blob: f57add825c8554b848c88955e8882ab37c668613 [file] [log] [blame]
/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "WebGPUObjectDescriptorBase.h"
#include <optional>
#include <pal/graphics/WebGPU/WebGPUIntegralTypes.h>
#include <pal/graphics/WebGPU/WebGPUTextureAspect.h>
#include <pal/graphics/WebGPU/WebGPUTextureFormat.h>
#include <pal/graphics/WebGPU/WebGPUTextureViewDimension.h>
namespace WebKit::WebGPU {
struct TextureViewDescriptor : public ObjectDescriptorBase {
std::optional<PAL::WebGPU::TextureFormat> format;
std::optional<PAL::WebGPU::TextureViewDimension> dimension;
PAL::WebGPU::TextureAspect aspect { PAL::WebGPU::TextureAspect::All };
PAL::WebGPU::IntegerCoordinate baseMipLevel { 0 };
std::optional<PAL::WebGPU::IntegerCoordinate> mipLevelCount;
PAL::WebGPU::IntegerCoordinate baseArrayLayer { 0 };
std::optional<PAL::WebGPU::IntegerCoordinate> arrayLayerCount;
template<class Encoder> void encode(Encoder& encoder) const
{
encoder << static_cast<const ObjectDescriptorBase&>(*this);
encoder << format;
encoder << dimension;
encoder << aspect;
encoder << baseMipLevel;
encoder << mipLevelCount;
encoder << baseArrayLayer;
encoder << arrayLayerCount;
}
template<class Decoder> static std::optional<TextureViewDescriptor> decode(Decoder& decoder)
{
std::optional<ObjectDescriptorBase> objectDescriptorBase;
decoder >> objectDescriptorBase;
if (!objectDescriptorBase)
return std::nullopt;
std::optional<std::optional<PAL::WebGPU::TextureFormat>> format;
decoder >> format;
if (!format)
return std::nullopt;
std::optional<std::optional<PAL::WebGPU::TextureViewDimension>> dimension;
decoder >> dimension;
if (!dimension)
return std::nullopt;
std::optional<PAL::WebGPU::TextureAspect> aspect;
decoder >> aspect;
if (!aspect)
return std::nullopt;
std::optional<PAL::WebGPU::IntegerCoordinate> baseMipLevel;
decoder >> baseMipLevel;
if (!baseMipLevel)
return std::nullopt;
std::optional<std::optional<PAL::WebGPU::IntegerCoordinate>> mipLevelCount;
decoder >> mipLevelCount;
if (!mipLevelCount)
return std::nullopt;
std::optional<PAL::WebGPU::IntegerCoordinate> baseArrayLayer;
decoder >> baseArrayLayer;
if (!baseArrayLayer)
return std::nullopt;
std::optional<std::optional<PAL::WebGPU::IntegerCoordinate>> arrayLayerCount;
decoder >> arrayLayerCount;
if (!arrayLayerCount)
return std::nullopt;
return { { WTFMove(*objectDescriptorBase), WTFMove(*format), WTFMove(*dimension), WTFMove(*aspect), WTFMove(*baseMipLevel), WTFMove(*mipLevelCount), WTFMove(*baseArrayLayer), WTFMove(*arrayLayerCount) } };
}
};
} // namespace WebKit::WebGPU
#endif // ENABLE(GPU_PROCESS)