blob: aef99db9bf12f3bf4b69f80f34ebfeb1e063cb30 [file] [log] [blame]
This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL.
Test: ../../../resources/webgl_test_files/deqp/functional/gles3/readpixel.html
[ 1: PASS ] read_pixels.alignment.rgba_ubyte_1: Pass
[ 2: FAIL ] read_pixels.alignment.rgba_ubyte_2: gl.createProgram()
[ 3: PASS ] read_pixels.alignment.rgba_ubyte_4: Pass
[ 4: FAIL ] read_pixels.alignment.rgba_ubyte_8: gl.createProgram()
[ 5: FAIL ] read_pixels.alignment.rgba_int_1: Fail
[ 6: FAIL ] read_pixels.alignment.rgba_int_2: gl.createProgram()
[ 7: FAIL ] read_pixels.alignment.rgba_int_4: Fail
[ 8: FAIL ] read_pixels.alignment.rgba_int_8: gl.createProgram()
[ 9: FAIL ] read_pixels.alignment.rgba_uint_1: Fail
[ 10: FAIL ] read_pixels.alignment.rgba_uint_2: gl.createProgram()
[ 11: FAIL ] read_pixels.alignment.rgba_uint_4: Fail
[ 12: FAIL ] read_pixels.alignment.rgba_uint_8: gl.createProgram()
[ 13: FAIL ] read_pixels.alignment.choose_1: Can't map GL pixel format (-800060760, LINE_STRIP) to texture format
[ 14: FAIL ] read_pixels.alignment.choose_2: Can't map GL pixel format (-495044384, -495044384) to texture format
[ 15: FAIL ] read_pixels.alignment.choose_4: Can't map GL pixel format (-800060408, -495043992) to texture format
[ 16: FAIL ] read_pixels.alignment.choose_8: Can't map GL pixel format (-800060232, -495043992) to texture format
[ 17: FAIL ] read_pixels.rowlength.rgba_ubyte_17: gl.createProgram()
[ 18: PASS ] read_pixels.rowlength.rgba_ubyte_19: Pass
[ 19: FAIL ] read_pixels.rowlength.rgba_ubyte_23: gl.createProgram()
[ 20: PASS ] read_pixels.rowlength.rgba_ubyte_29: Pass
[ 21: FAIL ] read_pixels.rowlength.rgba_int_17: gl.createProgram()
[ 22: FAIL ] read_pixels.rowlength.rgba_int_19: Fail
[ 23: FAIL ] read_pixels.rowlength.rgba_int_23: gl.createProgram()
[ 24: FAIL ] read_pixels.rowlength.rgba_int_29: Fail
[ 25: FAIL ] read_pixels.rowlength.rgba_uint_17: gl.createProgram()
[ 26: FAIL ] read_pixels.rowlength.rgba_uint_19: Fail
[ 27: FAIL ] read_pixels.rowlength.rgba_uint_23: gl.createProgram()
[ 28: FAIL ] read_pixels.rowlength.rgba_uint_29: Fail
[ 29: FAIL ] read_pixels.rowlength.choose_17: gl.createProgram()
[ 30: PASS ] read_pixels.rowlength.choose_19: Pass
[ 31: FAIL ] read_pixels.rowlength.choose_23: gl.createProgram()
[ 32: PASS ] read_pixels.rowlength.choose_29: Pass
[ 33: FAIL ] read_pixels.skip.rgba_ubyte_0_3: gl.createProgram()
[ 34: PASS ] read_pixels.skip.rgba_ubyte_3_0: Pass
[ 35: FAIL ] read_pixels.skip.rgba_ubyte_3_3: gl.createProgram()
[ 36: PASS ] read_pixels.skip.rgba_ubyte_3_5: Pass
[ 37: FAIL ] read_pixels.skip.rgba_int_0_3: gl.createProgram()
[ 38: FAIL ] read_pixels.skip.rgba_int_3_0: Fail
[ 39: FAIL ] read_pixels.skip.rgba_int_3_3: gl.createProgram()
[ 40: FAIL ] read_pixels.skip.rgba_int_3_5: Fail
[ 41: FAIL ] read_pixels.skip.rgba_uint_0_3: gl.createProgram()
[ 42: FAIL ] read_pixels.skip.rgba_uint_3_0: Fail
[ 43: FAIL ] read_pixels.skip.rgba_uint_3_3: gl.createProgram()
[ 44: FAIL ] read_pixels.skip.rgba_uint_3_5: Fail
[ 45: FAIL ] read_pixels.skip.choose_0_3: gl.createProgram()
[ 46: PASS ] read_pixels.skip.choose_3_0: Pass
[ 47: FAIL ] read_pixels.skip.choose_3_3: gl.createProgram()
[ 48: PASS ] read_pixels.skip.choose_3_5: Pass
[ 49: PASS ] read_pixels.skip.choose_3_5: successfullyParsed is true
[ FAIL ] 38 failures reported