blob: 8940e06da7043b15ad0b052900b8790c04880cfe [file] [log] [blame]
/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if PLATFORM(MAC)
#include <OpenGL/CGLTypes.h>
#include <WebCore/Timer.h>
#include <wtf/NeverDestroyed.h>
#include <wtf/WeakHashSet.h>
namespace WebKit {
class WebProcessProxy;
class HighPerformanceGPUManager {
friend NeverDestroyed<HighPerformanceGPUManager>;
public:
static HighPerformanceGPUManager& singleton();
void addProcessRequiringHighPerformance(WebProcessProxy&);
void removeProcessRequiringHighPerformance(WebProcessProxy&);
private:
HighPerformanceGPUManager();
~HighPerformanceGPUManager();
void updateState();
WeakHashSet<WebProcessProxy> m_processesRequiringHighPerformance;
CGLPixelFormatObj m_pixelFormatObj { nullptr };
WebCore::Timer m_updateStateTimer;
};
}
#endif