Test the behavior of CanvasRenderingContext2D.strokeRect() when called with different numbers of arguments. | |
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". | |
PASS ctx.strokeRect() is undefined | |
PASS ctx.strokeRect(0) is undefined | |
PASS ctx.strokeRect(0, 0) is undefined | |
PASS ctx.strokeRect(0, 0, 0) is undefined | |
PASS ctx.strokeRect(0, 0, 0, 0) is undefined | |
PASS ctx.strokeRect(0, 0, 0, 0, 0) is undefined | |
PASS successfullyParsed is true | |
TEST COMPLETE | |