| /* |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(SVG) |
| #include "SVGAnimatedRect.h" |
| |
| #include "SVGAnimateElement.h" |
| #include "SVGParserUtilities.h" |
| |
| namespace WebCore { |
| |
| SVGAnimatedRectAnimator::SVGAnimatedRectAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement) |
| : SVGAnimatedTypeAnimator(AnimatedRect, animationElement, contextElement) |
| { |
| } |
| |
| PassOwnPtr<SVGAnimatedType> SVGAnimatedRectAnimator::constructFromString(const String& string) |
| { |
| OwnPtr<SVGAnimatedType> animatedType = SVGAnimatedType::createRect(new FloatRect); |
| parseRect(string, animatedType->rect()); |
| return animatedType.release(); |
| } |
| |
| void SVGAnimatedRectAnimator::calculateFromAndToValues(OwnPtr<SVGAnimatedType>& from, OwnPtr<SVGAnimatedType>& to, const String& fromString, const String& toString) |
| { |
| from = constructFromString(fromString); |
| to = constructFromString(toString); |
| } |
| |
| void SVGAnimatedRectAnimator::calculateFromAndByValues(OwnPtr<SVGAnimatedType>& from, OwnPtr<SVGAnimatedType>& to, const String& fromString, const String& byString) |
| { |
| ASSERT(m_contextElement); |
| |
| from = constructFromString(fromString); |
| to = constructFromString(byString); |
| |
| to->rect() += from->rect(); |
| } |
| |
| void SVGAnimatedRectAnimator::calculateAnimatedValue(float percentage, unsigned repeatCount, |
| OwnPtr<SVGAnimatedType>& from, OwnPtr<SVGAnimatedType>& to, OwnPtr<SVGAnimatedType>& animated) |
| { |
| ASSERT(m_animationElement); |
| ASSERT(m_contextElement); |
| |
| SVGAnimateElement* animationElement = static_cast<SVGAnimateElement*>(m_animationElement); |
| AnimationMode animationMode = animationElement->animationMode(); |
| // To animation uses contributions from the lower priority animations as the base value. |
| FloatRect& animatedRect = animated->rect(); |
| if (animationMode == ToAnimation) |
| from->rect() = animatedRect; |
| |
| const FloatRect& fromRect = from->rect(); |
| const FloatRect& toRect = to->rect(); |
| FloatRect newRect; |
| if (animationElement->calcMode() == CalcModeDiscrete) |
| newRect = percentage < 0.5 ? fromRect : toRect; |
| else |
| newRect = FloatRect((toRect.x() - fromRect.x()) * percentage + fromRect.x(), |
| (toRect.y() - fromRect.y()) * percentage + fromRect.y(), |
| (toRect.width() - fromRect.width()) * percentage + fromRect.width(), |
| (toRect.height() - fromRect.height()) * percentage + fromRect.height()); |
| |
| // FIXME: This is not correct for values animation. Right now we transform values-animation to multiple from-to-animations and |
| // accumulate every single value to the previous one. But accumulation should just take into account after a complete cycle |
| // of values-animaiton. See example at: http://www.w3.org/TR/2001/REC-smil-animation-20010904/#RepeatingAnim |
| if (animationElement->isAccumulated() && repeatCount) { |
| newRect += toRect; |
| newRect.scale(repeatCount); |
| } |
| |
| if (animationElement->isAdditive() && animationMode != ToAnimation) |
| animatedRect += newRect; |
| else |
| animatedRect = newRect; |
| } |
| |
| float SVGAnimatedRectAnimator::calculateDistance(const String&, const String&) |
| { |
| // FIXME: Distance calculation is not possible for SVGRect right now. We need the distance of for every single value. |
| return -1; |
| } |
| |
| } |
| |
| #endif // ENABLE(SVG) |