| /* |
| * Copyright (C) 2007, 2012 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "KeyframeAnimation.h" |
| |
| #include "AnimationControllerPrivate.h" |
| #include "CSSPropertyAnimation.h" |
| #include "CSSPropertyNames.h" |
| #include "CompositeAnimation.h" |
| #include "EventNames.h" |
| #include "GeometryUtilities.h" |
| #include "RenderBox.h" |
| #include "RenderStyle.h" |
| #include "StyleResolver.h" |
| |
| namespace WebCore { |
| |
| KeyframeAnimation::KeyframeAnimation(Animation& animation, RenderElement* renderer, int index, CompositeAnimation* compositeAnimation, RenderStyle* unanimatedStyle) |
| : AnimationBase(animation, renderer, compositeAnimation) |
| , m_keyframes(animation.name()) |
| , m_unanimatedStyle(RenderStyle::clone(unanimatedStyle)) |
| , m_index(index) |
| { |
| // Get the keyframe RenderStyles |
| if (m_object && m_object->element()) |
| m_object->element()->styleResolver().keyframeStylesForAnimation(*m_object->element(), unanimatedStyle, m_keyframes); |
| |
| // Update the m_transformFunctionListValid flag based on whether the function lists in the keyframes match. |
| validateTransformFunctionList(); |
| checkForMatchingFilterFunctionLists(); |
| #if ENABLE(FILTERS_LEVEL_2) |
| checkForMatchingBackdropFilterFunctionLists(); |
| #endif |
| } |
| |
| KeyframeAnimation::~KeyframeAnimation() |
| { |
| // Make sure to tell the renderer that we are ending. This will make sure any accelerated animations are removed. |
| if (!postActive()) |
| endAnimation(); |
| } |
| |
| void KeyframeAnimation::fetchIntervalEndpointsForProperty(CSSPropertyID property, const RenderStyle*& fromStyle, const RenderStyle*& toStyle, double& prog) const |
| { |
| // Find the first key |
| double elapsedTime = getElapsedTime(); |
| if (m_animation->duration() && m_animation->iterationCount() != Animation::IterationCountInfinite) |
| elapsedTime = std::min(elapsedTime, m_animation->duration() * m_animation->iterationCount()); |
| |
| const double fractionalTime = this->fractionalTime(1, elapsedTime, 0); |
| |
| size_t numKeyframes = m_keyframes.size(); |
| if (!numKeyframes) |
| return; |
| |
| ASSERT(!m_keyframes[0].key()); |
| ASSERT(m_keyframes[m_keyframes.size() - 1].key() == 1); |
| |
| int prevIndex = -1; |
| int nextIndex = -1; |
| |
| // FIXME: with a lot of keys, this linear search will be slow. We could binary search. |
| for (size_t i = 0; i < numKeyframes; ++i) { |
| const KeyframeValue& currKeyFrame = m_keyframes[i]; |
| |
| if (!currKeyFrame.containsProperty(property)) |
| continue; |
| |
| if (fractionalTime < currKeyFrame.key()) { |
| nextIndex = i; |
| break; |
| } |
| |
| prevIndex = i; |
| } |
| |
| if (prevIndex == -1) |
| prevIndex = 0; |
| |
| if (nextIndex == -1) { |
| int lastIndex = m_keyframes.size() - 1; |
| if (prevIndex == lastIndex) |
| nextIndex = 0; |
| else |
| nextIndex = lastIndex; |
| } |
| |
| ASSERT(prevIndex != nextIndex); |
| |
| const KeyframeValue& prevKeyframe = m_keyframes[prevIndex]; |
| const KeyframeValue& nextKeyframe = m_keyframes[nextIndex]; |
| |
| fromStyle = prevKeyframe.style(); |
| toStyle = nextKeyframe.style(); |
| |
| double offset = prevKeyframe.key(); |
| double scale = 1.0 / (nextKeyframe.key() - prevKeyframe.key()); |
| |
| prog = progress(scale, offset, prevKeyframe.timingFunction(name())); |
| } |
| |
| bool KeyframeAnimation::animate(CompositeAnimation* compositeAnimation, RenderElement*, const RenderStyle*, RenderStyle* targetStyle, std::unique_ptr<RenderStyle>& animatedStyle) |
| { |
| // Fire the start timeout if needed |
| fireAnimationEventsIfNeeded(); |
| |
| // If we have not yet started, we will not have a valid start time, so just start the animation if needed. |
| if (isNew() && m_animation->playState() == AnimPlayStatePlaying && !compositeAnimation->isSuspended()) |
| updateStateMachine(AnimationStateInput::StartAnimation, -1); |
| |
| // If we get this far and the animation is done, it means we are cleaning up a just finished animation. |
| // If so, we need to send back the targetStyle. |
| if (postActive()) { |
| if (!animatedStyle) |
| animatedStyle = RenderStyle::clone(targetStyle); |
| return false; |
| } |
| |
| // If we are waiting for the start timer, we don't want to change the style yet. |
| // Special case 1 - if the delay time is 0, then we do want to set the first frame of the |
| // animation right away. This avoids a flash when the animation starts. |
| // Special case 2 - if there is a backwards fill mode, then we want to continue |
| // through to the style blend so that we get the fromStyle. |
| if (waitingToStart() && m_animation->delay() > 0 && !m_animation->fillsBackwards()) |
| return false; |
| |
| // If we have no keyframes, don't animate. |
| if (!m_keyframes.size()) { |
| updateStateMachine(AnimationStateInput::EndAnimation, -1); |
| return false; |
| } |
| |
| AnimationState oldState = state(); |
| |
| // Run a cycle of animation. |
| // We know we will need a new render style, so make one if needed. |
| if (!animatedStyle) |
| animatedStyle = RenderStyle::clone(targetStyle); |
| |
| // FIXME: we need to be more efficient about determining which keyframes we are animating between. |
| // We should cache the last pair or something. |
| for (auto propertyID : m_keyframes.properties()) { |
| // Get the from/to styles and progress between |
| const RenderStyle* fromStyle = nullptr; |
| const RenderStyle* toStyle = nullptr; |
| double progress = 0; |
| fetchIntervalEndpointsForProperty(propertyID, fromStyle, toStyle, progress); |
| |
| bool needsAnim = CSSPropertyAnimation::blendProperties(this, propertyID, animatedStyle.get(), fromStyle, toStyle, progress); |
| if (!needsAnim) |
| // If we are running an accelerated animation, set a flag in the style |
| // to indicate it. This can be used to make sure we get an updated |
| // style for hit testing, etc. |
| // FIXME: still need this? |
| animatedStyle->setIsRunningAcceleratedAnimation(); |
| } |
| |
| return state() != oldState; |
| } |
| |
| void KeyframeAnimation::getAnimatedStyle(std::unique_ptr<RenderStyle>& animatedStyle) |
| { |
| // If we're in the delay phase and we're not backwards filling, tell the caller |
| // to use the current style. |
| if (waitingToStart() && m_animation->delay() > 0 && !m_animation->fillsBackwards()) |
| return; |
| |
| if (!m_keyframes.size()) |
| return; |
| |
| if (!animatedStyle) |
| animatedStyle = RenderStyle::clone(&m_object->style()); |
| |
| for (auto propertyID : m_keyframes.properties()) { |
| // Get the from/to styles and progress between |
| const RenderStyle* fromStyle = nullptr; |
| const RenderStyle* toStyle = nullptr; |
| double progress = 0; |
| fetchIntervalEndpointsForProperty(propertyID, fromStyle, toStyle, progress); |
| |
| CSSPropertyAnimation::blendProperties(this, propertyID, animatedStyle.get(), fromStyle, toStyle, progress); |
| } |
| } |
| |
| bool KeyframeAnimation::computeExtentOfTransformAnimation(LayoutRect& bounds) const |
| { |
| ASSERT(m_keyframes.containsProperty(CSSPropertyTransform)); |
| |
| if (!is<RenderBox>(m_object)) |
| return true; // Non-boxes don't get transformed; |
| |
| RenderBox& box = downcast<RenderBox>(*m_object); |
| FloatRect rendererBox = snapRectToDevicePixels(box.borderBoxRect(), box.document().deviceScaleFactor()); |
| |
| FloatRect cumulativeBounds = bounds; |
| |
| for (auto& keyframe : m_keyframes.keyframes()) { |
| if (!keyframe.containsProperty(CSSPropertyTransform)) |
| continue; |
| |
| LayoutRect keyframeBounds = bounds; |
| |
| bool canCompute; |
| if (transformFunctionListsMatch()) |
| canCompute = computeTransformedExtentViaTransformList(rendererBox, *keyframe.style(), keyframeBounds); |
| else |
| canCompute = computeTransformedExtentViaMatrix(rendererBox, *keyframe.style(), keyframeBounds); |
| |
| if (!canCompute) |
| return false; |
| |
| cumulativeBounds.unite(keyframeBounds); |
| } |
| |
| bounds = LayoutRect(cumulativeBounds); |
| return true; |
| } |
| |
| bool KeyframeAnimation::hasAnimationForProperty(CSSPropertyID property) const |
| { |
| return m_keyframes.containsProperty(property); |
| } |
| |
| bool KeyframeAnimation::startAnimation(double timeOffset) |
| { |
| if (m_object && m_object->isComposited()) |
| return downcast<RenderBoxModelObject>(*m_object).startAnimation(timeOffset, m_animation.ptr(), m_keyframes); |
| return false; |
| } |
| |
| void KeyframeAnimation::pauseAnimation(double timeOffset) |
| { |
| if (!m_object) |
| return; |
| |
| if (m_object->isComposited()) |
| downcast<RenderBoxModelObject>(*m_object).animationPaused(timeOffset, m_keyframes.animationName()); |
| |
| // Restore the original (unanimated) style |
| if (!paused()) |
| setNeedsStyleRecalc(m_object->element()); |
| } |
| |
| void KeyframeAnimation::endAnimation() |
| { |
| if (!m_object) |
| return; |
| |
| if (m_object->isComposited()) |
| downcast<RenderBoxModelObject>(*m_object).animationFinished(m_keyframes.animationName()); |
| |
| // Restore the original (unanimated) style |
| if (!paused()) |
| setNeedsStyleRecalc(m_object->element()); |
| } |
| |
| bool KeyframeAnimation::shouldSendEventForListener(Document::ListenerType listenerType) const |
| { |
| return m_object->document().hasListenerType(listenerType); |
| } |
| |
| void KeyframeAnimation::onAnimationStart(double elapsedTime) |
| { |
| sendAnimationEvent(eventNames().animationstartEvent, elapsedTime); |
| } |
| |
| void KeyframeAnimation::onAnimationIteration(double elapsedTime) |
| { |
| sendAnimationEvent(eventNames().animationiterationEvent, elapsedTime); |
| } |
| |
| void KeyframeAnimation::onAnimationEnd(double elapsedTime) |
| { |
| sendAnimationEvent(eventNames().animationendEvent, elapsedTime); |
| // End the animation if we don't fill forwards. Forward filling |
| // animations are ended properly in the class destructor. |
| if (!m_animation->fillsForwards()) |
| endAnimation(); |
| } |
| |
| bool KeyframeAnimation::sendAnimationEvent(const AtomicString& eventType, double elapsedTime) |
| { |
| Document::ListenerType listenerType; |
| if (eventType == eventNames().webkitAnimationIterationEvent || eventType == eventNames().animationiterationEvent) |
| listenerType = Document::ANIMATIONITERATION_LISTENER; |
| else if (eventType == eventNames().webkitAnimationEndEvent || eventType == eventNames().animationendEvent) |
| listenerType = Document::ANIMATIONEND_LISTENER; |
| else { |
| ASSERT(eventType == eventNames().webkitAnimationStartEvent || eventType == eventNames().animationstartEvent); |
| if (m_startEventDispatched) |
| return false; |
| m_startEventDispatched = true; |
| listenerType = Document::ANIMATIONSTART_LISTENER; |
| } |
| |
| if (shouldSendEventForListener(listenerType)) { |
| // Dispatch the event |
| RefPtr<Element> element = m_object->element(); |
| |
| ASSERT(!element || !element->document().inPageCache()); |
| if (!element) |
| return false; |
| |
| // Schedule event handling |
| m_compositeAnimation->animationController().addEventToDispatch(element, eventType, m_keyframes.animationName(), elapsedTime); |
| |
| // Restore the original (unanimated) style |
| if ((eventType == eventNames().webkitAnimationEndEvent || eventType == eventNames().animationendEvent) && element->renderer()) |
| setNeedsStyleRecalc(element.get()); |
| |
| return true; // Did dispatch an event |
| } |
| |
| return false; // Did not dispatch an event |
| } |
| |
| void KeyframeAnimation::overrideAnimations() |
| { |
| // This will override implicit animations that match the properties in the keyframe animation |
| for (auto propertyID : m_keyframes.properties()) |
| compositeAnimation()->overrideImplicitAnimations(propertyID); |
| } |
| |
| void KeyframeAnimation::resumeOverriddenAnimations() |
| { |
| // This will resume overridden implicit animations |
| for (auto propertyID : m_keyframes.properties()) |
| compositeAnimation()->resumeOverriddenImplicitAnimations(propertyID); |
| } |
| |
| bool KeyframeAnimation::affectsProperty(CSSPropertyID property) const |
| { |
| return m_keyframes.containsProperty(property); |
| } |
| |
| void KeyframeAnimation::validateTransformFunctionList() |
| { |
| m_transformFunctionListsMatch = false; |
| |
| if (m_keyframes.size() < 2 || !m_keyframes.containsProperty(CSSPropertyTransform)) |
| return; |
| |
| // Empty transforms match anything, so find the first non-empty entry as the reference |
| size_t numKeyframes = m_keyframes.size(); |
| size_t firstNonEmptyTransformKeyframeIndex = numKeyframes; |
| |
| for (size_t i = 0; i < numKeyframes; ++i) { |
| const KeyframeValue& currentKeyframe = m_keyframes[i]; |
| if (currentKeyframe.style()->transform().operations().size()) { |
| firstNonEmptyTransformKeyframeIndex = i; |
| break; |
| } |
| } |
| |
| if (firstNonEmptyTransformKeyframeIndex == numKeyframes) |
| return; |
| |
| const TransformOperations* firstVal = &m_keyframes[firstNonEmptyTransformKeyframeIndex].style()->transform(); |
| |
| // See if the keyframes are valid |
| for (size_t i = firstNonEmptyTransformKeyframeIndex + 1; i < numKeyframes; ++i) { |
| const KeyframeValue& currentKeyframe = m_keyframes[i]; |
| const TransformOperations* val = ¤tKeyframe.style()->transform(); |
| |
| // An emtpy transform list matches anything. |
| if (val->operations().isEmpty()) |
| continue; |
| |
| if (!firstVal->operationsMatch(*val)) |
| return; |
| } |
| |
| m_transformFunctionListsMatch = true; |
| } |
| |
| void KeyframeAnimation::checkForMatchingFilterFunctionLists() |
| { |
| m_filterFunctionListsMatch = false; |
| |
| if (m_keyframes.size() < 2 || !m_keyframes.containsProperty(CSSPropertyFilter)) |
| return; |
| |
| // Empty filters match anything, so find the first non-empty entry as the reference |
| size_t numKeyframes = m_keyframes.size(); |
| size_t firstNonEmptyFilterKeyframeIndex = numKeyframes; |
| |
| for (size_t i = 0; i < numKeyframes; ++i) { |
| if (m_keyframes[i].style()->filter().operations().size()) { |
| firstNonEmptyFilterKeyframeIndex = i; |
| break; |
| } |
| } |
| |
| if (firstNonEmptyFilterKeyframeIndex == numKeyframes) |
| return; |
| |
| auto& firstVal = m_keyframes[firstNonEmptyFilterKeyframeIndex].style()->filter(); |
| |
| for (size_t i = firstNonEmptyFilterKeyframeIndex + 1; i < numKeyframes; ++i) { |
| auto& value = m_keyframes[i].style()->filter(); |
| |
| // An emtpy filter list matches anything. |
| if (value.operations().isEmpty()) |
| continue; |
| |
| if (!firstVal.operationsMatch(value)) |
| return; |
| } |
| |
| m_filterFunctionListsMatch = true; |
| } |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| void KeyframeAnimation::checkForMatchingBackdropFilterFunctionLists() |
| { |
| m_backdropFilterFunctionListsMatch = false; |
| |
| if (m_keyframes.size() < 2 || !m_keyframes.containsProperty(CSSPropertyWebkitBackdropFilter)) |
| return; |
| |
| // Empty filters match anything, so find the first non-empty entry as the reference |
| size_t numKeyframes = m_keyframes.size(); |
| size_t firstNonEmptyFilterKeyframeIndex = numKeyframes; |
| |
| for (size_t i = 0; i < numKeyframes; ++i) { |
| if (m_keyframes[i].style()->backdropFilter().operations().size()) { |
| firstNonEmptyFilterKeyframeIndex = i; |
| break; |
| } |
| } |
| |
| if (firstNonEmptyFilterKeyframeIndex == numKeyframes) |
| return; |
| |
| auto& firstVal = m_keyframes[firstNonEmptyFilterKeyframeIndex].style()->backdropFilter(); |
| |
| for (size_t i = firstNonEmptyFilterKeyframeIndex + 1; i < numKeyframes; ++i) { |
| auto& value = m_keyframes[i].style()->backdropFilter(); |
| |
| // An emtpy filter list matches anything. |
| if (value.operations().isEmpty()) |
| continue; |
| |
| if (!firstVal.operationsMatch(value)) |
| return; |
| } |
| |
| m_backdropFilterFunctionListsMatch = true; |
| } |
| #endif |
| |
| double KeyframeAnimation::timeToNextService() |
| { |
| double t = AnimationBase::timeToNextService(); |
| if (t != 0 || preActive()) |
| return t; |
| |
| // A return value of 0 means we need service. But if we only have accelerated animations we |
| // only need service at the end of the transition |
| bool acceleratedPropertiesOnly = true; |
| |
| for (auto propertyID : m_keyframes.properties()) { |
| if (!CSSPropertyAnimation::animationOfPropertyIsAccelerated(propertyID) || !isAccelerated()) { |
| acceleratedPropertiesOnly = false; |
| break; |
| } |
| } |
| |
| if (acceleratedPropertiesOnly) { |
| bool isLooping; |
| getTimeToNextEvent(t, isLooping); |
| } |
| |
| return t; |
| } |
| |
| } // namespace WebCore |