blob: 124cd9e9195c41fe4da4132ccbf50c500606263a [file] [log] [blame]
/*
* Copyright (C) 2008-2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(ACCESSIBILITY)
#include "AXObjectCache.h"
#include "AXImage.h"
#include "AXIsolatedObject.h"
#include "AXIsolatedTree.h"
#include "AXLogger.h"
#include "AccessibilityARIAGrid.h"
#include "AccessibilityARIAGridCell.h"
#include "AccessibilityARIAGridRow.h"
#include "AccessibilityAttachment.h"
#include "AccessibilityImageMapLink.h"
#include "AccessibilityLabel.h"
#include "AccessibilityList.h"
#include "AccessibilityListBox.h"
#include "AccessibilityListBoxOption.h"
#include "AccessibilityMathMLElement.h"
#include "AccessibilityMediaObject.h"
#include "AccessibilityMenuList.h"
#include "AccessibilityMenuListOption.h"
#include "AccessibilityMenuListPopup.h"
#include "AccessibilityProgressIndicator.h"
#include "AccessibilityRenderObject.h"
#include "AccessibilitySVGElement.h"
#include "AccessibilitySVGRoot.h"
#include "AccessibilityScrollView.h"
#include "AccessibilityScrollbar.h"
#include "AccessibilitySlider.h"
#include "AccessibilitySpinButton.h"
#include "AccessibilityTable.h"
#include "AccessibilityTableCell.h"
#include "AccessibilityTableColumn.h"
#include "AccessibilityTableHeaderContainer.h"
#include "AccessibilityTableRow.h"
#include "AccessibilityTree.h"
#include "AccessibilityTreeItem.h"
#include "CaretRectComputation.h"
#include "Document.h"
#include "Editing.h"
#include "Editor.h"
#include "ElementIterator.h"
#include "FocusController.h"
#include "Frame.h"
#include "HTMLAreaElement.h"
#include "HTMLCanvasElement.h"
#include "HTMLDialogElement.h"
#include "HTMLImageElement.h"
#include "HTMLInputElement.h"
#include "HTMLLabelElement.h"
#include "HTMLMediaElement.h"
#include "HTMLMeterElement.h"
#include "HTMLNames.h"
#include "HTMLOptGroupElement.h"
#include "HTMLOptionElement.h"
#include "HTMLParserIdioms.h"
#include "HTMLSelectElement.h"
#include "HTMLTextFormControlElement.h"
#include "InlineRunAndOffset.h"
#include "MathMLElement.h"
#include "Page.h"
#include "Range.h"
#include "RenderAttachment.h"
#include "RenderImage.h"
#include "RenderLayer.h"
#include "RenderLineBreak.h"
#include "RenderListBox.h"
#include "RenderMathMLOperator.h"
#include "RenderMenuList.h"
#include "RenderMeter.h"
#include "RenderProgress.h"
#include "RenderSlider.h"
#include "RenderTable.h"
#include "RenderTableCell.h"
#include "RenderTableRow.h"
#include "RenderView.h"
#include "RuntimeEnabledFeatures.h"
#include "SVGElement.h"
#include "ScriptDisallowedScope.h"
#include "ScrollView.h"
#include "TextBoundaries.h"
#include "TextControlInnerElements.h"
#include "TextIterator.h"
#include <utility>
#include <wtf/DataLog.h>
#include <wtf/SetForScope.h>
#if COMPILER(MSVC)
// See https://msdn.microsoft.com/en-us/library/1wea5zwe.aspx
#pragma warning(disable: 4701)
#endif
namespace WebCore {
using namespace HTMLNames;
// Post value change notifications for password fields or elements contained in password fields at a 40hz interval to thwart analysis of typing cadence
static const Seconds accessibilityPasswordValueChangeNotificationInterval { 25_ms };
static const Seconds accessibilityLiveRegionChangedNotificationInterval { 20_ms };
static const Seconds accessibilityFocusModalNodeNotificationInterval { 50_ms };
static bool rendererNeedsDeferredUpdate(const RenderObject& renderer)
{
ASSERT(!renderer.beingDestroyed());
auto& document = renderer.document();
return renderer.needsLayout() || document.needsStyleRecalc() || document.inRenderTreeUpdate() || (document.view() && document.view()->layoutContext().isInRenderTreeLayout());
}
static bool nodeAndRendererAreValid(Node* node)
{
if (!node)
return false;
auto* renderer = node->renderer();
return renderer && !renderer->beingDestroyed();
}
AccessibilityObjectInclusion AXComputedObjectAttributeCache::getIgnored(AXID id) const
{
auto it = m_idMapping.find(id);
return it != m_idMapping.end() ? it->value.ignored : AccessibilityObjectInclusion::DefaultBehavior;
}
void AXComputedObjectAttributeCache::setIgnored(AXID id, AccessibilityObjectInclusion inclusion)
{
HashMap<AXID, CachedAXObjectAttributes>::iterator it = m_idMapping.find(id);
if (it != m_idMapping.end())
it->value.ignored = inclusion;
else {
CachedAXObjectAttributes attributes;
attributes.ignored = inclusion;
m_idMapping.set(id, attributes);
}
}
AccessibilityReplacedText::AccessibilityReplacedText(const VisibleSelection& selection)
{
if (AXObjectCache::accessibilityEnabled()) {
m_replacedRange.startIndex.value = indexForVisiblePosition(selection.visibleStart(), m_replacedRange.startIndex.scope);
if (selection.isRange()) {
m_replacedText = AccessibilityObject::stringForVisiblePositionRange(selection);
m_replacedRange.endIndex.value = indexForVisiblePosition(selection.visibleEnd(), m_replacedRange.endIndex.scope);
} else
m_replacedRange.endIndex = m_replacedRange.startIndex;
}
}
void AccessibilityReplacedText::postTextStateChangeNotification(AXObjectCache* cache, AXTextEditType type, const String& text, const VisibleSelection& selection)
{
if (!cache)
return;
if (!AXObjectCache::accessibilityEnabled())
return;
VisiblePosition position = selection.start();
auto* node = highestEditableRoot(position.deepEquivalent(), HasEditableAXRole);
if (m_replacedText.length())
cache->postTextReplacementNotification(node, AXTextEditTypeDelete, m_replacedText, type, text, position);
else
cache->postTextStateChangeNotification(node, type, text, position);
}
bool AXObjectCache::gAccessibilityEnabled = false;
bool AXObjectCache::gAccessibilityEnhancedUserInterfaceEnabled = false;
void AXObjectCache::enableAccessibility()
{
ASSERT(isMainThread());
gAccessibilityEnabled = true;
}
void AXObjectCache::disableAccessibility()
{
gAccessibilityEnabled = false;
}
void AXObjectCache::setEnhancedUserInterfaceAccessibility(bool flag)
{
gAccessibilityEnhancedUserInterfaceEnabled = flag;
#if PLATFORM(MAC)
if (flag)
enableAccessibility();
#endif
}
AXObjectCache::AXObjectCache(Document& document)
: m_document(document)
, m_pageID(document.pageID())
, m_notificationPostTimer(*this, &AXObjectCache::notificationPostTimerFired)
, m_passwordNotificationPostTimer(*this, &AXObjectCache::passwordNotificationPostTimerFired)
, m_liveRegionChangedPostTimer(*this, &AXObjectCache::liveRegionChangedNotificationPostTimerFired)
, m_focusModalNodeTimer(*this, &AXObjectCache::focusModalNodeTimerFired)
, m_currentModalElement(nullptr)
, m_performCacheUpdateTimer(*this, &AXObjectCache::performCacheUpdateTimerFired)
{
ASSERT(isMainThread());
}
AXObjectCache::~AXObjectCache()
{
m_notificationPostTimer.stop();
m_liveRegionChangedPostTimer.stop();
m_focusModalNodeTimer.stop();
m_performCacheUpdateTimer.stop();
for (const auto& object : m_objects.values())
object->detach(AccessibilityDetachmentType::CacheDestroyed);
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
if (m_pageID)
AXIsolatedTree::removeTreeForPageID(*m_pageID);
#endif
}
bool AXObjectCache::isModalElement(Element& element) const
{
bool hasDialogRole = nodeHasRole(&element, "dialog") || nodeHasRole(&element, "alertdialog");
bool isAriaModal = equalLettersIgnoringASCIICase(element.attributeWithoutSynchronization(aria_modalAttr), "true");
return (hasDialogRole && isAriaModal) || (is<HTMLDialogElement>(element) && downcast<HTMLDialogElement>(element).isModal());
}
void AXObjectCache::findModalNodes()
{
// Traverse the DOM tree to look for the aria-modal=true nodes or modal <dialog> elements.
for (Element* element = ElementTraversal::firstWithin(document().rootNode()); element; element = ElementTraversal::nextIncludingPseudo(*element)) {
if (isModalElement(*element))
m_modalElementsSet.add(element);
}
m_modalNodesInitialized = true;
}
Element* AXObjectCache::currentModalNode()
{
// There might be multiple modal dialog nodes.
// We use this function to pick the one we want.
m_currentModalElement = nullptr;
if (m_modalElementsSet.isEmpty())
return nullptr;
// Pick the document active modal <dialog> element if it exists.
if (Element* activeModalDialog = document().activeModalDialog()) {
ASSERT(m_modalElementsSet.contains(activeModalDialog));
return activeModalDialog;
}
// If any of the modal nodes contains the keyboard focus, we want to pick that one.
// If not, we want to pick the last visible dialog in the DOM.
RefPtr<Element> focusedElement = document().focusedElement();
RefPtr<Element> lastVisible;
for (auto& element : m_modalElementsSet) {
if (isNodeVisible(element)) {
if (focusedElement && focusedElement->isDescendantOf(element)) {
m_currentModalElement = element;
break;
}
lastVisible = element;
}
}
if (!m_currentModalElement)
m_currentModalElement = lastVisible.get();
return m_currentModalElement.get();
}
bool AXObjectCache::isNodeVisible(Node* node) const
{
if (!is<Element>(node))
return false;
RenderObject* renderer = node->renderer();
if (!renderer)
return false;
const auto& style = renderer->style();
if (style.display() == DisplayType::None)
return false;
auto* renderLayer = renderer->enclosingLayer();
if (style.visibility() != Visibility::Visible && renderLayer && !renderLayer->hasVisibleContent())
return false;
// Check whether this object or any of its ancestors has opacity 0.
// The resulting opacity of a RenderObject is computed as the multiplication
// of its opacity times the opacities of its ancestors.
for (auto* renderObject = renderer; renderObject; renderObject = renderObject->parent()) {
if (!renderObject->style().opacity())
return false;
}
// We also need to consider aria hidden status.
if (!isNodeAriaVisible(node))
return false;
return true;
}
// This function returns the valid aria modal node.
Node* AXObjectCache::modalNode()
{
if (!m_modalNodesInitialized)
findModalNodes();
if (m_modalElementsSet.isEmpty())
return nullptr;
// Check the cached current valid aria modal node first.
// Usually when one dialog sets aria-modal=true, that dialog is the one we want.
if (isNodeVisible(m_currentModalElement.get()))
return m_currentModalElement.get();
// Recompute the valid aria modal node when m_currentModalElement is null or hidden.
return currentModalNode();
}
AccessibilityObject* AXObjectCache::focusedImageMapUIElement(HTMLAreaElement* areaElement)
{
// Find the corresponding accessibility object for the HTMLAreaElement. This should be
// in the list of children for its corresponding image.
if (!areaElement)
return nullptr;
HTMLImageElement* imageElement = areaElement->imageElement();
if (!imageElement)
return nullptr;
AccessibilityObject* axRenderImage = areaElement->document().axObjectCache()->getOrCreate(imageElement);
if (!axRenderImage)
return nullptr;
for (const auto& child : axRenderImage->children()) {
if (!is<AccessibilityImageMapLink>(*child))
continue;
if (downcast<AccessibilityImageMapLink>(*child).areaElement() == areaElement)
return downcast<AccessibilityImageMapLink>(child.get());
}
return nullptr;
}
AccessibilityObject* AXObjectCache::focusedObjectForPage(const Page* page)
{
ASSERT(isMainThread());
if (!gAccessibilityEnabled)
return nullptr;
// get the focused node in the page
Document* document = page->focusController().focusedOrMainFrame().document();
if (!document)
return nullptr;
document->updateStyleIfNeeded();
Element* focusedElement = document->focusedElement();
if (is<HTMLAreaElement>(focusedElement))
return focusedImageMapUIElement(downcast<HTMLAreaElement>(focusedElement));
auto* focus = getOrCreate(focusedElement ? focusedElement : static_cast<Node*>(document));
if (!focus)
return nullptr;
if (focus->shouldFocusActiveDescendant()) {
if (auto* descendant = focus->activeDescendant())
focus = descendant;
}
// the HTML element, for example, is focusable but has an AX object that is ignored
if (focus->accessibilityIsIgnored())
focus = downcast<AccessibilityObject>(focus->parentObjectUnignored());
return focus;
}
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
void AXObjectCache::setIsolatedTreeFocusedObject(Node* focusedNode)
{
ASSERT(isMainThread());
if (!m_pageID)
return;
auto* focus = getOrCreate(focusedNode);
if (auto tree = AXIsolatedTree::treeForPageID(*m_pageID))
tree->setFocusedNodeID(focus ? focus->objectID() : AXID());
}
#endif
AccessibilityObject* AXObjectCache::get(Widget* widget)
{
if (!widget)
return nullptr;
AXID axID = m_widgetObjectMapping.get(widget);
ASSERT(!axID.isHashTableDeletedValue());
if (!axID)
return nullptr;
return m_objects.get(axID);
}
AccessibilityObject* AXObjectCache::get(RenderObject* renderer)
{
if (!renderer)
return nullptr;
AXID axID = m_renderObjectMapping.get(renderer);
ASSERT(!axID.isHashTableDeletedValue());
if (!axID)
return nullptr;
return m_objects.get(axID);
}
AccessibilityObject* AXObjectCache::get(Node* node)
{
if (!node)
return nullptr;
AXID renderID = node->renderer() ? m_renderObjectMapping.get(node->renderer()) : AXID();
ASSERT(!renderID.isHashTableDeletedValue());
AXID nodeID = m_nodeObjectMapping.get(node);
ASSERT(!nodeID.isHashTableDeletedValue());
if (node->renderer() && nodeID && !renderID) {
// This can happen if an AccessibilityNodeObject is created for a node that's not
// rendered, but later something changes and it gets a renderer (like if it's
// reparented).
remove(nodeID);
return nullptr;
}
if (renderID)
return m_objects.get(renderID);
if (!nodeID)
return nullptr;
return m_objects.get(nodeID);
}
// FIXME: This probably belongs on Node.
// FIXME: This should take a const char*, but one caller passes nullAtom().
bool nodeHasRole(Node* node, const String& role)
{
if (!node || !is<Element>(node))
return false;
auto& roleValue = downcast<Element>(*node).attributeWithoutSynchronization(roleAttr);
if (role.isNull())
return roleValue.isEmpty();
if (roleValue.isEmpty())
return false;
return SpaceSplitString(roleValue, true).contains(role);
}
static bool isSimpleImage(const RenderObject& renderer)
{
if (!is<RenderImage>(renderer))
return false;
// Exclude ImageButtons because they are treated as buttons, not as images.
auto* node = renderer.node();
if (is<HTMLInputElement>(node))
return false;
// ImageMaps are not simple images.
if (downcast<RenderImage>(renderer).imageMap()
|| (is<HTMLImageElement>(node) && downcast<HTMLImageElement>(node)->hasAttributeWithoutSynchronization(usemapAttr)))
return false;
#if ENABLE(VIDEO)
// Exclude video and audio elements.
if (is<HTMLMediaElement>(node))
return false;
#endif // ENABLE(VIDEO)
return true;
}
static Ref<AccessibilityObject> createFromRenderer(RenderObject* renderer)
{
// FIXME: How could renderer->node() ever not be an Element?
Node* node = renderer->node();
// If the node is aria role="list" or the aria role is empty and its a
// ul/ol/dl type (it shouldn't be a list if aria says otherwise).
if (node && ((nodeHasRole(node, "list") || nodeHasRole(node, "directory"))
|| (nodeHasRole(node, nullAtom()) && (node->hasTagName(ulTag) || node->hasTagName(olTag) || node->hasTagName(dlTag)))))
return AccessibilityList::create(renderer);
// aria tables
if (nodeHasRole(node, "grid") || nodeHasRole(node, "treegrid") || nodeHasRole(node, "table"))
return AccessibilityARIAGrid::create(renderer);
if (nodeHasRole(node, "row"))
return AccessibilityARIAGridRow::create(renderer);
if (nodeHasRole(node, "gridcell") || nodeHasRole(node, "cell") || nodeHasRole(node, "columnheader") || nodeHasRole(node, "rowheader"))
return AccessibilityARIAGridCell::create(renderer);
// aria tree
if (nodeHasRole(node, "tree"))
return AccessibilityTree::create(renderer);
if (nodeHasRole(node, "treeitem"))
return AccessibilityTreeItem::create(renderer);
if (node && is<HTMLLabelElement>(node) && nodeHasRole(node, nullAtom()))
return AccessibilityLabel::create(renderer);
#if PLATFORM(IOS_FAMILY)
if (is<HTMLMediaElement>(node) && nodeHasRole(node, nullAtom()))
return AccessibilityMediaObject::create(renderer);
#endif
if (renderer->isSVGRootOrLegacySVGRoot())
return AccessibilitySVGRoot::create(renderer);
if (is<SVGElement>(node))
return AccessibilitySVGElement::create(renderer);
if (isSimpleImage(*renderer))
return AXImage::create(downcast<RenderImage>(renderer));
#if ENABLE(MATHML)
// The mfenced element creates anonymous RenderMathMLOperators which should be treated
// as MathML elements and assigned the MathElementRole so that platform logic regarding
// inclusion and role mapping is not bypassed.
bool isAnonymousOperator = renderer->isAnonymous() && is<RenderMathMLOperator>(*renderer);
if (isAnonymousOperator || is<MathMLElement>(node))
return AccessibilityMathMLElement::create(renderer, isAnonymousOperator);
#endif
if (is<RenderBoxModelObject>(*renderer)) {
RenderBoxModelObject& cssBox = downcast<RenderBoxModelObject>(*renderer);
if (is<RenderListBox>(cssBox))
return AccessibilityListBox::create(&downcast<RenderListBox>(cssBox));
if (is<RenderMenuList>(cssBox))
return AccessibilityMenuList::create(&downcast<RenderMenuList>(cssBox));
// standard tables
if (is<RenderTable>(cssBox))
return AccessibilityTable::create(&downcast<RenderTable>(cssBox));
if (is<RenderTableRow>(cssBox))
return AccessibilityTableRow::create(&downcast<RenderTableRow>(cssBox));
if (is<RenderTableCell>(cssBox))
return AccessibilityTableCell::create(&downcast<RenderTableCell>(cssBox));
// progress bar
if (is<RenderProgress>(cssBox))
return AccessibilityProgressIndicator::create(&downcast<RenderProgress>(cssBox));
#if ENABLE(ATTACHMENT_ELEMENT)
if (is<RenderAttachment>(cssBox))
return AccessibilityAttachment::create(&downcast<RenderAttachment>(cssBox));
#endif
if (is<RenderMeter>(cssBox))
return AccessibilityProgressIndicator::create(&downcast<RenderMeter>(cssBox));
// input type=range
if (is<RenderSlider>(cssBox))
return AccessibilitySlider::create(&downcast<RenderSlider>(cssBox));
}
return AccessibilityRenderObject::create(renderer);
}
static Ref<AccessibilityObject> createFromNode(Node* node)
{
return AccessibilityNodeObject::create(node);
}
void AXObjectCache::cacheAndInitializeWrapper(AccessibilityObject* newObject, DOMObjectVariant domObject)
{
ASSERT(newObject);
AXID axID = getAXID(newObject);
ASSERT(axID.isValid());
WTF::switchOn(domObject,
[&axID, this] (RenderObject* typedValue) { m_renderObjectMapping.set(typedValue, axID); },
[&axID, this] (Node* typedValue) { m_nodeObjectMapping.set(typedValue, axID); },
[&axID, this] (Widget* typedValue) { m_widgetObjectMapping.set(typedValue, axID); },
[] (auto&) { }
);
m_objects.set(axID, newObject);
newObject->init();
attachWrapper(newObject);
}
AccessibilityObject* AXObjectCache::getOrCreate(Widget* widget)
{
if (!widget)
return nullptr;
if (AccessibilityObject* obj = get(widget))
return obj;
RefPtr<AccessibilityObject> newObj;
if (is<ScrollView>(*widget))
newObj = AccessibilityScrollView::create(downcast<ScrollView>(widget));
else if (is<Scrollbar>(*widget))
newObj = AccessibilityScrollbar::create(downcast<Scrollbar>(widget));
// Will crash later if we have two objects for the same widget.
ASSERT(!get(widget));
// Ensure we weren't given an unsupported widget type.
ASSERT(newObj);
if (!newObj)
return nullptr;
cacheAndInitializeWrapper(newObj.get(), widget);
return newObj.get();
}
AccessibilityObject* AXObjectCache::getOrCreate(Node* node)
{
if (!node)
return nullptr;
if (AccessibilityObject* obj = get(node))
return obj;
if (node->renderer())
return getOrCreate(node->renderer());
if (!node->parentElement())
return nullptr;
bool isOptionElement = is<HTMLOptionElement>(*node);
if (isOptionElement || is<HTMLOptGroupElement>(*node)) {
auto select = isOptionElement
? downcast<HTMLOptionElement>(*node).ownerSelectElement()
: downcast<HTMLOptGroupElement>(*node).ownerSelectElement();
if (!select)
return nullptr;
RefPtr<AccessibilityObject> object;
if (select->usesMenuList()) {
if (!isOptionElement)
return nullptr;
object = AccessibilityMenuListOption::create(downcast<HTMLOptionElement>(*node));
} else
object = AccessibilityListBoxOption::create(downcast<HTMLElement>(*node));
cacheAndInitializeWrapper(object.get(), node);
return object.get();
}
// It's only allowed to create an AccessibilityObject from a Node if it's in a canvas subtree.
// Or if it's a hidden element, but we still want to expose it because of other ARIA attributes.
bool inCanvasSubtree = lineageOfType<HTMLCanvasElement>(*node->parentElement()).first();
bool isHidden = isNodeAriaVisible(node);
bool insideMeterElement = is<HTMLMeterElement>(*node->parentElement());
if (!inCanvasSubtree && !isHidden && !insideMeterElement)
return nullptr;
Ref protectedNode { *node };
// Fallback content is only focusable as long as the canvas is displayed and visible.
// Update the style before Element::isFocusable() gets called.
if (inCanvasSubtree)
node->document().updateStyleIfNeeded();
RefPtr<AccessibilityObject> newObj = createFromNode(node);
// Will crash later if we have two objects for the same node.
ASSERT(!get(node));
cacheAndInitializeWrapper(newObj.get(), node);
newObj->setLastKnownIsIgnoredValue(newObj->accessibilityIsIgnored());
// Sometimes asking accessibilityIsIgnored() will cause the newObject to be deallocated, and then
// it will disappear when this function is finished, leading to a use-after-free.
if (newObj->isDetached())
return nullptr;
return newObj.get();
}
AccessibilityObject* AXObjectCache::getOrCreate(RenderObject* renderer)
{
if (!renderer)
return nullptr;
if (AccessibilityObject* obj = get(renderer))
return obj;
RefPtr<AccessibilityObject> newObj = createFromRenderer(renderer);
// Will crash later if we have two objects for the same renderer.
ASSERT(!get(renderer));
cacheAndInitializeWrapper(newObj.get(), renderer);
newObj->setLastKnownIsIgnoredValue(newObj->accessibilityIsIgnored());
// Sometimes asking accessibilityIsIgnored() will cause the newObject to be deallocated, and then
// it will disappear when this function is finished, leading to a use-after-free.
if (newObj->isDetached())
return nullptr;
return newObj.get();
}
AXCoreObject* AXObjectCache::rootObject()
{
if (!gAccessibilityEnabled)
return nullptr;
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
if (isIsolatedTreeEnabled())
return isolatedTreeRootObject();
#endif
return getOrCreate(m_document.view());
}
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
RefPtr<AXIsolatedTree> AXObjectCache::getOrCreateIsolatedTree() const
{
if (!m_pageID)
return nullptr;
auto tree = AXIsolatedTree::treeForPageID(*m_pageID);
if (!tree) {
tree = Accessibility::retrieveValueFromMainThread<RefPtr<AXIsolatedTree>>([this] () -> RefPtr<AXIsolatedTree> {
return AXIsolatedTree::create(const_cast<AXObjectCache*>(this));
});
AXObjectCache::initializeSecondaryAXThread();
}
return tree;
}
AXCoreObject* AXObjectCache::isolatedTreeRootObject()
{
if (auto tree = getOrCreateIsolatedTree())
return tree->rootNode().get();
// Should not get here, couldn't create the IsolatedTree.
ASSERT_NOT_REACHED();
return nullptr;
}
#endif
AccessibilityObject* AXObjectCache::rootObjectForFrame(Frame* frame)
{
if (!gAccessibilityEnabled)
return nullptr;
if (!frame)
return nullptr;
return getOrCreate(frame->view());
}
AccessibilityObject* AXObjectCache::create(AccessibilityRole role)
{
RefPtr<AccessibilityObject> obj;
// will be filled in...
switch (role) {
case AccessibilityRole::ImageMapLink:
obj = AccessibilityImageMapLink::create();
break;
case AccessibilityRole::Column:
obj = AccessibilityTableColumn::create();
break;
case AccessibilityRole::TableHeaderContainer:
obj = AccessibilityTableHeaderContainer::create();
break;
case AccessibilityRole::SliderThumb:
obj = AccessibilitySliderThumb::create();
break;
case AccessibilityRole::MenuListPopup:
obj = AccessibilityMenuListPopup::create();
break;
case AccessibilityRole::SpinButton:
obj = AccessibilitySpinButton::create();
break;
case AccessibilityRole::SpinButtonPart:
obj = AccessibilitySpinButtonPart::create();
break;
default:
obj = nullptr;
}
if (!obj)
return nullptr;
cacheAndInitializeWrapper(obj.get());
return obj.get();
}
void AXObjectCache::remove(AXID axID)
{
AXTRACE("AXObjectCache::remove");
AXLOG(makeString("AXID ", axID.loggingString()));
if (!axID)
return;
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
if (m_pageID) {
if (auto tree = AXIsolatedTree::treeForPageID(*m_pageID))
tree->removeNode(axID);
}
#endif
auto object = m_objects.take(axID);
if (!object)
return;
object->detach(AccessibilityDetachmentType::ElementDestroyed);
m_idsInUse.remove(axID);
ASSERT(m_objects.size() >= m_idsInUse.size());
}
void AXObjectCache::remove(RenderObject* renderer)
{
if (!renderer)
return;
remove(m_renderObjectMapping.take(renderer));
}
void AXObjectCache::remove(Node& node)
{
if (is<Element>(node)) {
m_deferredTextFormControlValue.remove(downcast<Element>(&node));
m_deferredAttributeChange.remove(downcast<Element>(&node));
m_modalElementsSet.remove(downcast<Element>(&node));
m_deferredRecomputeIsIgnoredList.remove(downcast<Element>(node));
m_deferredSelectedChildredChangedList.remove(downcast<Element>(node));
m_deferredModalChangedList.remove(downcast<Element>(node));
m_deferredMenuListChange.remove(downcast<Element>(node));
}
m_deferredChildrenChangedNodeList.remove(&node);
m_deferredTextChangedList.remove(&node);
// Remove the entry if the new focused node is being removed.
m_deferredFocusedNodeChange.removeAllMatching([&node](auto& entry) -> bool {
return entry.second == &node;
});
// Set nullptr to the old focused node if it is being removed.
std::for_each(m_deferredFocusedNodeChange.begin(), m_deferredFocusedNodeChange.end(), [&node](auto& entry) {
if (entry.first == &node)
entry.first = nullptr;
});
removeNodeForUse(node);
remove(m_nodeObjectMapping.take(&node));
remove(node.renderer());
}
void AXObjectCache::remove(Widget* view)
{
if (!view)
return;
remove(m_widgetObjectMapping.take(view));
}
#if !PLATFORM(WIN)
AXID AXObjectCache::platformGenerateAXID() const
{
AXID objID;
do {
objID = AXID::generate();
} while (!objID.isValid() || m_idsInUse.contains(objID));
return objID;
}
#endif
Vector<RefPtr<AXCoreObject>> AXObjectCache::objectsForIDs(const Vector<AXID>& axIDs) const
{
ASSERT(isMainThread());
return axIDs.map([this] (AXID axID) -> RefPtr<AXCoreObject> {
ASSERT(axID.isValid());
return objectFromAXID(axID);
});
}
AXID AXObjectCache::getAXID(AccessibilityObject* obj)
{
// check for already-assigned ID
AXID objID = obj->objectID();
if (objID) {
ASSERT(m_idsInUse.contains(objID));
return objID;
}
objID = platformGenerateAXID();
m_idsInUse.add(objID);
obj->setObjectID(objID);
return objID;
}
void AXObjectCache::textChanged(Node* node)
{
textChanged(getOrCreate(node));
}
void AXObjectCache::textChanged(AccessibilityObject* object)
{
AXTRACE("AXObjectCache::textChanged");
AXLOG(object);
if (!object)
return;
// If this element supports ARIA live regions, or is part of a region with an ARIA editable role,
// then notify the AT of changes.
bool notifiedNonNativeTextControl = false;
for (auto* parent = object; parent; parent = parent->parentObject()) {
if (parent->supportsLiveRegion())
postLiveRegionChangeNotification(parent);
if (!notifiedNonNativeTextControl && parent->isNonNativeTextControl()) {
postNotification(parent, parent->document(), AXValueChanged);
notifiedNonNativeTextControl = true;
}
}
postNotification(object, object->document(), AXTextChanged);
if (object->parentObjectIfExists() && object->hasIgnoredValueChanged())
childrenChanged(object->parentObject());
}
void AXObjectCache::updateCacheAfterNodeIsAttached(Node* node)
{
// Calling get() will update the AX object if we had an AccessibilityNodeObject but now we need
// an AccessibilityRenderObject, because it was reparented to a location outside of a canvas.
get(node);
}
void AXObjectCache::handleChildrenChanged(AccessibilityObject& object)
{
// Handle MenuLists and MenuListPopups as special cases.
if (is<AccessibilityMenuList>(object)) {
auto& children = object.children(false);
if (children.isEmpty())
return;
ASSERT(children.size() == 1 && is<AccessibilityObject>(*children[0]));
handleChildrenChanged(downcast<AccessibilityObject>(*children[0]));
} else if (is<AccessibilityMenuListPopup>(object)) {
downcast<AccessibilityMenuListPopup>(object).handleChildrenChanged();
return;
}
// This method is meant as a quick way of marking a portion of the accessibility tree dirty.
if (!object.node() && !object.renderer())
return;
postNotification(&object, object.document(), AXChildrenChanged);
// Should make the subtree dirty so that everything below will be updated correctly.
object.setNeedsToUpdateSubtree();
// Go up the existing ancestors chain and fire the appropriate notifications.
bool shouldUpdateParent = true;
for (auto* parent = &object; parent; parent = parent->parentObjectIfExists()) {
if (shouldUpdateParent)
parent->setNeedsToUpdateChildren();
// If this object supports ARIA live regions, then notify AT of changes.
// This notification need to be sent even when the screen reader has not accessed this live region since the last update.
// Sometimes this function can be called many times within a short period of time, leading to posting too many AXLiveRegionChanged notifications.
// To fix this, we use a timer to make sure we only post one notification for the children changes within a pre-defined time interval.
if (parent->supportsLiveRegion())
postLiveRegionChangeNotification(parent);
// If this object is an ARIA text control, notify that its value changed.
if (parent->isNonNativeTextControl()) {
postNotification(parent, parent->document(), AXValueChanged);
// Do not let any ancestor of an editable object update its children.
shouldUpdateParent = false;
}
}
}
void AXObjectCache::handleMenuOpened(Node* node)
{
if (!node || !node->renderer() || !nodeHasRole(node, "menu"))
return;
postNotification(getOrCreate(node), &document(), AXMenuOpened);
}
void AXObjectCache::handleLiveRegionCreated(Node* node)
{
if (!is<Element>(node) || !node->renderer())
return;
Element* element = downcast<Element>(node);
String liveRegionStatus = element->attributeWithoutSynchronization(aria_liveAttr);
if (liveRegionStatus.isEmpty()) {
const AtomString& ariaRole = element->attributeWithoutSynchronization(roleAttr);
if (!ariaRole.isEmpty())
liveRegionStatus = AccessibilityObject::defaultLiveRegionStatusForRole(AccessibilityObject::ariaRoleToWebCoreRole(ariaRole));
}
if (AccessibilityObject::liveRegionStatusIsEnabled(liveRegionStatus))
postNotification(getOrCreate(node), &document(), AXLiveRegionCreated);
}
void AXObjectCache::childrenChanged(Node* node, Node* newChild)
{
if (newChild)
m_deferredChildrenChangedNodeList.add(newChild);
if (auto* object = get(node))
m_deferredChildrenChangedList.add(object);
}
void AXObjectCache::childrenChanged(RenderObject* renderer, RenderObject* newChild)
{
if (!renderer)
return;
if (newChild && newChild->node())
m_deferredChildrenChangedNodeList.add(newChild->node());
if (auto* object = get(renderer))
m_deferredChildrenChangedList.add(object);
}
void AXObjectCache::childrenChanged(AccessibilityObject* object)
{
if (object)
m_deferredChildrenChangedList.add(object);
}
void AXObjectCache::notificationPostTimerFired()
{
AXTRACE("AXObjectCache::notificationPostTimerFired");
// During LayoutTests, accessibility may be disabled between the time the notifications are queued and the timer fires.
// Thus check here and return if accessibility is disabled.
if (!accessibilityEnabled())
return;
Ref<Document> protectorForCacheOwner(m_document);
m_notificationPostTimer.stop();
if (!m_document.hasLivingRenderTree())
return;
// In tests, posting notifications has a tendency to immediately queue up other notifications, which can lead to unexpected behavior
// when the notification list is cleared at the end. Instead copy this list at the start.
auto notifications = std::exchange(m_notificationsToPost, { });
// Filter out the notifications that are not going to be posted to platform clients.
Vector<std::pair<RefPtr<AXCoreObject>, AXNotification>> notificationsToPost;
notificationsToPost.reserveCapacity(notifications.size());
for (const auto& note : notifications) {
ASSERT(note.first);
if (!note.first->objectID() || !note.first->axObjectCache())
continue;
#ifndef NDEBUG
// Make sure none of the render views are in the process of being layed out.
// Notifications should only be sent after the renderer has finished
if (is<AccessibilityRenderObject>(*note.first)) {
if (auto* renderer = downcast<AccessibilityRenderObject>(*note.first).renderer())
ASSERT(!renderer->view().frameView().layoutContext().layoutState());
}
#endif
// Ensure that this menu really is a menu. We do this check here so that we don't have to create
// the axChildren when the menu is marked as opening.
if (note.second == AXMenuOpened) {
note.first->updateChildrenIfNecessary();
if (note.first->roleValue() != AccessibilityRole::Menu)
continue;
}
if (note.second == AXChildrenChanged && note.first->parentObjectIfExists()
&& downcast<AccessibilityObject>(*note.first).lastKnownIsIgnoredValue() != note.first->accessibilityIsIgnored())
childrenChanged(downcast<AccessibilityObject>(note.first->parentObject()));
notificationsToPost.append(note);
}
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
// FIXME: this updateIsolatedTree here may be premature in some cases.
// E.g., if the childrenChanged above is hit, we should updateIsolatedTree after performDeferredCacheUpdate.
updateIsolatedTree(notificationsToPost);
#endif
for (const auto& note : notificationsToPost)
postPlatformNotification(note.first.get(), note.second);
}
void AXObjectCache::passwordNotificationPostTimerFired()
{
#if PLATFORM(COCOA)
m_passwordNotificationPostTimer.stop();
// In tests, posting notifications has a tendency to immediately queue up other notifications, which can lead to unexpected behavior
// when the notification list is cleared at the end. Instead copy this list at the start.
auto notifications = std::exchange(m_passwordNotificationsToPost, { });
for (auto& notification : notifications)
postTextStateChangePlatformNotification(notification.get(), AXTextEditTypeInsert, " ", VisiblePosition());
#endif
}
void AXObjectCache::postNotification(RenderObject* renderer, AXNotification notification, PostTarget postTarget)
{
if (!renderer)
return;
stopCachingComputedObjectAttributes();
// Get an accessibility object that already exists. One should not be created here
// because a render update may be in progress and creating an AX object can re-trigger a layout
RefPtr<AccessibilityObject> object = get(renderer);
while (!object && renderer) {
renderer = renderer->parent();
object = get(renderer);
}
if (!renderer)
return;
postNotification(object.get(), &renderer->document(), notification, postTarget);
}
void AXObjectCache::postNotification(Node* node, AXNotification notification, PostTarget postTarget)
{
if (!node)
return;
stopCachingComputedObjectAttributes();
// Get an accessibility object that already exists. One should not be created here
// because a render update may be in progress and creating an AX object can re-trigger a layout
RefPtr<AccessibilityObject> object = get(node);
while (!object && node) {
node = node->parentNode();
object = get(node);
}
if (!node)
return;
postNotification(object.get(), &node->document(), notification, postTarget);
}
void AXObjectCache::postNotification(AXCoreObject* object, Document* document, AXNotification notification, PostTarget postTarget)
{
AXTRACE("AXObjectCache::postNotification");
AXLOG(std::make_pair(object, notification));
ASSERT(isMainThread());
stopCachingComputedObjectAttributes();
if (object && postTarget == PostTarget::ObservableParent)
object = object->observableObject();
if (!object && document)
object = get(document->renderView());
if (!object)
return;
m_notificationsToPost.append(std::make_pair(object, notification));
if (!m_notificationPostTimer.isActive())
m_notificationPostTimer.startOneShot(0_s);
}
void AXObjectCache::checkedStateChanged(Node* node)
{
postNotification(node, AXObjectCache::AXCheckedStateChanged);
}
void AXObjectCache::handleMenuItemSelected(Node* node)
{
if (!node)
return;
if (!nodeHasRole(node, "menuitem") && !nodeHasRole(node, "menuitemradio") && !nodeHasRole(node, "menuitemcheckbox"))
return;
if (!downcast<Element>(*node).focused() && !equalLettersIgnoringASCIICase(downcast<Element>(*node).attributeWithoutSynchronization(aria_selectedAttr), "true"))
return;
postNotification(getOrCreate(node), &document(), AXMenuListItemSelected);
}
void AXObjectCache::deferFocusedUIElementChangeIfNeeded(Node* oldNode, Node* newNode)
{
if (nodeAndRendererAreValid(newNode) && rendererNeedsDeferredUpdate(*newNode->renderer())) {
m_deferredFocusedNodeChange.append({ oldNode, newNode });
if (!newNode->renderer()->needsLayout() && !m_performCacheUpdateTimer.isActive())
m_performCacheUpdateTimer.startOneShot(0_s);
} else
handleFocusedUIElementChanged(oldNode, newNode);
}
void AXObjectCache::deferMenuListValueChange(Element* element)
{
if (element)
m_deferredMenuListChange.add(*element);
if (!m_performCacheUpdateTimer.isActive())
m_performCacheUpdateTimer.startOneShot(0_s);
}
void AXObjectCache::deferModalChange(Element* element)
{
if (element)
m_deferredModalChangedList.add(*element);
if (!m_performCacheUpdateTimer.isActive())
m_performCacheUpdateTimer.startOneShot(0_s);
}
void AXObjectCache::handleFocusedUIElementChanged(Node* oldNode, Node* newNode)
{
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
setIsolatedTreeFocusedObject(newNode);
#endif
handleMenuItemSelected(newNode);
platformHandleFocusedUIElementChanged(oldNode, newNode);
}
void AXObjectCache::selectedChildrenChanged(Node* node)
{
handleMenuItemSelected(node);
// postTarget is ObservableParent so that you can pass in any child of an element and it will go up the parent tree
// to find the container which should send out the notification.
postNotification(node, AXSelectedChildrenChanged, PostTarget::ObservableParent);
}
void AXObjectCache::selectedChildrenChanged(RenderObject* renderer)
{
if (renderer)
handleMenuItemSelected(renderer->node());
// postTarget is ObservableParent so that you can pass in any child of an element and it will go up the parent tree
// to find the container which should send out the notification.
postNotification(renderer, AXSelectedChildrenChanged, PostTarget::ObservableParent);
}
void AXObjectCache::selectedStateChanged(Node* node)
{
// For a table cell, post AXSelectedStateChanged on the cell itself.
// For any other element, post AXSelectedChildrenChanged on the parent.
if (nodeHasRole(node, "gridcell") || nodeHasRole(node, "cell")
|| nodeHasRole(node, "columnheader") || nodeHasRole(node, "rowheader"))
postNotification(node, AXSelectedStateChanged);
else
selectedChildrenChanged(node);
}
#ifndef NDEBUG
void AXObjectCache::showIntent(const AXTextStateChangeIntent &intent)
{
switch (intent.type) {
case AXTextStateChangeTypeUnknown:
dataLog("Unknown");
break;
case AXTextStateChangeTypeEdit:
dataLog("Edit::");
break;
case AXTextStateChangeTypeSelectionMove:
dataLog("Move::");
break;
case AXTextStateChangeTypeSelectionExtend:
dataLog("Extend::");
break;
case AXTextStateChangeTypeSelectionBoundary:
dataLog("Boundary::");
break;
}
switch (intent.type) {
case AXTextStateChangeTypeUnknown:
break;
case AXTextStateChangeTypeEdit:
switch (intent.change) {
case AXTextEditTypeUnknown:
dataLog("Unknown");
break;
case AXTextEditTypeDelete:
dataLog("Delete");
break;
case AXTextEditTypeInsert:
dataLog("Insert");
break;
case AXTextEditTypeDictation:
dataLog("DictationInsert");
break;
case AXTextEditTypeTyping:
dataLog("TypingInsert");
break;
case AXTextEditTypeCut:
dataLog("Cut");
break;
case AXTextEditTypePaste:
dataLog("Paste");
break;
case AXTextEditTypeAttributesChange:
dataLog("AttributesChange");
break;
}
break;
case AXTextStateChangeTypeSelectionMove:
case AXTextStateChangeTypeSelectionExtend:
case AXTextStateChangeTypeSelectionBoundary:
switch (intent.selection.direction) {
case AXTextSelectionDirectionUnknown:
dataLog("Unknown::");
break;
case AXTextSelectionDirectionBeginning:
dataLog("Beginning::");
break;
case AXTextSelectionDirectionEnd:
dataLog("End::");
break;
case AXTextSelectionDirectionPrevious:
dataLog("Previous::");
break;
case AXTextSelectionDirectionNext:
dataLog("Next::");
break;
case AXTextSelectionDirectionDiscontiguous:
dataLog("Discontiguous::");
break;
}
switch (intent.selection.direction) {
case AXTextSelectionDirectionUnknown:
case AXTextSelectionDirectionBeginning:
case AXTextSelectionDirectionEnd:
case AXTextSelectionDirectionPrevious:
case AXTextSelectionDirectionNext:
switch (intent.selection.granularity) {
case AXTextSelectionGranularityUnknown:
dataLog("Unknown");
break;
case AXTextSelectionGranularityCharacter:
dataLog("Character");
break;
case AXTextSelectionGranularityWord:
dataLog("Word");
break;
case AXTextSelectionGranularityLine:
dataLog("Line");
break;
case AXTextSelectionGranularitySentence:
dataLog("Sentence");
break;
case AXTextSelectionGranularityParagraph:
dataLog("Paragraph");
break;
case AXTextSelectionGranularityPage:
dataLog("Page");
break;
case AXTextSelectionGranularityDocument:
dataLog("Document");
break;
case AXTextSelectionGranularityAll:
dataLog("All");
break;
}
break;
case AXTextSelectionDirectionDiscontiguous:
break;
}
break;
}
dataLog("\n");
}
#endif
void AXObjectCache::setTextSelectionIntent(const AXTextStateChangeIntent& intent)
{
m_textSelectionIntent = intent;
}
void AXObjectCache::setIsSynchronizingSelection(bool isSynchronizing)
{
m_isSynchronizingSelection = isSynchronizing;
}
#if PLATFORM(COCOA) || USE(ATSPI)
static bool isPasswordFieldOrContainedByPasswordField(AccessibilityObject* object)
{
return object && (object->isPasswordField() || object->isContainedByPasswordField());
}
#endif
void AXObjectCache::postTextStateChangeNotification(Node* node, const AXTextStateChangeIntent& intent, const VisibleSelection& selection)
{
if (!node)
return;
#if PLATFORM(COCOA) || USE(ATSPI)
stopCachingComputedObjectAttributes();
postTextStateChangeNotification(getOrCreate(node), intent, selection);
#else
postNotification(node->renderer(), AXObjectCache::AXSelectedTextChanged, PostTarget::ObservableParent);
UNUSED_PARAM(intent);
UNUSED_PARAM(selection);
#endif
}
void AXObjectCache::postTextStateChangeNotification(const Position& position, const AXTextStateChangeIntent& intent, const VisibleSelection& selection)
{
Node* node = position.deprecatedNode();
if (!node)
return;
stopCachingComputedObjectAttributes();
#if PLATFORM(COCOA) || USE(ATSPI)
AccessibilityObject* object = getOrCreate(node);
if (object && object->accessibilityIsIgnored()) {
#if PLATFORM(COCOA)
if (position.atLastEditingPositionForNode()) {
if (AccessibilityObject* nextSibling = object->nextSiblingUnignored(1))
object = nextSibling;
} else if (position.atFirstEditingPositionForNode()) {
if (AccessibilityObject* previousSibling = object->previousSiblingUnignored(1))
object = previousSibling;
}
#elif USE(ATSPI)
// ATSPI doesn't expose text nodes, so we need the parent
// object which is the one implementing the text interface.
auto* parent = object->parentObjectUnignored();
if (is<AccessibilityObject>(parent))
object = downcast<AccessibilityObject>(parent);
#endif
}
postTextStateChangeNotification(object, intent, selection);
#else
postTextStateChangeNotification(node, intent, selection);
#endif
}
void AXObjectCache::postTextStateChangeNotification(AccessibilityObject* object, const AXTextStateChangeIntent& intent, const VisibleSelection& selection)
{
AXTRACE("AXObjectCache::postTextStateChangeNotification");
stopCachingComputedObjectAttributes();
#if PLATFORM(COCOA) || USE(ATSPI)
if (object) {
if (isPasswordFieldOrContainedByPasswordField(object))
return;
if (auto observableObject = object->observableObject())
object = observableObject;
}
if (!object)
object = rootWebArea();
if (object) {
const AXTextStateChangeIntent& newIntent = (intent.type == AXTextStateChangeTypeUnknown || (m_isSynchronizingSelection && m_textSelectionIntent.type != AXTextStateChangeTypeUnknown)) ? m_textSelectionIntent : intent;
postTextStateChangePlatformNotification(object, newIntent, selection);
}
#else
UNUSED_PARAM(object);
UNUSED_PARAM(intent);
UNUSED_PARAM(selection);
#endif
setTextSelectionIntent(AXTextStateChangeIntent());
setIsSynchronizingSelection(false);
}
void AXObjectCache::postTextStateChangeNotification(Node* node, AXTextEditType type, const String& text, const VisiblePosition& position)
{
AXTRACE("AXObjectCache::postTextStateChangeNotification");
if (!node || type == AXTextEditTypeUnknown)
return;
stopCachingComputedObjectAttributes();
AccessibilityObject* object = getOrCreate(node);
#if PLATFORM(COCOA) || USE(ATSPI)
if (object) {
if (enqueuePasswordValueChangeNotification(object))
return;
object = object->observableObject();
}
if (!object)
object = rootWebArea();
if (!object)
return;
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
updateIsolatedTree(*object, AXValueChanged);
#endif
postTextStateChangePlatformNotification(object, type, text, position);
#else
nodeTextChangePlatformNotification(object, textChangeForEditType(type), position.deepEquivalent().deprecatedEditingOffset(), text);
#endif
}
void AXObjectCache::postTextReplacementNotification(Node* node, AXTextEditType deletionType, const String& deletedText, AXTextEditType insertionType, const String& insertedText, const VisiblePosition& position)
{
if (!node)
return;
if (deletionType != AXTextEditTypeDelete)
return;
if (!(insertionType == AXTextEditTypeInsert || insertionType == AXTextEditTypeTyping || insertionType == AXTextEditTypeDictation || insertionType == AXTextEditTypePaste))
return;
stopCachingComputedObjectAttributes();
AccessibilityObject* object = getOrCreate(node);
#if PLATFORM(COCOA) || USE(ATSPI)
if (object) {
if (enqueuePasswordValueChangeNotification(object))
return;
object = object->observableObject();
}
postTextReplacementPlatformNotification(object, deletionType, deletedText, insertionType, insertedText, position);
#else
nodeTextChangePlatformNotification(object, textChangeForEditType(deletionType), position.deepEquivalent().deprecatedEditingOffset(), deletedText);
nodeTextChangePlatformNotification(object, textChangeForEditType(insertionType), position.deepEquivalent().deprecatedEditingOffset(), insertedText);
#endif
}
void AXObjectCache::postTextReplacementNotificationForTextControl(HTMLTextFormControlElement& textControl, const String& deletedText, const String& insertedText)
{
stopCachingComputedObjectAttributes();
AccessibilityObject* object = getOrCreate(&textControl);
#if PLATFORM(COCOA) || USE(ATSPI)
if (object) {
if (enqueuePasswordValueChangeNotification(object))
return;
object = object->observableObject();
}
postTextReplacementPlatformNotificationForTextControl(object, deletedText, insertedText, textControl);
#else
nodeTextChangePlatformNotification(object, textChangeForEditType(AXTextEditTypeDelete), 0, deletedText);
nodeTextChangePlatformNotification(object, textChangeForEditType(AXTextEditTypeInsert), 0, insertedText);
#endif
}
bool AXObjectCache::enqueuePasswordValueChangeNotification(AccessibilityObject* object)
{
#if PLATFORM(COCOA)
if (!isPasswordFieldOrContainedByPasswordField(object))
return false;
AccessibilityObject* observableObject = object->observableObject();
if (!observableObject) {
ASSERT_NOT_REACHED();
// return true even though the enqueue didn't happen because this is a password field and caller shouldn't post a notification
return true;
}
m_passwordNotificationsToPost.add(observableObject);
if (!m_passwordNotificationPostTimer.isActive())
m_passwordNotificationPostTimer.startOneShot(accessibilityPasswordValueChangeNotificationInterval);
return true;
#else
UNUSED_PARAM(object);
return false;
#endif
}
void AXObjectCache::frameLoadingEventNotification(Frame* frame, AXLoadingEvent loadingEvent)
{
if (!frame)
return;
// Delegate on the right platform
RenderView* contentRenderer = frame->contentRenderer();
if (!contentRenderer)
return;
AccessibilityObject* obj = getOrCreate(contentRenderer);
frameLoadingEventPlatformNotification(obj, loadingEvent);
}
void AXObjectCache::postLiveRegionChangeNotification(AccessibilityObject* object)
{
if (m_liveRegionChangedPostTimer.isActive())
m_liveRegionChangedPostTimer.stop();
if (!m_liveRegionObjectsSet.contains(object))
m_liveRegionObjectsSet.add(object);
m_liveRegionChangedPostTimer.startOneShot(accessibilityLiveRegionChangedNotificationInterval);
}
void AXObjectCache::liveRegionChangedNotificationPostTimerFired()
{
m_liveRegionChangedPostTimer.stop();
if (m_liveRegionObjectsSet.isEmpty())
return;
for (auto& object : m_liveRegionObjectsSet)
postNotification(object.get(), object->document(), AXObjectCache::AXLiveRegionChanged);
m_liveRegionObjectsSet.clear();
}
static AccessibilityObject* firstFocusableChild(AccessibilityObject* obj)
{
if (!obj)
return nullptr;
for (auto* child = obj->firstChild(); child; child = child->nextSibling()) {
if (child->canSetFocusAttribute())
return child;
if (AccessibilityObject* focusable = firstFocusableChild(child))
return focusable;
}
return nullptr;
}
void AXObjectCache::focusModalNode()
{
if (m_focusModalNodeTimer.isActive())
m_focusModalNodeTimer.stop();
m_focusModalNodeTimer.startOneShot(accessibilityFocusModalNodeNotificationInterval);
}
void AXObjectCache::focusModalNodeTimerFired()
{
if (!m_document.hasLivingRenderTree())
return;
Ref<Document> protectedDocument(m_document);
if (!nodeAndRendererAreValid(m_currentModalElement.get()) || !isNodeVisible(m_currentModalElement.get()))
return;
// Don't set focus if we are already focusing onto some element within
// the dialog.
if (m_currentModalElement->contains(document().focusedElement()))
return;
if (AccessibilityObject* currentModalNodeObject = getOrCreate(m_currentModalElement.get())) {
if (AccessibilityObject* focusable = firstFocusableChild(currentModalNodeObject))
focusable->setFocused(true);
}
}
void AXObjectCache::handleScrollbarUpdate(ScrollView* view)
{
if (!view)
return;
// We don't want to create a scroll view from this method, only update an existing one.
if (AccessibilityObject* scrollViewObject = get(view)) {
stopCachingComputedObjectAttributes();
scrollViewObject->updateChildrenIfNecessary();
}
}
void AXObjectCache::handleAriaExpandedChange(Node* node)
{
// An aria-expanded change can cause two notifications to be posted:
// RowCountChanged for the tree or table ancestor of this object, and
// RowExpanded/Collapsed for this object.
if (RefPtr object = get(node)) {
// Find the ancestor that supports RowCountChanged if exists.
auto* ancestor = Accessibility::findAncestor<AccessibilityObject>(*object, false, [] (auto& candidate) {
return candidate.supportsRowCountChange();
});
// Post that the ancestor's row count changed.
if (ancestor)
postNotification(ancestor, &document(), AXRowCountChanged);
// Post that the specific row either collapsed or expanded.
auto role = object->roleValue();
if (role == AccessibilityRole::Row || role == AccessibilityRole::TreeItem)
postNotification(object.get(), &document(), object->isExpanded() ? AXRowExpanded : AXRowCollapsed);
else
postNotification(object.get(), &document(), AXExpandedChanged);
}
}
void AXObjectCache::handleActiveDescendantChanged(Node* node)
{
if (AccessibilityObject* obj = getOrCreate(node))
obj->handleActiveDescendantChanged();
}
void AXObjectCache::handleAriaRoleChanged(Node* node)
{
stopCachingComputedObjectAttributes();
// Don't make an AX object unless it's needed
if (auto* object = get(node)) {
object->updateAccessibilityRole();
if (object->hasIgnoredValueChanged())
childrenChanged(object->parentObject());
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
updateIsolatedTree(object, AXObjectCache::AXAriaRoleChanged);
#endif
}
}
void AXObjectCache::deferAttributeChangeIfNeeded(const QualifiedName& attrName, Element* element)
{
if (nodeAndRendererAreValid(element) && rendererNeedsDeferredUpdate(*element->renderer())) {
m_deferredAttributeChange.add(element, attrName);
if (!m_performCacheUpdateTimer.isActive())
m_performCacheUpdateTimer.startOneShot(0_s);
}
else
handleAttributeChange(attrName, element);
}
bool AXObjectCache::shouldProcessAttributeChange(const QualifiedName& attrName, Element* element)
{
if (!element)
return false;
// aria-modal ends up affecting sub-trees that are being shown/hidden so it's likely that
// an AT would not have accessed this node yet.
if (attrName == aria_modalAttr)
return true;
// If an AXObject has yet to be created, then there's no need to process attribute changes.
// Some of these notifications are processed on the parent, so allow that to proceed as well
if (get(element) || get(element->parentNode()))
return true;
return false;
}
void AXObjectCache::handleAttributeChange(const QualifiedName& attrName, Element* element)
{
if (!shouldProcessAttributeChange(attrName, element))
return;
if (attrName == roleAttr)
handleAriaRoleChanged(element);
else if (attrName == altAttr || attrName == titleAttr)
textChanged(element);
else if (attrName == disabledAttr)
postNotification(element, AXObjectCache::AXDisabledStateChanged);
else if (attrName == forAttr && is<HTMLLabelElement>(*element))
labelChanged(element);
else if (attrName == tabindexAttr)
childrenChanged(element->parentNode(), element);
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
else if (attrName == langAttr)
updateIsolatedTree(get(element), AXObjectCache::AXLanguageChanged);
else if (attrName == idAttr)
updateIsolatedTree(get(element), AXObjectCache::AXIdAttributeChanged);
#endif
else if (attrName == openAttr && is<HTMLDialogElement>(*element)) {
deferModalChange(element);
recomputeIsIgnored(element->parentNode());
}
if (!attrName.localName().string().startsWith("aria-"))
return;
if (attrName == aria_activedescendantAttr)
handleActiveDescendantChanged(element);
else if (attrName == aria_busyAttr)
postNotification(element, AXObjectCache::AXElementBusyChanged);
else if (attrName == aria_valuenowAttr || attrName == aria_valuetextAttr)
postNotification(element, AXObjectCache::AXValueChanged);
else if (attrName == aria_labelAttr || attrName == aria_labeledbyAttr || attrName == aria_labelledbyAttr)
textChanged(element);
else if (attrName == aria_checkedAttr)
checkedStateChanged(element);
else if (attrName == aria_selectedAttr)
selectedStateChanged(element);
else if (attrName == aria_expandedAttr)
handleAriaExpandedChange(element);
else if (attrName == aria_hiddenAttr) {
childrenChanged(element->parentNode(), element);
if (m_currentModalElement && m_currentModalElement->isDescendantOf(element)) {
m_modalNodesInitialized = false;
deferModalChange(m_currentModalElement.get());
}
}
else if (attrName == aria_invalidAttr)
postNotification(element, AXObjectCache::AXInvalidStatusChanged);
else if (attrName == aria_modalAttr)
deferModalChange(element);
else if (attrName == aria_currentAttr)
postNotification(element, AXObjectCache::AXCurrentStateChanged);
else if (attrName == aria_disabledAttr)
postNotification(element, AXObjectCache::AXDisabledStateChanged);
else if (attrName == aria_pressedAttr)
postNotification(element, AXObjectCache::AXPressedStateChanged);
else if (attrName == aria_readonlyAttr)
postNotification(element, AXObjectCache::AXReadOnlyStatusChanged);
else if (attrName == aria_requiredAttr)
postNotification(element, AXObjectCache::AXRequiredStatusChanged);
else if (attrName == aria_sortAttr)
postNotification(element, AXObjectCache::AXSortDirectionChanged);
}
void AXObjectCache::handleModalChange(Element& element)
{
if (!is<HTMLDialogElement>(element) && !nodeHasRole(&element, "dialog") && !nodeHasRole(&element, "alertdialog"))
return;
stopCachingComputedObjectAttributes();
if (!m_modalNodesInitialized)
findModalNodes();
if (isModalElement(element)) {
// Add the newly modified node to the modal nodes set.
// We will recompute the current valid aria modal node in modalNode() when this node is not visible.
m_modalElementsSet.add(&element);
} else {
// Remove the node from the modal nodes set.
m_modalElementsSet.remove(&element);
}
// Find new active modal node.
currentModalNode();
if (m_currentModalElement)
focusModalNode();
startCachingComputedObjectAttributesUntilTreeMutates();
}
void AXObjectCache::labelChanged(Element* element)
{
ASSERT(is<HTMLLabelElement>(*element));
auto correspondingControl = downcast<HTMLLabelElement>(*element).control();
deferTextChangedIfNeeded(correspondingControl.get());
}
void AXObjectCache::recomputeIsIgnored(RenderObject* renderer)
{
if (auto* object = get(renderer)) {
if (object->hasIgnoredValueChanged())
childrenChanged(object->parentObject());
}
}
void AXObjectCache::recomputeIsIgnored(Node* node)
{
if (auto* object = get(node)) {
if (object->hasIgnoredValueChanged())
childrenChanged(object->parentObject());
}
}
void AXObjectCache::startCachingComputedObjectAttributesUntilTreeMutates()
{
if (!m_computedObjectAttributeCache)
m_computedObjectAttributeCache = makeUnique<AXComputedObjectAttributeCache>();
}
void AXObjectCache::stopCachingComputedObjectAttributes()
{
m_computedObjectAttributeCache = nullptr;
}
VisiblePosition AXObjectCache::visiblePositionForTextMarkerData(TextMarkerData& textMarkerData)
{
if (!isNodeInUse(textMarkerData.node)
|| textMarkerData.node->isPseudoElement())
return { };
auto visiblePosition = VisiblePosition({ textMarkerData.node, textMarkerData.offset, textMarkerData.anchorType }, textMarkerData.affinity);
auto deepPosition = visiblePosition.deepEquivalent();
if (deepPosition.isNull())
return { };
auto* renderer = deepPosition.deprecatedNode()->renderer();
if (!renderer)
return { };
auto* cache = renderer->document().axObjectCache();
if (cache && !cache->m_idsInUse.contains(textMarkerData.axID))
return { };
return visiblePosition;
}
CharacterOffset AXObjectCache::characterOffsetForTextMarkerData(TextMarkerData& textMarkerData)
{
if (!isNodeInUse(textMarkerData.node))
return CharacterOffset();
if (textMarkerData.ignored)
return CharacterOffset();
CharacterOffset result = CharacterOffset(textMarkerData.node, textMarkerData.characterStartIndex, textMarkerData.characterOffset);
// When we are at a line wrap and the VisiblePosition is upstream, it means the text marker is at the end of the previous line.
// We use the previous CharacterOffset so that it will match the Range.
if (textMarkerData.affinity == Affinity::Upstream)
return previousCharacterOffset(result, false);
return result;
}
CharacterOffset AXObjectCache::traverseToOffsetInRange(const SimpleRange& range, int offset, TraverseOption option, bool stayWithinRange)
{
bool toNodeEnd = option & TraverseOptionToNodeEnd;
bool validateOffset = option & TraverseOptionValidateOffset;
bool doNotEnterTextControls = option & TraverseOptionDoNotEnterTextControls;
int offsetInCharacter = 0;
int cumulativeOffset = 0;
int remaining = 0;
int lastLength = 0;
Node* currentNode = nullptr;
bool finished = false;
int lastStartOffset = 0;
TextIteratorBehaviors behaviors;
if (!doNotEnterTextControls)
behaviors.add(TextIteratorBehavior::EntersTextControls);
TextIterator iterator(range, behaviors);
// When the range has zero length, there might be replaced node or brTag that we need to increment the characterOffset.
if (iterator.atEnd()) {
currentNode = range.start.container.ptr();
lastStartOffset = range.start.offset;
if (offset > 0 || toNodeEnd) {
if (AccessibilityObject::replacedNodeNeedsCharacter(currentNode) || (currentNode->renderer() && currentNode->renderer()->isBR()))
cumulativeOffset++;
lastLength = cumulativeOffset;
// When going backwards, stayWithinRange is false.
// Here when we don't have any character to move and we are going backwards, we traverse to the previous node.
if (!lastLength && toNodeEnd && !stayWithinRange) {
if (Node* preNode = previousNode(currentNode))
return traverseToOffsetInRange(rangeForNodeContents(*preNode), offset, option);
return CharacterOffset();
}
}
}
// Sometimes text contents in a node are split into several iterations, so that iterator.range().startOffset()
// might not be the total character count. Here we use a previousNode object to keep track of that.
Node* previousNode = nullptr;
for (; !iterator.atEnd(); iterator.advance()) {
int currentLength = iterator.text().length();
bool hasReplacedNodeOrBR = false;
Node& node = iterator.range().start.container;
currentNode = &node;
// When currentLength == 0, we check if there's any replaced node.
// If not, we skip the node with no length.
if (!currentLength) {
Node* childNode = iterator.node();
if (AccessibilityObject::replacedNodeNeedsCharacter(childNode)) {
cumulativeOffset++;
currentLength++;
currentNode = childNode;
hasReplacedNodeOrBR = true;
} else
continue;
} else {
// Ignore space, new line, tag node.
if (currentLength == 1) {
if (isHTMLSpace(iterator.text()[0])) {
// If the node has BR tag, we want to set the currentNode to it.
Node* childNode = iterator.node();
if (childNode && childNode->renderer() && childNode->renderer()->isBR()) {
currentNode = childNode;
hasReplacedNodeOrBR = true;
} else if (auto* shadowHost = currentNode->shadowHost()) {
// Since we are entering text controls, we should set the currentNode
// to be the shadow host when there's no content.
if (nodeIsTextControl(shadowHost) && currentNode->isShadowRoot()) {
currentNode = shadowHost;
continue;
}
} else if (previousNode && previousNode->isTextNode() && previousNode->isDescendantOf(currentNode) && currentNode->hasTagName(pTag)) {
// TextIterator is emitting an extra newline after the <p> element. We should
// ignore that since the extra text node is not in the DOM tree.
currentNode = previousNode;
continue;
} else if (currentNode != previousNode) {
// We should set the start offset and length for the current node in case this is the last iteration.
lastStartOffset = 1;
lastLength = 0;
continue;
}
}
}
cumulativeOffset += currentLength;
}
if (currentNode == previousNode) {
lastLength += currentLength;
lastStartOffset = iterator.range().end.offset - lastLength;
} else {
lastLength = currentLength;
lastStartOffset = hasReplacedNodeOrBR ? 0 : iterator.range().start.offset;
}
// Break early if we have advanced enough characters.
bool offsetLimitReached = validateOffset ? cumulativeOffset + lastStartOffset >= offset : cumulativeOffset >= offset;
if (!toNodeEnd && offsetLimitReached) {
offsetInCharacter = validateOffset ? std::max(offset - lastStartOffset, 0) : offset - (cumulativeOffset - lastLength);
finished = true;
break;
}
previousNode = currentNode;
}
if (!finished) {
offsetInCharacter = lastLength;
if (!toNodeEnd)
remaining = offset - cumulativeOffset;
}
// Sometimes when we are getting the end CharacterOffset of a line range, the TextIterator will emit an extra space at the end
// and make the character count greater than the Range's end offset.
if (toNodeEnd && currentNode->isTextNode() && currentNode == range.end.container.ptr() && static_cast<int>(range.end.offset) < lastStartOffset + offsetInCharacter)
offsetInCharacter = range.end.offset - lastStartOffset;
return CharacterOffset(currentNode, lastStartOffset, offsetInCharacter, remaining);
}
int AXObjectCache::lengthForRange(const std::optional<SimpleRange>& range)
{
if (!range)
return -1;
int length = 0;
for (TextIterator it(*range); !it.atEnd(); it.advance()) {
// non-zero length means textual node, zero length means replaced node (AKA "attachments" in AX)
if (it.text().length())
length += it.text().length();
else {
// locate the node and starting offset for this replaced range
if (AccessibilityObject::replacedNodeNeedsCharacter(it.node()))
++length;
}
}
return length;
}
SimpleRange AXObjectCache::rangeForNodeContents(Node& node)
{
if (AccessibilityObject::replacedNodeNeedsCharacter(&node)) {
// For replaced nodes without children, the node itself is included in the range.
if (auto range = makeRangeSelectingNode(node))
return *range;
}
return makeRangeSelectingNodeContents(node);
}
std::optional<SimpleRange> AXObjectCache::rangeMatchesTextNearRange(const SimpleRange& originalRange, const String& matchText)
{
// Create a large enough range to find the text within it that's being searched for.
unsigned textLength = matchText.length();
auto startPosition = VisiblePosition(makeContainerOffsetPosition(originalRange.start));
for (unsigned k = 0; k < textLength; k++) {
auto testPosition = startPosition.previous();
if (testPosition.isNull())
break;
startPosition = testPosition;
}
auto endPosition = VisiblePosition(makeContainerOffsetPosition(originalRange.end));
for (unsigned k = 0; k < textLength; k++) {
auto testPosition = endPosition.next();
if (testPosition.isNull())
break;
endPosition = testPosition;
}
auto searchRange = makeSimpleRange(startPosition, endPosition);
if (!searchRange || searchRange->collapsed())
return std::nullopt;
auto targetOffset = characterCount({ searchRange->start, originalRange.start }, TextIteratorBehavior::EmitsCharactersBetweenAllVisiblePositions);
return findClosestPlainText(*searchRange, matchText, { }, targetOffset);
}
static bool isReplacedNodeOrBR(Node* node)
{
return node && (AccessibilityObject::replacedNodeNeedsCharacter(node) || node->hasTagName(brTag));
}
static bool characterOffsetsInOrder(const CharacterOffset& characterOffset1, const CharacterOffset& characterOffset2)
{
// FIXME: Should just be able to call treeOrder without accessibility-specific logic.
// FIXME: Not clear why CharacterOffset needs to exist at all; we have both Position and BoundaryPoint to choose from.
if (characterOffset1.isNull() || characterOffset2.isNull())
return false;
if (characterOffset1.node == characterOffset2.node)
return characterOffset1.offset <= characterOffset2.offset;
Node* node1 = characterOffset1.node;
Node* node2 = characterOffset2.node;
if (!node1->isCharacterDataNode() && !isReplacedNodeOrBR(node1) && node1->hasChildNodes())
node1 = node1->traverseToChildAt(characterOffset1.offset);
if (!node2->isCharacterDataNode() && !isReplacedNodeOrBR(node2) && node2->hasChildNodes())
node2 = node2->traverseToChildAt(characterOffset2.offset);
if (!node1 || !node2)
return false;
auto range1 = AXObjectCache::rangeForNodeContents(*node1);
auto range2 = AXObjectCache::rangeForNodeContents(*node2);
return is_lteq(treeOrder<ComposedTree>(range1.start, range2.start));
}
static Node* resetNodeAndOffsetForReplacedNode(Node& replacedNode, int& offset, int characterCount)
{
// Use this function to include the replaced node itself in the range we are creating.
auto nodeRange = AXObjectCache::rangeForNodeContents(replacedNode);
bool isInNode = static_cast<unsigned>(characterCount) <= WebCore::characterCount(nodeRange);
offset = replacedNode.computeNodeIndex() + (isInNode ? 0 : 1);
return replacedNode.parentNode();
}
static std::optional<BoundaryPoint> boundaryPoint(const CharacterOffset& characterOffset, bool isStart)
{
if (characterOffset.isNull())
return std::nullopt;
int offset = characterOffset.startIndex + characterOffset.offset;
Node* node = characterOffset.node;
ASSERT(node);
bool replacedNodeOrBR = isReplacedNodeOrBR(node);
// For the non text node that has no children, we should create the range with its parent, otherwise the range would be collapsed.
// Example: <div contenteditable="true"></div>, we want the range to include the div element.
bool noChildren = !replacedNodeOrBR && !node->isTextNode() && !node->hasChildNodes();
int characterCount = noChildren ? (isStart ? 0 : 1) : characterOffset.offset;
if (replacedNodeOrBR || noChildren)
node = resetNodeAndOffsetForReplacedNode(*node, offset, characterCount);
if (!node)
return std::nullopt;
return { { *node, static_cast<unsigned>(offset) } };
}
static bool setRangeStartOrEndWithCharacterOffset(SimpleRange& range, const CharacterOffset& characterOffset, bool isStart)
{
auto point = boundaryPoint(characterOffset, isStart);
if (!point)
return false;
if (isStart)
range.start = *point;
else
range.end = *point;
return true;
}
std::optional<SimpleRange> AXObjectCache::rangeForUnorderedCharacterOffsets(const CharacterOffset& characterOffset1, const CharacterOffset& characterOffset2)
{
bool alreadyInOrder = characterOffsetsInOrder(characterOffset1, characterOffset2);
auto start = boundaryPoint(alreadyInOrder ? characterOffset1 : characterOffset2, true);
auto end = boundaryPoint(alreadyInOrder ? characterOffset2 : characterOffset1, false);
if (!start || !end)
return std::nullopt;
return { { *start, * end } };
}
void AXObjectCache::setTextMarkerDataWithCharacterOffset(TextMarkerData& textMarkerData, const CharacterOffset& characterOffset)
{
if (characterOffset.isNull())
return;
Node* domNode = characterOffset.node;
if (is<HTMLInputElement>(*domNode) && downcast<HTMLInputElement>(*domNode).isPasswordField()) {
textMarkerData.ignored = true;
return;
}
RefPtr<AccessibilityObject> obj = this->getOrCreate(domNode);
if (!obj)
return;
// Convert to visible position.
VisiblePosition visiblePosition = visiblePositionFromCharacterOffset(characterOffset);
int vpOffset = 0;
if (!visiblePosition.isNull()) {
Position deepPos = visiblePosition.deepEquivalent();
vpOffset = deepPos.deprecatedEditingOffset();
}
textMarkerData.axID = obj.get()->objectID();
textMarkerData.node = domNode;
textMarkerData.characterOffset = characterOffset.offset;
textMarkerData.characterStartIndex = characterOffset.startIndex;
textMarkerData.offset = vpOffset;
textMarkerData.affinity = visiblePosition.affinity();
this->setNodeInUse(domNode);
}
CharacterOffset AXObjectCache::startOrEndCharacterOffsetForRange(const SimpleRange& range, bool isStart, bool enterTextControls)
{
// When getting the end CharacterOffset at node boundary, we don't want to collapse to the previous node.
if (!isStart && !range.end.offset)
return characterOffsetForNodeAndOffset(range.end.container, 0, TraverseOptionIncludeStart);
// If it's end text marker, we want to go to the end of the range, and stay within the range.
bool stayWithinRange = !isStart;
Node& endNode = range.end.container;
if (endNode.isCharacterDataNode() && !isStart)
return traverseToOffsetInRange(rangeForNodeContents(endNode), range.end.offset, TraverseOptionValidateOffset);
auto copyRange = range;
// Change the start of the range, so the character offset starts from node beginning.
int offset = 0;
auto& node = copyRange.start.container.get();
if (node.isCharacterDataNode()) {
auto nodeStartOffset = traverseToOffsetInRange(rangeForNodeContents(node), range.start.offset, TraverseOptionValidateOffset);
if (isStart)
return nodeStartOffset;
copyRange.start.offset = 0;
offset += nodeStartOffset.offset;
}
auto options = isStart ? TraverseOptionDefault : TraverseOptionToNodeEnd;
if (!enterTextControls)
options = static_cast<TraverseOption>(options | TraverseOptionDoNotEnterTextControls);
return traverseToOffsetInRange(copyRange, offset, options, stayWithinRange);
}
void AXObjectCache::startOrEndTextMarkerDataForRange(TextMarkerData& textMarkerData, const SimpleRange& range, bool isStart)
{
// This memory must be zero'd so instances of TextMarkerData can be tested for byte-equivalence.
// Warning: This is risky and bad because TextMarkerData is a nontrivial type.
memset(static_cast<void*>(&textMarkerData), 0, sizeof(TextMarkerData));
CharacterOffset characterOffset = startOrEndCharacterOffsetForRange(range, isStart);
if (characterOffset.isNull())
return;
setTextMarkerDataWithCharacterOffset(textMarkerData, characterOffset);
}
CharacterOffset AXObjectCache::characterOffsetForNodeAndOffset(Node& node, int offset, TraverseOption option)
{
Node* domNode = &node;
if (!domNode)
return CharacterOffset();
bool toNodeEnd = option & TraverseOptionToNodeEnd;
bool includeStart = option & TraverseOptionIncludeStart;
// ignoreStart is used to determine if we should go to previous node or
// stay in current node when offset is 0.
if (!toNodeEnd && (offset < 0 || (!offset && !includeStart))) {
// Set the offset to the amount of characters we need to go backwards.
offset = - offset;
CharacterOffset charOffset = CharacterOffset();
while (offset >= 0 && charOffset.offset <= offset) {
offset -= charOffset.offset;
domNode = previousNode(domNode);
if (domNode) {
charOffset = characterOffsetForNodeAndOffset(*domNode, 0, TraverseOptionToNodeEnd);
} else
return CharacterOffset();
if (charOffset.offset == offset)
break;
}
if (offset > 0)
charOffset = characterOffsetForNodeAndOffset(*charOffset.node, charOffset.offset - offset, TraverseOptionIncludeStart);
return charOffset;
}
auto range = rangeForNodeContents(*domNode);
// Traverse the offset amount of characters forward and see if there's remaining offsets.
// Keep traversing to the next node when there's remaining offsets.
CharacterOffset characterOffset = traverseToOffsetInRange(range, offset, option);
while (!characterOffset.isNull() && characterOffset.remaining() && !toNodeEnd) {
domNode = nextNode(domNode);
if (!domNode)
return CharacterOffset();
range = rangeForNodeContents(*domNode);
characterOffset = traverseToOffsetInRange(range, characterOffset.remaining(), option);
}
return characterOffset;
}
void AXObjectCache::textMarkerDataForCharacterOffset(TextMarkerData& textMarkerData, const CharacterOffset& characterOffset)
{
// This memory must be zero'd so instances of TextMarkerData can be tested for byte-equivalence.
// Warning: This is risky and bad because TextMarkerData is a nontrivial type.
memset(static_cast<void*>(&textMarkerData), 0, sizeof(TextMarkerData));
setTextMarkerDataWithCharacterOffset(textMarkerData, characterOffset);
}
bool AXObjectCache::shouldSkipBoundary(const CharacterOffset& previous, const CharacterOffset& next)
{
// Match the behavior of VisiblePosition, we should skip the node boundary when there's no visual space or new line character.
if (previous.isNull() || next.isNull())
return false;
if (previous.node == next.node)
return false;
if (next.startIndex > 0 || next.offset > 0)
return false;
CharacterOffset newLine = startCharacterOffsetOfLine(next);
if (next.isEqual(newLine))
return false;
return true;
}
void AXObjectCache::textMarkerDataForNextCharacterOffset(TextMarkerData& textMarkerData, const CharacterOffset& characterOffset)
{
CharacterOffset next = characterOffset;
CharacterOffset previous = characterOffset;
bool shouldContinue;
do {
shouldContinue = false;
next = nextCharacterOffset(next, false);
if (shouldSkipBoundary(previous, next))
next = nextCharacterOffset(next, false);
textMarkerDataForCharacterOffset(textMarkerData, next);
// We should skip next CharacterOffset if it's visually the same.
if (!lengthForRange(rangeForUnorderedCharacterOffsets(previous, next)))
shouldContinue = true;
previous = next;
} while (textMarkerData.ignored || shouldContinue);
}
void AXObjectCache::textMarkerDataForPreviousCharacterOffset(TextMarkerData& textMarkerData, const CharacterOffset& characterOffset)
{
CharacterOffset previous = characterOffset;
CharacterOffset next = characterOffset;
bool shouldContinue;
do {
shouldContinue = false;
previous = previousCharacterOffset(previous, false);
textMarkerDataForCharacterOffset(textMarkerData, previous);
// We should skip previous CharacterOffset if it's visually the same.
if (!lengthForRange(rangeForUnorderedCharacterOffsets(previous, next)))
shouldContinue = true;
next = previous;
} while (textMarkerData.ignored || shouldContinue);
}
Node* AXObjectCache::nextNode(Node* node) const
{
if (!node)
return nullptr;
return NodeTraversal::nextSkippingChildren(*node);
}
Node* AXObjectCache::previousNode(Node* node) const
{
if (!node)
return nullptr;
// First child of body shouldn't have previous node.
if (node->parentNode() && node->parentNode()->renderer() && node->parentNode()->renderer()->isBody() && !node->previousSibling())
return nullptr;
return NodeTraversal::previousSkippingChildren(*node);
}
VisiblePosition AXObjectCache::visiblePositionFromCharacterOffset(const CharacterOffset& characterOffset)
{
if (characterOffset.isNull())
return VisiblePosition();
// Create a collapsed range and use that to form a VisiblePosition, so that the case with
// composed characters will be covered.
auto range = rangeForUnorderedCharacterOffsets(characterOffset, characterOffset);
if (!range)
return { };
return makeContainerOffsetPosition(range->start);
}
CharacterOffset AXObjectCache::characterOffsetFromVisiblePosition(const VisiblePosition& visiblePos)
{
if (visiblePos.isNull())
return CharacterOffset();
Position deepPos = visiblePos.deepEquivalent();
Node* domNode = deepPos.deprecatedNode();
ASSERT(domNode);
if (domNode->isCharacterDataNode())
return traverseToOffsetInRange(rangeForNodeContents(*domNode), deepPos.deprecatedEditingOffset(), TraverseOptionValidateOffset);
RefPtr<AccessibilityObject> obj = this->getOrCreate(domNode);
if (!obj)
return CharacterOffset();
// Use nextVisiblePosition to calculate how many characters we need to traverse to the current position.
VisiblePositionRange visiblePositionRange = obj->visiblePositionRange();
VisiblePosition visiblePosition = visiblePositionRange.start;
int characterOffset = 0;
Position currentPosition = visiblePosition.deepEquivalent();
VisiblePosition previousVisiblePos;
while (!currentPosition.isNull() && !deepPos.equals(currentPosition)) {
previousVisiblePos = visiblePosition;
visiblePosition = obj->nextVisiblePosition(visiblePosition);
currentPosition = visiblePosition.deepEquivalent();
Position previousPosition = previousVisiblePos.deepEquivalent();
// Sometimes nextVisiblePosition will give the same VisiblePostion,
// we break here to avoid infinite loop.
if (currentPosition.equals(previousPosition))
break;
characterOffset++;
// When VisiblePostion moves to next node, it will count the leading line break as
// 1 offset, which we shouldn't include in CharacterOffset.
if (currentPosition.deprecatedNode() != previousPosition.deprecatedNode()) {
if (visiblePosition.characterBefore() == '\n')
characterOffset--;
} else {
// Sometimes VisiblePosition will move multiple characters, like emoji.
if (currentPosition.deprecatedNode()->isCharacterDataNode())
characterOffset += currentPosition.offsetInContainerNode() - previousPosition.offsetInContainerNode() - 1;
}
}
// Sometimes when the node is a replaced node and is ignored in accessibility, we get a wrong CharacterOffset from it.
CharacterOffset result = traverseToOffsetInRange(rangeForNodeContents(*obj->node()), characterOffset);
if (result.remainingOffset > 0 && !result.isNull() && isRendererReplacedElement(result.node->renderer()))
result.offset += result.remainingOffset;
return result;
}
AccessibilityObject* AXObjectCache::accessibilityObjectForTextMarkerData(TextMarkerData& textMarkerData)
{
if (!isNodeInUse(textMarkerData.node))
return nullptr;
Node* domNode = textMarkerData.node;
return this->getOrCreate(domNode);
}
std::optional<TextMarkerData> AXObjectCache::textMarkerDataForVisiblePosition(const VisiblePosition& visiblePos)
{
if (visiblePos.isNull())
return std::nullopt;
Position deepPos = visiblePos.deepEquivalent();
Node* domNode = deepPos.anchorNode();
ASSERT(domNode);
if (!domNode)
return std::nullopt;
if (is<HTMLInputElement>(*domNode) && downcast<HTMLInputElement>(*domNode).isPasswordField())
return std::nullopt;
// If the visible position has an anchor type referring to a node other than the anchored node, we should
// set the text marker data with CharacterOffset so that the offset will correspond to the node.
CharacterOffset characterOffset = characterOffsetFromVisiblePosition(visiblePos);
if (deepPos.anchorType() == Position::PositionIsAfterAnchor || deepPos.anchorType() == Position::PositionIsAfterChildren) {
TextMarkerData textMarkerData;
textMarkerDataForCharacterOffset(textMarkerData, characterOffset);
return textMarkerData;
}
// find or create an accessibility object for this node
AXObjectCache* cache = domNode->document().axObjectCache();
if (!cache)
return std::nullopt;
RefPtr<AccessibilityObject> obj = cache->getOrCreate(domNode);
// This memory must be zero'd so instances of TextMarkerData can be tested for byte-equivalence.
// Warning: This is risky and bad because TextMarkerData is a nontrivial type.
TextMarkerData textMarkerData;
memset(static_cast<void*>(&textMarkerData), 0, sizeof(TextMarkerData));
textMarkerData.axID = obj.get()->objectID();
textMarkerData.node = domNode;
textMarkerData.offset = deepPos.deprecatedEditingOffset();
textMarkerData.anchorType = deepPos.anchorType();
textMarkerData.affinity = visiblePos.affinity();
textMarkerData.characterOffset = characterOffset.offset;
textMarkerData.characterStartIndex = characterOffset.startIndex;
cache->setNodeInUse(domNode);
return textMarkerData;
}
// This function exits as a performance optimization to avoid a synchronous layout.
std::optional<TextMarkerData> AXObjectCache::textMarkerDataForFirstPositionInTextControl(HTMLTextFormControlElement& textControl)
{
if (is<HTMLInputElement>(textControl) && downcast<HTMLInputElement>(textControl).isPasswordField())
return std::nullopt;
AXObjectCache* cache = textControl.document().axObjectCache();
if (!cache)
return std::nullopt;
RefPtr<AccessibilityObject> obj = cache->getOrCreate(&textControl);
if (!obj)
return std::nullopt;
// This memory must be zero'd so instances of TextMarkerData can be tested for byte-equivalence.
// Warning: This is risky and bad because TextMarkerData is a nontrivial type.
TextMarkerData textMarkerData;
memset(static_cast<void*>(&textMarkerData), 0, sizeof(TextMarkerData));
textMarkerData.axID = obj.get()->objectID();
textMarkerData.node = &textControl;
cache->setNodeInUse(&textControl);
return textMarkerData;
}
CharacterOffset AXObjectCache::nextCharacterOffset(const CharacterOffset& characterOffset, bool ignoreNextNodeStart)
{
if (characterOffset.isNull())
return CharacterOffset();
// We don't always move one 'character' at a time since there might be composed characters.
unsigned nextOffset = Position::uncheckedNextOffset(characterOffset.node, characterOffset.offset);
CharacterOffset next = characterOffsetForNodeAndOffset(*characterOffset.node, nextOffset);
// To be consistent with VisiblePosition, we should consider the case that current node end to next node start counts 1 offset.
if (!ignoreNextNodeStart && !next.isNull() && !isReplacedNodeOrBR(next.node) && next.node != characterOffset.node) {
if (auto range = rangeForUnorderedCharacterOffsets(characterOffset, next)) {
auto length = characterCount(*range);
if (length > nextOffset - characterOffset.offset)
next = characterOffsetForNodeAndOffset(*next.node, 0, TraverseOptionIncludeStart);
}
}
return next;
}
CharacterOffset AXObjectCache::previousCharacterOffset(const CharacterOffset& characterOffset, bool ignorePreviousNodeEnd)
{
if (characterOffset.isNull())
return CharacterOffset();
// To be consistent with VisiblePosition, we should consider the case that current node start to previous node end counts 1 offset.
if (!ignorePreviousNodeEnd && !characterOffset.offset)
return characterOffsetForNodeAndOffset(*characterOffset.node, 0);
// We don't always move one 'character' a time since there might be composed characters.
int previousOffset = Position::uncheckedPreviousOffset(characterOffset.node, characterOffset.offset);
return characterOffsetForNodeAndOffset(*characterOffset.node, previousOffset, TraverseOptionIncludeStart);
}
CharacterOffset AXObjectCache::startCharacterOffsetOfWord(const CharacterOffset& characterOffset, EWordSide side)
{
if (characterOffset.isNull())
return CharacterOffset();
CharacterOffset c = characterOffset;
if (side == RightWordIfOnBoundary) {
CharacterOffset endOfParagraph = endCharacterOffsetOfParagraph(c);
if (c.isEqual(endOfParagraph))
return c;
// We should consider the node boundary that splits words. Otherwise VoiceOver won't see it as space.
c = nextCharacterOffset(characterOffset, false);
if (shouldSkipBoundary(characterOffset, c))
c = nextCharacterOffset(c, false);
if (c.isNull())
return characterOffset;
}
return previousBoundary(c, startWordBoundary);
}
CharacterOffset AXObjectCache::endCharacterOffsetOfWord(const CharacterOffset& characterOffset, EWordSide side)
{
if (characterOffset.isNull())
return CharacterOffset();
CharacterOffset c = characterOffset;
if (side == LeftWordIfOnBoundary) {
CharacterOffset startOfParagraph = startCharacterOffsetOfParagraph(c);
if (c.isEqual(startOfParagraph))
return c;
c = previousCharacterOffset(characterOffset);
if (c.isNull())
return characterOffset;
} else {
CharacterOffset endOfParagraph = endCharacterOffsetOfParagraph(characterOffset);
if (characterOffset.isEqual(endOfParagraph))
return characterOffset;
}
return nextBoundary(c, endWordBoundary);
}
CharacterOffset AXObjectCache::previousWordStartCharacterOffset(const CharacterOffset& characterOffset)
{
if (characterOffset.isNull())
return CharacterOffset();
CharacterOffset previousOffset = previousCharacterOffset(characterOffset);
if (previousOffset.isNull())
return CharacterOffset();
return startCharacterOffsetOfWord(previousOffset, RightWordIfOnBoundary);
}
CharacterOffset AXObjectCache::nextWordEndCharacterOffset(const CharacterOffset& characterOffset)
{
if (characterOffset.isNull())
return CharacterOffset();
CharacterOffset nextOffset = nextCharacterOffset(characterOffset);
if (nextOffset.isNull())
return CharacterOffset();
return endCharacterOffsetOfWord(nextOffset, LeftWordIfOnBoundary);
}
std::optional<SimpleRange> AXObjectCache::leftWordRange(const CharacterOffset& characterOffset)
{
CharacterOffset start = startCharacterOffsetOfWord(characterOffset, LeftWordIfOnBoundary);
CharacterOffset end = endCharacterOffsetOfWord(start);
return rangeForUnorderedCharacterOffsets(start, end);
}
std::optional<SimpleRange> AXObjectCache::rightWordRange(const CharacterOffset& characterOffset)
{
CharacterOffset start = startCharacterOffsetOfWord(characterOffset, RightWordIfOnBoundary);
CharacterOffset end = endCharacterOffsetOfWord(start);
return rangeForUnorderedCharacterOffsets(start, end);
}
static UChar32 characterForCharacterOffset(const CharacterOffset& characterOffset)
{
if (characterOffset.isNull() || !characterOffset.node->isTextNode())
return 0;
UChar32 ch = 0;
unsigned offset = characterOffset.startIndex + characterOffset.offset;
if (offset < characterOffset.node->textContent().length()) {
// FIXME: Remove IGNORE_CLANG_WARNINGS macros once one of <rdar://problem/58615489&58615391> is fixed.
IGNORE_CLANG_WARNINGS_BEGIN("conditional-uninitialized")
U16_NEXT(characterOffset.node->textContent(), offset, characterOffset.node->textContent().length(), ch);
IGNORE_CLANG_WARNINGS_END
}
return ch;
}
UChar32 AXObjectCache::characterAfter(const CharacterOffset& characterOffset)
{
return characterForCharacterOffset(nextCharacterOffset(characterOffset));
}
UChar32 AXObjectCache::characterBefore(const CharacterOffset& characterOffset)
{
return characterForCharacterOffset(characterOffset);
}
static bool characterOffsetNodeIsBR(const CharacterOffset& characterOffset)
{
if (characterOffset.isNull())
return false;
return characterOffset.node->hasTagName(brTag);
}
static Node* parentEditingBoundary(Node* node)
{
if (!node)
return nullptr;
Node* documentElement = node->document().documentElement();
if (!documentElement)
return nullptr;
Node* boundary = node;
while (boundary != documentElement && boundary->nonShadowBoundaryParentNode() && node->hasEditableStyle() == boundary->parentNode()->hasEditableStyle())
boundary = boundary->nonShadowBoundaryParentNode();
return boundary;
}
CharacterOffset AXObjectCache::nextBoundary(const CharacterOffset& characterOffset, BoundarySearchFunction searchFunction)
{
if (characterOffset.isNull())
return { };
Node* boundary = parentEditingBoundary(characterOffset.node);
if (!boundary)
return { };
auto searchRange = rangeForNodeContents(*boundary);
Vector<UChar, 1024> string;
unsigned prefixLength = 0;
if (requiresContextForWordBoundary(characterAfter(characterOffset))) {
auto backwardsScanRange = makeRangeSelectingNodeContents(boundary->document());
if (!setRangeStartOrEndWithCharacterOffset(backwardsScanRange, characterOffset, false))
return { };
prefixLength = prefixLengthForRange(backwardsScanRange, string);
}
if (!setRangeStartOrEndWithCharacterOffset(searchRange, characterOffset, true))
return { };
CharacterOffset end = startOrEndCharacterOffsetForRange(searchRange, false);
TextIterator it(searchRange, TextIteratorBehavior::EmitsObjectReplacementCharacters);
unsigned next = forwardSearchForBoundaryWithTextIterator(it, string, prefixLength, searchFunction);
if (it.atEnd() && next == string.size())
return end;
// We should consider the node boundary that splits words.
if (searchFunction == endWordBoundary && next - prefixLength == 1)
return nextCharacterOffset(characterOffset, false);
// The endSentenceBoundary function will include a line break at the end of the sentence.
if (searchFunction == endSentenceBoundary && string[next - 1] == '\n')
next--;
if (next > prefixLength)
return characterOffsetForNodeAndOffset(*characterOffset.node, characterOffset.offset + next - prefixLength);
return characterOffset;
}
// FIXME: Share code with the one in VisibleUnits.cpp.
CharacterOffset AXObjectCache::previousBoundary(const CharacterOffset& characterOffset, BoundarySearchFunction searchFunction, NeedsContextAtParagraphStart needsContextAtParagraphStart)
{
if (characterOffset.isNull())
return CharacterOffset();
Node* boundary = parentEditingBoundary(characterOffset.node);
if (!boundary)
return CharacterOffset();
auto searchRange = rangeForNodeContents(*boundary);
Vector<UChar, 1024> string;
unsigned suffixLength = 0;
if (needsContextAtParagraphStart == NeedsContextAtParagraphStart::Yes && startCharacterOffsetOfParagraph(characterOffset).isEqual(characterOffset)) {
auto forwardsScanRange = makeRangeSelectingNodeContents(boundary->document());
auto endOfCurrentParagraph = endCharacterOffsetOfParagraph(characterOffset);
if (!setRangeStartOrEndWithCharacterOffset(forwardsScanRange, characterOffset, true))
return { };
if (!setRangeStartOrEndWithCharacterOffset(forwardsScanRange, endOfCurrentParagraph, false))
return { };
for (TextIterator forwardsIterator(forwardsScanRange); !forwardsIterator.atEnd(); forwardsIterator.advance())
append(string, forwardsIterator.text());
suffixLength = string.size();
} else if (requiresContextForWordBoundary(characterBefore(characterOffset))) {
auto forwardsScanRange = makeRangeSelectingNodeContents(boundary->document());
auto afterBoundary = makeBoundaryPointAfterNode(*boundary);
if (!afterBoundary)
return { };
forwardsScanRange.start = *afterBoundary;
if (!setRangeStartOrEndWithCharacterOffset(forwardsScanRange, characterOffset, true))
return { };
suffixLength = suffixLengthForRange(forwardsScanRange, string);
}
if (!setRangeStartOrEndWithCharacterOffset(searchRange, characterOffset, false))
return { };
CharacterOffset start = startOrEndCharacterOffsetForRange(searchRange, true);
SimplifiedBackwardsTextIterator it(searchRange);
unsigned next = backwardSearchForBoundaryWithTextIterator(it, string, suffixLength, searchFunction);
if (!next)
return it.atEnd() ? start : characterOffset;
auto& node = (it.atEnd() ? searchRange : it.range()).start.container.get();
// SimplifiedBackwardsTextIterator ignores replaced elements.
if (AccessibilityObject::replacedNodeNeedsCharacter(characterOffset.node))
return characterOffsetForNodeAndOffset(*characterOffset.node, 0);
Node* nextSibling = node.nextSibling();
if (&node != characterOffset.node && AccessibilityObject::replacedNodeNeedsCharacter(nextSibling))
return startOrEndCharacterOffsetForRange(rangeForNodeContents(*nextSibling), false);
if ((!suffixLength && node.isTextNode() && next <= node.length()) || (node.renderer() && node.renderer()->isBR() && !next)) {
// The next variable contains a usable index into a text node
if (node.isTextNode())
return traverseToOffsetInRange(rangeForNodeContents(node), next, TraverseOptionValidateOffset);
return characterOffsetForNodeAndOffset(node, next, TraverseOptionIncludeStart);
}
int characterCount = characterOffset.offset;
if (next < string.size() - suffixLength)
characterCount -= string.size() - suffixLength - next;
// We don't want to go to the previous node if the node is at the start of a new line.
if (characterCount < 0 && (characterOffsetNodeIsBR(characterOffset) || string[string.size() - suffixLength - 1] == '\n'))
characterCount = 0;
return characterOffsetForNodeAndOffset(*characterOffset.node, characterCount, TraverseOptionIncludeStart);
}
CharacterOffset AXObjectCache::startCharacterOffsetOfParagraph(const CharacterOffset& characterOffset, EditingBoundaryCrossingRule boundaryCrossingRule)
{
if (characterOffset.isNull())
return CharacterOffset();
auto& startNode = *characterOffset.node;
if (isRenderedAsNonInlineTableImageOrHR(&startNode))
return startOrEndCharacterOffsetForRange(rangeForNodeContents(startNode), true);
auto* startBlock = enclosingBlock(&startNode);
int offset = characterOffset.startIndex + characterOffset.offset;
auto* highestRoot = highestEditableRoot(firstPositionInOrBeforeNode(&startNode));
Position::AnchorType type = Position::PositionIsOffsetInAnchor;
auto& node = *findStartOfParagraph(&startNode, highestRoot, startBlock, offset, type, boundaryCrossingRule);
if (type == Position::PositionIsOffsetInAnchor)
return characterOffsetForNodeAndOffset(node, offset, TraverseOptionIncludeStart);
return startOrEndCharacterOffsetForRange(rangeForNodeContents(node), true);
}
CharacterOffset AXObjectCache::endCharacterOffsetOfParagraph(const CharacterOffset& characterOffset, EditingBoundaryCrossingRule boundaryCrossingRule)
{
if (characterOffset.isNull())
return CharacterOffset();
Node* startNode = characterOffset.node;
if (isRenderedAsNonInlineTableImageOrHR(startNode))
return startOrEndCharacterOffsetForRange(rangeForNodeContents(*startNode), false);
Node* stayInsideBlock = enclosingBlock(startNode);
int offset = characterOffset.startIndex + characterOffset.offset;
Node* highestRoot = highestEditableRoot(firstPositionInOrBeforeNode(startNode));
Position::AnchorType type = Position::PositionIsOffsetInAnchor;
auto& node = *findEndOfParagraph(startNode, highestRoot, stayInsideBlock, offset, type, boundaryCrossingRule);
if (type == Position::PositionIsOffsetInAnchor) {
if (node.isTextNode()) {
CharacterOffset startOffset = startOrEndCharacterOffsetForRange(rangeForNodeContents(node), true);
offset -= startOffset.startIndex;
}
return characterOffsetForNodeAndOffset(node, offset, TraverseOptionIncludeStart);
}
return startOrEndCharacterOffsetForRange(rangeForNodeContents(node), false);
}
std::optional<SimpleRange> AXObjectCache::paragraphForCharacterOffset(const CharacterOffset& characterOffset)
{
CharacterOffset start = startCharacterOffsetOfParagraph(characterOffset);
CharacterOffset end = endCharacterOffsetOfParagraph(start);
return rangeForUnorderedCharacterOffsets(start, end);
}
CharacterOffset AXObjectCache::nextParagraphEndCharacterOffset(const CharacterOffset& characterOffset)
{
// make sure we move off of a paragraph end
CharacterOffset next = nextCharacterOffset(characterOffset);
// We should skip the following BR node.
if (characterOffsetNodeIsBR(next) && !characterOffsetNodeIsBR(characterOffset))
next = nextCharacterOffset(next);
return endCharacterOffsetOfParagraph(next);
}
CharacterOffset AXObjectCache::previousParagraphStartCharacterOffset(const CharacterOffset& characterOffset)
{
// make sure we move off of a paragraph start
CharacterOffset previous = previousCharacterOffset(characterOffset);
// We should skip the preceding BR node.
if (characterOffsetNodeIsBR(previous) && !characterOffsetNodeIsBR(characterOffset))
previous = previousCharacterOffset(previous);
return startCharacterOffsetOfParagraph(previous);
}
CharacterOffset AXObjectCache::startCharacterOffsetOfSentence(const CharacterOffset& characterOffset)
{
return previousBoundary(characterOffset, startSentenceBoundary, NeedsContextAtParagraphStart::Yes);
}
CharacterOffset AXObjectCache::endCharacterOffsetOfSentence(const CharacterOffset& characterOffset)
{
return nextBoundary(characterOffset, endSentenceBoundary);
}
std::optional<SimpleRange> AXObjectCache::sentenceForCharacterOffset(const CharacterOffset& characterOffset)
{
CharacterOffset start = startCharacterOffsetOfSentence(characterOffset);
CharacterOffset end = endCharacterOffsetOfSentence(start);
return rangeForUnorderedCharacterOffsets(start, end);
}
CharacterOffset AXObjectCache::nextSentenceEndCharacterOffset(const CharacterOffset& characterOffset)
{
// Make sure we move off of a sentence end.
return endCharacterOffsetOfSentence(nextCharacterOffset(characterOffset));
}
CharacterOffset AXObjectCache::previousSentenceStartCharacterOffset(const CharacterOffset& characterOffset)
{
// Make sure we move off of a sentence start.
CharacterOffset previous = previousCharacterOffset(characterOffset);
// We should skip the preceding BR node.
if (characterOffsetNodeIsBR(previous) && !characterOffsetNodeIsBR(characterOffset))
previous = previousCharacterOffset(previous);
return startCharacterOffsetOfSentence(previous);
}
LayoutRect AXObjectCache::localCaretRectForCharacterOffset(RenderObject*& renderer, const CharacterOffset& characterOffset)
{
if (characterOffset.isNull()) {
renderer = nullptr;
return IntRect();
}
renderer = characterOffset.node->renderer();
if (!renderer)
return LayoutRect();
// Use a collapsed range to get the position.
auto range = rangeForUnorderedCharacterOffsets(characterOffset, characterOffset);
if (!range)
return IntRect();
auto runAndOffset = makeContainerOffsetPosition(range->start).inlineRunAndOffset(Affinity::Downstream);
if (runAndOffset.run)
renderer = const_cast<RenderObject*>(&runAndOffset.run->renderer());
if (is<RenderLineBreak>(renderer) && InlineIterator::boxFor(downcast<RenderLineBreak>(*renderer)) != runAndOffset.run)
return IntRect();
return computeLocalCaretRect(*renderer, runAndOffset);
}
IntRect AXObjectCache::absoluteCaretBoundsForCharacterOffset(const CharacterOffset& characterOffset)
{
RenderBlock* caretPainter = nullptr;
// First compute a rect local to the renderer at the selection start.
RenderObject* renderer = nullptr;
LayoutRect localRect = localCaretRectForCharacterOffset(renderer, characterOffset);
localRect = localCaretRectInRendererForRect(localRect, characterOffset.node, renderer, caretPainter);
return absoluteBoundsForLocalCaretRect(caretPainter, localRect);
}
CharacterOffset AXObjectCache::characterOffsetForPoint(const IntPoint& point, AXCoreObject* object)
{
if (!object)
return { };
auto range = makeSimpleRange(object->visiblePositionForPoint(point));
if (!range)
return { };
return startOrEndCharacterOffsetForRange(*range, true);
}
CharacterOffset AXObjectCache::characterOffsetForPoint(const IntPoint& point)
{
auto range = makeSimpleRange(m_document.caretPositionFromPoint(point));
if (!range)
return { };
return startOrEndCharacterOffsetForRange(*range, true);
}
CharacterOffset AXObjectCache::characterOffsetForBounds(const IntRect& rect, bool first)
{
if (rect.isEmpty())
return CharacterOffset();
IntPoint corner = first ? rect.minXMinYCorner() : rect.maxXMaxYCorner();
CharacterOffset characterOffset = characterOffsetForPoint(corner);
if (rect.contains(absoluteCaretBoundsForCharacterOffset(characterOffset).center()))
return characterOffset;
// If the initial position is located outside the bounds adjust it incrementally as needed.
CharacterOffset nextCharOffset = nextCharacterOffset(characterOffset, false);
CharacterOffset previousCharOffset = previousCharacterOffset(characterOffset, false);
while (!nextCharOffset.isNull() || !previousCharOffset.isNull()) {
if (rect.contains(absoluteCaretBoundsForCharacterOffset(nextCharOffset).center()))
return nextCharOffset;
if (rect.contains(absoluteCaretBoundsForCharacterOffset(previousCharOffset).center()))
return previousCharOffset;
nextCharOffset = nextCharacterOffset(nextCharOffset, false);
previousCharOffset = previousCharacterOffset(previousCharOffset, false);
}
return CharacterOffset();
}
// FIXME: Remove VisiblePosition code after implementing this using CharacterOffset.
CharacterOffset AXObjectCache::endCharacterOffsetOfLine(const CharacterOffset& characterOffset)
{
if (characterOffset.isNull())
return CharacterOffset();
VisiblePosition vp = visiblePositionFromCharacterOffset(characterOffset);
VisiblePosition endLine = endOfLine(vp);
return characterOffsetFromVisiblePosition(endLine);
}
CharacterOffset AXObjectCache::startCharacterOffsetOfLine(const CharacterOffset& characterOffset)
{
if (characterOffset.isNull())
return CharacterOffset();
VisiblePosition vp = visiblePositionFromCharacterOffset(characterOffset);
VisiblePosition startLine = startOfLine(vp);
return characterOffsetFromVisiblePosition(startLine);
}
CharacterOffset AXObjectCache::characterOffsetForIndex(int index, const AXCoreObject* obj)
{
if (!obj)
return CharacterOffset();
VisiblePosition vp = obj->visiblePositionForIndex(index);
CharacterOffset validate = characterOffsetFromVisiblePosition(vp);
// In text control, VisiblePosition always gives the before position of a
// BR node, while CharacterOffset will do the opposite.
if (obj->isTextControl() && characterOffsetNodeIsBR(validate))
validate.offset = 1;
auto liveRange = obj->elementRange();
if (!liveRange)
return { };
auto range = SimpleRange { *liveRange };
CharacterOffset start = startOrEndCharacterOffsetForRange(range, true, true);
CharacterOffset end = startOrEndCharacterOffsetForRange(range, false, true);
CharacterOffset result = start;
for (int i = 0; i < index; i++) {
if (result.isEqual(validate)) {
// Do not include the new line character, always move the offset to the start of next node.
if ((validate.node->isTextNode() || characterOffsetNodeIsBR(validate))) {
CharacterOffset next = nextCharacterOffset(validate, false);
if (!next.isNull() && !next.offset && rootAXEditableElement(next.node) == rootAXEditableElement(validate.node))
result = next;
}
break;
}
result = nextCharacterOffset(result, false);
if (result.isEqual(end))
break;
}
return result;
}
int AXObjectCache::indexForCharacterOffset(const CharacterOffset& characterOffset, AccessibilityObject* obj)
{
// Create a collapsed range so that we can get the VisiblePosition from it.
auto range = rangeForUnorderedCharacterOffsets(characterOffset, characterOffset);
if (!range)
return 0;
return obj->indexForVisiblePosition(makeContainerOffsetPosition(range->start));
}
const Element* AXObjectCache::rootAXEditableElement(const Node* node)
{
const Element* result = node->rootEditableElement();
const Element* element = is<Element>(*node) ? downcast<Element>(node) : node->parentElement();
for (; element; element = element->parentElement()) {
if (nodeIsTextControl(element))
result = element;
}
return result;
}
static void conditionallyAddNodeToFilterList(Node* node, const Document& document, HashSet<Ref<Node>>& nodesToRemove)
{
if (node && (!node->isConnected() || &node->document() == &document))
nodesToRemove.add(*node);
}
template<typename T>
static void filterVectorPairForRemoval(const Vector<std::pair<T, T>>& list, const Document& document, HashSet<Ref<Node>>& nodesToRemove)
{
for (auto& entry : list) {
conditionallyAddNodeToFilterList(entry.first, document, nodesToRemove);
conditionallyAddNodeToFilterList(entry.second, document, nodesToRemove);
}
}
template<typename T, typename U>
static void filterMapForRemoval(const HashMap<T, U>& list, const Document& document, HashSet<Ref<Node>>& nodesToRemove)
{
for (auto& entry : list)
conditionallyAddNodeToFilterList(entry.key, document, nodesToRemove);
}
template<typename T>
static void filterListForRemoval(const ListHashSet<T>& list, const Document& document, HashSet<Ref<Node>>& nodesToRemove)
{
for (auto* node : list)
conditionallyAddNodeToFilterList(node, document, nodesToRemove);
}
static void filterWeakHashSetForRemoval(WeakHashSet<Element>& weakHashSet, const Document& document, HashSet<Ref<Node>>& nodesToRemove)
{
weakHashSet.forEach([&] (auto& element) {
conditionallyAddNodeToFilterList(&element, document, nodesToRemove);
});
}
void AXObjectCache::prepareForDocumentDestruction(const Document& document)
{
HashSet<Ref<Node>> nodesToRemove;
filterListForRemoval(m_textMarkerNodes, document, nodesToRemove);
filterListForRemoval(m_modalElementsSet, document, nodesToRemove);
filterListForRemoval(m_deferredTextChangedList, document, nodesToRemove);
filterListForRemoval(m_deferredChildrenChangedNodeList, document, nodesToRemove);
filterWeakHashSetForRemoval(m_deferredRecomputeIsIgnoredList, document, nodesToRemove);
filterWeakHashSetForRemoval(m_deferredSelectedChildredChangedList, document, nodesToRemove);
filterWeakHashSetForRemoval(m_deferredModalChangedList, document, nodesToRemove);
filterWeakHashSetForRemoval(m_deferredMenuListChange, document, nodesToRemove);
filterMapForRemoval(m_deferredTextFormControlValue, document, nodesToRemove);
filterMapForRemoval(m_deferredAttributeChange, document, nodesToRemove);
filterVectorPairForRemoval(m_deferredFocusedNodeChange, document, nodesToRemove);
for (auto& node : nodesToRemove)
remove(node);
}
bool AXObjectCache::nodeIsTextControl(const Node* node)
{
if (!node)
return false;
const AccessibilityObject* axObject = getOrCreate(const_cast<Node*>(node));
return axObject && axObject->isTextControl();
}
void AXObjectCache::performCacheUpdateTimerFired()
{
// If there's a pending layout, let the layout trigger the AX update.
if (!document().view() || document().view()->needsLayout())
return;
performDeferredCacheUpdate();
// FIXME: need to update the isolated tree after the above cache update.
// This is most likely the cause of problems with the isolated tree updates..
}
void AXObjectCache::processDeferredChildrenChangedList()
{
for (auto& child : m_deferredChildrenChangedList)
handleChildrenChanged(*child);
m_deferredChildrenChangedList.clear();
}
void AXObjectCache::performDeferredCacheUpdate()
{
AXTRACE("AXObjectCache::performDeferredCacheUpdate");
if (m_performingDeferredCacheUpdate)
return;
SetForScope<bool> performingDeferredCacheUpdate(m_performingDeferredCacheUpdate, true);
for (auto* nodeChild : m_deferredChildrenChangedNodeList) {
handleMenuOpened(nodeChild);
handleLiveRegionCreated(nodeChild);
}
m_deferredChildrenChangedNodeList.clear();
processDeferredChildrenChangedList();
for (auto* node : m_deferredTextChangedList)
textChanged(node);
m_deferredTextChangedList.clear();
m_deferredRecomputeIsIgnoredList.forEach([this] (auto& element) {
if (auto* renderer = element.renderer())
recomputeIsIgnored(renderer);
});
m_deferredRecomputeIsIgnoredList.clear();
m_deferredSelectedChildredChangedList.forEach([this] (auto& selectElement) {
selectedChildrenChanged(&selectElement);
});
m_deferredSelectedChildredChangedList.clear();
for (auto& deferredFormControlContext : m_deferredTextFormControlValue) {
auto& textFormControlElement = downcast<HTMLTextFormControlElement>(*deferredFormControlContext.key);
postTextReplacementNotificationForTextControl(textFormControlElement, deferredFormControlContext.value, textFormControlElement.innerTextValue());
}
m_deferredTextFormControlValue.clear();
for (auto& deferredAttributeChangeContext : m_deferredAttributeChange)
handleAttributeChange(deferredAttributeChangeContext.value, deferredAttributeChangeContext.key);
m_deferredAttributeChange.clear();
for (auto& deferredFocusedChangeContext : m_deferredFocusedNodeChange) {
handleFocusedUIElementChanged(deferredFocusedChangeContext.first, deferredFocusedChangeContext.second);
// Recompute isIgnored after a focus change in case that altered visibility.
recomputeIsIgnored(deferredFocusedChangeContext.first);
recomputeIsIgnored(deferredFocusedChangeContext.second);
}
m_deferredFocusedNodeChange.clear();
m_deferredModalChangedList.forEach([this] (auto& deferredModalChangedElement) {
handleModalChange(deferredModalChangedElement);
});
m_deferredModalChangedList.clear();
m_deferredMenuListChange.forEach([this] (auto& deferredMenuListChangeElement) {
postNotification(&deferredMenuListChangeElement, AXObjectCache::AXMenuListValueChanged);
});
m_deferredMenuListChange.clear();
platformPerformDeferredCacheUpdate();
}
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
// FIXME: should be added to WTF::Vector.
template<typename T, typename F>
static bool appendIfNotContainsMatching(Vector<T>& vector, const T& value, F matches)
{
if (vector.findIf(matches) != notFound)
return false;
vector.append(value);
return true;
}
void AXObjectCache::updateIsolatedTree(AXCoreObject* object, AXNotification notification)
{
if (object)
updateIsolatedTree(*object, notification);
}
void AXObjectCache::updateIsolatedTree(AXCoreObject& object, AXNotification notification)
{
updateIsolatedTree({ std::make_pair(&object, notification) });
}
void AXObjectCache::updateIsolatedTree(const Vector<std::pair<RefPtr<AXCoreObject>, AXNotification>>& notifications)
{
AXTRACE("AXObjectCache::updateIsolatedTree");
AXLOG(*this);
if (!m_pageID) {
AXLOG("No pageID.");
return;
}
auto tree = AXIsolatedTree::treeForPageID(*m_pageID);
if (!tree) {
AXLOG("No isolated tree for m_pageID");
return;
}
// Filter out multiple notifications for the same object. This avoids
// updating the isolated tree multiple times unnecessarily.
Vector<std::pair<RefPtr<AXCoreObject>, AXNotification>> filteredNotifications;
for (const auto& notification : notifications) {
AXLOG(notification);
if (!notification.first || !notification.first->objectID().isValid())
continue;
switch (notification.second) {
case AXCheckedStateChanged:
tree->updateNodeProperty(*notification.first, AXPropertyName::IsChecked);
break;
case AXDisabledStateChanged:
tree->updateNodeProperty(*notification.first, AXPropertyName::CanSetFocusAttribute);
tree->updateNodeProperty(*notification.first, AXPropertyName::IsEnabled);
break;
case AXSortDirectionChanged:
tree->updateNodeProperty(*notification.first, AXPropertyName::SortDirection);
break;
case AXIdAttributeChanged:
tree->updateNodeProperty(*notification.first, AXPropertyName::IdentifierAttribute);
break;
case AXActiveDescendantChanged:
case AXAriaRoleChanged:
case AXSelectedChildrenChanged:
case AXValueChanged: {
bool needsUpdate = appendIfNotContainsMatching(filteredNotifications, notification, [&notification] (const std::pair<RefPtr<AXCoreObject>, AXNotification>& note) {
return note.second == notification.second && note.first.get() == notification.first.get();
});
if (needsUpdate)
tree->updateNode(*notification.first);
break;
}
case AXChildrenChanged:
case AXLanguageChanged:
case AXRowCountChanged:
case AXRowCollapsed:
case AXRowExpanded:
case AXExpandedChanged: {
bool needsUpdate = appendIfNotContainsMatching(filteredNotifications, notification, [&notification] (const std::pair<RefPtr<AXCoreObject>, AXNotification>& note) {
return note.second == notification.second && note.first.get() == notification.first.get();
});
if (needsUpdate)
tree->updateChildren(*notification.first);
break;
}
default:
break;
}
}
}
#endif
void AXObjectCache::deferRecomputeIsIgnoredIfNeeded(Element* element)
{
if (!nodeAndRendererAreValid(element))
return;
if (rendererNeedsDeferredUpdate(*element->renderer())) {
m_deferredRecomputeIsIgnoredList.add(*element);
return;
}
recomputeIsIgnored(element->renderer());
}
void AXObjectCache::deferRecomputeIsIgnored(Element* element)
{
if (!nodeAndRendererAreValid(element))
return;
m_deferredRecomputeIsIgnoredList.add(*element);
}
void AXObjectCache::deferTextChangedIfNeeded(Node* node)
{
if (!nodeAndRendererAreValid(node))
return;
if (rendererNeedsDeferredUpdate(*node->renderer())) {
m_deferredTextChangedList.add(node);
return;
}
textChanged(node);
}
void AXObjectCache::deferSelectedChildrenChangedIfNeeded(Element& selectElement)
{
if (!nodeAndRendererAreValid(&selectElement))
return;
if (rendererNeedsDeferredUpdate(*selectElement.renderer())) {
m_deferredSelectedChildredChangedList.add(selectElement);
if (!m_performCacheUpdateTimer.isActive())
m_performCacheUpdateTimer.startOneShot(0_s);
return;
}
selectedChildrenChanged(&selectElement);
}
void AXObjectCache::deferTextReplacementNotificationForTextControl(HTMLTextFormControlElement& formControlElement, const String& previousValue)
{
auto* renderer = formControlElement.renderer();
if (!renderer)
return;
m_deferredTextFormControlValue.add(&formControlElement, previousValue);
}
bool isNodeAriaVisible(Node* node)
{
if (!node)
return false;
// If an element is focused, it should not be hidden.
if (is<Element>(*node) && downcast<Element>(*node).focused())
return true;
// ARIA Node visibility is controlled by aria-hidden
// 1) if aria-hidden=true, the whole subtree is hidden
// 2) if aria-hidden=false, and the object is rendered, there's no effect
// 3) if aria-hidden=false, and the object is NOT rendered, then it must have
// aria-hidden=false on each parent until it gets to a rendered object
// 3b) a text node inherits a parents aria-hidden value
bool requiresAriaHiddenFalse = !node->renderer();
bool ariaHiddenFalsePresent = false;
for (Node* testNode = node; testNode; testNode = testNode->parentNode()) {
if (is<Element>(*testNode)) {
const AtomString& ariaHiddenValue = downcast<Element>(*testNode).attributeWithoutSynchronization(aria_hiddenAttr);
if (equalLettersIgnoringASCIICase(ariaHiddenValue, "true"))
return false;
// We should break early when it gets to the body.
if (testNode->hasTagName(bodyTag))
break;
bool ariaHiddenFalse = equalLettersIgnoringASCIICase(ariaHiddenValue, "false");
if (!testNode->renderer() && !ariaHiddenFalse)
return false;
if (!ariaHiddenFalsePresent && ariaHiddenFalse)
ariaHiddenFalsePresent = true;
}
}
return !requiresAriaHiddenFalse || ariaHiddenFalsePresent;
}
AccessibilityObject* AXObjectCache::rootWebArea()
{
auto* root = getOrCreate(m_document.view());
if (!root || !root->isScrollView())
return nullptr;
return root->webAreaObject();
}
AXAttributeCacheEnabler::AXAttributeCacheEnabler(AXObjectCache* cache)
: m_cache(cache)
{
if (m_cache)
m_cache->startCachingComputedObjectAttributesUntilTreeMutates();
}
AXAttributeCacheEnabler::~AXAttributeCacheEnabler()
{
if (m_cache)
m_cache->stopCachingComputedObjectAttributes();
}
#if !PLATFORM(COCOA) && !USE(ATSPI)
AXTextChange AXObjectCache::textChangeForEditType(AXTextEditType type)
{
switch (type) {
case AXTextEditTypeCut:
case AXTextEditTypeDelete:
return AXTextDeleted;
case AXTextEditTypeInsert:
case AXTextEditTypeDictation:
case AXTextEditTypeTyping:
case AXTextEditTypePaste:
return AXTextInserted;
case AXTextEditTypeAttributesChange:
return AXTextAttributesChanged;
case AXTextEditTypeUnknown:
break;
}
ASSERT_NOT_REACHED();
return AXTextInserted;
}
#endif
} // namespace WebCore
#endif // ENABLE(ACCESSIBILITY)