| // -*- c-basic-offset: 2 -*- |
| /* |
| * This file is part of the KDE libraries |
| * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) |
| * Copyright (C) 2001 Peter Kelly (pmk@post.com) |
| * Copyright (C) 2003, 2006 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef KJS_Context_h |
| #define KJS_Context_h |
| |
| #include "function.h" |
| #include "internal.h" |
| |
| namespace KJS { |
| |
| class ExecState; |
| |
| /** |
| * @short Execution context. |
| * |
| * Represents an execution context, as specified by section 10 of the ECMA |
| * spec. |
| * |
| * An execution context contains information about the current state of the |
| * script - the scope for variable lookup, the value of "this", etc. A new |
| * execution context is entered whenever global code is executed (e.g. with |
| * Interpreter::evaluate()), a function is called (see |
| * Object::call()), or the builtin "eval" function is executed. |
| * |
| * Most inheritable functions in the KJS api take a ExecState pointer as |
| * their first parameter. This can be used to obtain a handle to the current |
| * execution context. |
| */ |
| class Context { |
| public: |
| Context(JSObject* global, Interpreter*, JSObject* thisV, |
| FunctionBodyNode* currentBody, CodeType type = GlobalCode, |
| Context* callingContext = 0, FunctionImp* function = 0, const List* args = 0); |
| ~Context(); |
| |
| /** |
| * Returns the scope chain for this execution context. This is used for |
| * variable lookup, with the list being searched from start to end until a |
| * variable is found. |
| * |
| * @return The execution context's scope chain |
| */ |
| const ScopeChain& scopeChain() const { return scope; } |
| |
| /** |
| * Returns the variable object for the execution context. This contains a |
| * property for each variable declared in the execution context. |
| * |
| * @return The execution context's variable object |
| */ |
| JSObject* variableObject() const { return m_variable; } |
| void setVariableObject(JSObject* v) { m_variable = v; } |
| |
| /** |
| * Returns the "this" value for the execution context. This is the value |
| * returned when a script references the special variable "this". It should |
| * always be an Object, unless application-specific code has passed in a |
| * different type. |
| * |
| * The object that is used as the "this" value depends on the type of |
| * execution context - for global contexts, the global object is used. For |
| * function objewcts, the value is given by the caller (e.g. in the case of |
| * obj.func(), obj would be the "this" value). For code executed by the |
| * built-in "eval" function, the this value is the same as the calling |
| * context. |
| * |
| * @return The execution context's "this" value |
| */ |
| JSObject* thisValue() const { return m_thisVal; } |
| |
| /** |
| * Returns the context from which the current context was invoked. For |
| * global code this will be a null context (i.e. one for which |
| * isNull() returns true). You should check isNull() on the returned |
| * value before calling any of it's methods. |
| * |
| * @return The calling execution context |
| */ |
| Context* callingContext() { return m_callingContext; } |
| |
| JSObject* activationObject() { return m_activation; } |
| CodeType codeType() { return m_codeType; } |
| FunctionBodyNode* currentBody() { return m_currentBody; } |
| FunctionImp* function() const { return m_function; } |
| const List* arguments() const { return m_arguments; } |
| |
| void pushScope(JSObject* s) { scope.push(s); } |
| void popScope() { scope.pop(); } |
| LabelStack* seenLabels() { return &ls; } |
| |
| void pushIteration() { m_iterationDepth++; } |
| void popIteration() { m_iterationDepth--; } |
| bool inIteration() const { return (m_iterationDepth > 0); } |
| |
| void pushSwitch() { m_switchDepth++; } |
| void popSwitch() { m_switchDepth--; } |
| bool inSwitch() const { return (m_switchDepth > 0); } |
| |
| void mark(); |
| |
| void setExecState(ExecState* exec) { m_execState = exec; } |
| ExecState* execState() { return m_execState; } |
| |
| private: |
| // Contexts are always stack-allocated, and the garbage collector |
| // marks the stack, so we don't need to protect the objects below from GC. |
| |
| Interpreter* m_interpreter; |
| Context* m_callingContext; |
| FunctionBodyNode* m_currentBody; |
| ExecState* m_execState; |
| |
| FunctionImp* m_function; |
| const List* m_arguments; |
| JSObject* m_activation; |
| |
| ScopeChain scope; |
| JSObject* m_variable; |
| JSObject* m_thisVal; |
| |
| LabelStack ls; |
| int m_iterationDepth; |
| int m_switchDepth; |
| CodeType m_codeType; |
| }; |
| |
| } // namespace KJS |
| |
| #endif |
| |