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/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include <optional>
#include <variant>
#include <wtf/Vector.h>
#include <wtf/text/WTFString.h>
namespace WebKit::WebGPU {
struct ColorDict {
double r { 0 };
double g { 0 };
double b { 0 };
double a { 0 };
template<class Encoder> void encode(Encoder& encoder) const
{
encoder << r;
encoder << g;
encoder << b;
encoder << a;
}
template<class Decoder> static std::optional<ColorDict> decode(Decoder& decoder)
{
std::optional<double> r;
decoder >> r;
if (!r)
return std::nullopt;
std::optional<double> g;
decoder >> g;
if (!g)
return std::nullopt;
std::optional<double> b;
decoder >> b;
if (!b)
return std::nullopt;
std::optional<double> a;
decoder >> a;
if (!a)
return std::nullopt;
return { { WTFMove(*r), WTFMove(*g), WTFMove(*b), WTFMove(*a) } };
}
};
using Color = std::variant<Vector<double>, ColorDict>;
} // namespace WebKit::WebGPU
#endif // ENABLE(GPU_PROCESS)