FAIL Ensure that the framebuffer given by the WebGL layer is opaque for immersive - webgl assert_equals: expected 0 but got 1280 | |
FAIL Ensure that the framebuffer given by the WebGL layer is opaque for immersive - webgl2 assert_equals: expected 1282 but got 0 | |
PASS Ensure that the framebuffer given by the WebGL layer is opaque for non-immersive - webgl | |
PASS Ensure that the framebuffer given by the WebGL layer is opaque for non-immersive - webgl2 | |