| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(INSPECTOR) && ENABLE(WORKERS) |
| |
| #include "WorkerInspectorController.h" |
| |
| #include "InjectedScriptHost.h" |
| #include "InjectedScriptManager.h" |
| #include "InspectorBackendDispatcher.h" |
| #include "InspectorClient.h" |
| #include "InspectorFrontend.h" |
| #include "InspectorFrontendChannel.h" |
| #include "InspectorRuntimeAgent.h" |
| #include "InspectorState.h" |
| #include "InstrumentingAgents.h" |
| #include "WorkerDebuggerAgent.h" |
| #include <wtf/PassOwnPtr.h> |
| |
| namespace WebCore { |
| |
| namespace { |
| |
| class WorkerRuntimeAgent : public InspectorRuntimeAgent { |
| public: |
| WorkerRuntimeAgent(InjectedScriptManager* injectedScriptManager, WorkerContext* workerContext) |
| : InspectorRuntimeAgent(injectedScriptManager) |
| , m_workerContext(workerContext) { } |
| virtual ~WorkerRuntimeAgent() { } |
| |
| private: |
| virtual ScriptState* getDefaultInspectedState() |
| { |
| return scriptStateFromWorkerContext(m_workerContext); |
| } |
| |
| WorkerContext* m_workerContext; |
| }; |
| |
| } |
| |
| WorkerInspectorController::WorkerInspectorController(WorkerContext* workerContext) |
| : m_workerContext(workerContext) |
| , m_state(adoptPtr(new InspectorState(0))) |
| , m_instrumentingAgents(adoptPtr(new InstrumentingAgents())) |
| , m_injectedScriptManager(InjectedScriptManager::createForWorker()) |
| #if ENABLE(JAVASCRIPT_DEBUGGER) |
| , m_debuggerAgent(WorkerDebuggerAgent::create(m_instrumentingAgents.get(), m_state.get(), workerContext, m_injectedScriptManager.get())) |
| #endif |
| , m_runtimeAgent(adoptPtr(new WorkerRuntimeAgent(m_injectedScriptManager.get(), workerContext))) |
| { |
| m_injectedScriptManager->injectedScriptHost()->init(0 |
| , 0 |
| #if ENABLE(DATABASE) |
| , 0 |
| #endif |
| #if ENABLE(DOM_STORAGE) |
| , 0 |
| #endif |
| ); |
| } |
| |
| WorkerInspectorController::~WorkerInspectorController() |
| { |
| } |
| |
| void WorkerInspectorController::connectFrontend(InspectorFrontendChannel* channel) |
| { |
| ASSERT(!m_frontend); |
| m_state->unmute(); |
| m_frontend = adoptPtr(new InspectorFrontend(channel)); |
| m_backendDispatcher = adoptPtr(new InspectorBackendDispatcher( |
| channel, |
| #if ENABLE(OFFLINE_WEB_APPLICATIONS) |
| 0, // InspectorApplicationCacheAgent |
| #endif |
| #if ENABLE(JAVASCRIPT_DEBUGGER) |
| 0, // InspectorDOMDebuggerAgent |
| #endif |
| 0, // InspectorCSSAgent |
| 0, // InspectorConsoleAgent |
| 0, // InspectorDOMAgent |
| #if ENABLE(DOM_STORAGE) |
| 0, // InspectorDOMStorageAgent |
| #endif |
| #if ENABLE(DATABASE) |
| 0, // InspectorDatabaseAgent |
| #endif |
| #if ENABLE(JAVASCRIPT_DEBUGGER) |
| m_debuggerAgent.get(), |
| #endif |
| 0, // InspectorResourceAgent |
| 0, // InspectorPageAgent |
| #if ENABLE(JAVASCRIPT_DEBUGGER) |
| 0, // InspectorProfilerAgent |
| #endif |
| m_runtimeAgent.get(), |
| 0, // InspectorTimelineAgent |
| 0 // InspectorWorkerAgent |
| )); |
| |
| m_injectedScriptManager->injectedScriptHost()->setFrontend(m_frontend.get()); |
| #if ENABLE(JAVASCRIPT_DEBUGGER) |
| m_debuggerAgent->setFrontend(m_frontend.get()); |
| #endif |
| } |
| |
| void WorkerInspectorController::disconnectFrontend() |
| { |
| if (!m_frontend) |
| return; |
| m_backendDispatcher.clear(); |
| // Destroying agents would change the state, but we don't want that. |
| // Pre-disconnect state will be used to restore inspector agents. |
| m_state->mute(); |
| #if ENABLE(JAVASCRIPT_DEBUGGER) |
| m_debuggerAgent->clearFrontend(); |
| #endif |
| m_injectedScriptManager->injectedScriptHost()->clearFrontend(); |
| |
| m_frontend.clear(); |
| } |
| |
| void WorkerInspectorController::dispatchMessageFromFrontend(const String& message) |
| { |
| if (m_backendDispatcher) |
| m_backendDispatcher->dispatch(message); |
| } |
| |
| } |
| |
| #endif |