blob: d11bfcc4ab0cc24fa91bdc68272d14aafc4003fa [file] [log] [blame]
/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBGPU)
#include "GPUTextureUsage.h"
#include <wtf/OptionSet.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/RetainPtr.h>
OBJC_PROTOCOL(MTLTexture);
namespace WebCore {
class GPUDevice;
struct GPUTextureDescriptor;
using PlatformTexture = MTLTexture;
using PlatformTextureSmartPtr = RetainPtr<MTLTexture>;
class GPUTexture : public RefCounted<GPUTexture> {
public:
static RefPtr<GPUTexture> tryCreate(const GPUDevice&, const GPUTextureDescriptor&);
static Ref<GPUTexture> create(PlatformTextureSmartPtr&&, OptionSet<GPUTextureUsage::Flags>);
PlatformTexture *platformTexture() const { return m_platformTexture.get(); }
bool isTransferSource() const { return m_usage.contains(GPUTextureUsage::Flags::TransferSource); }
bool isTransferDestination() const { return m_usage.contains(GPUTextureUsage::Flags::TransferDestination); }
bool isOutputAttachment() const { return m_usage.contains(GPUTextureUsage::Flags::OutputAttachment); }
bool isReadOnly() const { return m_usage.containsAny({ GPUTextureUsage::Flags::TransferSource, GPUTextureUsage::Flags::Sampled }); }
RefPtr<GPUTexture> tryCreateDefaultTextureView();
void destroy() { m_platformTexture = nullptr; }
private:
explicit GPUTexture(PlatformTextureSmartPtr&&, OptionSet<GPUTextureUsage::Flags>);
PlatformTextureSmartPtr m_platformTexture;
OptionSet<GPUTextureUsage::Flags> m_usage;
};
} // namespace WebCore
#endif // ENABLE(WEBGPU)