blob: 8095f2b97cd87cb399bbddfa949694e31b38d980 [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org>
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "SVGExternalResourcesRequired.h"
#include "RenderSVGResource.h"
#include "RenderSVGShape.h"
#include "SVGElement.h"
#include "SVGNames.h"
namespace WebCore {
SVGExternalResourcesRequired::SVGExternalResourcesRequired(SVGElement* contextElement)
: m_contextElement(*contextElement)
, m_externalResourcesRequired(SVGAnimatedBoolean::create(contextElement))
{
static std::once_flag onceFlag;
std::call_once(onceFlag, [] {
PropertyRegistry::registerProperty<SVGNames::externalResourcesRequiredAttr, &SVGExternalResourcesRequired::m_externalResourcesRequired>();
});
}
void SVGExternalResourcesRequired::parseAttribute(const QualifiedName& name, const AtomicString& value)
{
if (name == SVGNames::externalResourcesRequiredAttr)
m_externalResourcesRequired->setBaseValInternal(value == "true");
}
void SVGExternalResourcesRequired::svgAttributeChanged(const QualifiedName& attrName)
{
if (!isKnownAttribute(attrName))
return;
if (!m_contextElement.isConnected())
return;
// Handle dynamic updates of the 'externalResourcesRequired' attribute. Only possible case: changing from 'true' to 'false'
// causes an immediate dispatch of the SVGLoad event. If the attribute value was 'false' before inserting the script element
// in the document, the SVGLoad event has already been dispatched.
if (!externalResourcesRequiredAnimated().isAnimating() && !externalResourcesRequired() && !haveFiredLoadEvent() && !isParserInserted()) {
setHaveFiredLoadEvent(true);
ASSERT(m_contextElement.haveLoadedRequiredResources());
m_contextElement.sendSVGLoadEventIfPossible();
}
auto* renderer = m_contextElement.renderer();
if (renderer && is<RenderSVGShape>(renderer)) {
SVGElement::InstanceInvalidationGuard guard(m_contextElement);
RenderSVGResource::markForLayoutAndParentResourceInvalidation(*renderer);
}
}
void SVGExternalResourcesRequired::addSupportedAttributes(HashSet<QualifiedName>& supportedAttributes)
{
supportedAttributes.add(SVGNames::externalResourcesRequiredAttr);
}
void SVGExternalResourcesRequired::dispatchLoadEvent()
{
if (isParserInserted())
ASSERT(externalResourcesRequired() != haveFiredLoadEvent());
else if (haveFiredLoadEvent())
return;
// HTML and SVG differ completely in the 'onload' event handling of <script> elements.
// HTML fires the 'load' event after it sucessfully loaded a remote resource, otherwise an error event.
// SVG fires the SVGLoad event immediately after parsing the <script> element, if externalResourcesRequired
// is set to 'false', otherwise it dispatches the 'SVGLoad' event just after loading the remote resource.
if (!externalResourcesRequired())
return;
ASSERT(!haveFiredLoadEvent());
// Dispatch SVGLoad event
setHaveFiredLoadEvent(true);
ASSERT(m_contextElement.haveLoadedRequiredResources());
m_contextElement.sendSVGLoadEventIfPossible();
}
void SVGExternalResourcesRequired::insertedIntoDocument()
{
if (isParserInserted())
return;
// Eventually send SVGLoad event now for the dynamically inserted script element.
if (externalResourcesRequired())
return;
setHaveFiredLoadEvent(true);
m_contextElement.sendSVGLoadEventIfPossibleAsynchronously();
}
void SVGExternalResourcesRequired::finishParsingChildren()
{
// A SVGLoad event has been fired by SVGElement::finishParsingChildren.
if (!externalResourcesRequired())
setHaveFiredLoadEvent(true);
}
bool SVGExternalResourcesRequired::haveLoadedRequiredResources() const
{
return !externalResourcesRequired() || haveFiredLoadEvent();
}
}