blob: 50cbecca82541f9dedb7d50a67f58102303925e6 [file] [log] [blame]
<!DOCTYPE html>
<head>
<style>
div.container {
display: inline-block;
margin-right: 20px;
margin-bottom: 10px;
width: 100px;
vertical-align: top;
}
div.horizontal {
width: 102;
height: 52px;
}
div.vertical {
width: 52px;
height: 102px;
}
canvas {
border: 1px solid black;
}
canvas.horizontal {
width: 100px;
height: 50px;
}
canvas.vertical {
width: 50px;
height: 100px;
}
</style>
</head>
<script id="vertexShaderSource" type="text/glsl">
attribute vec4 a_position;
varying vec2 v_texturePosition;
void main() {
v_texturePosition = vec2((a_position.x + 1.0) / 2.0, (a_position.y + 1.0) / 2.0);
gl_Position = a_position;
}
</script>
<script id="fragmentShaderSource" type="text/glsl">
precision mediump float;
varying vec2 v_texturePosition;
uniform sampler2D texture;
void main() {
gl_FragColor = texture2D(texture, v_texturePosition);
}
</script>
<script src="resources/webgl-draw-image.js"></script>
<body>
<b>WebGLRenderingContext.texImage2D() should rotate the images respecting their EXIF orientation.</b>
<br>
<br>
<div class ="container">
<div class ="horizontal">
<canvas class="horizontal" id="canvas2"></canvas>
</div>
<br>Flipped horizontally
</div>
<div class ="container">
<div class ="horizontal">
<canvas class="horizontal" id="canvas3"></canvas>
</div>
<br>Rotated 180&deg;
</div>
<div class ="container">
<div class ="horizontal">
<canvas class="horizontal" id="canvas4"></canvas>
</div>
<br>Flipped vertically
</div>
<br>
<div class ="container">
<div class ="vertical">
<canvas class="vertical" id="canvas5"></canvas>
</div>
<br>Rotated 90&deg; CCW and flipped vertically
</div>
<div class ="container">
<div class ="vertical">
<canvas class="vertical" id="canvas6"></canvas>
</div>
<br>Rotated 90&deg; CCW
</div>
<div class ="container">
<div class ="vertical">
<canvas class="vertical" id="canvas7"></canvas>
</div>
<br>Rotated 90&deg; CW and flipped vertically
</div>
<div class ="container">
<div class ="vertical">
<canvas class="vertical" id="canvas8"></canvas>
</div>
<br>Rotated 90&deg; CW
</div>
<br>
<script>
if (window.testRunner)
window.testRunner.waitUntilDone();
window.onload = function() {
var names = [
{ resource: "resources/exif-orientation-2-ur.jpg", id : "canvas2" },
{ resource: "resources/exif-orientation-3-lr.jpg", id : "canvas3" },
{ resource: "resources/exif-orientation-4-lol.jpg", id : "canvas4" },
{ resource: "resources/exif-orientation-5-lu.jpg", id : "canvas5" },
{ resource: "resources/exif-orientation-6-ru.jpg", id : "canvas6" },
{ resource: "resources/exif-orientation-7-rl.jpg", id : "canvas7" },
{ resource: "resources/exif-orientation-8-llo.jpg", id : "canvas8" },
];
var drawCount = 0;
names.forEach(function(name) {
var image = new Image;
image.src = name.resource;
image.decode().then(() => {
let canvas = document.getElementById(name.id);
canvas.width = image.width * window.devicePixelRatio;
canvas.height = image.height * window.devicePixelRatio;
webglDrawImage(canvas, image);
if (++drawCount == names.length) {
if (window.testRunner)
window.testRunner.notifyDone();
}
});
});
}
</script>
</body>