| /* |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(SVG) |
| #include "SVGAnimatedNumberList.h" |
| |
| #include "SVGAnimateElement.h" |
| #include "SVGAnimatedNumber.h" |
| |
| namespace WebCore { |
| |
| SVGAnimatedNumberListAnimator::SVGAnimatedNumberListAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement) |
| : SVGAnimatedTypeAnimator(AnimatedNumberList, animationElement, contextElement) |
| { |
| } |
| |
| PassOwnPtr<SVGAnimatedType> SVGAnimatedNumberListAnimator::constructFromString(const String& string) |
| { |
| OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createNumberList(new SVGNumberList); |
| animtedType->numberList().parse(string); |
| return animtedType.release(); |
| } |
| |
| void SVGAnimatedNumberListAnimator::calculateFromAndToValues(OwnPtr<SVGAnimatedType>& from, OwnPtr<SVGAnimatedType>& to, const String& fromString, const String& toString) |
| { |
| ASSERT(m_contextElement); |
| ASSERT(m_animationElement); |
| |
| from = constructFromString(fromString); |
| to = constructFromString(toString); |
| } |
| |
| void SVGAnimatedNumberListAnimator::calculateFromAndByValues(OwnPtr<SVGAnimatedType>& from, OwnPtr<SVGAnimatedType>& to, const String& fromString, const String& byString) |
| { |
| ASSERT(m_contextElement); |
| ASSERT(m_animationElement); |
| |
| from = constructFromString(fromString); |
| to = constructFromString(byString); |
| |
| SVGNumberList& fromNumberList = from->numberList(); |
| SVGNumberList& toNumberList = to->numberList(); |
| |
| unsigned size = fromNumberList.size(); |
| if (size != toNumberList.size()) |
| return; |
| |
| for (unsigned i = 0; i < size; ++i) |
| toNumberList[i] += fromNumberList[i]; |
| } |
| |
| void SVGAnimatedNumberListAnimator::calculateAnimatedValue(float percentage, unsigned repeatCount, |
| OwnPtr<SVGAnimatedType>& from, OwnPtr<SVGAnimatedType>& to, OwnPtr<SVGAnimatedType>& animated) |
| { |
| ASSERT(m_animationElement); |
| ASSERT(m_contextElement); |
| |
| SVGAnimateElement* animationElement = static_cast<SVGAnimateElement*>(m_animationElement); |
| AnimationMode animationMode = animationElement->animationMode(); |
| |
| // To animation uses contributions from the lower priority animations as the base value. |
| SVGNumberList& fromNumberList = from->numberList(); |
| SVGNumberList& animatedNumberList = animated->numberList(); |
| if (animationMode == ToAnimation) |
| fromNumberList = animatedNumberList; |
| |
| SVGNumberList& toNumberList = to->numberList(); |
| unsigned itemsCount = fromNumberList.size(); |
| if (itemsCount != toNumberList.size()) { |
| if (percentage < 0.5) { |
| if (animationMode != ToAnimation) |
| animatedNumberList = fromNumberList; |
| } else |
| animatedNumberList = toNumberList; |
| return; |
| } |
| |
| if (itemsCount != animatedNumberList.size()) |
| animatedNumberList.resize(itemsCount); |
| |
| for (unsigned i = 0; i < itemsCount; ++i) |
| SVGAnimatedNumberAnimator::calculateAnimatedNumber(animationElement, percentage, repeatCount, animatedNumberList[i], fromNumberList[i], toNumberList[i]); |
| } |
| |
| float SVGAnimatedNumberListAnimator::calculateDistance(const String&, const String&) |
| { |
| // FIXME: Distance calculation is not possible for SVGNumberList right now. We need the distance for every single value. |
| return -1; |
| } |
| |
| } |
| |
| #endif // ENABLE(SVG) |