| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if HAVE(CORE_VIDEO) |
| |
| #include "GraphicsTypes3D.h" |
| #include <wtf/Ref.h> |
| #include <wtf/RetainPtr.h> |
| #include <wtf/WeakPtr.h> |
| |
| typedef struct __CVBuffer* CVImageBufferRef; |
| typedef CVImageBufferRef CVPixelBufferRef; |
| typedef CVImageBufferRef CVOpenGLTextureRef; |
| typedef CVImageBufferRef CVOpenGLESTextureRef; |
| typedef struct __CVOpenGLTextureCache *CVOpenGLTextureCacheRef; |
| typedef struct __CVOpenGLESTextureCache *CVOpenGLESTextureCacheRef; |
| |
| namespace WebCore { |
| |
| class GraphicsContext3D; |
| |
| class TextureCacheCV : public CanMakeWeakPtr<TextureCacheCV> { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| static std::unique_ptr<TextureCacheCV> create(GraphicsContext3D&); |
| |
| #if USE(OPENGL_ES) |
| using TextureCacheType = CVOpenGLESTextureCacheRef; |
| using TextureType = CVOpenGLESTextureRef; |
| #else |
| using TextureCacheType = CVOpenGLTextureCacheRef; |
| using TextureType = CVOpenGLTextureRef; |
| #endif |
| |
| TextureCacheCV(GraphicsContext3D&, RetainPtr<TextureCacheType>&&); |
| |
| RetainPtr<TextureType> textureFromImage(CVPixelBufferRef, GC3Denum outputTarget, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type); |
| GraphicsContext3D& context() { return m_context.get(); } |
| |
| private: |
| Ref<GraphicsContext3D> m_context; |
| RetainPtr<TextureCacheType> m_cache; |
| }; |
| |
| } |
| |
| #endif // HAVE(CORE_VIDEO) |