blob: 6dcb631cb814e4123a906937ee063767662254a7 [file] [log] [blame]
//-------------------------------------------------------------------------------------------------------
// Copyright (C) Microsoft Corporation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
//-------------------------------------------------------------------------------------------------------
this.WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js");
function asmModule(stdlib, imports) {
"use asm";
var b4 = stdlib.SIMD.Bool32x4;
var b8 = stdlib.SIMD.Bool16x8;
var b16 = stdlib.SIMD.Bool8x16;
var b4check = b4.check;
var b8check = b8.check;
var b16check = b16.check;
var b4and = b4.and;
var b8and = b8.and;
var b16and = b16.and;
var b4or = b4.or;
var b8or = b8.or;
var b16or= b16.or;
var b4xor = b4.xor;
var b8xor = b8.xor;
var b16xor= b16.xor;
var b4not = b4.not;
var b8not = b8.not;
var b16not = b16.not;
var b4allTrue = b4.allTrue;
var b8allTrue = b8.allTrue;
var b16allTrue = b16.allTrue;
var b4anyTrue = b4.anyTrue;
var b8anyTrue = b8.anyTrue;
var b16anyTrue = b16.anyTrue;
var i4 = stdlib.SIMD.Int32x4;
var i4check = i4.check;
var i4splat = i4.splat;
var i4fromFloat32x4 = i4.fromFloat32x4;
var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
//var i4abs = i4.abs;
var i4neg = i4.neg;
var i4add = i4.add;
var i4sub = i4.sub;
var i4mul = i4.mul;
//var i4swizzle = i4.swizzle;
//var i4shuffle = i4.shuffle;
var i4lessThan = i4.lessThan;
var i4lessThanOrEqual = i4.lessThanOrEqual;
var i4equal = i4.equal;
var i4notEqual = i4.notEqual;
var i4greaterThan = i4.greaterThan;
var i4greaterThanOrEqual = i4.greaterThanOrEqual;
var i4select = i4.select;
var i4and = i4.and;
var i4or = i4.or;
var i4xor = i4.xor;
var i4not = i4.not;
//var i4shiftLeftByScalar = i4.shiftLeftByScalar;
//var i4shiftRightByScalar = i4.shiftRightByScalar;
//var i4shiftRightArithmeticByScalar = i4.shiftRightArithmeticByScalar;
var f4 = stdlib.SIMD.Float32x4;
var f4check = f4.check;
var f4splat = f4.splat;
var f4fromInt32x4 = f4.fromInt32x4;
var f4fromInt32x4Bits = f4.fromInt32x4Bits;
var f4abs = f4.abs;
var f4neg = f4.neg;
var f4add = f4.add;
var f4sub = f4.sub;
var f4mul = f4.mul;
var f4div = f4.div;
var f4min = f4.min;
var f4max = f4.max;
var f4sqrt = f4.sqrt;
//var f4swizzle = f4.swizzle;
//var f4shuffle = f4.shuffle;
var f4lessThan = f4.lessThan;
var f4lessThanOrEqual = f4.lessThanOrEqual;
var f4equal = f4.equal;
var f4notEqual = f4.notEqual;
var f4greaterThan = f4.greaterThan;
var f4greaterThanOrEqual = f4.greaterThanOrEqual;
var f4select = f4.select;
var fround = stdlib.Math.fround;
var globImportF4 = f4check(imports.g1); // global var import
var globImportI4 = i4check(imports.g2); // global var import
var globImportB4 = b4check(imports.g3); // global var import
var f4g1 = f4(-5033.2,-3401.0,665.34,32234.1); // global var initialized
var f4g2 = f4(1194580.33,-11201.5,63236.93,334.8); // global var initialized
var i4g1 = i4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized
var i4g2 = i4(353216, -492529, -1128, 1085); // global var initialized
var gval = 1234;
var gval2 = 1234.0;
var loopCOUNT = 3;
function func1(a)
{
a = a|0;
var b = i4(5033,-3401,665,-32234);
var c = i4(-34183, 212344, -569437, 65534);
var d = b4(0,0,0,0);
var loopIndex = 0;
while ( (loopIndex|0) < (loopCOUNT|0)) {
if ((a|0) == 0)
{
d = i4lessThan(b, c);
} else if ((a|0) == 1)
{
d = i4equal(b, c);
} else if ((a|0) == 2)
{
d = i4greaterThan(b, c);
} else if ((a|0) == 3)
{
d = i4lessThanOrEqual(b, c);
} else if ((a|0) == 4)
{
d = i4greaterThanOrEqual(b, c);
} else if ((a|0) == 5)
{
d = i4notEqual(b, c);
}
loopIndex = (loopIndex + 1) | 0;
}
return b4check(d);
}
function func2(a)
{
a = a|0;
var b = i4(5033,-3401,665,-32234);
var c = i4(-34183, 212344, -569437, 65534);
var d = b4(0,0,0,0);
var loopIndex = 0;
for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0)
{
if ((a|0) == 0)
{
d = i4lessThan(i4g1, i4g2);
} else if ((a|0) == 1)
{
d = i4equal(i4g1, i4g2);
} else if ((a|0) == 2)
{
d = i4greaterThan(i4g1, i4g2);
}
else if ((a|0) == 3)
{
d = i4lessThanOrEqual(i4g1, i4g2);
} else if ((a|0) == 4)
{
d = i4greaterThanOrEqual(i4g1, i4g2);
} else if ((a|0) == 5)
{
d = i4notEqual(i4g1, i4g2);
}
}
return b4check(d);
}
function func3(a)
{
a = a|0;
var b = i4(5033,-3401,665,-32234);
var c = i4(-34183, 212344, -569437, 65534);
var d = i4(0, 0, 0, 0);
var loopIndex = 0;
loopIndex = loopCOUNT | 0;
do {
if ((a|0) == 0)
{
globImportB4 = i4lessThan(globImportI4, i4g2);
} else if ((a|0) == 1)
{
globImportB4 = i4equal(globImportI4, i4g2);
} else if ((a|0) == 2)
{
globImportB4 = i4greaterThan(globImportI4, i4g2);
}
else if ((a|0) == 3)
{
globImportB4 = i4lessThanOrEqual(globImportI4, i4g2);
} else if ((a|0) == 4)
{
globImportB4 = i4greaterThanOrEqual(globImportI4, i4g2);
}else if ((a|0) == 5)
{
globImportB4 = i4notEqual(globImportI4, i4g2);
}
loopIndex = (loopIndex - 1) | 0;
}
while ( (loopIndex | 0) > 0);
return b4check(globImportB4);
}
return {func1:func1, func2:func2, func3:func3};
}
var m = asmModule(this, {g1:SIMD.Float32x4(90934.2,123.9,419.39,449.0), g2:SIMD.Int32x4(-1065353216, -1073741824,-1077936128, -1082130432), g3:SIMD.Bool32x4(0,0,0,0)});
equalSimd([false, true, false, true], m.func1(0), SIMD.Bool32x4, "Func1");
equalSimd([false, true, true, false], m.func2(0), SIMD.Bool32x4, "Func2");
equalSimd([true, true, true, true], m.func3(0), SIMD.Bool32x4, "Func3");
equalSimd([false, false, false, false], m.func1(1), SIMD.Bool32x4, "Func1");
equalSimd([false, false, false, false], m.func2(1), SIMD.Bool32x4, "Func2");
equalSimd([false, false, false, false], m.func3(1), SIMD.Bool32x4, "Func3");
equalSimd([true, false, true, false], m.func1(2), SIMD.Bool32x4, "Func1");
equalSimd([true, false, false, true], m.func2(2), SIMD.Bool32x4, "Func2");
equalSimd([false, false, false, false], m.func3(2), SIMD.Bool32x4, "Func3");
equalSimd([false, true, false, true], m.func1(3), SIMD.Bool32x4, "Func1")
equalSimd([false, true, true, false], m.func2(3), SIMD.Bool32x4, "Func2")
equalSimd([true, true, true, true], m.func3(3), SIMD.Bool32x4, "Func3")
equalSimd([true, false, true, false], m.func1(4), SIMD.Bool32x4, "Func1")
equalSimd([true, false, false, true], m.func2(4), SIMD.Bool32x4, "Func2")
equalSimd([false, false, false, false], m.func3(4), SIMD.Bool32x4, "Func3")
equalSimd([true, true, true, true], m.func1(5), SIMD.Bool32x4, "Func1")
equalSimd([true, true, true, true], m.func2(5), SIMD.Bool32x4, "Func2")
equalSimd([true, true, true, true], m.func3(5), SIMD.Bool32x4, "Func3")
/*
printSimdBaseline(m.func1(3), "SIMD.Bool32x4", "m.func1(3)", "Func1");
printSimdBaseline(m.func2(3), "SIMD.Bool32x4", "m.func2(3)", "Func2");
printSimdBaseline(m.func3(3), "SIMD.Bool32x4", "m.func3(3)", "Func3");
printSimdBaseline(m.func1(4), "SIMD.Bool32x4", "m.func1(4)", "Func1");
printSimdBaseline(m.func2(4), "SIMD.Bool32x4", "m.func2(4)", "Func2");
printSimdBaseline(m.func3(4), "SIMD.Bool32x4", "m.func3(4)", "Func3");
printSimdBaseline(m.func1(5), "SIMD.Bool32x4", "m.func1(5)", "Func1");
printSimdBaseline(m.func2(5), "SIMD.Bool32x4", "m.func2(5)", "Func2");
printSimdBaseline(m.func3(5), "SIMD.Bool32x4", "m.func3(5)", "Func3");
*/
print("PASS");