| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // Unit tests for ResourceManager. |
| // |
| |
| #include <gmock/gmock.h> |
| #include <gtest/gtest.h> |
| |
| #include "libANGLE/ResourceManager.h" |
| #include "tests/angle_unittests_utils.h" |
| |
| using namespace rx; |
| using namespace gl; |
| |
| using ::testing::_; |
| |
| namespace |
| { |
| |
| class ResourceManagerTest : public testing::Test |
| { |
| protected: |
| void SetUp() override |
| { |
| mTextureManager = new TextureManager(); |
| mBufferManager = new BufferManager(); |
| mRenderbuffermanager = new RenderbufferManager(); |
| } |
| |
| void TearDown() override |
| { |
| mTextureManager->release(nullptr); |
| mBufferManager->release(nullptr); |
| mRenderbuffermanager->release(nullptr); |
| } |
| |
| MockGLFactory mMockFactory; |
| TextureManager *mTextureManager; |
| BufferManager *mBufferManager; |
| RenderbufferManager *mRenderbuffermanager; |
| }; |
| |
| TEST_F(ResourceManagerTest, ReallocateBoundTexture) |
| { |
| EXPECT_CALL(mMockFactory, createTexture(_)).Times(1).RetiresOnSaturation(); |
| |
| mTextureManager->checkTextureAllocation(&mMockFactory, {1}, TextureType::_2D); |
| TextureID newTexture = mTextureManager->createTexture(); |
| EXPECT_NE(1u, newTexture.value); |
| } |
| |
| TEST_F(ResourceManagerTest, ReallocateBoundBuffer) |
| { |
| EXPECT_CALL(mMockFactory, createBuffer(_)).Times(1).RetiresOnSaturation(); |
| |
| mBufferManager->checkBufferAllocation(&mMockFactory, {1}); |
| BufferID newBuffer = mBufferManager->createBuffer(); |
| EXPECT_NE(1u, newBuffer.value); |
| } |
| |
| TEST_F(ResourceManagerTest, ReallocateBoundRenderbuffer) |
| { |
| EXPECT_CALL(mMockFactory, createRenderbuffer(_)).Times(1).RetiresOnSaturation(); |
| |
| mRenderbuffermanager->checkRenderbufferAllocation(&mMockFactory, {1}); |
| RenderbufferID newRenderbuffer = mRenderbuffermanager->createRenderbuffer(); |
| EXPECT_NE(1u, newRenderbuffer.value); |
| } |
| |
| } // anonymous namespace |