blob: ea2b3efddafd533ed982c5129c3e1c1b05ec75d8 [file] [log] [blame]
/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBGPU)
#include "WHLSLPipelineDescriptor.h"
#include "WHLSLSemanticMatcher.h"
#include <wtf/Variant.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
namespace WHLSL {
class Program;
namespace Metal {
struct RenderMetalCode {
String metalSource;
String mangledVertexEntryPointName;
String mangledFragmentEntryPointName;
};
// Can't fail. Any failure checks need to be done earlier, in the backend-agnostic part of the compiler.
RenderMetalCode generateMetalCode(Program&, MatchedRenderSemantics&& matchedSemantics, Layout&);
struct ComputeMetalCode {
String metalSource;
String mangledEntryPointName;
};
// Can't fail. Any failure checks need to be done earlier, in the backend-agnostic part of the compiler.
ComputeMetalCode generateMetalCode(Program&, MatchedComputeSemantics&& matchedSemantics, Layout&);
}
}
}
#endif