| /* |
| * Copyright (C) 2006 Dirk Mueller <mueller@kde.org> |
| * Copyright (C) 2006 Zack Rusin <zack@kde.org> |
| * Copyright (C) 2006 George Staikos <staikos@kde.org> |
| * Copyright (C) 2006 Simon Hausmann <hausmann@kde.org> |
| * Copyright (C) 2006 Allan Sandfeld Jensen <sandfeld@kde.org> |
| * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. |
| * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies). |
| * Copyright (C) 2008 Dirk Schulze <vbs85@gmx.de> |
| * |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GraphicsContext.h" |
| |
| #ifdef Q_WS_WIN |
| #include <windows.h> |
| #endif |
| |
| #include "AffineTransform.h" |
| #include "Color.h" |
| #include "FloatConversion.h" |
| #include "Font.h" |
| #include "GraphicsContextPrivate.h" |
| #include "ImageBuffer.h" |
| #include "NotImplemented.h" |
| #include "Path.h" |
| #include "Pattern.h" |
| #include "Pen.h" |
| |
| #include <QBrush> |
| #include <QDebug> |
| #include <QGradient> |
| #include <QPaintDevice> |
| #include <QPaintEngine> |
| #include <QPainter> |
| #include <QPainterPath> |
| #include <QPixmap> |
| #include <QPolygonF> |
| #include <QStack> |
| #include <QVector> |
| |
| #ifndef M_PI |
| #define M_PI 3.14159265358979323846 |
| #endif |
| |
| namespace WebCore { |
| |
| static inline QPainter::CompositionMode toQtCompositionMode(CompositeOperator op) |
| { |
| switch (op) { |
| case CompositeClear: |
| return QPainter::CompositionMode_Clear; |
| case CompositeCopy: |
| return QPainter::CompositionMode_Source; |
| case CompositeSourceOver: |
| return QPainter::CompositionMode_SourceOver; |
| case CompositeSourceIn: |
| return QPainter::CompositionMode_SourceIn; |
| case CompositeSourceOut: |
| return QPainter::CompositionMode_SourceOut; |
| case CompositeSourceAtop: |
| return QPainter::CompositionMode_SourceAtop; |
| case CompositeDestinationOver: |
| return QPainter::CompositionMode_DestinationOver; |
| case CompositeDestinationIn: |
| return QPainter::CompositionMode_DestinationIn; |
| case CompositeDestinationOut: |
| return QPainter::CompositionMode_DestinationOut; |
| case CompositeDestinationAtop: |
| return QPainter::CompositionMode_DestinationAtop; |
| case CompositeXOR: |
| return QPainter::CompositionMode_Xor; |
| case CompositePlusDarker: |
| // there is no exact match, but this is the closest |
| return QPainter::CompositionMode_Darken; |
| case CompositeHighlight: |
| return QPainter::CompositionMode_SourceOver; |
| case CompositePlusLighter: |
| return QPainter::CompositionMode_Plus; |
| } |
| |
| return QPainter::CompositionMode_SourceOver; |
| } |
| |
| static inline Qt::PenCapStyle toQtLineCap(LineCap lc) |
| { |
| switch (lc) { |
| case ButtCap: |
| return Qt::FlatCap; |
| case RoundCap: |
| return Qt::RoundCap; |
| case SquareCap: |
| return Qt::SquareCap; |
| } |
| |
| return Qt::FlatCap; |
| } |
| |
| static inline Qt::PenJoinStyle toQtLineJoin(LineJoin lj) |
| { |
| switch (lj) { |
| case MiterJoin: |
| return Qt::SvgMiterJoin; |
| case RoundJoin: |
| return Qt::RoundJoin; |
| case BevelJoin: |
| return Qt::BevelJoin; |
| } |
| |
| return Qt::MiterJoin; |
| } |
| |
| static Qt::PenStyle toQPenStyle(StrokeStyle style) |
| { |
| switch (style) { |
| case NoStroke: |
| return Qt::NoPen; |
| break; |
| case SolidStroke: |
| return Qt::SolidLine; |
| break; |
| case DottedStroke: |
| return Qt::DotLine; |
| break; |
| case DashedStroke: |
| return Qt::DashLine; |
| break; |
| } |
| qWarning("couldn't recognize the pen style"); |
| return Qt::NoPen; |
| } |
| |
| static inline Qt::FillRule toQtFillRule(WindRule rule) |
| { |
| switch (rule) { |
| case RULE_EVENODD: |
| return Qt::OddEvenFill; |
| case RULE_NONZERO: |
| return Qt::WindingFill; |
| } |
| qDebug("Qt: unrecognized wind rule!"); |
| return Qt::OddEvenFill; |
| } |
| |
| struct TransparencyLayer : FastAllocBase { |
| TransparencyLayer(const QPainter* p, const QRect &rect) |
| : pixmap(rect.width(), rect.height()) |
| { |
| offset = rect.topLeft(); |
| pixmap.fill(Qt::transparent); |
| painter.begin(&pixmap); |
| painter.setRenderHint(QPainter::Antialiasing, p->testRenderHint(QPainter::Antialiasing)); |
| painter.translate(-offset); |
| painter.setPen(p->pen()); |
| painter.setBrush(p->brush()); |
| painter.setTransform(p->transform(), true); |
| painter.setOpacity(p->opacity()); |
| painter.setFont(p->font()); |
| if (painter.paintEngine()->hasFeature(QPaintEngine::PorterDuff)) |
| painter.setCompositionMode(p->compositionMode()); |
| painter.setClipPath(p->clipPath()); |
| } |
| |
| TransparencyLayer() |
| { |
| } |
| |
| QPixmap pixmap; |
| QPoint offset; |
| QPainter painter; |
| qreal opacity; |
| private: |
| TransparencyLayer(const TransparencyLayer &) {} |
| TransparencyLayer & operator=(const TransparencyLayer &) { return *this; } |
| }; |
| |
| class GraphicsContextPlatformPrivate : public Noncopyable { |
| public: |
| GraphicsContextPlatformPrivate(QPainter* painter); |
| ~GraphicsContextPlatformPrivate(); |
| |
| inline QPainter* p() |
| { |
| if (layers.isEmpty()) { |
| if (redirect) |
| return redirect; |
| |
| return painter; |
| } |
| return &layers.top()->painter; |
| } |
| |
| bool antiAliasingForRectsAndLines; |
| |
| QStack<TransparencyLayer*> layers; |
| QPainter* redirect; |
| |
| QBrush solidColor; |
| |
| // Only used by SVG for now. |
| QPainterPath currentPath; |
| |
| private: |
| QPainter* painter; |
| }; |
| |
| |
| GraphicsContextPlatformPrivate::GraphicsContextPlatformPrivate(QPainter* p) |
| { |
| painter = p; |
| redirect = 0; |
| |
| solidColor = QBrush(Qt::black); |
| |
| if (painter) { |
| // use the default the QPainter was constructed with |
| antiAliasingForRectsAndLines = painter->testRenderHint(QPainter::Antialiasing); |
| // FIXME: Maybe only enable in SVG mode? |
| painter->setRenderHint(QPainter::Antialiasing, true); |
| } else |
| antiAliasingForRectsAndLines = false; |
| } |
| |
| GraphicsContextPlatformPrivate::~GraphicsContextPlatformPrivate() |
| { |
| } |
| |
| GraphicsContext::GraphicsContext(PlatformGraphicsContext* context) |
| : m_common(createGraphicsContextPrivate()) |
| , m_data(new GraphicsContextPlatformPrivate(context)) |
| { |
| setPaintingDisabled(!context); |
| if (context) { |
| // Make sure the context starts in sync with our state. |
| setPlatformFillColor(fillColor(), DeviceColorSpace); |
| setPlatformStrokeColor(strokeColor(), DeviceColorSpace); |
| } |
| } |
| |
| GraphicsContext::~GraphicsContext() |
| { |
| while (!m_data->layers.isEmpty()) |
| endTransparencyLayer(); |
| |
| destroyGraphicsContextPrivate(m_common); |
| delete m_data; |
| } |
| |
| PlatformGraphicsContext* GraphicsContext::platformContext() const |
| { |
| return m_data->p(); |
| } |
| |
| AffineTransform GraphicsContext::getCTM() const |
| { |
| QTransform matrix(platformContext()->combinedTransform()); |
| return AffineTransform(matrix.m11(), matrix.m12(), matrix.m21(), |
| matrix.m22(), matrix.dx(), matrix.dy()); |
| } |
| |
| void GraphicsContext::savePlatformState() |
| { |
| m_data->p()->save(); |
| } |
| |
| void GraphicsContext::restorePlatformState() |
| { |
| m_data->p()->restore(); |
| |
| if (!m_data->currentPath.isEmpty() && m_common->state.pathTransform.isInvertible()) { |
| QTransform matrix = m_common->state.pathTransform; |
| m_data->currentPath = m_data->currentPath * matrix; |
| } |
| } |
| |
| /* FIXME: DISABLED WHILE MERGING BACK FROM UNITY |
| void GraphicsContext::drawTextShadow(const TextRun& run, const IntPoint& point, const FontStyle& style) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| if (m_data->shadow.isNull()) |
| return; |
| |
| TextShadow* shadow = &m_data->shadow; |
| |
| if (shadow->blur <= 0) { |
| Pen p = pen(); |
| setPen(shadow->color); |
| font().drawText(this, run, style, IntPoint(point.x() + shadow->x, point.y() + shadow->y)); |
| setPen(p); |
| } else { |
| const int thickness = shadow->blur; |
| // FIXME: OPTIMIZE: limit the area to only the actually painted area + 2*thickness |
| const int w = m_data->p()->device()->width(); |
| const int h = m_data->p()->device()->height(); |
| const QRgb color = qRgb(255, 255, 255); |
| const QRgb bgColor = qRgb(0, 0, 0); |
| QImage image(QSize(w, h), QImage::Format_ARGB32); |
| image.fill(bgColor); |
| QPainter p; |
| |
| Pen curPen = pen(); |
| p.begin(&image); |
| setPen(color); |
| m_data->redirect = &p; |
| font().drawText(this, run, style, IntPoint(point.x() + shadow->x, point.y() + shadow->y)); |
| m_data->redirect = 0; |
| p.end(); |
| setPen(curPen); |
| |
| int md = thickness * thickness; // max-dist^2 |
| |
| // blur map/precalculated shadow-decay |
| float* bmap = (float*) alloca(sizeof(float) * (md + 1)); |
| for (int n = 0; n <= md; n++) { |
| float f; |
| f = n / (float) (md + 1); |
| f = 1.0 - f * f; |
| bmap[n] = f; |
| } |
| |
| float factor = 0.0; // maximal potential opacity-sum |
| for (int n = -thickness; n <= thickness; n++) { |
| for (int m = -thickness; m <= thickness; m++) { |
| int d = n * n + m * m; |
| if (d <= md) |
| factor += bmap[d]; |
| } |
| } |
| |
| // alpha map |
| float* amap = (float*) alloca(sizeof(float) * (h * w)); |
| memset(amap, 0, h * w * (sizeof(float))); |
| |
| for (int j = thickness; j<h-thickness; j++) { |
| for (int i = thickness; i<w-thickness; i++) { |
| QRgb col = image.pixel(i,j); |
| if (col == bgColor) |
| continue; |
| |
| float g = qAlpha(col); |
| g = g / 255; |
| |
| for (int n = -thickness; n <= thickness; n++) { |
| for (int m = -thickness; m <= thickness; m++) { |
| int d = n * n + m * m; |
| if (d > md) |
| continue; |
| |
| float f = bmap[d]; |
| amap[(i + m) + (j + n) * w] += (g * f); |
| } |
| } |
| } |
| } |
| |
| QImage res(QSize(w,h),QImage::Format_ARGB32); |
| int r = shadow->color.red(); |
| int g = shadow->color.green(); |
| int b = shadow->color.blue(); |
| int a1 = shadow->color.alpha(); |
| |
| // arbitratry factor adjustment to make shadows more solid. |
| factor = 1.333 / factor; |
| |
| for (int j = 0; j < h; j++) { |
| for (int i = 0; i < w; i++) { |
| int a = (int) (amap[i + j * w] * factor * a1); |
| if (a > 255) |
| a = 255; |
| |
| res.setPixel(i,j, qRgba(r, g, b, a)); |
| } |
| } |
| |
| m_data->p()->drawImage(0, 0, res, 0, 0, -1, -1, Qt::DiffuseAlphaDither | Qt::ColorOnly | Qt::PreferDither); |
| } |
| } |
| */ |
| |
| // Draws a filled rectangle with a stroked border. |
| void GraphicsContext::drawRect(const IntRect& rect) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| const bool antiAlias = p->testRenderHint(QPainter::Antialiasing); |
| p->setRenderHint(QPainter::Antialiasing, m_data->antiAliasingForRectsAndLines); |
| |
| IntSize shadowSize; |
| int shadowBlur; |
| Color shadowColor; |
| if (getShadow(shadowSize, shadowBlur, shadowColor)) { |
| IntRect shadowRect = rect; |
| shadowRect.move(shadowSize.width(), shadowSize.height()); |
| shadowRect.inflate(static_cast<int>(p->pen().widthF())); |
| p->fillRect(shadowRect, QColor(shadowColor)); |
| } |
| |
| p->drawRect(rect); |
| |
| p->setRenderHint(QPainter::Antialiasing, antiAlias); |
| } |
| |
| // This is only used to draw borders. |
| void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| StrokeStyle style = strokeStyle(); |
| Color color = strokeColor(); |
| if (style == NoStroke || !color.alpha()) |
| return; |
| |
| float width = strokeThickness(); |
| |
| FloatPoint p1 = point1; |
| FloatPoint p2 = point2; |
| bool isVerticalLine = (p1.x() == p2.x()); |
| |
| QPainter* p = m_data->p(); |
| const bool antiAlias = p->testRenderHint(QPainter::Antialiasing); |
| p->setRenderHint(QPainter::Antialiasing, m_data->antiAliasingForRectsAndLines); |
| adjustLineToPixelBoundaries(p1, p2, width, style); |
| |
| IntSize shadowSize; |
| int shadowBlur; |
| Color shadowColor; |
| if (textDrawingMode() == cTextFill && getShadow(shadowSize, shadowBlur, shadowColor)) { |
| p->save(); |
| p->translate(shadowSize.width(), shadowSize.height()); |
| p->setPen(shadowColor); |
| p->drawLine(p1, p2); |
| p->restore(); |
| } |
| |
| int patWidth = 0; |
| switch (style) { |
| case NoStroke: |
| case SolidStroke: |
| break; |
| case DottedStroke: |
| patWidth = static_cast<int>(width); |
| break; |
| case DashedStroke: |
| patWidth = 3 * static_cast<int>(width); |
| break; |
| } |
| |
| if (patWidth) { |
| p->save(); |
| |
| // Do a rect fill of our endpoints. This ensures we always have the |
| // appearance of being a border. We then draw the actual dotted/dashed line. |
| if (isVerticalLine) { |
| p->fillRect(FloatRect(p1.x() - width / 2, p1.y() - width, width, width), QColor(color)); |
| p->fillRect(FloatRect(p2.x() - width / 2, p2.y(), width, width), QColor(color)); |
| } else { |
| p->fillRect(FloatRect(p1.x() - width, p1.y() - width / 2, width, width), QColor(color)); |
| p->fillRect(FloatRect(p2.x(), p2.y() - width / 2, width, width), QColor(color)); |
| } |
| |
| // Example: 80 pixels with a width of 30 pixels. |
| // Remainder is 20. The maximum pixels of line we could paint |
| // will be 50 pixels. |
| int distance = (isVerticalLine ? (point2.y() - point1.y()) : (point2.x() - point1.x())) - 2*(int)width; |
| int remainder = distance % patWidth; |
| int coverage = distance - remainder; |
| int numSegments = coverage / patWidth; |
| |
| float patternOffset = 0.0f; |
| // Special case 1px dotted borders for speed. |
| if (patWidth == 1) |
| patternOffset = 1.0f; |
| else { |
| bool evenNumberOfSegments = !(numSegments % 2); |
| if (remainder) |
| evenNumberOfSegments = !evenNumberOfSegments; |
| if (evenNumberOfSegments) { |
| if (remainder) { |
| patternOffset += patWidth - remainder; |
| patternOffset += remainder / 2; |
| } else |
| patternOffset = patWidth / 2; |
| } else { |
| if (remainder) |
| patternOffset = (patWidth - remainder)/2; |
| } |
| } |
| |
| QVector<qreal> dashes; |
| dashes << qreal(patWidth) / width << qreal(patWidth) / width; |
| |
| QPen pen = p->pen(); |
| pen.setWidthF(width); |
| pen.setCapStyle(Qt::FlatCap); |
| pen.setDashPattern(dashes); |
| pen.setDashOffset(patternOffset / width); |
| p->setPen(pen); |
| } |
| |
| p->drawLine(p1, p2); |
| |
| if (patWidth) |
| p->restore(); |
| |
| p->setRenderHint(QPainter::Antialiasing, antiAlias); |
| } |
| |
| // This method is only used to draw the little circles used in lists. |
| void GraphicsContext::drawEllipse(const IntRect& rect) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| m_data->p()->drawEllipse(rect); |
| } |
| |
| void GraphicsContext::strokeArc(const IntRect& rect, int startAngle, int angleSpan) |
| { |
| if (paintingDisabled() || strokeStyle() == NoStroke || strokeThickness() <= 0.0f || !strokeColor().alpha()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| const bool antiAlias = p->testRenderHint(QPainter::Antialiasing); |
| p->setRenderHint(QPainter::Antialiasing, true); |
| |
| IntSize shadowSize; |
| int shadowBlur; |
| Color shadowColor; |
| startAngle *= 16; |
| angleSpan *= 16; |
| if (getShadow(shadowSize, shadowBlur, shadowColor)) { |
| p->save(); |
| p->translate(shadowSize.width(), shadowSize.height()); |
| QPen pen(p->pen()); |
| pen.setColor(shadowColor); |
| p->setPen(pen); |
| p->drawArc(rect, startAngle, angleSpan); |
| p->restore(); |
| } |
| p->drawArc(rect, startAngle, angleSpan); |
| |
| p->setRenderHint(QPainter::Antialiasing, antiAlias); |
| } |
| |
| void GraphicsContext::drawConvexPolygon(size_t npoints, const FloatPoint* points, bool shouldAntialias) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| if (npoints <= 1) |
| return; |
| |
| QPolygonF polygon(npoints); |
| |
| for (size_t i = 0; i < npoints; i++) |
| polygon[i] = points[i]; |
| |
| QPainter* p = m_data->p(); |
| p->save(); |
| p->setRenderHint(QPainter::Antialiasing, shouldAntialias); |
| IntSize shadowSize; |
| int shadowBlur; |
| Color shadowColor; |
| if (getShadow(shadowSize, shadowBlur, shadowColor)) { |
| p->save(); |
| p->translate(shadowSize.width(), shadowSize.height()); |
| if (p->brush().style() != Qt::NoBrush) |
| p->setBrush(QBrush(shadowColor)); |
| QPen pen(p->pen()); |
| if (pen.style() != Qt::NoPen) { |
| pen.setColor(shadowColor); |
| p->setPen(pen); |
| } |
| p->drawConvexPolygon(polygon); |
| p->restore(); |
| } |
| p->drawConvexPolygon(polygon); |
| p->restore(); |
| } |
| |
| QPen GraphicsContext::pen() |
| { |
| if (paintingDisabled()) |
| return QPen(); |
| |
| QPainter* p = m_data->p(); |
| return p->pen(); |
| } |
| |
| static void inline drawFilledShadowPath(GraphicsContext* context, QPainter* p, const QPainterPath& path) |
| { |
| IntSize shadowSize; |
| int shadowBlur; |
| Color shadowColor; |
| if (context->getShadow(shadowSize, shadowBlur, shadowColor)) { |
| p->translate(shadowSize.width(), shadowSize.height()); |
| p->fillPath(path, QBrush(shadowColor)); |
| p->translate(-shadowSize.width(), -shadowSize.height()); |
| } |
| } |
| |
| void GraphicsContext::fillPath() |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPainterPath path = m_data->currentPath; |
| path.setFillRule(toQtFillRule(fillRule())); |
| |
| if (m_common->state.fillPattern || m_common->state.fillGradient || fillColor().alpha()) { |
| drawFilledShadowPath(this, p, path); |
| if (m_common->state.fillPattern) { |
| AffineTransform affine; |
| p->fillPath(path, QBrush(m_common->state.fillPattern->createPlatformPattern(affine))); |
| } else if (m_common->state.fillGradient) { |
| QBrush brush(*m_common->state.fillGradient->platformGradient()); |
| brush.setTransform(m_common->state.fillGradient->gradientSpaceTransform()); |
| p->fillPath(path, brush); |
| } else { |
| if (fillColor().alpha()) |
| p->fillPath(path, p->brush()); |
| } |
| } |
| m_data->currentPath = QPainterPath(); |
| } |
| |
| void GraphicsContext::strokePath() |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPen pen(p->pen()); |
| QPainterPath path = m_data->currentPath; |
| path.setFillRule(toQtFillRule(fillRule())); |
| |
| if (m_common->state.strokePattern || m_common->state.strokeGradient || strokeColor().alpha()) { |
| IntSize shadowSize; |
| int shadowBlur; |
| Color shadowColor; |
| if (getShadow(shadowSize, shadowBlur, shadowColor)) { |
| QTransform t(p->worldTransform()); |
| p->translate(shadowSize.width(), shadowSize.height()); |
| QPen shadowPen(pen); |
| shadowPen.setColor(shadowColor); |
| p->strokePath(path, shadowPen); |
| p->setWorldTransform(t); |
| } |
| if (m_common->state.strokePattern) { |
| AffineTransform affine; |
| pen.setBrush(QBrush(m_common->state.strokePattern->createPlatformPattern(affine))); |
| p->setPen(pen); |
| p->strokePath(path, pen); |
| } else if (m_common->state.strokeGradient) { |
| QBrush brush(*m_common->state.strokeGradient->platformGradient()); |
| brush.setTransform(m_common->state.strokeGradient->gradientSpaceTransform()); |
| pen.setBrush(brush); |
| p->setPen(pen); |
| p->strokePath(path, pen); |
| } else { |
| if (strokeColor().alpha()) |
| p->strokePath(path, pen); |
| } |
| } |
| m_data->currentPath = QPainterPath(); |
| } |
| |
| static inline void drawBorderlessRectShadow(GraphicsContext* context, QPainter* p, const FloatRect& rect) |
| { |
| IntSize shadowSize; |
| int shadowBlur; |
| Color shadowColor; |
| if (context->getShadow(shadowSize, shadowBlur, shadowColor)) { |
| FloatRect shadowRect(rect); |
| shadowRect.move(shadowSize.width(), shadowSize.height()); |
| p->fillRect(shadowRect, QColor(shadowColor)); |
| } |
| } |
| |
| void GraphicsContext::fillRect(const FloatRect& rect) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| |
| if (m_common->state.fillPattern || m_common->state.fillGradient || fillColor().alpha()) { |
| drawBorderlessRectShadow(this, p, rect); |
| if (m_common->state.fillPattern) { |
| AffineTransform affine; |
| p->fillRect(rect, QBrush(m_common->state.fillPattern->createPlatformPattern(affine))); |
| } else if (m_common->state.fillGradient) { |
| QBrush brush(*m_common->state.fillGradient->platformGradient()); |
| brush.setTransform(m_common->state.fillGradient->gradientSpaceTransform()); |
| p->fillRect(rect, brush); |
| } else { |
| if (fillColor().alpha()) |
| p->fillRect(rect, p->brush()); |
| } |
| } |
| } |
| |
| void GraphicsContext::fillRect(const FloatRect& rect, const Color& c, ColorSpace colorSpace) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| m_data->solidColor.setColor(c); |
| QPainter* p = m_data->p(); |
| drawBorderlessRectShadow(this, p, rect); |
| p->fillRect(rect, m_data->solidColor); |
| } |
| |
| void GraphicsContext::fillRoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color& color, ColorSpace colorSpace) |
| { |
| if (paintingDisabled() || !color.alpha()) |
| return; |
| |
| Path path = Path::createRoundedRectangle(rect, topLeft, topRight, bottomLeft, bottomRight); |
| QPainter* p = m_data->p(); |
| drawFilledShadowPath(this, p, path.platformPath()); |
| p->fillPath(path.platformPath(), QColor(color)); |
| } |
| |
| void GraphicsContext::beginPath() |
| { |
| m_data->currentPath = QPainterPath(); |
| } |
| |
| void GraphicsContext::addPath(const Path& path) |
| { |
| QPainterPath newPath = m_data->currentPath; |
| newPath.addPath(path.platformPath()); |
| m_data->currentPath = newPath; |
| } |
| |
| bool GraphicsContext::inTransparencyLayer() const |
| { |
| return !m_data->layers.isEmpty(); |
| } |
| |
| PlatformPath* GraphicsContext::currentPath() |
| { |
| return &m_data->currentPath; |
| } |
| |
| void GraphicsContext::clip(const FloatRect& rect) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| m_data->p()->setClipRect(rect, Qt::IntersectClip); |
| } |
| |
| void GraphicsContext::clipPath(WindRule clipRule) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPainterPath newPath = m_data->currentPath; |
| newPath.setFillRule(clipRule == RULE_EVENODD ? Qt::OddEvenFill : Qt::WindingFill); |
| p->setClipPath(newPath); |
| } |
| |
| void GraphicsContext::drawFocusRing(const Vector<Path>& paths, int width, int offset, const Color& color) |
| { |
| // FIXME: implement |
| } |
| |
| /** |
| * Focus ring handling is not handled here. Qt style in |
| * RenderTheme handles drawing focus on widgets which |
| * need it. |
| */ |
| void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int /* width */, int /* offset */, const Color& color) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| unsigned rectCount = rects.size(); |
| |
| if (!rects.size()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| const bool antiAlias = p->testRenderHint(QPainter::Antialiasing); |
| p->setRenderHint(QPainter::Antialiasing, m_data->antiAliasingForRectsAndLines); |
| |
| const QPen oldPen = p->pen(); |
| const QBrush oldBrush = p->brush(); |
| |
| QPen nPen = p->pen(); |
| nPen.setColor(color); |
| p->setBrush(Qt::NoBrush); |
| nPen.setStyle(Qt::DotLine); |
| p->setPen(nPen); |
| #if 0 |
| // FIXME How do we do a bounding outline with Qt? |
| QPainterPath path; |
| for (int i = 0; i < rectCount; ++i) |
| path.addRect(QRectF(rects[i])); |
| QPainterPathStroker stroker; |
| QPainterPath newPath = stroker.createStroke(path); |
| p->strokePath(newPath, nPen); |
| #else |
| for (unsigned i = 0; i < rectCount; ++i) |
| p->drawRect(QRectF(rects[i])); |
| #endif |
| p->setPen(oldPen); |
| p->setBrush(oldBrush); |
| |
| p->setRenderHint(QPainter::Antialiasing, antiAlias); |
| } |
| |
| void GraphicsContext::drawLineForText(const IntPoint& origin, int width, bool) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| IntPoint endPoint = origin + IntSize(width, 0); |
| drawLine(origin, endPoint); |
| } |
| |
| void GraphicsContext::drawLineForMisspellingOrBadGrammar(const IntPoint&, int, bool) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| notImplemented(); |
| } |
| |
| FloatRect GraphicsContext::roundToDevicePixels(const FloatRect& frect) |
| { |
| QRectF rect(frect); |
| rect = m_data->p()->deviceMatrix().mapRect(rect); |
| |
| QRect result = rect.toRect(); //round it |
| return FloatRect(QRectF(result)); |
| } |
| |
| void GraphicsContext::setPlatformShadow(const IntSize& size, int, const Color&, ColorSpace) |
| { |
| // Qt doesn't support shadows natively, they are drawn manually in the draw* |
| // functions |
| |
| if (m_common->state.shadowsIgnoreTransforms) { |
| // Meaning that this graphics context is associated with a CanvasRenderingContext |
| // We flip the height since CG and HTML5 Canvas have opposite Y axis |
| m_common->state.shadowSize = IntSize(size.width(), -size.height()); |
| } |
| } |
| |
| void GraphicsContext::clearPlatformShadow() |
| { |
| // Qt doesn't support shadows natively, they are drawn manually in the draw* |
| // functions |
| } |
| |
| void GraphicsContext::beginTransparencyLayer(float opacity) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| int x, y, w, h; |
| x = y = 0; |
| QPainter* p = m_data->p(); |
| const QPaintDevice* device = p->device(); |
| w = device->width(); |
| h = device->height(); |
| |
| QRectF clip = p->clipPath().boundingRect(); |
| QRectF deviceClip = p->transform().mapRect(clip); |
| x = int(qBound(qreal(0), deviceClip.x(), (qreal)w)); |
| y = int(qBound(qreal(0), deviceClip.y(), (qreal)h)); |
| w = int(qBound(qreal(0), deviceClip.width(), (qreal)w) + 2); |
| h = int(qBound(qreal(0), deviceClip.height(), (qreal)h) + 2); |
| |
| TransparencyLayer * layer = new TransparencyLayer(m_data->p(), QRect(x, y, w, h)); |
| |
| layer->opacity = opacity; |
| m_data->layers.push(layer); |
| } |
| |
| void GraphicsContext::endTransparencyLayer() |
| { |
| if (paintingDisabled()) |
| return; |
| |
| TransparencyLayer* layer = m_data->layers.pop(); |
| layer->painter.end(); |
| |
| QPainter* p = m_data->p(); |
| p->save(); |
| p->resetTransform(); |
| p->setOpacity(layer->opacity); |
| p->drawPixmap(layer->offset, layer->pixmap); |
| p->restore(); |
| |
| delete layer; |
| } |
| |
| void GraphicsContext::clearRect(const FloatRect& rect) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPainter::CompositionMode currentCompositionMode = p->compositionMode(); |
| if (p->paintEngine()->hasFeature(QPaintEngine::PorterDuff)) |
| p->setCompositionMode(QPainter::CompositionMode_Source); |
| p->fillRect(rect, Qt::transparent); |
| if (p->paintEngine()->hasFeature(QPaintEngine::PorterDuff)) |
| p->setCompositionMode(currentCompositionMode); |
| } |
| |
| void GraphicsContext::strokeRect(const FloatRect& rect, float width) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainterPath path; |
| path.addRect(rect); |
| setStrokeThickness(width); |
| m_data->currentPath = path; |
| |
| strokePath(); |
| } |
| |
| void GraphicsContext::setLineCap(LineCap lc) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPen nPen = p->pen(); |
| nPen.setCapStyle(toQtLineCap(lc)); |
| p->setPen(nPen); |
| } |
| |
| void GraphicsContext::setLineDash(const DashArray& dashes, float dashOffset) |
| { |
| QPainter* p = m_data->p(); |
| QPen pen = p->pen(); |
| unsigned dashLength = dashes.size(); |
| if (dashLength) { |
| QVector<qreal> pattern; |
| unsigned count = dashLength; |
| if (dashLength % 2) |
| count *= 2; |
| |
| float penWidth = narrowPrecisionToFloat(double(pen.widthF())); |
| for (unsigned i = 0; i < count; i++) |
| pattern.append(dashes[i % dashLength] / penWidth); |
| |
| pen.setDashPattern(pattern); |
| pen.setDashOffset(dashOffset); |
| } |
| p->setPen(pen); |
| } |
| |
| void GraphicsContext::setLineJoin(LineJoin lj) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPen nPen = p->pen(); |
| nPen.setJoinStyle(toQtLineJoin(lj)); |
| p->setPen(nPen); |
| } |
| |
| void GraphicsContext::setMiterLimit(float limit) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPen nPen = p->pen(); |
| nPen.setMiterLimit(limit); |
| p->setPen(nPen); |
| } |
| |
| void GraphicsContext::setAlpha(float opacity) |
| { |
| if (paintingDisabled()) |
| return; |
| QPainter* p = m_data->p(); |
| p->setOpacity(opacity); |
| } |
| |
| void GraphicsContext::setCompositeOperation(CompositeOperator op) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| if (m_data->p()->paintEngine()->hasFeature(QPaintEngine::PorterDuff)) |
| m_data->p()->setCompositionMode(toQtCompositionMode(op)); |
| } |
| |
| void GraphicsContext::clip(const Path& path) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| m_data->p()->setClipPath(path.platformPath(), Qt::IntersectClip); |
| } |
| |
| void GraphicsContext::canvasClip(const Path& path) |
| { |
| clip(path); |
| } |
| |
| void GraphicsContext::clipOut(const Path& path) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPainterPath clippedOut = path.platformPath(); |
| QPainterPath newClip; |
| newClip.setFillRule(Qt::OddEvenFill); |
| if (p->hasClipping()) { |
| newClip.addRect(p->clipPath().boundingRect()); |
| newClip.addPath(clippedOut); |
| p->setClipPath(newClip, Qt::IntersectClip); |
| } else { |
| newClip.addRect(p->window()); |
| newClip.addPath(clippedOut.intersected(newClip)); |
| p->setClipPath(newClip); |
| } |
| } |
| |
| void GraphicsContext::translate(float x, float y) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| m_data->p()->translate(x, y); |
| |
| if (!m_data->currentPath.isEmpty()) { |
| QTransform matrix; |
| m_data->currentPath = m_data->currentPath * matrix.translate(-x, -y); |
| m_common->state.pathTransform.translate(x, y); |
| } |
| } |
| |
| IntPoint GraphicsContext::origin() |
| { |
| if (paintingDisabled()) |
| return IntPoint(); |
| const QTransform &transform = m_data->p()->transform(); |
| return IntPoint(qRound(transform.dx()), qRound(transform.dy())); |
| } |
| |
| void GraphicsContext::rotate(float radians) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| m_data->p()->rotate(180/M_PI*radians); |
| |
| if (!m_data->currentPath.isEmpty()) { |
| QTransform matrix; |
| m_data->currentPath = m_data->currentPath * matrix.rotate(-180/M_PI*radians); |
| m_common->state.pathTransform.rotate(radians); |
| } |
| } |
| |
| void GraphicsContext::scale(const FloatSize& s) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| m_data->p()->scale(s.width(), s.height()); |
| |
| if (!m_data->currentPath.isEmpty()) { |
| QTransform matrix; |
| m_data->currentPath = m_data->currentPath * matrix.scale(1 / s.width(), 1 / s.height()); |
| m_common->state.pathTransform.scaleNonUniform(s.width(), s.height()); |
| } |
| } |
| |
| void GraphicsContext::clipOut(const IntRect& rect) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPainterPath newClip; |
| newClip.setFillRule(Qt::OddEvenFill); |
| if (p->hasClipping()) { |
| newClip.addRect(p->clipPath().boundingRect()); |
| newClip.addRect(QRect(rect)); |
| p->setClipPath(newClip, Qt::IntersectClip); |
| } else { |
| QRect clipOutRect(rect); |
| QRect window(p->window()); |
| clipOutRect &= window; |
| newClip.addRect(window); |
| newClip.addRect(clipOutRect); |
| p->setClipPath(newClip); |
| } |
| } |
| |
| void GraphicsContext::clipOutEllipseInRect(const IntRect& rect) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| QPainter* p = m_data->p(); |
| QPainterPath newClip; |
| newClip.setFillRule(Qt::OddEvenFill); |
| if (p->hasClipping()) { |
| newClip.addRect(p->clipPath().boundingRect()); |
| newClip.addEllipse(QRect(rect)); |
| p->setClipPath(newClip, Qt::IntersectClip); |
| } else { |
| QRect clipOutRect(rect); |
| QRect window(p->window()); |
| clipOutRect &= window; |
| newClip.addRect(window); |
| newClip.addEllipse(clipOutRect); |
| p->setClipPath(newClip); |
| } |
| } |
| |
| void GraphicsContext::clipToImageBuffer(const FloatRect&, const ImageBuffer*) |
| { |
| notImplemented(); |
| } |
| |
| void GraphicsContext::addInnerRoundedRectClip(const IntRect& rect, |
| int thickness) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| clip(rect); |
| QPainterPath path; |
| |
| // Add outer ellipse |
| path.addEllipse(QRectF(rect.x(), rect.y(), rect.width(), rect.height())); |
| |
| // Add inner ellipse. |
| path.addEllipse(QRectF(rect.x() + thickness, rect.y() + thickness, |
| rect.width() - (thickness * 2), rect.height() - (thickness * 2))); |
| |
| path.setFillRule(Qt::OddEvenFill); |
| |
| QPainter* p = m_data->p(); |
| |
| const bool antiAlias = p->testRenderHint(QPainter::Antialiasing); |
| p->setRenderHint(QPainter::Antialiasing, true); |
| p->setClipPath(path, Qt::IntersectClip); |
| p->setRenderHint(QPainter::Antialiasing, antiAlias); |
| } |
| |
| void GraphicsContext::concatCTM(const AffineTransform& transform) |
| { |
| if (paintingDisabled()) |
| return; |
| |
| m_data->p()->setWorldTransform(transform, true); |
| |
| // Transformations to the context shouldn't transform the currentPath. |
| // We have to undo every change made to the context from the currentPath |
| // to avoid wrong drawings. |
| if (!m_data->currentPath.isEmpty() && transform.isInvertible()) { |
| QTransform matrix = transform.inverse(); |
| m_data->currentPath = m_data->currentPath * matrix; |
| m_common->state.pathTransform.multiply(transform.toTransformationMatrix()); |
| } |
| } |
| |
| void GraphicsContext::setURLForRect(const KURL&, const IntRect&) |
| { |
| notImplemented(); |
| } |
| |
| void GraphicsContext::setPlatformStrokeColor(const Color& color, ColorSpace colorSpace) |
| { |
| if (paintingDisabled()) |
| return; |
| QPainter* p = m_data->p(); |
| QPen newPen(p->pen()); |
| newPen.setColor(color); |
| p->setPen(newPen); |
| } |
| |
| void GraphicsContext::setPlatformStrokeStyle(const StrokeStyle& strokeStyle) |
| { |
| if (paintingDisabled()) |
| return; |
| QPainter* p = m_data->p(); |
| QPen newPen(p->pen()); |
| newPen.setStyle(toQPenStyle(strokeStyle)); |
| p->setPen(newPen); |
| } |
| |
| void GraphicsContext::setPlatformStrokeThickness(float thickness) |
| { |
| if (paintingDisabled()) |
| return; |
| QPainter* p = m_data->p(); |
| QPen newPen(p->pen()); |
| newPen.setWidthF(thickness); |
| p->setPen(newPen); |
| } |
| |
| void GraphicsContext::setPlatformFillColor(const Color& color, ColorSpace colorSpace) |
| { |
| if (paintingDisabled()) |
| return; |
| m_data->solidColor.setColor(color); |
| m_data->p()->setBrush(m_data->solidColor); |
| } |
| |
| void GraphicsContext::setPlatformShouldAntialias(bool enable) |
| { |
| if (paintingDisabled()) |
| return; |
| m_data->p()->setRenderHint(QPainter::Antialiasing, enable); |
| } |
| |
| #ifdef Q_WS_WIN |
| |
| HDC GraphicsContext::getWindowsContext(const IntRect& dstRect, bool supportAlphaBlend, bool mayCreateBitmap) |
| { |
| // painting through native HDC is only supported for plugin, where mayCreateBitmap is always true |
| Q_ASSERT(mayCreateBitmap); |
| |
| if (dstRect.isEmpty()) |
| return 0; |
| |
| // Create a bitmap DC in which to draw. |
| BITMAPINFO bitmapInfo; |
| bitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); |
| bitmapInfo.bmiHeader.biWidth = dstRect.width(); |
| bitmapInfo.bmiHeader.biHeight = dstRect.height(); |
| bitmapInfo.bmiHeader.biPlanes = 1; |
| bitmapInfo.bmiHeader.biBitCount = 32; |
| bitmapInfo.bmiHeader.biCompression = BI_RGB; |
| bitmapInfo.bmiHeader.biSizeImage = 0; |
| bitmapInfo.bmiHeader.biXPelsPerMeter = 0; |
| bitmapInfo.bmiHeader.biYPelsPerMeter = 0; |
| bitmapInfo.bmiHeader.biClrUsed = 0; |
| bitmapInfo.bmiHeader.biClrImportant = 0; |
| |
| void* pixels = 0; |
| HBITMAP bitmap = ::CreateDIBSection(0, &bitmapInfo, DIB_RGB_COLORS, &pixels, 0, 0); |
| if (!bitmap) |
| return 0; |
| |
| HDC displayDC = ::GetDC(0); |
| HDC bitmapDC = ::CreateCompatibleDC(displayDC); |
| ::ReleaseDC(0, displayDC); |
| |
| ::SelectObject(bitmapDC, bitmap); |
| |
| // Fill our buffer with clear if we're going to alpha blend. |
| if (supportAlphaBlend) { |
| BITMAP bmpInfo; |
| GetObject(bitmap, sizeof(bmpInfo), &bmpInfo); |
| int bufferSize = bmpInfo.bmWidthBytes * bmpInfo.bmHeight; |
| memset(bmpInfo.bmBits, 0, bufferSize); |
| } |
| |
| #if !OS(WINCE) |
| // Make sure we can do world transforms. |
| SetGraphicsMode(bitmapDC, GM_ADVANCED); |
| |
| // Apply a translation to our context so that the drawing done will be at (0,0) of the bitmap. |
| XFORM xform; |
| xform.eM11 = 1.0f; |
| xform.eM12 = 0.0f; |
| xform.eM21 = 0.0f; |
| xform.eM22 = 1.0f; |
| xform.eDx = -dstRect.x(); |
| xform.eDy = -dstRect.y(); |
| ::SetWorldTransform(bitmapDC, &xform); |
| #endif |
| |
| return bitmapDC; |
| } |
| |
| void GraphicsContext::releaseWindowsContext(HDC hdc, const IntRect& dstRect, bool supportAlphaBlend, bool mayCreateBitmap) |
| { |
| // painting through native HDC is only supported for plugin, where mayCreateBitmap is always true |
| Q_ASSERT(mayCreateBitmap); |
| |
| if (hdc) { |
| |
| if (!dstRect.isEmpty()) { |
| |
| HBITMAP bitmap = static_cast<HBITMAP>(GetCurrentObject(hdc, OBJ_BITMAP)); |
| BITMAP info; |
| GetObject(bitmap, sizeof(info), &info); |
| ASSERT(info.bmBitsPixel == 32); |
| |
| QPixmap pixmap = QPixmap::fromWinHBITMAP(bitmap, supportAlphaBlend ? QPixmap::PremultipliedAlpha : QPixmap::NoAlpha); |
| m_data->p()->drawPixmap(dstRect, pixmap); |
| |
| ::DeleteObject(bitmap); |
| } |
| |
| ::DeleteDC(hdc); |
| } |
| } |
| #endif |
| |
| void GraphicsContext::setImageInterpolationQuality(InterpolationQuality) |
| { |
| } |
| |
| InterpolationQuality GraphicsContext::imageInterpolationQuality() const |
| { |
| return InterpolationDefault; |
| } |
| |
| } |
| |
| // vim: ts=4 sw=4 et |