| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // Context_gl_4_4_autogen.h: Creates a macro for interfaces in Context. |
| |
| #ifndef ANGLE_CONTEXT_GL_4_4_AUTOGEN_H_ |
| #define ANGLE_CONTEXT_GL_4_4_AUTOGEN_H_ |
| |
| #define ANGLE_GL_4_4_CONTEXT_API \ |
| void bindBuffersBase(GLenum target, GLuint first, GLsizei count, \ |
| const BufferID *buffersPacked); \ |
| void bindBuffersRange(GLenum target, GLuint first, GLsizei count, \ |
| const BufferID *buffersPacked, const GLintptr *offsets, \ |
| const GLsizeiptr *sizes); \ |
| void bindImageTextures(GLuint first, GLsizei count, const GLuint *textures); \ |
| void bindSamplers(GLuint first, GLsizei count, const GLuint *samplers); \ |
| void bindTextures(GLuint first, GLsizei count, const GLuint *textures); \ |
| void bindVertexBuffers(GLuint first, GLsizei count, const BufferID *buffersPacked, \ |
| const GLintptr *offsets, const GLsizei *strides); \ |
| void bufferStorage(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); \ |
| void clearTexImage(TextureID texturePacked, GLint level, GLenum format, GLenum type, \ |
| const void *data); \ |
| void clearTexSubImage(TextureID texturePacked, GLint level, GLint xoffset, GLint yoffset, \ |
| GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, \ |
| GLenum format, GLenum type, const void *data); |
| |
| #endif // ANGLE_CONTEXT_API_4_4_AUTOGEN_H_ |