blob: e29ee4004db4baab02a9af8ab00c8a0c2bc4e0e9 [file] [log] [blame]
/*
* Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2003-2017 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#pragma once
#include "RegisterState.h"
#include <wtf/Lock.h>
#include <wtf/ScopedLambda.h>
#include <wtf/ThreadGroup.h>
namespace JSC {
class CodeBlockSet;
class ConservativeRoots;
class Heap;
class JITStubRoutineSet;
struct CurrentThreadState {
void* stackOrigin { nullptr };
void* stackTop { nullptr };
RegisterState* registerState { nullptr };
};
class MachineThreads {
WTF_MAKE_FAST_ALLOCATED;
WTF_MAKE_NONCOPYABLE(MachineThreads);
public:
MachineThreads();
void gatherConservativeRoots(ConservativeRoots&, JITStubRoutineSet&, CodeBlockSet&, CurrentThreadState*, Thread*);
// Only needs to be called by clients that can use the same heap from multiple threads.
bool addCurrentThread() { return m_threadGroup->addCurrentThread() == ThreadGroupAddResult::NewlyAdded; }
WordLock& getLock() { return m_threadGroup->getLock(); }
const ListHashSet<Ref<Thread>>& threads(const AbstractLocker& locker) const { return m_threadGroup->threads(locker); }
private:
void gatherFromCurrentThread(ConservativeRoots&, JITStubRoutineSet&, CodeBlockSet&, CurrentThreadState&);
void tryCopyOtherThreadStack(Thread&, void*, size_t capacity, size_t*);
bool tryCopyOtherThreadStacks(const AbstractLocker&, void*, size_t capacity, size_t*, Thread&);
std::shared_ptr<ThreadGroup> m_threadGroup;
};
#define DECLARE_AND_COMPUTE_CURRENT_THREAD_STATE(stateName) \
CurrentThreadState stateName; \
stateName.stackTop = &stateName; \
stateName.stackOrigin = Thread::current().stack().origin(); \
ALLOCATE_AND_GET_REGISTER_STATE(stateName ## _registerState); \
stateName.registerState = &stateName ## _registerState
// The return value is meaningless. We just use it to suppress tail call optimization.
int callWithCurrentThreadState(const ScopedLambda<void(CurrentThreadState&)>&);
} // namespace JSC