blob: 7468a33247bda7fe69620399f49d42391eea9a86 [file] [log] [blame]
/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(MODEL_ELEMENT)
#include "ActiveDOMObject.h"
#include "CachedRawResource.h"
#include "CachedRawResourceClient.h"
#include "CachedResourceHandle.h"
#include "GraphicsLayer.h"
#include "HTMLElement.h"
#include "HTMLModelElementCamera.h"
#include "IDLTypes.h"
#include "ModelPlayerClient.h"
#include "PlatformLayer.h"
#include "SharedBuffer.h"
#include <wtf/UniqueRef.h>
namespace WebCore {
class Event;
class Model;
class ModelPlayer;
class MouseEvent;
template<typename IDLType> class DOMPromiseDeferred;
template<typename IDLType> class DOMPromiseProxyWithResolveCallback;
class HTMLModelElement final : public HTMLElement, private CachedRawResourceClient, public ModelPlayerClient, public ActiveDOMObject {
WTF_MAKE_ISO_ALLOCATED(HTMLModelElement);
public:
static Ref<HTMLModelElement> create(const QualifiedName&, Document&);
virtual ~HTMLModelElement();
void sourcesChanged();
const URL& currentSrc() const { return m_sourceURL; }
bool complete() const { return m_dataComplete; }
// MARK: DOM Functions and Attributes
using ReadyPromise = DOMPromiseProxyWithResolveCallback<IDLInterface<HTMLModelElement>>;
ReadyPromise& ready() { return m_readyPromise.get(); }
RefPtr<Model> model() const;
bool usesPlatformLayer() const;
PlatformLayer* platformLayer() const;
void enterFullscreen();
using CameraPromise = DOMPromiseDeferred<IDLDictionary<HTMLModelElementCamera>>;
void getCamera(CameraPromise&&);
void setCamera(HTMLModelElementCamera, DOMPromiseDeferred<void>&&);
using IsPlayingAnimationPromise = DOMPromiseDeferred<IDLBoolean>;
void isPlayingAnimation(IsPlayingAnimationPromise&&);
void playAnimation(DOMPromiseDeferred<void>&&);
void pauseAnimation(DOMPromiseDeferred<void>&&);
using IsLoopingAnimationPromise = DOMPromiseDeferred<IDLBoolean>;
void isLoopingAnimation(IsLoopingAnimationPromise&&);
void setIsLoopingAnimation(bool, DOMPromiseDeferred<void>&&);
using DurationPromise = DOMPromiseDeferred<IDLDouble>;
void animationDuration(DurationPromise&&);
using CurrentTimePromise = DOMPromiseDeferred<IDLDouble>;
void animationCurrentTime(CurrentTimePromise&&);
void setAnimationCurrentTime(double, DOMPromiseDeferred<void>&&);
using HasAudioPromise = DOMPromiseDeferred<IDLBoolean>;
void hasAudio(HasAudioPromise&&);
using IsMutedPromise = DOMPromiseDeferred<IDLBoolean>;
void isMuted(IsMutedPromise&&);
void setIsMuted(bool, DOMPromiseDeferred<void>&&);
bool supportsDragging() const;
bool isDraggableIgnoringAttributes() const final;
#if PLATFORM(COCOA)
Vector<RetainPtr<id>> accessibilityChildren();
#endif
private:
HTMLModelElement(const QualifiedName&, Document&);
void setSourceURL(const URL&);
void modelDidChange();
void createModelPlayer();
HTMLModelElement& readyPromiseResolve();
// ActiveDOMObject
const char* activeDOMObjectName() const final;
bool virtualHasPendingActivity() const final;
// DOM overrides.
void didMoveToNewDocument(Document& oldDocument, Document& newDocument) final;
// Rendering overrides.
RenderPtr<RenderElement> createElementRenderer(RenderStyle&&, const RenderTreePosition&) final;
void didAttachRenderers() final;
// CachedRawResourceClient overrides.
void dataReceived(CachedResource&, const SharedBuffer&) final;
void notifyFinished(CachedResource&, const NetworkLoadMetrics&) final;
// ModelPlayerClient overrides.
void didFinishLoading(ModelPlayer&) final;
void didFailLoading(ModelPlayer&, const ResourceError&) final;
GraphicsLayer::PlatformLayerID platformLayerID() final;
void defaultEventHandler(Event&) final;
void dragDidStart(MouseEvent&);
void dragDidChange(MouseEvent&);
void dragDidEnd(MouseEvent&);
LayoutPoint flippedLocationInElementForMouseEvent(MouseEvent&);
void setAnimationIsPlaying(bool, DOMPromiseDeferred<void>&&);
URL m_sourceURL;
CachedResourceHandle<CachedRawResource> m_resource;
SharedBufferBuilder m_data;
RefPtr<Model> m_model;
UniqueRef<ReadyPromise> m_readyPromise;
bool m_dataComplete { false };
bool m_isDragging { false };
bool m_shouldCreateModelPlayerUponRendererAttachment { false };
RefPtr<ModelPlayer> m_modelPlayer;
};
} // namespace WebCore
#endif // ENABLE(MODEL_ELEMENT)