| /* |
| * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org> |
| * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| * Copyright (C) 2009 Google, Inc. |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * Copyright (C) 2020, 2021 Igalia S.L. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "RenderSVGRoot.h" |
| |
| #if ENABLE(LAYER_BASED_SVG_ENGINE) |
| #include "Frame.h" |
| #include "GraphicsContext.h" |
| #include "HitTestResult.h" |
| #include "LayoutRepainter.h" |
| #include "Page.h" |
| #include "RenderChildIterator.h" |
| #include "RenderFragmentedFlow.h" |
| #include "RenderInline.h" |
| #include "RenderIterator.h" |
| #include "RenderLayerScrollableArea.h" |
| #include "RenderLayoutState.h" |
| #include "RenderSVGForeignObject.h" |
| #include "RenderSVGResource.h" |
| #include "RenderSVGResourceContainer.h" |
| #include "RenderSVGResourceFilter.h" |
| #include "RenderSVGText.h" |
| #include "RenderTreeBuilder.h" |
| #include "RenderView.h" |
| #include "SVGContainerLayout.h" |
| #include "SVGElementTypeHelpers.h" |
| #include "SVGImage.h" |
| #include "SVGRenderingContext.h" |
| #include "SVGResources.h" |
| #include "SVGResourcesCache.h" |
| #include "SVGSVGElement.h" |
| #include "SVGViewSpec.h" |
| #include "TransformState.h" |
| #include <wtf/IsoMallocInlines.h> |
| #include <wtf/SetForScope.h> |
| #include <wtf/StackStats.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGRoot); |
| |
| RenderSVGRoot::RenderSVGRoot(SVGSVGElement& element, RenderStyle&& style) |
| : RenderReplaced(element, WTFMove(style)) |
| { |
| } |
| |
| RenderSVGRoot::~RenderSVGRoot() = default; |
| |
| SVGSVGElement& RenderSVGRoot::svgSVGElement() const |
| { |
| return downcast<SVGSVGElement>(nodeForNonAnonymous()); |
| } |
| |
| void RenderSVGRoot::computeIntrinsicRatioInformation(FloatSize& intrinsicSize, double& intrinsicRatio) const |
| { |
| ASSERT(!shouldApplySizeContainment(*this)); |
| |
| // Spec: http://www.w3.org/TR/SVG/coords.html#IntrinsicSizing |
| // SVG needs to specify how to calculate some intrinsic sizing properties to enable inclusion within other languages. |
| |
| // The intrinsic aspect ratio of the viewport of SVG content is necessary for example, when including SVG from an ‘object’ |
| // element in HTML styled with CSS. It is possible (indeed, common) for an SVG graphic to have an intrinsic aspect ratio but |
| // not to have an intrinsic width or height. The intrinsic aspect ratio must be calculated based upon the following rules: |
| // - The aspect ratio is calculated by dividing a width by a height. |
| // - If the ‘width’ and ‘height’ of the rootmost ‘svg’ element are both specified with unit identifiers (in, mm, cm, pt, pc, |
| // px, em, ex) or in user units, then the aspect ratio is calculated from the ‘width’ and ‘height’ attributes after |
| // resolving both values to user units. |
| intrinsicSize.hasIntrinsicWidth = svgSVGElement().hasIntrinsicWidth(); |
| intrinsicSize.hasIntrinsicHeight = svgSVGElement().hasIntrinsicHeight(); |
| intrinsicSize.setWidth(floatValueForLength(svgSVGElement().intrinsicWidth(), 0)); |
| intrinsicSize.setHeight(floatValueForLength(svgSVGElement().intrinsicHeight(), 0)); |
| |
| if (style().aspectRatioType() == AspectRatioType::Ratio) { |
| intrinsicRatio = style().logicalAspectRatio(); |
| return; |
| } |
| |
| std::optional<double> intrinsicRatioValue; |
| if (!intrinsicSize.isEmpty()) |
| intrinsicRatioValue = intrinsicSize.width() / static_cast<double>(intrinsicSize.height()); |
| else { |
| // - If either/both of the ‘width’ and ‘height’ of the rootmost ‘svg’ element are in percentage units (or omitted), the |
| // aspect ratio is calculated from the width and height values of the ‘viewBox’ specified for the current SVG document |
| // fragment. If the ‘viewBox’ is not correctly specified, or set to 'none', the intrinsic aspect ratio cannot be |
| // calculated and is considered unspecified. |
| FloatSize viewBoxSize = svgSVGElement().viewBox().size(); |
| if (!viewBoxSize.isEmpty()) { |
| // The viewBox can only yield an intrinsic ratio, not an intrinsic size. |
| intrinsicRatioValue = viewBoxSize.width() / static_cast<double>(viewBoxSize.height()); |
| } |
| } |
| |
| if (intrinsicRatioValue) |
| intrinsicRatio = *intrinsicRatioValue; |
| else if (style().aspectRatioType() == AspectRatioType::AutoAndRatio) |
| intrinsicRatio = style().logicalAspectRatio(); |
| } |
| |
| bool RenderSVGRoot::isEmbeddedThroughSVGImage() const |
| { |
| return isInSVGImage(&svgSVGElement()); |
| } |
| |
| bool RenderSVGRoot::isEmbeddedThroughFrameContainingSVGDocument() const |
| { |
| // If our frame has an owner renderer, we're embedded through eg. object/embed/iframe, |
| // but we only negotiate if we're in an SVG document inside object/embed, not iframe. |
| if (!frame().ownerRenderer() || !frame().ownerRenderer()->isEmbeddedObject()) |
| return false; |
| return frame().document()->isSVGDocument(); |
| } |
| |
| LayoutUnit RenderSVGRoot::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const |
| { |
| // When we're embedded through SVGImage (border-image/background-image/<html:img>/...) we're forced to resize to a specific size. |
| if (!m_containerSize.isEmpty()) |
| return m_containerSize.width(); |
| |
| if (isEmbeddedThroughFrameContainingSVGDocument()) |
| return containingBlock()->availableLogicalWidth(); |
| |
| // SVG embedded via SVGImage (background-image/border-image/etc) / Inline SVG. |
| return RenderReplaced::computeReplacedLogicalWidth(shouldComputePreferred); |
| } |
| |
| LayoutUnit RenderSVGRoot::computeReplacedLogicalHeight(std::optional<LayoutUnit> estimatedUsedWidth) const |
| { |
| // When we're embedded through SVGImage (border-image/background-image/<html:img>/...) we're forced to resize to a specific size. |
| if (!m_containerSize.isEmpty()) |
| return m_containerSize.height(); |
| |
| if (isEmbeddedThroughFrameContainingSVGDocument()) |
| return containingBlock()->availableLogicalHeight(IncludeMarginBorderPadding); |
| |
| // Standalone SVG / SVG embedded via SVGImage (background-image/border-image/etc) / Inline SVG. |
| return RenderReplaced::computeReplacedLogicalHeight(estimatedUsedWidth); |
| } |
| |
| void RenderSVGRoot::layout() |
| { |
| SetForScope<bool> change(m_inLayout, true); |
| StackStats::LayoutCheckPoint layoutCheckPoint; |
| ASSERT(needsLayout()); |
| |
| m_resourcesNeedingToInvalidateClients.clear(); |
| |
| // Arbitrary affine transforms are incompatible with RenderLayoutState. |
| LayoutStateDisabler layoutStateDisabler(view().frameView().layoutContext()); |
| |
| bool needsLayout = selfNeedsLayout(); |
| LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); |
| |
| auto previousLogicalSize = size(); |
| updateLogicalWidth(); |
| updateLogicalHeight(); |
| m_isLayoutSizeChanged = needsLayout || (svgSVGElement().hasRelativeLengths() && previousLogicalSize != size()); |
| |
| auto oldTransform = m_supplementalLocalToParentTransform; |
| computeTransformationMatrices(); |
| |
| if (oldTransform != m_supplementalLocalToParentTransform) |
| m_didTransformToRootUpdate = true; |
| else if (previousLogicalSize != size()) |
| m_didTransformToRootUpdate = true; |
| |
| // FIXME: [LBSE] Upstream SVGLengthContext changes |
| // svgSVGElement().updateLengthContext(); |
| |
| // FIXME: [LBSE] Upstream SVGLayerTransformUpdater |
| // SVGLayerTransformUpdater transformUpdater(*this); |
| updateLayerInformation(); |
| |
| { |
| SVGContainerLayout containerLayout(*this); |
| containerLayout.layoutChildren(needsLayout || SVGRenderSupport::filtersForceContainerLayout(*this)); |
| |
| SVGBoundingBoxComputation boundingBoxComputation(*this); |
| m_objectBoundingBox = boundingBoxComputation.computeDecoratedBoundingBox(SVGBoundingBoxComputation::objectBoundingBoxDecoration); |
| m_strokeBoundingBox = boundingBoxComputation.computeDecoratedBoundingBox(SVGBoundingBoxComputation::strokeBoundingBoxDecoration); |
| } |
| |
| if (!m_resourcesNeedingToInvalidateClients.isEmpty()) { |
| // Invalidate resource clients, which may mark some nodes for layout. |
| for (auto& resource : m_resourcesNeedingToInvalidateClients) { |
| resource->removeAllClientsFromCache(); |
| SVGResourcesCache::clientStyleChanged(*resource, StyleDifference::Layout, resource->style()); |
| } |
| |
| m_isLayoutSizeChanged = false; |
| |
| SVGContainerLayout containerLayout(*this); |
| containerLayout.layoutChildren(false); |
| } |
| |
| m_isLayoutSizeChanged = false; |
| m_didTransformToRootUpdate = false; |
| |
| clearOverflow(); |
| if (!shouldApplyViewportClip()) { |
| auto visualOverflowRect = enclosingLayoutRect(m_viewBoxTransform.mapRect(visualOverflowRectEquivalent())); |
| addVisualOverflow(visualOverflowRect); |
| addVisualEffectOverflow(); |
| } |
| invalidateBackgroundObscurationStatus(); |
| |
| repainter.repaintAfterLayout(); |
| |
| clearNeedsLayout(); |
| } |
| |
| bool RenderSVGRoot::shouldApplyViewportClip() const |
| { |
| // the outermost svg is clipped if auto, and svg document roots are always clipped |
| // When the svg is stand-alone (isDocumentElement() == true) the viewport clipping should always |
| // be applied, noting that the window scrollbars should be hidden if overflow=hidden. |
| return effectiveOverflowX() == Overflow::Hidden |
| || style().overflowX() == Overflow::Auto |
| || style().overflowX() == Overflow::Scroll |
| || this->isDocumentElementRenderer(); |
| } |
| |
| // FIXME: Basically a copy of RenderBlock::paint() - ideally one would share this code. |
| // However with LFC on the horizon that investment is useless, we should concentrate |
| // on LFC/SVG integration once the LBSE is upstreamed. |
| void RenderSVGRoot::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| // Don't paint, if the context explicitly disabled it. |
| if (paintInfo.context().paintingDisabled() && !paintInfo.context().detectingContentfulPaint()) |
| return; |
| |
| // An empty viewport disables rendering. |
| if (borderBoxRect().isEmpty()) |
| return; |
| |
| auto adjustedPaintOffset = paintOffset + location(); |
| |
| // Check if we need to do anything at all. |
| // FIXME: Could eliminate the isDocumentElementRenderer() check if we fix background painting so that the RenderView |
| // paints the root's background. |
| if (!isDocumentElementRenderer() && !paintInfo.paintBehavior.contains(PaintBehavior::CompositedOverflowScrollContent)) { |
| auto overflowBox = visualOverflowRect(); |
| flipForWritingMode(overflowBox); |
| overflowBox.moveBy(adjustedPaintOffset); |
| if (!overflowBox.intersects(paintInfo.rect)) |
| return; |
| } |
| |
| bool pushedClip = pushContentsClip(paintInfo, adjustedPaintOffset); |
| paintObject(paintInfo, adjustedPaintOffset); |
| if (pushedClip) |
| popContentsClip(paintInfo, paintInfo.phase, adjustedPaintOffset); |
| |
| // Our scrollbar widgets paint exactly when we tell them to, so that they work properly with |
| // z-index. We paint after we painted the background/border, so that the scrollbars will |
| // sit above the background/border. |
| if ((paintInfo.phase == PaintPhase::BlockBackground || paintInfo.phase == PaintPhase::ChildBlockBackground) && hasNonVisibleOverflow() && layer() && layer()->scrollableArea() |
| && style().visibility() == Visibility::Visible && paintInfo.shouldPaintWithinRoot(*this) && !paintInfo.paintRootBackgroundOnly()) |
| layer()->scrollableArea()->paintOverflowControls(paintInfo.context(), roundedIntPoint(adjustedPaintOffset), snappedIntRect(paintInfo.rect)); |
| } |
| |
| void RenderSVGRoot::paintObject(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| if ((paintInfo.phase == PaintPhase::BlockBackground || paintInfo.phase == PaintPhase::ChildBlockBackground) && style().visibility() == Visibility::Visible) { |
| if (hasVisibleBoxDecorations()) |
| paintBoxDecorations(paintInfo, paintOffset); |
| } |
| |
| auto adjustedPaintOffset = paintOffset + location(); |
| if (paintInfo.phase == PaintPhase::Mask && style().visibility() == Visibility::Visible) { |
| // FIXME: [LBSE] Upstream SVGRenderSupport changes |
| // SVGRenderSupport::paintSVGMask(*this, paintInfo, adjustedPaintOffset); |
| return; |
| } |
| |
| if (paintInfo.phase == PaintPhase::ClippingMask && style().visibility() == Visibility::Visible) { |
| // FIXME: [LBSE] Upstream SVGRenderSupport changes |
| // SVGRenderSupport::paintSVGClippingMask(*this, paintInfo); |
| return; |
| } |
| |
| if (paintInfo.paintRootBackgroundOnly()) |
| return; |
| |
| GraphicsContext& context = paintInfo.context(); |
| if (context.detectingContentfulPaint()) { |
| for (auto& current : childrenOfType<RenderObject>(*this)) { |
| if (!current.isSVGHiddenContainer()) { |
| context.setContentfulPaintDetected(); |
| return; |
| } |
| } |
| return; |
| } |
| |
| // Don't paint if we don't have kids, except if we have filters we should paint those. |
| if (!firstChild()) { |
| auto* resources = SVGResourcesCache::cachedResourcesForRenderer(*this); |
| if (!resources || !resources->filter()) { |
| if (paintInfo.phase == PaintPhase::Foreground) |
| page().addRelevantUnpaintedObject(this, visualOverflowRect()); |
| return; |
| } |
| return; |
| } |
| |
| if (paintInfo.phase == PaintPhase::BlockBackground) |
| return; |
| |
| auto scrolledOffset = paintOffset; |
| scrolledOffset.moveBy(-scrollPosition()); |
| |
| if (paintInfo.phase != PaintPhase::SelfOutline) |
| paintContents(paintInfo, scrolledOffset); |
| |
| if ((paintInfo.phase == PaintPhase::Outline || paintInfo.phase == PaintPhase::SelfOutline) && hasOutline() && style().visibility() == Visibility::Visible) |
| paintOutline(paintInfo, LayoutRect(adjustedPaintOffset, size())); |
| } |
| |
| void RenderSVGRoot::paintContents(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| // Style is non-final if the element has a pending stylesheet before it. We end up with renderers with such styles if a script |
| // forces renderer construction by querying something layout dependent. |
| // Avoid FOUC by not painting. Switching to final style triggers repaint. |
| if (style().isNotFinal()) |
| return; |
| |
| // We don't paint our own background, but we do let the kids paint their backgrounds. |
| auto paintInfoForChild(paintInfo); |
| if (paintInfo.phase == PaintPhase::ChildOutlines) |
| paintInfoForChild.phase = PaintPhase::Outline; |
| else if (paintInfo.phase == PaintPhase::ChildBlockBackgrounds) |
| paintInfoForChild.phase = PaintPhase::ChildBlockBackground; |
| |
| paintInfoForChild.updateSubtreePaintRootForChildren(this); |
| for (auto& child : childrenOfType<RenderElement>(*this)) { |
| if (!child.hasSelfPaintingLayer()) |
| child.paint(paintInfoForChild, paintOffset); |
| } |
| } |
| |
| void RenderSVGRoot::willBeDestroyed() |
| { |
| RenderBlock::removePercentHeightDescendant(const_cast<RenderSVGRoot&>(*this)); |
| |
| SVGResourcesCache::clientDestroyed(*this); |
| RenderReplaced::willBeDestroyed(); |
| } |
| |
| void RenderSVGRoot::insertedIntoTree(IsInternalMove isInternalMove) |
| { |
| RenderReplaced::insertedIntoTree(isInternalMove); |
| SVGResourcesCache::clientWasAddedToTree(*this); |
| } |
| |
| void RenderSVGRoot::willBeRemovedFromTree(IsInternalMove isInternalMove) |
| { |
| SVGResourcesCache::clientWillBeRemovedFromTree(*this); |
| RenderReplaced::willBeRemovedFromTree(isInternalMove); |
| } |
| |
| void RenderSVGRoot::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| RenderReplaced::styleDidChange(diff, oldStyle); |
| SVGResourcesCache::clientStyleChanged(*this, diff, style()); |
| } |
| |
| void RenderSVGRoot::updateLayerInformation() |
| { |
| /* FIXME: [LBSE] Upstream SVGRenderSupport changes |
| if (SVGRenderSupport::isRenderingDisabledDueToEmptySVGViewBox(*this)) |
| layer()->dirtyAncestorChainVisibleDescendantStatus(); |
| */ |
| } |
| |
| void RenderSVGRoot::updateFromStyle() |
| { |
| RenderReplaced::updateFromStyle(); |
| |
| // FIXME: [LBSE] Upstream RenderObject changes |
| // setHasSVGTransform(); |
| |
| if (shouldApplyViewportClip()) |
| setHasNonVisibleOverflow(); |
| } |
| |
| LayoutRect RenderSVGRoot::clippedOverflowRect(const RenderLayerModelObject* repaintContainer, VisibleRectContext context) const |
| { |
| if (isInsideEntirelyHiddenLayer()) |
| return { }; |
| |
| auto repaintRect = LayoutRect(valueOrDefault(m_viewBoxTransform.inverse()).mapRect(borderBoxRect())); |
| return computeRect(repaintRect, repaintContainer, context); |
| } |
| |
| void RenderSVGRoot::computeTransformationMatrices() |
| { |
| // Compute SVG viewBox transformation against unscaled viewport. |
| auto viewportSize = currentViewportSize(); |
| auto zoom = style().effectiveZoom(); |
| if (zoom != 1) |
| viewportSize.scale(1.0 / zoom); |
| m_viewBoxTransform = svgSVGElement().viewBoxToViewTransform(viewportSize.width(), viewportSize.height()); |
| |
| // Compute total transformation matrix, taking border / padding (for child renderers that don't follow the CSS box model object!) + panning into account. |
| auto panning = svgSVGElement().currentTranslateValue(); |
| auto contentLocation = contentBoxLocation(); |
| |
| m_supplementalLocalToParentTransform.makeIdentity(); |
| m_supplementalLocalToParentTransform.translate(panning.x() + contentLocation.x(), panning.y() + contentLocation.y()); |
| m_supplementalLocalToParentTransform.scale(zoom); |
| |
| if (!m_viewBoxTransform.isIdentity()) |
| m_supplementalLocalToParentTransform.multiply(m_viewBoxTransform); |
| } |
| |
| bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction) |
| { |
| auto adjustedLocation = accumulatedOffset + location(); |
| |
| ASSERT(SVGHitTestCycleDetectionScope::isEmpty()); |
| |
| auto visualOverflowRect = this->visualOverflowRect(); |
| visualOverflowRect.moveBy(adjustedLocation); |
| |
| // Test SVG content if the point is in our content box or it is inside the visualOverflowRect and the overflow is visible. |
| if (contentBoxRect().contains(adjustedLocation) || (!shouldApplyViewportClip() && locationInContainer.intersects(visualOverflowRect))) { |
| // Check kids first. |
| for (auto* child = lastChild(); child; child = child->previousSibling()) { |
| if (!child->hasLayer() && child->nodeAtPoint(request, result, locationInContainer, adjustedLocation, hitTestAction)) { |
| updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation)); |
| ASSERT(SVGHitTestCycleDetectionScope::isEmpty()); |
| return true; |
| } |
| } |
| } |
| |
| // If we didn't early exit above, we've just hit the container <svg> element. Unlike SVG 1.1, 2nd Edition allows container elements to be hit. |
| if ((hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChildBlockBackground) && visibleToHitTesting(request)) { |
| LayoutRect boundsRect(adjustedLocation, size()); |
| if (locationInContainer.intersects(boundsRect)) { |
| updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - toLayoutSize(adjustedLocation))); |
| if (result.addNodeToListBasedTestResult(nodeForHitTest(), request, locationInContainer, boundsRect) == HitTestProgress::Stop) |
| return true; |
| } |
| } |
| |
| ASSERT(SVGHitTestCycleDetectionScope::isEmpty()); |
| |
| return false; |
| } |
| |
| bool RenderSVGRoot::hasRelativeDimensions() const |
| { |
| return svgSVGElement().intrinsicHeight().isPercentOrCalculated() || svgSVGElement().intrinsicWidth().isPercentOrCalculated(); |
| } |
| |
| void RenderSVGRoot::addResourceForClientInvalidation(RenderSVGResourceContainer* resource) |
| { |
| UNUSED_PARAM(resource); |
| /* FIXME: [LBSE] Rename findTreeRootObject -> findLegacyTreeRootObject, and re-add findTreeRootObject for RenderSVGRoot |
| if (auto* svgRoot = SVGRenderSupport::findTreeRootObject(*resource)) |
| svgRoot->m_resourcesNeedingToInvalidateClients.add(resource); |
| */ |
| } |
| |
| FloatSize RenderSVGRoot::currentViewportSize() const |
| { |
| FloatSize result = contentBoxRect().size(); |
| result.setWidth(result.width() + verticalScrollbarWidth()); |
| result.setHeight(result.height() + horizontalScrollbarHeight()); |
| |
| if (!isEmbeddedThroughFrameContainingSVGDocument()) { |
| auto zoom = style().effectiveZoom(); |
| if (zoom != 1) |
| result.scale(svgSVGElement().hasIntrinsicWidth() ? 1 : zoom, svgSVGElement().hasIntrinsicHeight() ? 1 : zoom); |
| } |
| |
| return result; |
| } |
| |
| void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, OptionSet<MapCoordinatesMode> mode, bool* wasFixed) const |
| { |
| if (repaintContainer == this) |
| return; |
| |
| ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled()); |
| |
| bool containerSkipped; |
| auto* container = this->container(repaintContainer, containerSkipped); |
| if (!container) |
| return; |
| |
| bool isFixedPos = isFixedPositioned(); |
| // If this box has a transform, it acts as a fixed position container for fixed descendants, |
| // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position. |
| if (hasTransform() && !isFixedPos) |
| mode.remove(IsFixed); |
| else if (isFixedPos) |
| mode.add(IsFixed); |
| |
| if (wasFixed) |
| *wasFixed = mode.contains(IsFixed); |
| |
| bool computingCTMOrScreenCTM = false; |
| // FIXME: [LBSE] Upstream TransformState changes |
| // bool computingCTMOrScreenCTM = transformState.transformMatrixTracking() != TransformState::DoNotTrackTransformMatrix; |
| auto containerOffset = offsetFromContainer(*container, LayoutPoint(transformState.mappedPoint())); |
| |
| bool preserve3D = mode & UseTransforms && (container->style().preserves3D() || style().preserves3D()); |
| |
| if (mode & UseTransforms && shouldUseTransformFromContainer(container)) { |
| TransformationMatrix t; |
| getTransformFromContainer(container, containerOffset, t); |
| |
| /* FIXME: [LBSE] Upstream TransformState changes |
| if (transformState.transformMatrixTracking() == TransformState::TrackSVGCTMMatrix) { |
| auto offset = toLayoutSize(contentBoxLocation() + containerOffset); |
| t.translateRight(-offset.width(), -offset.height()); |
| } |
| */ |
| |
| transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| } else |
| transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| |
| if (containerSkipped) { |
| // There can't be a transform between repaintContainer and container, because transforms create containers, so it should be safe |
| // to just subtract the delta between the repaintContainer and container. |
| auto containerOffset = repaintContainer->offsetFromAncestorContainer(*container); |
| transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| return; |
| } |
| |
| mode.remove(ApplyContainerFlip); |
| |
| if (computingCTMOrScreenCTM) { |
| // The CSS lengths/numbers above the SVG fragment (e.g. in HTML) do not adhere to SVG zoom rules. |
| // All length information (e.g. top/width/...) include the scaling factor. In SVG no lengths are |
| // scaled but a global scaling operation is included in the transform state. |
| // For getCTM/getScreenCTM computations the result must be independent of the page zoom factor. |
| // To compute these matrices within a non-SVG context (e.g. SVG embedded in HTML -- inline SVG) |
| // the scaling needs to be removed from the CSS transform state. |
| TransformState transformStateAboveSVGFragment(transformState.direction(), transformState.mappedPoint()); |
| // FIXME: [LBSE] Upstream TransformState changes |
| // transformStateAboveSVGFragment.setTransformMatrixTracking(transformState.transformMatrixTracking()); |
| container->mapLocalToContainer(repaintContainer, transformStateAboveSVGFragment, mode, wasFixed); |
| |
| /* FIXME: [LBSE] Upstream TransformState changes |
| if (transformState.transformMatrixTracking() == TransformState::TrackSVGScreenCTMMatrix) { |
| auto scale = 1.0 / style().effectiveZoom(); |
| if (auto transformAboveSVGFragment = transformStateAboveSVGFragment.releaseTrackedTransform()) { |
| FloatPoint location(transformAboveSVGFragment->e(), transformAboveSVGFragment->f()); |
| location.scale(scale); |
| |
| auto unscaledTransform = TransformationMatrix().scale(scale) * *transformAboveSVGFragment; |
| unscaledTransform.setE(location.x()); |
| unscaledTransform.setF(location.y()); |
| transformState.applyTransform(unscaledTransform, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| } |
| |
| // Respect scroll offset, after mapping to container coordinates. |
| if (RefPtr<FrameView> view = document().view()) { |
| LayoutPoint scrollPosition = view->scrollPosition(); |
| scrollPosition.scale(scale); |
| transformState.move(-toLayoutSize(scrollPosition)); |
| } |
| }*/ |
| } else |
| container->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed); |
| } |
| |
| LayoutRect RenderSVGRoot::overflowClipRect(const LayoutPoint& location, RenderFragmentContainer* fragment, OverlayScrollbarSizeRelevancy, PaintPhase) const |
| { |
| auto clipRect = borderBoxRectInFragment(fragment); |
| clipRect.setLocation(location + clipRect.location() + LayoutSize(borderLeft(), borderTop())); |
| clipRect.setSize(clipRect.size() - LayoutSize(borderLeft() + borderRight(), borderTop() + borderBottom())); |
| |
| if (!isEmbeddedThroughFrameContainingSVGDocument()) { |
| auto zoom = style().effectiveZoom(); |
| if (zoom != 1) { |
| const auto& svgSVGElement = downcast<RenderSVGRoot>(*this).svgSVGElement(); |
| clipRect.scale(svgSVGElement.hasIntrinsicWidth() ? 1 : zoom, svgSVGElement.hasIntrinsicHeight() ? 1 : zoom); |
| } |
| } |
| |
| return clipRect; |
| } |
| |
| void RenderSVGRoot::applyTransform(TransformationMatrix& transform, const RenderStyle& style, const FloatRect& boundingBox, OptionSet<RenderStyle::TransformOperationOption> options) const |
| { |
| UNUSED_PARAM(transform); |
| UNUSED_PARAM(style); |
| UNUSED_PARAM(boundingBox); |
| UNUSED_PARAM(options); |
| // FIXME: [LBSE] Upstream SVGRenderSupport changes |
| // SVGRenderSupport::applyTransform(*this, transform, style, boundingBox, std::nullopt, std::nullopt, options); |
| } |
| |
| void RenderSVGRoot::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const |
| { |
| auto localRect = LayoutRect(valueOrDefault(m_supplementalLocalToParentTransform.inverse()).mapRect(borderBoxRect())); |
| rects.append(snappedIntRect(accumulatedOffset, localRect.size())); |
| } |
| |
| void RenderSVGRoot::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const |
| { |
| RenderFragmentedFlow* fragmentedFlow = enclosingFragmentedFlow(); |
| if (fragmentedFlow && fragmentedFlow->absoluteQuadsForBox(quads, wasFixed, this)) |
| return; |
| |
| auto localRect = FloatRect(valueOrDefault(m_supplementalLocalToParentTransform.inverse()).mapRect(borderBoxRect())); |
| quads.append(localToAbsoluteQuad(localRect, UseTransforms, wasFixed)); |
| } |
| |
| } |
| |
| #endif // ENABLE(LAYER_BASED_SVG_ENGINE) |