| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GamepadData.h" |
| |
| #if ENABLE(GAMEPAD) |
| |
| #include "ArgumentCoders.h" |
| #include <wtf/text/StringBuilder.h> |
| |
| using WebCore::SharedGamepadValue; |
| |
| namespace WebKit { |
| |
| GamepadData::GamepadData(unsigned index, const String& id, const String& mapping, const Vector<SharedGamepadValue>& axisValues, const Vector<SharedGamepadValue>& buttonValues, MonotonicTime lastUpdateTime) |
| : m_index(index) |
| , m_id(id) |
| , m_mapping(mapping) |
| , m_axisValues(WTF::map(axisValues, [](const auto& value) { return value.value(); })) |
| , m_buttonValues(WTF::map(buttonValues, [](const auto& value) { return value.value(); })) |
| , m_lastUpdateTime(lastUpdateTime) |
| { |
| } |
| |
| void GamepadData::encode(IPC::Encoder& encoder) const |
| { |
| encoder << m_isNull; |
| if (m_isNull) |
| return; |
| |
| encoder << m_index << m_id << m_mapping << m_axisValues << m_buttonValues << m_lastUpdateTime; |
| } |
| |
| std::optional<GamepadData> GamepadData::decode(IPC::Decoder& decoder) |
| { |
| GamepadData data; |
| if (!decoder.decode(data.m_isNull)) |
| return std::nullopt; |
| |
| if (data.m_isNull) |
| return data; |
| |
| if (!decoder.decode(data.m_index)) |
| return std::nullopt; |
| |
| if (!decoder.decode(data.m_id)) |
| return std::nullopt; |
| |
| if (!decoder.decode(data.m_mapping)) |
| return std::nullopt; |
| |
| if (!decoder.decode(data.m_axisValues)) |
| return std::nullopt; |
| |
| if (!decoder.decode(data.m_buttonValues)) |
| return std::nullopt; |
| |
| if (!decoder.decode(data.m_lastUpdateTime)) |
| return std::nullopt; |
| |
| return data; |
| } |
| |
| #if !LOG_DISABLED |
| |
| String GamepadData::loggingString() const |
| { |
| StringBuilder builder; |
| |
| builder.append(m_axisValues.size(), " axes, ", m_buttonValues.size(), " buttons\n"); |
| |
| for (size_t i = 0; i < m_axisValues.size(); ++i) |
| builder.append(" Axis ", i, ": ", m_axisValues[i]); |
| |
| builder.append('\n'); |
| |
| for (size_t i = 0; i < m_buttonValues.size(); ++i) |
| builder.append(" Button ", i, ": ", FormattedNumber::fixedPrecision(m_buttonValues[i])); |
| |
| return builder.toString(); |
| } |
| |
| #endif |
| |
| } // namespace WebKit |
| |
| #endif // ENABLE(GAMEPAD) |