| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // Context_gl_3_2_autogen.h: Creates a macro for interfaces in Context. |
| |
| #ifndef ANGLE_CONTEXT_GL_3_2_AUTOGEN_H_ |
| #define ANGLE_CONTEXT_GL_3_2_AUTOGEN_H_ |
| |
| #define ANGLE_GL_3_2_CONTEXT_API \ |
| void drawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, \ |
| GLint basevertex); \ |
| void drawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, \ |
| const void *indices, GLsizei instancecount, \ |
| GLint basevertex); \ |
| void drawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, \ |
| GLenum type, const void *indices, GLint basevertex); \ |
| void multiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, \ |
| const void *const *indices, GLsizei drawcount, \ |
| const GLint *basevertex); \ |
| void texImage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, \ |
| GLsizei width, GLsizei height, GLboolean fixedsamplelocations); \ |
| void texImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, \ |
| GLsizei width, GLsizei height, GLsizei depth, \ |
| GLboolean fixedsamplelocations); |
| |
| #endif // ANGLE_CONTEXT_API_3_2_AUTOGEN_H_ |