| /* |
| * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "BitmapImage.h" |
| |
| #if PLATFORM(CG) |
| |
| #include "AffineTransform.h" |
| #include "FloatConversion.h" |
| #include "FloatRect.h" |
| #include "GraphicsContext.h" |
| #include "GraphicsContextPlatformPrivateCG.h" |
| #include "ImageObserver.h" |
| #include "PDFDocumentImage.h" |
| #include "PlatformString.h" |
| #include <ApplicationServices/ApplicationServices.h> |
| |
| #if PLATFORM(MAC) || PLATFORM(CHROMIUM) |
| #include "WebCoreSystemInterface.h" |
| #endif |
| |
| #if PLATFORM(WIN) |
| #include <WebKitSystemInterface/WebKitSystemInterface.h> |
| #endif |
| |
| namespace WebCore { |
| |
| bool FrameData::clear(bool clearMetadata) |
| { |
| if (clearMetadata) |
| m_haveMetadata = false; |
| |
| if (m_frame) { |
| CGImageRelease(m_frame); |
| m_frame = 0; |
| return true; |
| } |
| return false; |
| } |
| |
| // ================================================ |
| // Image Class |
| // ================================================ |
| |
| BitmapImage::BitmapImage(CGImageRef cgImage, ImageObserver* observer) |
| : Image(observer) |
| , m_currentFrame(0) |
| , m_frames(0) |
| , m_frameTimer(0) |
| , m_repetitionCount(cAnimationNone) |
| , m_repetitionCountStatus(Unknown) |
| , m_repetitionsComplete(0) |
| , m_isSolidColor(false) |
| , m_checkedForSolidColor(false) |
| , m_animationFinished(true) |
| , m_allDataReceived(true) |
| , m_haveSize(true) |
| , m_sizeAvailable(true) |
| , m_decodedSize(0) |
| , m_haveFrameCount(true) |
| , m_frameCount(1) |
| { |
| initPlatformData(); |
| |
| CGFloat width = CGImageGetWidth(cgImage); |
| CGFloat height = CGImageGetHeight(cgImage); |
| m_decodedSize = width * height * 4; |
| m_size = IntSize(width, height); |
| |
| m_frames.grow(1); |
| m_frames[0].m_frame = cgImage; |
| m_frames[0].m_hasAlpha = true; |
| m_frames[0].m_haveMetadata = true; |
| checkForSolidColor(); |
| } |
| |
| // Drawing Routines |
| |
| void BitmapImage::checkForSolidColor() |
| { |
| m_checkedForSolidColor = true; |
| if (frameCount() > 1) { |
| m_isSolidColor = false; |
| return; |
| } |
| |
| CGImageRef image = frameAtIndex(0); |
| |
| // Currently we only check for solid color in the important special case of a 1x1 image. |
| if (image && CGImageGetWidth(image) == 1 && CGImageGetHeight(image) == 1) { |
| unsigned char pixel[4]; // RGBA |
| static CGColorSpaceRef space = CGColorSpaceCreateDeviceRGB(); |
| RetainPtr<CGContextRef> bmap(AdoptCF, CGBitmapContextCreate(pixel, 1, 1, 8, sizeof(pixel), space, |
| kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big)); |
| if (!bmap) |
| return; |
| GraphicsContext(bmap.get()).setCompositeOperation(CompositeCopy); |
| CGRect dst = { {0, 0}, {1, 1} }; |
| CGContextDrawImage(bmap.get(), dst, image); |
| if (pixel[3] == 0) |
| m_solidColor = Color(0, 0, 0, 0); |
| else |
| m_solidColor = Color(pixel[0] * 255 / pixel[3], pixel[1] * 255 / pixel[3], pixel[2] * 255 / pixel[3], pixel[3]); |
| m_isSolidColor = true; |
| } |
| } |
| |
| static RetainPtr<CGImageRef> imageWithColorSpace(CGImageRef originalImage, ColorSpace colorSpace) |
| { |
| CGColorSpaceRef originalColorSpace = CGImageGetColorSpace(originalImage); |
| |
| // If the image already has a (non-device) color space, we don't want to |
| // override it, so return. |
| if (!originalColorSpace || !CFEqual(originalColorSpace, deviceRGBColorSpaceRef())) |
| return originalImage; |
| |
| switch (colorSpace) { |
| case DeviceColorSpace: |
| return originalImage; |
| case sRGBColorSpace: |
| return RetainPtr<CGImageRef>(AdoptCF, CGImageCreateCopyWithColorSpace(originalImage, |
| sRGBColorSpaceRef())); |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return originalImage; |
| } |
| |
| CGImageRef BitmapImage::getCGImageRef() |
| { |
| return frameAtIndex(0); |
| } |
| |
| void BitmapImage::draw(GraphicsContext* ctxt, const FloatRect& destRect, const FloatRect& srcRect, ColorSpace styleColorSpace, CompositeOperator compositeOp) |
| { |
| startAnimation(); |
| |
| RetainPtr<CGImageRef> image = frameAtIndex(m_currentFrame); |
| if (!image) // If it's too early we won't have an image yet. |
| return; |
| |
| if (mayFillWithSolidColor()) { |
| fillWithSolidColor(ctxt, destRect, solidColor(), styleColorSpace, compositeOp); |
| return; |
| } |
| |
| float currHeight = CGImageGetHeight(image.get()); |
| if (currHeight <= srcRect.y()) |
| return; |
| |
| CGContextRef context = ctxt->platformContext(); |
| ctxt->save(); |
| |
| bool shouldUseSubimage = false; |
| |
| // If the source rect is a subportion of the image, then we compute an inflated destination rect that will hold the entire image |
| // and then set a clip to the portion that we want to display. |
| FloatRect adjustedDestRect = destRect; |
| FloatSize selfSize = currentFrameSize(); |
| if (srcRect.size() != selfSize) { |
| CGInterpolationQuality interpolationQuality = CGContextGetInterpolationQuality(context); |
| // When the image is scaled using high-quality interpolation, we create a temporary CGImage |
| // containing only the portion we want to display. We need to do this because high-quality |
| // interpolation smoothes sharp edges, causing pixels from outside the source rect to bleed |
| // into the destination rect. See <rdar://problem/6112909>. |
| shouldUseSubimage = (interpolationQuality == kCGInterpolationHigh || interpolationQuality == kCGInterpolationDefault) && srcRect.size() != destRect.size(); |
| float xScale = srcRect.width() / destRect.width(); |
| float yScale = srcRect.height() / destRect.height(); |
| if (shouldUseSubimage) { |
| FloatRect subimageRect = srcRect; |
| float leftPadding = srcRect.x() - floorf(srcRect.x()); |
| float topPadding = srcRect.y() - floorf(srcRect.y()); |
| |
| subimageRect.move(-leftPadding, -topPadding); |
| adjustedDestRect.move(-leftPadding / xScale, -topPadding / yScale); |
| |
| subimageRect.setWidth(ceilf(subimageRect.width() + leftPadding)); |
| adjustedDestRect.setWidth(subimageRect.width() / xScale); |
| |
| subimageRect.setHeight(ceilf(subimageRect.height() + topPadding)); |
| adjustedDestRect.setHeight(subimageRect.height() / yScale); |
| |
| image.adoptCF(CGImageCreateWithImageInRect(image.get(), subimageRect)); |
| if (currHeight < srcRect.bottom()) { |
| ASSERT(CGImageGetHeight(image.get()) == currHeight - CGRectIntegral(srcRect).origin.y); |
| adjustedDestRect.setHeight(CGImageGetHeight(image.get()) / yScale); |
| } |
| } else { |
| adjustedDestRect.setLocation(FloatPoint(destRect.x() - srcRect.x() / xScale, destRect.y() - srcRect.y() / yScale)); |
| adjustedDestRect.setSize(FloatSize(selfSize.width() / xScale, selfSize.height() / yScale)); |
| } |
| |
| CGContextClipToRect(context, destRect); |
| } |
| |
| // If the image is only partially loaded, then shrink the destination rect that we're drawing into accordingly. |
| if (!shouldUseSubimage && currHeight < selfSize.height()) |
| adjustedDestRect.setHeight(adjustedDestRect.height() * currHeight / selfSize.height()); |
| |
| ctxt->setCompositeOperation(compositeOp); |
| |
| // Flip the coords. |
| CGContextScaleCTM(context, 1, -1); |
| adjustedDestRect.setY(-adjustedDestRect.bottom()); |
| |
| // Adjust the color space. |
| image = imageWithColorSpace(image.get(), styleColorSpace); |
| |
| // Draw the image. |
| CGContextDrawImage(context, adjustedDestRect, image.get()); |
| |
| ctxt->restore(); |
| |
| if (imageObserver()) |
| imageObserver()->didDraw(this); |
| } |
| |
| static void drawPatternCallback(void* info, CGContextRef context) |
| { |
| CGImageRef image = (CGImageRef)info; |
| CGContextDrawImage(context, GraphicsContext(context).roundToDevicePixels(FloatRect(0, 0, CGImageGetWidth(image), CGImageGetHeight(image))), image); |
| } |
| |
| void Image::drawPattern(GraphicsContext* ctxt, const FloatRect& tileRect, const AffineTransform& patternTransform, |
| const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator op, const FloatRect& destRect) |
| { |
| if (!nativeImageForCurrentFrame()) |
| return; |
| |
| ASSERT(patternTransform.isInvertible()); |
| if (!patternTransform.isInvertible()) |
| // Avoid a hang under CGContextDrawTiledImage on release builds. |
| return; |
| |
| CGContextRef context = ctxt->platformContext(); |
| ctxt->save(); |
| CGContextClipToRect(context, destRect); |
| ctxt->setCompositeOperation(op); |
| CGContextTranslateCTM(context, destRect.x(), destRect.y() + destRect.height()); |
| CGContextScaleCTM(context, 1, -1); |
| |
| // Compute the scaled tile size. |
| float scaledTileHeight = tileRect.height() * narrowPrecisionToFloat(patternTransform.d()); |
| |
| // We have to adjust the phase to deal with the fact we're in Cartesian space now (with the bottom left corner of destRect being |
| // the origin). |
| float adjustedX = phase.x() - destRect.x() + tileRect.x() * narrowPrecisionToFloat(patternTransform.a()); // We translated the context so that destRect.x() is the origin, so subtract it out. |
| float adjustedY = destRect.height() - (phase.y() - destRect.y() + tileRect.y() * narrowPrecisionToFloat(patternTransform.d()) + scaledTileHeight); |
| |
| CGImageRef tileImage = nativeImageForCurrentFrame(); |
| float h = CGImageGetHeight(tileImage); |
| |
| RetainPtr<CGImageRef> subImage; |
| if (tileRect.size() == size()) |
| subImage = tileImage; |
| else { |
| // Copying a sub-image out of a partially-decoded image stops the decoding of the original image. It should never happen |
| // because sub-images are only used for border-image, which only renders when the image is fully decoded. |
| ASSERT(h == height()); |
| subImage.adoptCF(CGImageCreateWithImageInRect(tileImage, tileRect)); |
| } |
| |
| // Adjust the color space. |
| subImage = imageWithColorSpace(subImage.get(), styleColorSpace); |
| |
| #ifndef BUILDING_ON_TIGER |
| // Leopard has an optimized call for the tiling of image patterns, but we can only use it if the image has been decoded enough that |
| // its buffer is the same size as the overall image. Because a partially decoded CGImageRef with a smaller width or height than the |
| // overall image buffer needs to tile with "gaps", we can't use the optimized tiling call in that case. |
| // FIXME: Could create WebKitSystemInterface SPI for CGCreatePatternWithImage2 and probably make Tiger tile faster as well. |
| // FIXME: We cannot use CGContextDrawTiledImage with scaled tiles on Leopard, because it suffers from rounding errors. Snow Leopard is ok. |
| float scaledTileWidth = tileRect.width() * narrowPrecisionToFloat(patternTransform.a()); |
| float w = CGImageGetWidth(tileImage); |
| #ifdef BUILDING_ON_LEOPARD |
| if (w == size().width() && h == size().height() && scaledTileWidth == tileRect.width() && scaledTileHeight == tileRect.height()) |
| #else |
| if (w == size().width() && h == size().height()) |
| #endif |
| CGContextDrawTiledImage(context, FloatRect(adjustedX, adjustedY, scaledTileWidth, scaledTileHeight), subImage.get()); |
| else { |
| #endif |
| |
| // On Leopard, this code now only runs for partially decoded images whose buffers do not yet match the overall size of the image. |
| // On Tiger this code runs all the time. This code is suboptimal because the pattern does not reference the image directly, and the |
| // pattern is destroyed before exiting the function. This means any decoding the pattern does doesn't end up cached anywhere, so we |
| // redecode every time we paint. |
| static const CGPatternCallbacks patternCallbacks = { 0, drawPatternCallback, NULL }; |
| CGAffineTransform matrix = CGAffineTransformMake(narrowPrecisionToCGFloat(patternTransform.a()), 0, 0, narrowPrecisionToCGFloat(patternTransform.d()), adjustedX, adjustedY); |
| matrix = CGAffineTransformConcat(matrix, CGContextGetCTM(context)); |
| // The top of a partially-decoded image is drawn at the bottom of the tile. Map it to the top. |
| matrix = CGAffineTransformTranslate(matrix, 0, size().height() - h); |
| RetainPtr<CGPatternRef> pattern(AdoptCF, CGPatternCreate(subImage.get(), CGRectMake(0, 0, tileRect.width(), tileRect.height()), |
| matrix, tileRect.width(), tileRect.height(), |
| kCGPatternTilingConstantSpacing, true, &patternCallbacks)); |
| if (!pattern) { |
| ctxt->restore(); |
| return; |
| } |
| |
| RetainPtr<CGColorSpaceRef> patternSpace(AdoptCF, CGColorSpaceCreatePattern(0)); |
| |
| CGFloat alpha = 1; |
| RetainPtr<CGColorRef> color(AdoptCF, CGColorCreateWithPattern(patternSpace.get(), pattern.get(), &alpha)); |
| CGContextSetFillColorSpace(context, patternSpace.get()); |
| |
| // FIXME: Really want a public API for this. It is just CGContextSetBaseCTM(context, CGAffineTransformIdentiy). |
| wkSetPatternBaseCTM(context, CGAffineTransformIdentity); |
| CGContextSetPatternPhase(context, CGSizeZero); |
| |
| CGContextSetFillColorWithColor(context, color.get()); |
| CGContextFillRect(context, CGContextGetClipBoundingBox(context)); |
| |
| #ifndef BUILDING_ON_TIGER |
| } |
| #endif |
| |
| ctxt->restore(); |
| |
| if (imageObserver()) |
| imageObserver()->didDraw(this); |
| } |
| |
| |
| } |
| |
| #endif // PLATFORM(CG) |