| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * (C) 2000 Dirk Mueller (mueller@kde.org) |
| * Copyright (C) 2003, 2006-2011, 2016 Apple Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #import "config.h" |
| #import "FontCascade.h" |
| |
| #import "ComplexTextController.h" |
| #import "DashArray.h" |
| #import "Font.h" |
| #import "GlyphBuffer.h" |
| #import "GraphicsContext.h" |
| #import "LayoutRect.h" |
| #import "Logging.h" |
| #import <pal/spi/cg/CoreGraphicsSPI.h> |
| #import <pal/spi/cocoa/CoreTextSPI.h> |
| #if USE(APPKIT) |
| #import <AppKit/AppKit.h> |
| #endif |
| #import <wtf/MathExtras.h> |
| |
| #if PLATFORM(IOS_FAMILY) |
| #import <pal/ios/UIKitSoftLink.h> |
| #import <pal/spi/ios/CoreUISPI.h> |
| #import <wtf/SoftLinking.h> |
| |
| SOFT_LINK_PRIVATE_FRAMEWORK(CoreUI) |
| SOFT_LINK_CLASS(CoreUI, CUICatalog) |
| SOFT_LINK_CLASS(CoreUI, CUIStyleEffectConfiguration) |
| #endif |
| |
| namespace WebCore { |
| |
| // Confusingly, even when CGFontRenderingGetFontSmoothingDisabled() returns true, CGContextSetShouldSmoothFonts() still impacts text |
| // rendering, which is why this function uses the "subpixel antialiasing" rather than "smoothing" terminology. |
| bool FontCascade::isSubpixelAntialiasingAvailable() |
| { |
| #if HAVE(CG_FONT_RENDERING_GET_FONT_SMOOTHING_DISABLED) |
| static bool subpixelAntialiasingEnabled; |
| static std::once_flag onceFlag; |
| std::call_once(onceFlag, [&] () { |
| subpixelAntialiasingEnabled = !CGFontRenderingGetFontSmoothingDisabled(); |
| }); |
| return subpixelAntialiasingEnabled; |
| #elif PLATFORM(MAC) |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool FontCascade::canReturnFallbackFontsForComplexText() |
| { |
| return true; |
| } |
| |
| bool FontCascade::canExpandAroundIdeographsInComplexText() |
| { |
| return true; |
| } |
| |
| static inline void fillVectorWithHorizontalGlyphPositions(Vector<CGPoint, 256>& positions, CGContextRef context, const CGSize* advances, unsigned count) |
| { |
| CGAffineTransform matrix = CGAffineTransformInvert(CGContextGetTextMatrix(context)); |
| positions[0] = CGPointZero; |
| for (unsigned i = 1; i < count; ++i) { |
| CGSize advance = CGSizeApplyAffineTransform(advances[i - 1], matrix); |
| positions[i].x = positions[i - 1].x + advance.width; |
| positions[i].y = positions[i - 1].y + advance.height; |
| } |
| } |
| |
| static inline bool shouldUseLetterpressEffect(const GraphicsContext& context) |
| { |
| #if ENABLE(LETTERPRESS) |
| return context.textDrawingMode() & TextModeLetterpress; |
| #else |
| UNUSED_PARAM(context); |
| return false; |
| #endif |
| } |
| |
| static void showLetterpressedGlyphsWithAdvances(const FloatPoint& point, const Font& font, GraphicsContext& coreContext, const CGGlyph* glyphs, const CGSize* advances, unsigned count) |
| { |
| #if ENABLE(LETTERPRESS) |
| if (!count) |
| return; |
| |
| const FontPlatformData& platformData = font.platformData(); |
| if (platformData.orientation() == FontOrientation::Vertical) { |
| // FIXME: Implement support for vertical text. See <rdar://problem/13737298>. |
| return; |
| } |
| |
| CGContextRef context = coreContext.platformContext(); |
| |
| CGContextSetTextPosition(context, point.x(), point.y()); |
| Vector<CGPoint, 256> positions(count); |
| fillVectorWithHorizontalGlyphPositions(positions, context, advances, count); |
| |
| CTFontRef ctFont = platformData.ctFont(); |
| CGContextSetFontSize(context, CTFontGetSize(ctFont)); |
| |
| static CUICatalog *catalog = PAL::softLink_UIKit__UIKitGetTextEffectsCatalog(); |
| if (!catalog) |
| return; |
| |
| static CUIStyleEffectConfiguration *styleConfiguration; |
| if (!styleConfiguration) { |
| styleConfiguration = [allocCUIStyleEffectConfigurationInstance() init]; |
| styleConfiguration.useSimplifiedEffect = YES; |
| } |
| |
| #if HAVE(OS_DARK_MODE_SUPPORT) |
| styleConfiguration.appearanceName = coreContext.useDarkAppearance() ? @"UIAppearanceDark" : @"UIAppearanceLight"; |
| #endif |
| |
| CGContextSetFont(context, adoptCF(CTFontCopyGraphicsFont(ctFont, nullptr)).get()); |
| CGContextSetFontSize(context, platformData.size()); |
| |
| [catalog drawGlyphs:glyphs atPositions:positions.data() inContext:context withFont:ctFont count:count stylePresetName:@"_UIKitNewLetterpressStyle" styleConfiguration:styleConfiguration foregroundColor:CGContextGetFillColorAsColor(context)]; |
| |
| CGContextSetFont(context, nullptr); |
| CGContextSetFontSize(context, 0); |
| #else |
| UNUSED_PARAM(point); |
| UNUSED_PARAM(font); |
| UNUSED_PARAM(coreContext); |
| UNUSED_PARAM(glyphs); |
| UNUSED_PARAM(advances); |
| UNUSED_PARAM(count); |
| #endif |
| } |
| |
| static void showGlyphsWithAdvances(const FloatPoint& point, const Font& font, CGContextRef context, const CGGlyph* glyphs, const CGSize* advances, unsigned count) |
| { |
| if (!count) |
| return; |
| |
| CGContextSetTextPosition(context, point.x(), point.y()); |
| |
| const FontPlatformData& platformData = font.platformData(); |
| Vector<CGPoint, 256> positions(count); |
| if (platformData.orientation() == FontOrientation::Vertical) { |
| CGAffineTransform rotateLeftTransform = CGAffineTransformMake(0, -1, 1, 0, 0, 0); |
| CGAffineTransform textMatrix = CGContextGetTextMatrix(context); |
| CGAffineTransform runMatrix = CGAffineTransformConcat(textMatrix, rotateLeftTransform); |
| ScopedTextMatrix savedMatrix(runMatrix, context); |
| |
| Vector<CGSize, 256> translations(count); |
| CTFontGetVerticalTranslationsForGlyphs(platformData.ctFont(), glyphs, translations.data(), count); |
| |
| CGAffineTransform transform = CGAffineTransformInvert(CGContextGetTextMatrix(context)); |
| |
| CGPoint position = FloatPoint(point.x(), point.y() + font.fontMetrics().floatAscent(IdeographicBaseline) - font.fontMetrics().floatAscent()); |
| for (unsigned i = 0; i < count; ++i) { |
| CGSize translation = CGSizeApplyAffineTransform(translations[i], rotateLeftTransform); |
| positions[i] = CGPointApplyAffineTransform(CGPointMake(position.x - translation.width, position.y + translation.height), transform); |
| position.x += advances[i].width; |
| position.y += advances[i].height; |
| } |
| CTFontDrawGlyphs(platformData.ctFont(), glyphs, positions.data(), count, context); |
| } else { |
| fillVectorWithHorizontalGlyphPositions(positions, context, advances, count); |
| CTFontDrawGlyphs(platformData.ctFont(), glyphs, positions.data(), count, context); |
| } |
| } |
| |
| static void setCGFontRenderingMode(GraphicsContext& context) |
| { |
| CGContextRef cgContext = context.platformContext(); |
| CGContextSetShouldAntialiasFonts(cgContext, true); |
| |
| CGAffineTransform contextTransform = CGContextGetCTM(cgContext); |
| bool isTranslationOrIntegralScale = WTF::isIntegral(contextTransform.a) && WTF::isIntegral(contextTransform.d) && contextTransform.b == 0.f && contextTransform.c == 0.f; |
| bool isRotated = ((contextTransform.b || contextTransform.c) && (contextTransform.a || contextTransform.d)); |
| bool doSubpixelQuantization = isTranslationOrIntegralScale || (!isRotated && context.shouldSubpixelQuantizeFonts()); |
| |
| CGContextSetShouldSubpixelPositionFonts(cgContext, true); |
| CGContextSetShouldSubpixelQuantizeFonts(cgContext, doSubpixelQuantization); |
| } |
| |
| void FontCascade::drawGlyphs(GraphicsContext& context, const Font& font, const GlyphBuffer& glyphBuffer, unsigned from, unsigned numGlyphs, const FloatPoint& anchorPoint, FontSmoothingMode smoothingMode) |
| { |
| const FontPlatformData& platformData = font.platformData(); |
| if (!platformData.size()) |
| return; |
| |
| CGContextRef cgContext = context.platformContext(); |
| |
| bool shouldSmoothFonts; |
| bool changeFontSmoothing; |
| |
| switch (smoothingMode) { |
| case FontSmoothingMode::Antialiased: { |
| context.setShouldAntialias(true); |
| shouldSmoothFonts = false; |
| changeFontSmoothing = true; |
| break; |
| } |
| case FontSmoothingMode::SubpixelAntialiased: { |
| context.setShouldAntialias(true); |
| shouldSmoothFonts = true; |
| changeFontSmoothing = true; |
| break; |
| } |
| case FontSmoothingMode::NoSmoothing: { |
| context.setShouldAntialias(false); |
| shouldSmoothFonts = false; |
| changeFontSmoothing = true; |
| break; |
| } |
| case FontSmoothingMode::AutoSmoothing: { |
| shouldSmoothFonts = true; |
| changeFontSmoothing = false; |
| break; |
| } |
| } |
| |
| if (!shouldUseSmoothing()) { |
| shouldSmoothFonts = false; |
| changeFontSmoothing = true; |
| } |
| |
| #if !PLATFORM(IOS_FAMILY) |
| bool originalShouldUseFontSmoothing = false; |
| if (changeFontSmoothing) { |
| originalShouldUseFontSmoothing = CGContextGetShouldSmoothFonts(cgContext); |
| CGContextSetShouldSmoothFonts(cgContext, shouldSmoothFonts); |
| } |
| #endif |
| |
| bool useLetterpressEffect = shouldUseLetterpressEffect(context); |
| FloatPoint point = anchorPoint; |
| |
| CGAffineTransform matrix = CGAffineTransformIdentity; |
| if (!platformData.isColorBitmapFont()) |
| matrix = CTFontGetMatrix(platformData.font()); |
| matrix.b = -matrix.b; |
| matrix.d = -matrix.d; |
| if (platformData.syntheticOblique()) { |
| static float obliqueSkew = tanf(syntheticObliqueAngle() * piFloat / 180); |
| if (platformData.orientation() == FontOrientation::Vertical) { |
| if (font.isTextOrientationFallback()) |
| matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, obliqueSkew, 0, 1, 0, 0)); |
| else |
| matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, -obliqueSkew, 0, 1, 0, 0)); |
| } else |
| matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, 0, -obliqueSkew, 1, 0, 0)); |
| } |
| ScopedTextMatrix restorer(matrix, cgContext); |
| |
| setCGFontRenderingMode(context); |
| CGContextSetFontSize(cgContext, platformData.size()); |
| |
| |
| FloatSize shadowOffset; |
| float shadowBlur; |
| Color shadowColor; |
| context.getShadow(shadowOffset, shadowBlur, shadowColor); |
| |
| AffineTransform contextCTM = context.getCTM(); |
| float syntheticBoldOffset = font.syntheticBoldOffset(); |
| if (syntheticBoldOffset && !contextCTM.isIdentityOrTranslationOrFlipped()) { |
| FloatSize horizontalUnitSizeInDevicePixels = contextCTM.mapSize(FloatSize(1, 0)); |
| float horizontalUnitLengthInDevicePixels = sqrtf(horizontalUnitSizeInDevicePixels.width() * horizontalUnitSizeInDevicePixels.width() + horizontalUnitSizeInDevicePixels.height() * horizontalUnitSizeInDevicePixels.height()); |
| if (horizontalUnitLengthInDevicePixels) { |
| // Make sure that a scaled down context won't blow up the gap between the glyphs. |
| syntheticBoldOffset = std::min(syntheticBoldOffset, syntheticBoldOffset / horizontalUnitLengthInDevicePixels); |
| } |
| }; |
| |
| bool hasSimpleShadow = context.textDrawingMode() == TextModeFill && shadowColor.isValid() && !shadowBlur && !platformData.isColorBitmapFont() && (!context.shadowsIgnoreTransforms() || contextCTM.isIdentityOrTranslationOrFlipped()) && !context.isInTransparencyLayer(); |
| if (hasSimpleShadow) { |
| // Paint simple shadows ourselves instead of relying on CG shadows, to avoid losing subpixel antialiasing. |
| context.clearShadow(); |
| Color fillColor = context.fillColor(); |
| Color shadowFillColor = shadowColor.colorWithAlphaMultipliedBy(fillColor.alphaAsFloat()); |
| context.setFillColor(shadowFillColor); |
| float shadowTextX = point.x() + shadowOffset.width(); |
| // If shadows are ignoring transforms, then we haven't applied the Y coordinate flip yet, so down is negative. |
| float shadowTextY = point.y() + shadowOffset.height() * (context.shadowsIgnoreTransforms() ? -1 : 1); |
| showGlyphsWithAdvances(FloatPoint(shadowTextX, shadowTextY), font, cgContext, glyphBuffer.glyphs(from), static_cast<const CGSize*>(glyphBuffer.advances(from)), numGlyphs); |
| if (syntheticBoldOffset) |
| showGlyphsWithAdvances(FloatPoint(shadowTextX + syntheticBoldOffset, shadowTextY), font, cgContext, glyphBuffer.glyphs(from), static_cast<const CGSize*>(glyphBuffer.advances(from)), numGlyphs); |
| context.setFillColor(fillColor); |
| } |
| |
| if (useLetterpressEffect) |
| showLetterpressedGlyphsWithAdvances(point, font, context, glyphBuffer.glyphs(from), static_cast<const CGSize*>(glyphBuffer.advances(from)), numGlyphs); |
| else |
| showGlyphsWithAdvances(point, font, cgContext, glyphBuffer.glyphs(from), static_cast<const CGSize*>(glyphBuffer.advances(from)), numGlyphs); |
| if (syntheticBoldOffset) |
| showGlyphsWithAdvances(FloatPoint(point.x() + syntheticBoldOffset, point.y()), font, cgContext, glyphBuffer.glyphs(from), static_cast<const CGSize*>(glyphBuffer.advances(from)), numGlyphs); |
| |
| if (hasSimpleShadow) |
| context.setShadow(shadowOffset, shadowBlur, shadowColor); |
| |
| #if !PLATFORM(IOS_FAMILY) |
| if (changeFontSmoothing) |
| CGContextSetShouldSmoothFonts(cgContext, originalShouldUseFontSmoothing); |
| #endif |
| } |
| |
| bool FontCascade::primaryFontIsSystemFont() const |
| { |
| const auto& fontData = primaryFont(); |
| return CTFontDescriptorIsSystemUIFont(adoptCF(CTFontCopyFontDescriptor(fontData.platformData().ctFont())).get()); |
| } |
| |
| // FIXME: Use this on all ports. |
| const Font* FontCascade::fontForCombiningCharacterSequence(const UChar* characters, size_t length) const |
| { |
| UChar32 baseCharacter; |
| size_t baseCharacterLength = 0; |
| U16_NEXT(characters, baseCharacterLength, length, baseCharacter); |
| |
| GlyphData baseCharacterGlyphData = glyphDataForCharacter(baseCharacter, false, NormalVariant); |
| |
| if (!baseCharacterGlyphData.glyph) |
| return nullptr; |
| |
| if (length == baseCharacterLength) |
| return baseCharacterGlyphData.font; |
| |
| bool triedBaseCharacterFont = false; |
| |
| for (unsigned i = 0; !fallbackRangesAt(i).isNull(); ++i) { |
| const Font* font = fallbackRangesAt(i).fontForCharacter(baseCharacter); |
| if (!font) |
| continue; |
| #if PLATFORM(IOS_FAMILY) |
| if (baseCharacter >= 0x0600 && baseCharacter <= 0x06ff && font->shouldNotBeUsedForArabic()) |
| continue; |
| #endif |
| if (font->platformData().orientation() == FontOrientation::Vertical) { |
| if (isCJKIdeographOrSymbol(baseCharacter) && !font->hasVerticalGlyphs()) |
| font = &font->brokenIdeographFont(); |
| else if (m_fontDescription.nonCJKGlyphOrientation() == NonCJKGlyphOrientation::Mixed) { |
| const Font& verticalRightFont = font->verticalRightOrientationFont(); |
| Glyph verticalRightGlyph = verticalRightFont.glyphForCharacter(baseCharacter); |
| if (verticalRightGlyph == baseCharacterGlyphData.glyph) |
| font = &verticalRightFont; |
| } else { |
| const Font& uprightFont = font->uprightOrientationFont(); |
| Glyph uprightGlyph = uprightFont.glyphForCharacter(baseCharacter); |
| if (uprightGlyph != baseCharacterGlyphData.glyph) |
| font = &uprightFont; |
| } |
| } |
| |
| if (font == baseCharacterGlyphData.font) |
| triedBaseCharacterFont = true; |
| |
| if (font->canRenderCombiningCharacterSequence(characters, length)) |
| return font; |
| } |
| |
| if (!triedBaseCharacterFont && baseCharacterGlyphData.font && baseCharacterGlyphData.font->canRenderCombiningCharacterSequence(characters, length)) |
| return baseCharacterGlyphData.font; |
| |
| return Font::systemFallback(); |
| } |
| |
| } |