| /* |
| * Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "V8DOMWindowShell.h" |
| |
| #include "PlatformSupport.h" |
| #include "CSSMutableStyleDeclaration.h" |
| #include "DateExtension.h" |
| #include "DocumentLoader.h" |
| #include "Frame.h" |
| #include "FrameLoaderClient.h" |
| #include "Page.h" |
| #include "PageGroup.h" |
| #include "RuntimeEnabledFeatures.h" |
| #include "ScriptCallStack.h" |
| #include "ScriptCallStackFactory.h" |
| #include "ScriptProfiler.h" |
| #include "SecurityOrigin.h" |
| #include "StorageNamespace.h" |
| #include "V8Binding.h" |
| #include "V8BindingState.h" |
| #include "V8Collection.h" |
| #include "V8DOMMap.h" |
| #include "V8DOMWindow.h" |
| #include "V8Document.h" |
| #include "V8GCForContextDispose.h" |
| #include "V8HTMLDocument.h" |
| #include "V8HiddenPropertyName.h" |
| #include "V8History.h" |
| #include "V8Location.h" |
| #include "V8Proxy.h" |
| #include "WorkerContextExecutionProxy.h" |
| |
| #include <algorithm> |
| #include <stdio.h> |
| #include <utility> |
| #include <v8-debug.h> |
| #include <v8.h> |
| |
| #if ENABLE(JAVASCRIPT_I18N_API) |
| #include <v8-i18n/include/extension.h> |
| #endif |
| |
| #include <wtf/Assertions.h> |
| #include <wtf/OwnArrayPtr.h> |
| #include <wtf/StdLibExtras.h> |
| #include <wtf/StringExtras.h> |
| #include <wtf/UnusedParam.h> |
| #include <wtf/text/CString.h> |
| |
| namespace WebCore { |
| |
| static void handleFatalErrorInV8() |
| { |
| // FIXME: We temporarily deal with V8 internal error situations |
| // such as out-of-memory by crashing the renderer. |
| CRASH(); |
| } |
| |
| static void reportFatalErrorInV8(const char* location, const char* message) |
| { |
| // V8 is shutdown, we cannot use V8 api. |
| // The only thing we can do is to disable JavaScript. |
| // FIXME: clean up V8Proxy and disable JavaScript. |
| int memoryUsageMB = -1; |
| #if PLATFORM(CHROMIUM) |
| memoryUsageMB = PlatformSupport::actualMemoryUsageMB(); |
| #endif |
| printf("V8 error: %s (%s). Current memory usage: %d MB\n", message, location, memoryUsageMB); |
| handleFatalErrorInV8(); |
| } |
| |
| static void v8UncaughtExceptionHandler(v8::Handle<v8::Message> message, v8::Handle<v8::Value> data) |
| { |
| // Use the frame where JavaScript is called from. |
| Frame* frame = V8Proxy::retrieveFrameForEnteredContext(); |
| if (!frame) |
| return; |
| |
| v8::Handle<v8::String> errorMessageString = message->Get(); |
| ASSERT(!errorMessageString.IsEmpty()); |
| String errorMessage = toWebCoreString(errorMessageString); |
| |
| v8::Handle<v8::StackTrace> stackTrace = message->GetStackTrace(); |
| RefPtr<ScriptCallStack> callStack; |
| // Currently stack trace is only collected when inspector is open. |
| if (!stackTrace.IsEmpty() && stackTrace->GetFrameCount() > 0) |
| callStack = createScriptCallStack(stackTrace, ScriptCallStack::maxCallStackSizeToCapture); |
| |
| v8::Handle<v8::Value> resourceName = message->GetScriptResourceName(); |
| bool useURL = resourceName.IsEmpty() || !resourceName->IsString(); |
| Document* document = frame->document(); |
| String resourceNameString = useURL ? document->url() : toWebCoreString(resourceName); |
| document->reportException(errorMessage, message->GetLineNumber(), resourceNameString, callStack); |
| } |
| |
| // Returns the owner frame pointer of a DOM wrapper object. It only works for |
| // these DOM objects requiring cross-domain access check. |
| static Frame* getTargetFrame(v8::Local<v8::Object> host, v8::Local<v8::Value> data) |
| { |
| Frame* target = 0; |
| WrapperTypeInfo* type = WrapperTypeInfo::unwrap(data); |
| if (V8DOMWindow::info.equals(type)) { |
| v8::Handle<v8::Object> window = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), host); |
| if (window.IsEmpty()) |
| return target; |
| |
| DOMWindow* targetWindow = V8DOMWindow::toNative(window); |
| target = targetWindow->frame(); |
| } else if (V8History::info.equals(type)) { |
| History* history = V8History::toNative(host); |
| target = history->frame(); |
| } else if (V8Location::info.equals(type)) { |
| Location* location = V8Location::toNative(host); |
| target = location->frame(); |
| } |
| return target; |
| } |
| |
| static void reportUnsafeJavaScriptAccess(v8::Local<v8::Object> host, v8::AccessType type, v8::Local<v8::Value> data) |
| { |
| Frame* target = getTargetFrame(host, data); |
| if (target) |
| V8Proxy::reportUnsafeAccessTo(target); |
| } |
| |
| PassRefPtr<V8DOMWindowShell> V8DOMWindowShell::create(Frame* frame) |
| { |
| return adoptRef(new V8DOMWindowShell(frame)); |
| } |
| |
| V8DOMWindowShell::V8DOMWindowShell(Frame* frame) |
| : m_frame(frame) |
| { |
| } |
| |
| bool V8DOMWindowShell::isContextInitialized() |
| { |
| // m_context, m_global, and m_wrapperBoilerplates should |
| // all be non-empty if if m_context is non-empty. |
| ASSERT(m_context.IsEmpty() || !m_global.IsEmpty()); |
| return !m_context.IsEmpty(); |
| } |
| |
| void V8DOMWindowShell::disposeContextHandles() |
| { |
| if (!m_context.IsEmpty()) { |
| m_frame->loader()->client()->willReleaseScriptContext(m_context, 0); |
| m_context.Dispose(); |
| m_context.Clear(); |
| |
| // It's likely that disposing the context has created a lot of |
| // garbage. Notify V8 about this so it'll have a chance of cleaning |
| // it up when idle. |
| V8GCForContextDispose::instance().notifyContextDisposed(); |
| } |
| |
| WrapperBoilerplateMap::iterator it = m_wrapperBoilerplates.begin(); |
| for (; it != m_wrapperBoilerplates.end(); ++it) { |
| v8::Persistent<v8::Object> wrapper = it->second; |
| wrapper.Dispose(); |
| wrapper.Clear(); |
| } |
| m_wrapperBoilerplates.clear(); |
| } |
| |
| void V8DOMWindowShell::destroyGlobal() |
| { |
| if (!m_global.IsEmpty()) { |
| #ifndef NDEBUG |
| V8GCController::unregisterGlobalHandle(this, m_global); |
| #endif |
| m_global.Dispose(); |
| m_global.Clear(); |
| } |
| } |
| |
| void V8DOMWindowShell::clearForClose() |
| { |
| if (!m_context.IsEmpty()) { |
| v8::HandleScope handleScope; |
| |
| clearDocumentWrapper(); |
| disposeContextHandles(); |
| } |
| } |
| |
| void V8DOMWindowShell::clearForNavigation() |
| { |
| if (!m_context.IsEmpty()) { |
| v8::HandleScope handle; |
| clearDocumentWrapper(); |
| |
| v8::Context::Scope contextScope(m_context); |
| |
| // Clear the document wrapper cache before turning on access checks on |
| // the old DOMWindow wrapper. This way, access to the document wrapper |
| // will be protected by the security checks on the DOMWindow wrapper. |
| clearDocumentWrapperCache(); |
| |
| // Turn on access check on the old DOMWindow wrapper. |
| v8::Handle<v8::Object> wrapper = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), m_global); |
| ASSERT(!wrapper.IsEmpty()); |
| wrapper->TurnOnAccessCheck(); |
| |
| // Separate the context from its global object. |
| m_context->DetachGlobal(); |
| |
| disposeContextHandles(); |
| } |
| } |
| |
| // Create a new environment and setup the global object. |
| // |
| // The global object corresponds to a DOMWindow instance. However, to |
| // allow properties of the JS DOMWindow instance to be shadowed, we |
| // use a shadow object as the global object and use the JS DOMWindow |
| // instance as the prototype for that shadow object. The JS DOMWindow |
| // instance is undetectable from javascript code because the __proto__ |
| // accessors skip that object. |
| // |
| // The shadow object and the DOMWindow instance are seen as one object |
| // from javascript. The javascript object that corresponds to a |
| // DOMWindow instance is the shadow object. When mapping a DOMWindow |
| // instance to a V8 object, we return the shadow object. |
| // |
| // To implement split-window, see |
| // 1) https://bugs.webkit.org/show_bug.cgi?id=17249 |
| // 2) https://wiki.mozilla.org/Gecko:SplitWindow |
| // 3) https://bugzilla.mozilla.org/show_bug.cgi?id=296639 |
| // we need to split the shadow object further into two objects: |
| // an outer window and an inner window. The inner window is the hidden |
| // prototype of the outer window. The inner window is the default |
| // global object of the context. A variable declared in the global |
| // scope is a property of the inner window. |
| // |
| // The outer window sticks to a Frame, it is exposed to JavaScript |
| // via window.window, window.self, window.parent, etc. The outer window |
| // has a security token which is the domain. The outer window cannot |
| // have its own properties. window.foo = 'x' is delegated to the |
| // inner window. |
| // |
| // When a frame navigates to a new page, the inner window is cut off |
| // the outer window, and the outer window identify is preserved for |
| // the frame. However, a new inner window is created for the new page. |
| // If there are JS code holds a closure to the old inner window, |
| // it won't be able to reach the outer window via its global object. |
| bool V8DOMWindowShell::initContextIfNeeded() |
| { |
| // Bail out if the context has already been initialized. |
| if (!m_context.IsEmpty()) |
| return true; |
| |
| // Create a handle scope for all local handles. |
| v8::HandleScope handleScope; |
| |
| // Setup the security handlers and message listener. This only has |
| // to be done once. |
| static bool isV8Initialized = false; |
| if (!isV8Initialized) { |
| // Tells V8 not to call the default OOM handler, binding code |
| // will handle it. |
| v8::V8::IgnoreOutOfMemoryException(); |
| v8::V8::SetFatalErrorHandler(reportFatalErrorInV8); |
| |
| v8::V8::SetGlobalGCPrologueCallback(&V8GCController::gcPrologue); |
| v8::V8::SetGlobalGCEpilogueCallback(&V8GCController::gcEpilogue); |
| |
| v8::V8::AddMessageListener(&v8UncaughtExceptionHandler); |
| |
| v8::V8::SetFailedAccessCheckCallbackFunction(reportUnsafeJavaScriptAccess); |
| |
| ScriptProfiler::initialize(); |
| |
| V8BindingPerIsolateData::ensureInitialized(v8::Isolate::GetCurrent()); |
| |
| isV8Initialized = true; |
| } |
| |
| m_context = createNewContext(m_global, 0, 0); |
| if (m_context.IsEmpty()) |
| return false; |
| |
| v8::Local<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context); |
| v8::Context::Scope contextScope(v8Context); |
| |
| // Store the first global object created so we can reuse it. |
| if (m_global.IsEmpty()) { |
| m_global = v8::Persistent<v8::Object>::New(v8Context->Global()); |
| // Bail out if allocation of the first global objects fails. |
| if (m_global.IsEmpty()) { |
| disposeContextHandles(); |
| return false; |
| } |
| #ifndef NDEBUG |
| V8GCController::registerGlobalHandle(PROXY, this, m_global); |
| #endif |
| } |
| |
| if (!installHiddenObjectPrototype(v8Context)) { |
| disposeContextHandles(); |
| return false; |
| } |
| |
| if (!installDOMWindow(v8Context, m_frame->domWindow())) { |
| disposeContextHandles(); |
| return false; |
| } |
| |
| updateDocument(); |
| |
| setSecurityToken(); |
| |
| m_frame->loader()->client()->didCreateScriptContext(m_context, 0); |
| |
| // FIXME: This is wrong. We should actually do this for the proper world once |
| // we do isolated worlds the WebCore way. |
| m_frame->loader()->dispatchDidClearWindowObjectInWorld(0); |
| |
| return true; |
| } |
| |
| v8::Persistent<v8::Context> V8DOMWindowShell::createNewContext(v8::Handle<v8::Object> global, int extensionGroup, int worldId) |
| { |
| v8::Persistent<v8::Context> result; |
| |
| // The activeDocumentLoader pointer could be 0 during frame shutdown. |
| if (!m_frame->loader()->activeDocumentLoader()) |
| return result; |
| |
| // Create a new environment using an empty template for the shadow |
| // object. Reuse the global object if one has been created earlier. |
| v8::Persistent<v8::ObjectTemplate> globalTemplate = V8DOMWindow::GetShadowObjectTemplate(); |
| if (globalTemplate.IsEmpty()) |
| return result; |
| |
| // Used to avoid sleep calls in unload handlers. |
| if (!V8Proxy::registeredExtensionWithV8(DateExtension::get())) |
| V8Proxy::registerExtension(DateExtension::get()); |
| |
| #if ENABLE(JAVASCRIPT_I18N_API) |
| // Enables experimental i18n API in V8. |
| if (RuntimeEnabledFeatures::javaScriptI18NAPIEnabled() && !V8Proxy::registeredExtensionWithV8(v8_i18n::Extension::get())) |
| V8Proxy::registerExtension(v8_i18n::Extension::get()); |
| #endif |
| |
| // Dynamically tell v8 about our extensions now. |
| const V8Extensions& extensions = V8Proxy::extensions(); |
| OwnArrayPtr<const char*> extensionNames = adoptArrayPtr(new const char*[extensions.size()]); |
| int index = 0; |
| for (size_t i = 0; i < extensions.size(); ++i) { |
| // Ensure our date extension is always allowed. |
| if (extensions[i] != DateExtension::get() |
| && !m_frame->loader()->client()->allowScriptExtension(extensions[i]->name(), extensionGroup, worldId)) |
| continue; |
| |
| extensionNames[index++] = extensions[i]->name(); |
| } |
| v8::ExtensionConfiguration extensionConfiguration(index, extensionNames.get()); |
| result = v8::Context::New(&extensionConfiguration, globalTemplate, global); |
| |
| return result; |
| } |
| |
| void V8DOMWindowShell::setContext(v8::Handle<v8::Context> context) |
| { |
| // if we already have a context, clear it before setting the new one. |
| if (!m_context.IsEmpty()) { |
| m_context.Dispose(); |
| m_context.Clear(); |
| } |
| m_context = v8::Persistent<v8::Context>::New(context); |
| } |
| |
| bool V8DOMWindowShell::installDOMWindow(v8::Handle<v8::Context> context, DOMWindow* window) |
| { |
| // Create a new JS window object and use it as the prototype for the shadow global object. |
| v8::Handle<v8::Function> windowConstructor = V8DOMWrapper::getConstructor(&V8DOMWindow::info, getHiddenObjectPrototype(context)); |
| v8::Local<v8::Object> jsWindow = SafeAllocation::newInstance(windowConstructor); |
| // Bail out if allocation failed. |
| if (jsWindow.IsEmpty()) |
| return false; |
| |
| // Wrap the window. |
| V8DOMWrapper::setDOMWrapper(jsWindow, &V8DOMWindow::info, window); |
| V8DOMWrapper::setDOMWrapper(v8::Handle<v8::Object>::Cast(jsWindow->GetPrototype()), &V8DOMWindow::info, window); |
| |
| window->ref(); |
| V8DOMWrapper::setJSWrapperForDOMObject(window, v8::Persistent<v8::Object>::New(jsWindow)); |
| |
| // Insert the window instance as the prototype of the shadow object. |
| v8::Handle<v8::Object> v8RealGlobal = v8::Handle<v8::Object>::Cast(context->Global()->GetPrototype()); |
| V8DOMWrapper::setDOMWrapper(v8RealGlobal, &V8DOMWindow::info, window); |
| v8RealGlobal->SetPrototype(jsWindow); |
| return true; |
| } |
| |
| void V8DOMWindowShell::updateDocumentWrapper(v8::Handle<v8::Object> wrapper) |
| { |
| clearDocumentWrapper(); |
| |
| ASSERT(m_document.IsEmpty()); |
| m_document = v8::Persistent<v8::Object>::New(wrapper); |
| #ifndef NDEBUG |
| V8GCController::registerGlobalHandle(PROXY, this, m_document); |
| #endif |
| } |
| |
| void V8DOMWindowShell::clearDocumentWrapper() |
| { |
| if (!m_document.IsEmpty()) { |
| #ifndef NDEBUG |
| V8GCController::unregisterGlobalHandle(this, m_document); |
| #endif |
| m_document.Dispose(); |
| m_document.Clear(); |
| } |
| } |
| |
| static void checkDocumentWrapper(v8::Handle<v8::Object> wrapper, Document* document) |
| { |
| ASSERT(V8Document::toNative(wrapper) == document); |
| ASSERT(!document->isHTMLDocument() || (V8Document::toNative(v8::Handle<v8::Object>::Cast(wrapper->GetPrototype())) == document)); |
| } |
| |
| void V8DOMWindowShell::updateDocumentWrapperCache() |
| { |
| v8::HandleScope handleScope; |
| v8::Context::Scope contextScope(m_context); |
| |
| // If the document has no frame, NodeToV8Object might get the |
| // document wrapper for a document that is about to be deleted. |
| // If the ForceSet below causes a garbage collection, the document |
| // might get deleted and the global handle for the document |
| // wrapper cleared. Using the cleared global handle will lead to |
| // crashes. In this case we clear the cache and let the DOMWindow |
| // accessor handle access to the document. |
| if (!m_frame->document()->frame()) { |
| clearDocumentWrapperCache(); |
| return; |
| } |
| |
| v8::Handle<v8::Value> documentWrapper = toV8(m_frame->document()); |
| ASSERT(documentWrapper == m_document || m_document.IsEmpty()); |
| if (m_document.IsEmpty()) |
| updateDocumentWrapper(v8::Handle<v8::Object>::Cast(documentWrapper)); |
| checkDocumentWrapper(m_document, m_frame->document()); |
| |
| // If instantiation of the document wrapper fails, clear the cache |
| // and let the DOMWindow accessor handle access to the document. |
| if (documentWrapper.IsEmpty()) { |
| clearDocumentWrapperCache(); |
| return; |
| } |
| ASSERT(documentWrapper->IsObject()); |
| m_context->Global()->ForceSet(v8::String::New("document"), documentWrapper, static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete)); |
| } |
| |
| void V8DOMWindowShell::clearDocumentWrapperCache() |
| { |
| ASSERT(!m_context.IsEmpty()); |
| m_context->Global()->ForceDelete(v8::String::New("document")); |
| } |
| |
| void V8DOMWindowShell::setSecurityToken() |
| { |
| Document* document = m_frame->document(); |
| // Setup security origin and security token. |
| if (!document) { |
| m_context->UseDefaultSecurityToken(); |
| return; |
| } |
| |
| // Ask the document's SecurityOrigin to generate a security token. |
| // If two tokens are equal, then the SecurityOrigins canAccess each other. |
| // If two tokens are not equal, then we have to call canAccess. |
| // Note: we can't use the HTTPOrigin if it was set from the DOM. |
| SecurityOrigin* origin = document->securityOrigin(); |
| String token; |
| if (!origin->domainWasSetInDOM()) |
| token = document->securityOrigin()->toString(); |
| |
| // An empty or "null" token means we always have to call |
| // canAccess. The toString method on securityOrigins returns the |
| // string "null" for empty security origins and for security |
| // origins that should only allow access to themselves. In this |
| // case, we use the global object as the security token to avoid |
| // calling canAccess when a script accesses its own objects. |
| if (token.isEmpty() || token == "null") { |
| m_context->UseDefaultSecurityToken(); |
| return; |
| } |
| |
| CString utf8Token = token.utf8(); |
| // NOTE: V8 does identity comparison in fast path, must use a symbol |
| // as the security token. |
| m_context->SetSecurityToken(v8::String::NewSymbol(utf8Token.data(), utf8Token.length())); |
| } |
| |
| void V8DOMWindowShell::updateDocument() |
| { |
| if (!m_frame->document()) |
| return; |
| |
| if (m_global.IsEmpty()) |
| return; |
| |
| // There is an existing JavaScript wrapper for the global object |
| // of this frame. JavaScript code in other frames might hold a |
| // reference to this wrapper. We eagerly initialize the JavaScript |
| // context for the new document to make property access on the |
| // global object wrapper succeed. |
| if (!initContextIfNeeded()) |
| return; |
| |
| // We have a new document and we need to update the cache. |
| updateDocumentWrapperCache(); |
| |
| updateSecurityOrigin(); |
| } |
| |
| v8::Handle<v8::Value> getter(v8::Local<v8::String> property, const v8::AccessorInfo& info) |
| { |
| // FIXME(antonm): consider passing AtomicStringImpl directly. |
| AtomicString name = v8StringToAtomicWebCoreString(property); |
| HTMLDocument* htmlDocument = V8HTMLDocument::toNative(info.Holder()); |
| ASSERT(htmlDocument); |
| v8::Handle<v8::Value> result = V8HTMLDocument::GetNamedProperty(htmlDocument, name); |
| if (!result.IsEmpty()) |
| return result; |
| v8::Handle<v8::Value> prototype = info.Holder()->GetPrototype(); |
| if (prototype->IsObject()) |
| return prototype.As<v8::Object>()->Get(property); |
| return v8::Undefined(); |
| } |
| |
| void V8DOMWindowShell::namedItemAdded(HTMLDocument* doc, const AtomicString& name) |
| { |
| if (!initContextIfNeeded()) |
| return; |
| |
| v8::HandleScope handleScope; |
| v8::Context::Scope contextScope(m_context); |
| |
| ASSERT(!m_document.IsEmpty()); |
| checkDocumentWrapper(m_document, doc); |
| m_document->SetAccessor(v8String(name), getter); |
| } |
| |
| void V8DOMWindowShell::namedItemRemoved(HTMLDocument* doc, const AtomicString& name) |
| { |
| } |
| |
| void V8DOMWindowShell::updateSecurityOrigin() |
| { |
| v8::HandleScope scope; |
| setSecurityToken(); |
| } |
| |
| v8::Handle<v8::Value> V8DOMWindowShell::getHiddenObjectPrototype(v8::Handle<v8::Context> context) |
| { |
| return context->Global()->GetHiddenValue(V8HiddenPropertyName::objectPrototype()); |
| } |
| |
| bool V8DOMWindowShell::installHiddenObjectPrototype(v8::Handle<v8::Context> context) |
| { |
| v8::Handle<v8::String> objectString = v8::String::New("Object"); |
| v8::Handle<v8::String> prototypeString = v8::String::New("prototype"); |
| v8::Handle<v8::String> hiddenObjectPrototypeString = V8HiddenPropertyName::objectPrototype(); |
| // Bail out if allocation failed. |
| if (objectString.IsEmpty() || prototypeString.IsEmpty() || hiddenObjectPrototypeString.IsEmpty()) |
| return false; |
| |
| v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(context->Global()->Get(objectString)); |
| // Bail out if fetching failed. |
| if (object.IsEmpty()) |
| return false; |
| v8::Handle<v8::Value> objectPrototype = object->Get(prototypeString); |
| // Bail out if fetching failed. |
| if (objectPrototype.IsEmpty()) |
| return false; |
| |
| context->Global()->SetHiddenValue(hiddenObjectPrototypeString, objectPrototype); |
| |
| return true; |
| } |
| |
| v8::Local<v8::Object> V8DOMWindowShell::createWrapperFromCacheSlowCase(WrapperTypeInfo* type) |
| { |
| // Not in cache. |
| if (!initContextIfNeeded()) |
| return notHandledByInterceptor(); |
| |
| v8::Context::Scope scope(m_context); |
| v8::Local<v8::Function> function = V8DOMWrapper::getConstructor(type, getHiddenObjectPrototype(m_context)); |
| v8::Local<v8::Object> instance = SafeAllocation::newInstance(function); |
| if (!instance.IsEmpty()) { |
| m_wrapperBoilerplates.set(type, v8::Persistent<v8::Object>::New(instance)); |
| return instance->Clone(); |
| } |
| return notHandledByInterceptor(); |
| } |
| |
| void V8DOMWindowShell::setLocation(DOMWindow* window, const String& locationString) |
| { |
| State<V8Binding>* state = V8BindingState::Only(); |
| window->setLocation(locationString, state->activeWindow(), state->firstWindow()); |
| } |
| |
| } // WebCore |