blob: d05ce06d88647aa796c7af7a6820483f7751e233 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
"use strict";
class PlayerExpectation
{
constructor(wins, handTypeCounts)
{
this._wins = wins;
this._handTypeCounts = handTypeCounts;
}
validate(player)
{
if (player.wins != this._wins)
throw "Expected " + player.name + " to have " + this._wins + ", but they have " + player.wins;
let actualHandTypeCounts = player.handTypeCounts;
if (this._handTypeCounts.length != actualHandTypeCounts.length)
throw "Expected " + player.name + " to have " + this._handTypeCounts.length + " hand types, but they have " + actualHandTypeCounts.length;
for (let handTypeIdx = 0; handTypeIdx < this._handTypeCounts.length; handTypeIdx++) {
if (this._handTypeCounts[handTypeIdx] != actualHandTypeCounts[handTypeIdx]) {
throw "Expected " + player.name + " to have " + this._handTypeCounts[handTypeIdx] + " " + PlayerExpectation._handTypes[handTypeIdx] + " hands, but they have " + actualHandTypeCounts[handTypeIdx];
}
}
}
}
PlayerExpectation._handTypes = [
"High Cards",
"Pairs",
"Two Pairs",
"Three of a Kinds",
"Straights",
"Flushes",
"Full Houses",
"Four of a Kinds",
"Straight Flushes",
"Royal Flushes"
];
var playerExpectations = [];
playerExpectations.push(new PlayerExpectation(59864, [ 120476, 101226, 11359, 5083, 982, 456, 370, 45, 3, 0]));
playerExpectations.push(new PlayerExpectation(60020, [ 120166, 101440, 11452, 5096, 942, 496, 333, 67, 8, 0]));
playerExpectations.push(new PlayerExpectation(60065, [ 120262, 101345, 11473, 5093, 941, 472, 335, 76, 3, 0]));
playerExpectations.push(new PlayerExpectation(60064, [ 120463, 101218, 11445, 5065, 938, 446, 364, 58, 3, 0]));