| /* |
| * Copyright (C) 2012 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(ASYNC_SCROLLING) |
| |
| #include "IntRect.h" |
| #include "ScrollSnapOffsetsInfo.h" |
| #include "ScrollableArea.h" |
| #include "ScrollingTree.h" |
| #include "ScrollingTreeNode.h" |
| |
| namespace WebCore { |
| |
| class ScrollingTree; |
| class ScrollingStateScrollingNode; |
| struct WheelEventHandlingResult; |
| |
| class WEBCORE_EXPORT ScrollingTreeScrollingNode : public ScrollingTreeNode { |
| friend class ScrollingTreeScrollingNodeDelegate; |
| #if PLATFORM(MAC) |
| friend class ScrollingTreeScrollingNodeDelegateMac; |
| #endif |
| #if USE(NICOSIA) |
| friend class ScrollingTreeScrollingNodeDelegateNicosia; |
| #endif |
| friend class ScrollingTree; |
| friend class ThreadedScrollingTree; |
| |
| public: |
| virtual ~ScrollingTreeScrollingNode(); |
| |
| void commitStateBeforeChildren(const ScrollingStateNode&) override; |
| void commitStateAfterChildren(const ScrollingStateNode&) override; |
| void didCompleteCommitForNode() final; |
| |
| virtual bool canHandleWheelEvent(const PlatformWheelEvent&, EventTargeting) const; |
| virtual WheelEventHandlingResult handleWheelEvent(const PlatformWheelEvent&, EventTargeting = EventTargeting::Propagate); |
| |
| FloatPoint currentScrollPosition() const { return m_currentScrollPosition; } |
| FloatPoint currentScrollOffset() const { return ScrollableArea::scrollOffsetFromPosition(m_currentScrollPosition, toFloatSize(m_scrollOrigin)); } |
| FloatPoint lastCommittedScrollPosition() const { return m_lastCommittedScrollPosition; } |
| FloatSize scrollDeltaSinceLastCommit() const { return m_currentScrollPosition - m_lastCommittedScrollPosition; } |
| |
| const IntPoint& scrollOrigin() const { return m_scrollOrigin; } |
| |
| RectEdges<bool> edgePinnedState() const; |
| |
| bool isUserScrollInProgress() const; |
| void setUserScrollInProgress(bool); |
| |
| bool isScrollSnapInProgress() const; |
| void setScrollSnapInProgress(bool); |
| |
| virtual void serviceScrollAnimation(MonotonicTime) { } |
| |
| // These are imperative; they adjust the scrolling layers. |
| void scrollTo(const FloatPoint&, ScrollType = ScrollType::User, ScrollClamping = ScrollClamping::Clamped); |
| void scrollBy(const FloatSize&, ScrollClamping = ScrollClamping::Clamped); |
| |
| void handleScrollPositionRequest(const RequestedScrollData&); |
| |
| void wasScrolledByDelegatedScrolling(const FloatPoint& position, std::optional<FloatRect> overrideLayoutViewport = { }, ScrollingLayerPositionAction = ScrollingLayerPositionAction::Sync); |
| |
| #if ENABLE(SCROLLING_THREAD) |
| OptionSet<SynchronousScrollingReason> synchronousScrollingReasons() const { return m_synchronousScrollingReasons; } |
| void addSynchronousScrollingReason(SynchronousScrollingReason reason) { m_synchronousScrollingReasons.add(reason); } |
| bool hasSynchronousScrollingReasons() const { return !m_synchronousScrollingReasons.isEmpty(); } |
| #endif |
| |
| const FloatSize& scrollableAreaSize() const { return m_scrollableAreaSize; } |
| const FloatSize& totalContentsSize() const { return m_totalContentsSize; } |
| |
| bool horizontalScrollbarHiddenByStyle() const { return m_scrollableAreaParameters.horizontalScrollbarHiddenByStyle; } |
| bool verticalScrollbarHiddenByStyle() const { return m_scrollableAreaParameters.verticalScrollbarHiddenByStyle; } |
| bool canHaveHorizontalScrollbar() const { return m_scrollableAreaParameters.horizontalScrollbarMode != ScrollbarMode::AlwaysOff; } |
| bool canHaveVerticalScrollbar() const { return m_scrollableAreaParameters.verticalScrollbarMode != ScrollbarMode::AlwaysOff; } |
| bool canHaveScrollbars() const { return m_scrollableAreaParameters.horizontalScrollbarMode != ScrollbarMode::AlwaysOff || m_scrollableAreaParameters.verticalScrollbarMode != ScrollbarMode::AlwaysOff; } |
| |
| const FloatScrollSnapOffsetsInfo& snapOffsetsInfo() const; |
| std::optional<unsigned> currentHorizontalSnapPointIndex() const; |
| std::optional<unsigned> currentVerticalSnapPointIndex() const; |
| void setCurrentHorizontalSnapPointIndex(std::optional<unsigned>); |
| void setCurrentVerticalSnapPointIndex(std::optional<unsigned>); |
| |
| bool useDarkAppearanceForScrollbars() const { return m_scrollableAreaParameters.useDarkAppearanceForScrollbars; } |
| |
| bool eventCanScrollContents(const PlatformWheelEvent&) const; |
| |
| bool scrolledSinceLastCommit() const { return m_scrolledSinceLastCommit; } |
| |
| const LayerRepresentation& scrollContainerLayer() const { return m_scrollContainerLayer; } |
| const LayerRepresentation& scrolledContentsLayer() const { return m_scrolledContentsLayer; } |
| |
| protected: |
| ScrollingTreeScrollingNode(ScrollingTree&, ScrollingNodeType, ScrollingNodeID); |
| |
| virtual FloatPoint minimumScrollPosition() const; |
| virtual FloatPoint maximumScrollPosition() const; |
| |
| FloatPoint clampScrollPosition(const FloatPoint&) const; |
| |
| virtual void willDoProgrammaticScroll(const FloatPoint&) { } |
| |
| virtual FloatPoint adjustedScrollPosition(const FloatPoint&, ScrollClamping = ScrollClamping::Clamped) const; |
| |
| virtual bool startAnimatedScrollToPosition(FloatPoint) { return false; } |
| virtual void stopAnimatedScroll() { } |
| |
| void willStartAnimatedScroll(); |
| void didStopAnimatedScroll(); |
| |
| void setScrollAnimationInProgress(bool); |
| |
| virtual void currentScrollPositionChanged(ScrollType, ScrollingLayerPositionAction = ScrollingLayerPositionAction::Sync); |
| virtual void updateViewportForCurrentScrollPosition(std::optional<FloatRect> = { }) { } |
| virtual bool scrollPositionAndLayoutViewportMatch(const FloatPoint& position, std::optional<FloatRect> overrideLayoutViewport); |
| |
| virtual void repositionScrollingLayers() { } |
| virtual void repositionRelatedLayers() { } |
| |
| void applyLayerPositions() override; |
| |
| const FloatSize& reachableContentsSize() const { return m_reachableContentsSize; } |
| |
| bool isLatchedNode() const; |
| |
| // If the totalContentsSize changes in the middle of a rubber-band, we still want to use the old totalContentsSize for the sake of |
| // computing the stretchAmount(). Using the old value will keep the animation smooth. When there is no rubber-band in progress at |
| // all, m_totalContentsSizeForRubberBand should be equivalent to m_totalContentsSize. |
| const FloatSize& totalContentsSizeForRubberBand() const { return m_totalContentsSizeForRubberBand; } |
| void setTotalContentsSizeForRubberBand(const FloatSize& totalContentsSizeForRubberBand) { m_totalContentsSizeForRubberBand = totalContentsSizeForRubberBand; } |
| |
| ScrollElasticity horizontalScrollElasticity() const { return m_scrollableAreaParameters.horizontalScrollElasticity; } |
| ScrollElasticity verticalScrollElasticity() const { return m_scrollableAreaParameters.verticalScrollElasticity; } |
| |
| bool allowsHorizontalScrolling() const { return m_scrollableAreaParameters.allowsHorizontalScrolling; } |
| bool allowsVerticalScrolling() const { return m_scrollableAreaParameters.allowsVerticalScrolling; } |
| |
| void dumpProperties(WTF::TextStream&, OptionSet<ScrollingStateTreeAsTextBehavior>) const override; |
| |
| private: |
| FloatSize m_scrollableAreaSize; |
| FloatSize m_totalContentsSize; |
| FloatSize m_totalContentsSizeForRubberBand; |
| FloatSize m_reachableContentsSize; |
| FloatPoint m_lastCommittedScrollPosition; |
| FloatPoint m_currentScrollPosition; |
| IntPoint m_scrollOrigin; |
| FloatScrollSnapOffsetsInfo m_snapOffsetsInfo; |
| std::optional<unsigned> m_currentHorizontalSnapPointIndex; |
| std::optional<unsigned> m_currentVerticalSnapPointIndex; |
| ScrollableAreaParameters m_scrollableAreaParameters; |
| #if ENABLE(SCROLLING_THREAD) |
| OptionSet<SynchronousScrollingReason> m_synchronousScrollingReasons; |
| #endif |
| bool m_isFirstCommit { true }; |
| bool m_scrolledSinceLastCommit { false }; |
| |
| LayerRepresentation m_scrollContainerLayer; |
| LayerRepresentation m_scrolledContentsLayer; |
| }; |
| |
| } // namespace WebCore |
| |
| SPECIALIZE_TYPE_TRAITS_SCROLLING_NODE(ScrollingTreeScrollingNode, isScrollingNode()) |
| |
| #endif // ENABLE(ASYNC_SCROLLING) |