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/*
* Copyright (C) Canon Inc. 2016
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "CSSValue.h"
#include "ComputedEffectTiming.h"
#include "RenderStyle.h"
#include "WebAnimation.h"
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/ListHashSet.h>
#include <wtf/Markable.h>
#include <wtf/Optional.h>
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
#include <wtf/Seconds.h>
namespace WebCore {
class CSSAnimation;
class CSSTransition;
class DeclarativeAnimation;
class Element;
class AnimationTimeline : public RefCounted<AnimationTimeline> {
public:
virtual bool isDocumentTimeline() const { return false; }
void forgetAnimation(WebAnimation*);
virtual void animationTimingDidChange(WebAnimation&);
virtual void removeAnimation(WebAnimation&);
Optional<double> bindingsCurrentTime();
virtual Optional<Seconds> currentTime() { return m_currentTime; }
enum class Ordering : uint8_t { Sorted, Unsorted };
Vector<RefPtr<WebAnimation>> animationsForElement(Element&, Ordering ordering = Ordering::Unsorted) const;
void elementWasRemoved(Element&);
void removeAnimationsForElement(Element&);
void cancelDeclarativeAnimationsForElement(Element&);
virtual void animationWasAddedToElement(WebAnimation&, Element&);
virtual void animationWasRemovedFromElement(WebAnimation&, Element&);
void removeDeclarativeAnimationFromListsForOwningElement(WebAnimation&, Element&);
void updateCSSAnimationsForElement(Element&, const RenderStyle* currentStyle, const RenderStyle& afterChangeStyle);
void updateCSSTransitionsForElement(Element&, const RenderStyle& currentStyle, const RenderStyle& afterChangeStyle);
using ElementToAnimationsMap = HashMap<Element*, ListHashSet<RefPtr<WebAnimation>>>;
using PropertyToTransitionMap = HashMap<CSSPropertyID, RefPtr<CSSTransition>>;
virtual ~AnimationTimeline();
protected:
explicit AnimationTimeline();
Vector<WeakPtr<WebAnimation>> m_allAnimations;
ListHashSet<RefPtr<WebAnimation>> m_animations;
HashMap<Element*, PropertyToTransitionMap> m_elementToCompletedCSSTransitionByCSSPropertyID;
private:
RefPtr<WebAnimation> cssAnimationForElementAndProperty(Element&, CSSPropertyID);
PropertyToTransitionMap& ensureRunningTransitionsByProperty(Element&);
void cancelDeclarativeAnimation(DeclarativeAnimation&);
ElementToAnimationsMap m_elementToAnimationsMap;
ElementToAnimationsMap m_elementToCSSAnimationsMap;
ElementToAnimationsMap m_elementToCSSTransitionsMap;
HashMap<Element*, HashMap<String, RefPtr<CSSAnimation>>> m_elementToCSSAnimationByName;
HashMap<Element*, PropertyToTransitionMap> m_elementToRunningCSSTransitionByCSSPropertyID;
Markable<Seconds, Seconds::MarkableTraits> m_currentTime;
};
} // namespace WebCore
#define SPECIALIZE_TYPE_TRAITS_ANIMATION_TIMELINE(ToValueTypeName, predicate) \
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToValueTypeName) \
static bool isType(const WebCore::AnimationTimeline& value) { return value.predicate; } \
SPECIALIZE_TYPE_TRAITS_END()