| This test ensures WebGL implementations don't allow names that start with 'gl_' when calling bindAttribLocation. |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| Canvas.getContext |
| PASS [object WebGLRenderingContext] is non-null. |
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| Checking gl.bindAttribLocation. |
| PASS program linked successfully |
| vAVeryLongNameThatWillTriggerTheNameMappingInAllCasesABCDEFGHIJKLMNOPQ:3 |
| vColor :2 |
| PASS location of vAVeryLongNameThatWillTriggerTheNameMappingInAllCasesABCDEFGHIJKLMNOPQ should be 3 |
| PASS location of vColor should be 2 |
| PASS drawing is correct |
| PASS program linked successfully |
| vAVeryLongNameThatWillTriggerTheNameMappingInAllCasesABCDEFGHIJKLMNOPQ:3 |
| vColor :0 |
| PASS location of vAVeryLongNameThatWillTriggerTheNameMappingInAllCasesABCDEFGHIJKLMNOPQ should be 3 |
| PASS location of vColor should be 0 |
| PASS drawing is correct |
| PASS getError was expected value: NO_ERROR : |
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| PASS successfullyParsed is true |
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| TEST COMPLETE |
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