| /* |
| * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| * (C) 1997 Torben Weis (weis@kde.org) |
| * (C) 1998 Waldo Bastian (bastian@kde.org) |
| * (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef RenderTableCell_h |
| #define RenderTableCell_h |
| |
| #include "RenderBlockFlow.h" |
| #include "RenderTableRow.h" |
| #include "RenderTableSection.h" |
| |
| namespace WebCore { |
| |
| // These is limited by the size of RenderTableCell::m_column bitfield. |
| static const unsigned unsetColumnIndex = 0x1FFFFFF; |
| static const unsigned maxColumnIndex = 0x1FFFFFE; // 33554430 |
| |
| enum IncludeBorderColorOrNot { DoNotIncludeBorderColor, IncludeBorderColor }; |
| |
| class RenderTableCell final : public RenderBlockFlow { |
| public: |
| RenderTableCell(Element&, Ref<RenderStyle>&&); |
| RenderTableCell(Document&, Ref<RenderStyle>&&); |
| |
| unsigned colSpan() const; |
| unsigned rowSpan() const; |
| |
| // Called from HTMLTableCellElement. |
| void colSpanOrRowSpanChanged(); |
| |
| void setCol(unsigned column); |
| unsigned col() const; |
| |
| RenderTableCell* nextCell() const; |
| RenderTableCell* previousCell() const; |
| |
| RenderTableRow* row() const { return downcast<RenderTableRow>(parent()); } |
| RenderTableSection* section() const; |
| RenderTable* table() const; |
| unsigned rowIndex() const; |
| Length styleOrColLogicalWidth() const; |
| int logicalHeightForRowSizing() const; |
| |
| void setCellLogicalWidth(int constrainedLogicalWidth); |
| |
| virtual LayoutUnit borderLeft() const override; |
| virtual LayoutUnit borderRight() const override; |
| virtual LayoutUnit borderTop() const override; |
| virtual LayoutUnit borderBottom() const override; |
| virtual LayoutUnit borderStart() const override; |
| virtual LayoutUnit borderEnd() const override; |
| virtual LayoutUnit borderBefore() const override; |
| virtual LayoutUnit borderAfter() const override; |
| |
| void collectBorderValues(RenderTable::CollapsedBorderValues&) const; |
| static void sortBorderValues(RenderTable::CollapsedBorderValues&); |
| |
| virtual void layout() override; |
| |
| virtual void paint(PaintInfo&, const LayoutPoint&) override; |
| |
| void paintCollapsedBorders(PaintInfo&, const LayoutPoint&); |
| void paintBackgroundsBehindCell(PaintInfo&, const LayoutPoint&, RenderElement* backgroundObject); |
| |
| LayoutUnit cellBaselinePosition() const; |
| bool isBaselineAligned() const; |
| |
| void computeIntrinsicPadding(int rowHeight); |
| void clearIntrinsicPadding() { setIntrinsicPadding(0, 0); } |
| |
| int intrinsicPaddingBefore() const { return m_intrinsicPaddingBefore; } |
| int intrinsicPaddingAfter() const { return m_intrinsicPaddingAfter; } |
| |
| virtual LayoutUnit paddingTop() const override; |
| virtual LayoutUnit paddingBottom() const override; |
| virtual LayoutUnit paddingLeft() const override; |
| virtual LayoutUnit paddingRight() const override; |
| |
| // FIXME: For now we just assume the cell has the same block flow direction as the table. It's likely we'll |
| // create an extra anonymous RenderBlock to handle mixing directionality anyway, in which case we can lock |
| // the block flow directionality of the cells to the table's directionality. |
| virtual LayoutUnit paddingBefore() const override; |
| virtual LayoutUnit paddingAfter() const override; |
| |
| void setOverrideLogicalContentHeightFromRowHeight(LayoutUnit); |
| |
| virtual void scrollbarsChanged(bool horizontalScrollbarChanged, bool verticalScrollbarChanged) override; |
| |
| bool cellWidthChanged() const { return m_cellWidthChanged; } |
| void setCellWidthChanged(bool b = true) { m_cellWidthChanged = b; } |
| |
| static RenderTableCell* createAnonymousWithParentRenderer(const RenderObject*); |
| virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject* parent) const override { return createAnonymousWithParentRenderer(parent); } |
| |
| // This function is used to unify which table part's style we use for computing direction and |
| // writing mode. Writing modes are not allowed on row group and row but direction is. |
| // This means we can safely use the same style in all cases to simplify our code. |
| // FIXME: Eventually this function should replaced by style() once we support direction |
| // on all table parts and writing-mode on cells. |
| const RenderStyle& styleForCellFlow() const { return row()->style(); } |
| |
| const BorderValue& borderAdjoiningTableStart() const; |
| const BorderValue& borderAdjoiningTableEnd() const; |
| const BorderValue& borderAdjoiningCellBefore(const RenderTableCell*); |
| const BorderValue& borderAdjoiningCellAfter(const RenderTableCell*); |
| |
| using RenderBlockFlow::nodeAtPoint; |
| #ifndef NDEBUG |
| bool isFirstOrLastCellInRow() const { return !table()->cellAfter(this) || !table()->cellBefore(this); } |
| #endif |
| |
| virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override; |
| |
| void invalidateHasEmptyCollapsedBorders(); |
| void setHasEmptyCollapsedBorder(CollapsedBorderSide, bool empty) const; |
| |
| protected: |
| virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; |
| virtual void computePreferredLogicalWidths() override; |
| |
| private: |
| virtual const char* renderName() const override { return (isAnonymous() || isPseudoElement()) ? "RenderTableCell (anonymous)" : "RenderTableCell"; } |
| |
| virtual bool isTableCell() const override { return true; } |
| |
| virtual void willBeRemovedFromTree() override; |
| |
| virtual void updateLogicalWidth() override; |
| |
| virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&) override; |
| virtual void paintMask(PaintInfo&, const LayoutPoint&) override; |
| |
| virtual bool boxShadowShouldBeAppliedToBackground(const LayoutPoint& paintOffset, BackgroundBleedAvoidance, InlineFlowBox*) const override; |
| |
| virtual LayoutSize offsetFromContainer(RenderElement&, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const override; |
| virtual LayoutRect computeRectForRepaint(const LayoutRect&, const RenderLayerModelObject* repaintContainer, bool fixed = false) const override; |
| |
| int borderHalfLeft(bool outer) const; |
| int borderHalfRight(bool outer) const; |
| int borderHalfTop(bool outer) const; |
| int borderHalfBottom(bool outer) const; |
| |
| int borderHalfStart(bool outer) const; |
| int borderHalfEnd(bool outer) const; |
| int borderHalfBefore(bool outer) const; |
| int borderHalfAfter(bool outer) const; |
| |
| void setIntrinsicPaddingBefore(int p) { m_intrinsicPaddingBefore = p; } |
| void setIntrinsicPaddingAfter(int p) { m_intrinsicPaddingAfter = p; } |
| void setIntrinsicPadding(int before, int after) { setIntrinsicPaddingBefore(before); setIntrinsicPaddingAfter(after); } |
| |
| bool hasStartBorderAdjoiningTable() const; |
| bool hasEndBorderAdjoiningTable() const; |
| |
| CollapsedBorderValue collapsedStartBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue collapsedEndBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue collapsedBeforeBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue collapsedAfterBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| |
| CollapsedBorderValue cachedCollapsedLeftBorder(const RenderStyle&) const; |
| CollapsedBorderValue cachedCollapsedRightBorder(const RenderStyle&) const; |
| CollapsedBorderValue cachedCollapsedTopBorder(const RenderStyle&) const; |
| CollapsedBorderValue cachedCollapsedBottomBorder(const RenderStyle&) const; |
| |
| CollapsedBorderValue computeCollapsedStartBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue computeCollapsedEndBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue computeCollapsedBeforeBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue computeCollapsedAfterBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| |
| Length logicalWidthFromColumns(RenderTableCol* firstColForThisCell, Length widthFromStyle) const; |
| |
| void updateColAndRowSpanFlags(); |
| |
| unsigned parseRowSpanFromDOM() const; |
| unsigned parseColSpanFromDOM() const; |
| |
| void nextSibling() const = delete; |
| void previousSibling() const = delete; |
| |
| // Note MSVC will only pack members if they have identical types, hence we use unsigned instead of bool here. |
| unsigned m_column : 25; |
| unsigned m_cellWidthChanged : 1; |
| unsigned m_hasColSpan: 1; |
| unsigned m_hasRowSpan: 1; |
| mutable unsigned m_hasEmptyCollapsedBeforeBorder: 1; |
| mutable unsigned m_hasEmptyCollapsedAfterBorder: 1; |
| mutable unsigned m_hasEmptyCollapsedStartBorder: 1; |
| mutable unsigned m_hasEmptyCollapsedEndBorder: 1; |
| int m_intrinsicPaddingBefore { 0 }; |
| int m_intrinsicPaddingAfter { 0 }; |
| }; |
| |
| inline RenderTableCell* RenderTableCell::nextCell() const |
| { |
| return downcast<RenderTableCell>(RenderBlockFlow::nextSibling()); |
| } |
| |
| inline RenderTableCell* RenderTableCell::previousCell() const |
| { |
| return downcast<RenderTableCell>(RenderBlockFlow::previousSibling()); |
| } |
| |
| inline unsigned RenderTableCell::colSpan() const |
| { |
| if (!m_hasColSpan) |
| return 1; |
| return parseColSpanFromDOM(); |
| } |
| |
| inline unsigned RenderTableCell::rowSpan() const |
| { |
| if (!m_hasRowSpan) |
| return 1; |
| return parseRowSpanFromDOM(); |
| } |
| |
| inline void RenderTableCell::setCol(unsigned column) |
| { |
| if (UNLIKELY(column > maxColumnIndex)) |
| CRASH(); |
| m_column = column; |
| } |
| |
| inline unsigned RenderTableCell::col() const |
| { |
| ASSERT(m_column != unsetColumnIndex); |
| return m_column; |
| } |
| |
| inline RenderTableSection* RenderTableCell::section() const |
| { |
| RenderTableRow* row = this->row(); |
| if (!row) |
| return nullptr; |
| return downcast<RenderTableSection>(row->parent()); |
| } |
| |
| inline RenderTable* RenderTableCell::table() const |
| { |
| RenderTableSection* section = this->section(); |
| if (!section) |
| return nullptr; |
| return downcast<RenderTable>(section->parent()); |
| } |
| |
| inline unsigned RenderTableCell::rowIndex() const |
| { |
| // This function shouldn't be called on a detached cell. |
| ASSERT(row()); |
| return row()->rowIndex(); |
| } |
| |
| inline Length RenderTableCell::styleOrColLogicalWidth() const |
| { |
| Length styleWidth = style().logicalWidth(); |
| if (!styleWidth.isAuto()) |
| return styleWidth; |
| if (RenderTableCol* firstColumn = table()->colElement(col())) |
| return logicalWidthFromColumns(firstColumn, styleWidth); |
| return styleWidth; |
| } |
| |
| inline int RenderTableCell::logicalHeightForRowSizing() const |
| { |
| // FIXME: This function does too much work, and is very hot during table layout! |
| int adjustedLogicalHeight = roundToInt(logicalHeight()) - (intrinsicPaddingBefore() + intrinsicPaddingAfter()); |
| int styleLogicalHeight = valueForLength(style().logicalHeight(), 0); |
| // In strict mode, box-sizing: content-box do the right thing and actually add in the border and padding. |
| // Call computedCSSPadding* directly to avoid including implicitPadding. |
| if (!document().inQuirksMode() && style().boxSizing() != BORDER_BOX) |
| styleLogicalHeight += (computedCSSPaddingBefore() + computedCSSPaddingAfter()).floor() + (borderBefore() + borderAfter()).floor(); |
| return std::max(styleLogicalHeight, adjustedLogicalHeight); |
| } |
| |
| inline bool RenderTableCell::isBaselineAligned() const |
| { |
| EVerticalAlign va = style().verticalAlign(); |
| return va == BASELINE || va == TEXT_BOTTOM || va == TEXT_TOP || va == SUPER || va == SUB || va == LENGTH; |
| } |
| |
| inline const BorderValue& RenderTableCell::borderAdjoiningTableStart() const |
| { |
| ASSERT(isFirstOrLastCellInRow()); |
| if (section()->hasSameDirectionAs(table())) |
| return style().borderStart(); |
| |
| return style().borderEnd(); |
| } |
| |
| inline const BorderValue& RenderTableCell::borderAdjoiningTableEnd() const |
| { |
| ASSERT(isFirstOrLastCellInRow()); |
| if (section()->hasSameDirectionAs(table())) |
| return style().borderEnd(); |
| |
| return style().borderStart(); |
| } |
| |
| inline const BorderValue& RenderTableCell::borderAdjoiningCellBefore(const RenderTableCell* cell) |
| { |
| ASSERT_UNUSED(cell, table()->cellAfter(cell) == this); |
| // FIXME: https://webkit.org/b/79272 - Add support for mixed directionality at the cell level. |
| return style().borderStart(); |
| } |
| |
| inline const BorderValue& RenderTableCell::borderAdjoiningCellAfter(const RenderTableCell* cell) |
| { |
| ASSERT_UNUSED(cell, table()->cellBefore(cell) == this); |
| // FIXME: https://webkit.org/b/79272 - Add support for mixed directionality at the cell level. |
| return style().borderEnd(); |
| } |
| |
| inline RenderTableCell* RenderTableRow::firstCell() const |
| { |
| return downcast<RenderTableCell>(RenderBox::firstChild()); |
| } |
| |
| inline RenderTableCell* RenderTableRow::lastCell() const |
| { |
| return downcast<RenderTableCell>(RenderBox::lastChild()); |
| } |
| |
| inline void RenderTableCell::setHasEmptyCollapsedBorder(CollapsedBorderSide side, bool empty) const |
| { |
| switch (side) { |
| case CBSAfter: { |
| m_hasEmptyCollapsedAfterBorder = empty; |
| break; |
| } |
| case CBSBefore: { |
| m_hasEmptyCollapsedBeforeBorder = empty; |
| break; |
| } |
| case CBSStart: { |
| m_hasEmptyCollapsedStartBorder = empty; |
| break; |
| } |
| case CBSEnd: { |
| m_hasEmptyCollapsedEndBorder = empty; |
| break; |
| } |
| } |
| if (empty) |
| table()->collapsedEmptyBorderIsPresent(); |
| } |
| |
| inline void RenderTableCell::invalidateHasEmptyCollapsedBorders() |
| { |
| m_hasEmptyCollapsedBeforeBorder = false; |
| m_hasEmptyCollapsedAfterBorder = false; |
| m_hasEmptyCollapsedStartBorder = false; |
| m_hasEmptyCollapsedEndBorder = false; |
| } |
| |
| } // namespace WebCore |
| |
| SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderTableCell, isTableCell()) |
| |
| #endif // RenderTableCell_h |