| /* |
| * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * 2. Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| * OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ExclusionShape.h" |
| |
| #include "BasicShapeFunctions.h" |
| #include "ExclusionPolygon.h" |
| #include "ExclusionRectangle.h" |
| #include "FloatSize.h" |
| #include "LengthFunctions.h" |
| #include "WindRule.h" |
| #include <wtf/MathExtras.h> |
| #include <wtf/OwnPtr.h> |
| #include <wtf/PassOwnPtr.h> |
| |
| namespace WebCore { |
| |
| static PassOwnPtr<ExclusionShape> createExclusionRectangle(const FloatRect& bounds, const FloatSize& radii) |
| { |
| ASSERT(bounds.width() >= 0 && bounds.height() >= 0 && radii.width() >= 0 && radii.height() >= 0); |
| return adoptPtr(new ExclusionRectangle(bounds, radii)); |
| } |
| |
| static PassOwnPtr<ExclusionShape> createExclusionCircle(const FloatPoint& center, float radius) |
| { |
| ASSERT(radius >= 0); |
| return adoptPtr(new ExclusionRectangle(FloatRect(center.x() - radius, center.y() - radius, radius*2, radius*2), FloatSize(radius, radius))); |
| } |
| |
| static PassOwnPtr<ExclusionShape> createExclusionEllipse(const FloatPoint& center, const FloatSize& radii) |
| { |
| ASSERT(radii.width() >= 0 && radii.height() >= 0); |
| return adoptPtr(new ExclusionRectangle(FloatRect(center.x() - radii.width(), center.y() - radii.height(), radii.width()*2, radii.height()*2), radii)); |
| } |
| |
| static PassOwnPtr<ExclusionShape> createExclusionPolygon(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule) |
| { |
| return adoptPtr(new ExclusionPolygon(vertices, fillRule)); |
| } |
| |
| static inline FloatRect physicalRectToLogical(const FloatRect& rect, float logicalBoxHeight, WritingMode writingMode) |
| { |
| if (isHorizontalWritingMode(writingMode)) |
| return rect; |
| if (isFlippedBlocksWritingMode(writingMode)) |
| return FloatRect(rect.y(), logicalBoxHeight - rect.maxX(), rect.height(), rect.width()); |
| return rect.transposedRect(); |
| } |
| |
| static inline FloatPoint physicalPointToLogical(const FloatPoint& point, float logicalBoxHeight, WritingMode writingMode) |
| { |
| if (isHorizontalWritingMode(writingMode)) |
| return point; |
| if (isFlippedBlocksWritingMode(writingMode)) |
| return FloatPoint(point.y(), logicalBoxHeight - point.x()); |
| return point.transposedPoint(); |
| } |
| |
| static inline FloatSize physicalSizeToLogical(const FloatSize& size, WritingMode writingMode) |
| { |
| if (isHorizontalWritingMode(writingMode)) |
| return size; |
| return size.transposedSize(); |
| } |
| |
| PassOwnPtr<ExclusionShape> ExclusionShape::createExclusionShape(const BasicShape* basicShape, float logicalBoxWidth, float logicalBoxHeight, WritingMode writingMode) |
| { |
| ASSERT(basicShape); |
| |
| bool horizontalWritingMode = isHorizontalWritingMode(writingMode); |
| float boxWidth = horizontalWritingMode ? logicalBoxWidth : logicalBoxHeight; |
| float boxHeight = horizontalWritingMode ? logicalBoxHeight : logicalBoxWidth; |
| OwnPtr<ExclusionShape> exclusionShape; |
| |
| switch (basicShape->type()) { |
| |
| case BasicShape::BASIC_SHAPE_RECTANGLE: { |
| const BasicShapeRectangle* rectangle = static_cast<const BasicShapeRectangle*>(basicShape); |
| FloatRect bounds( |
| floatValueForLength(rectangle->x(), boxWidth), |
| floatValueForLength(rectangle->y(), boxHeight), |
| floatValueForLength(rectangle->width(), boxWidth), |
| floatValueForLength(rectangle->height(), boxHeight)); |
| Length radiusXLength = rectangle->cornerRadiusX(); |
| Length radiusYLength = rectangle->cornerRadiusY(); |
| FloatSize cornerRadii( |
| radiusXLength.isUndefined() ? 0 : floatValueForLength(radiusXLength, boxWidth), |
| radiusYLength.isUndefined() ? 0 : floatValueForLength(radiusYLength, boxHeight)); |
| FloatRect logicalBounds = physicalRectToLogical(bounds, logicalBoxHeight, writingMode); |
| |
| exclusionShape = createExclusionRectangle(logicalBounds, physicalSizeToLogical(cornerRadii, writingMode)); |
| exclusionShape->m_boundingBox = logicalBounds; |
| break; |
| } |
| |
| case BasicShape::BASIC_SHAPE_CIRCLE: { |
| const BasicShapeCircle* circle = static_cast<const BasicShapeCircle*>(basicShape); |
| float centerX = floatValueForLength(circle->centerX(), boxWidth); |
| float centerY = floatValueForLength(circle->centerY(), boxHeight); |
| float radius = floatValueForLength(circle->radius(), std::max(boxHeight, boxWidth)); |
| FloatPoint logicalCenter = physicalPointToLogical(FloatPoint(centerX, centerY), logicalBoxHeight, writingMode); |
| |
| exclusionShape = createExclusionCircle(logicalCenter, radius); |
| exclusionShape->m_boundingBox = FloatRect(logicalCenter.x() - radius, logicalCenter.y() - radius, radius * 2, radius * 2); |
| break; |
| } |
| |
| case BasicShape::BASIC_SHAPE_ELLIPSE: { |
| const BasicShapeEllipse* ellipse = static_cast<const BasicShapeEllipse*>(basicShape); |
| float centerX = floatValueForLength(ellipse->centerX(), boxWidth); |
| float centerY = floatValueForLength(ellipse->centerY(), boxHeight); |
| float radiusX = floatValueForLength(ellipse->radiusX(), boxWidth); |
| float radiusY = floatValueForLength(ellipse->radiusY(), boxHeight); |
| FloatPoint logicalCenter = physicalPointToLogical(FloatPoint(centerX, centerY), logicalBoxHeight, writingMode); |
| FloatSize logicalRadii = physicalSizeToLogical(FloatSize(radiusX, radiusY), writingMode); |
| |
| exclusionShape = createExclusionEllipse(logicalCenter, logicalRadii); |
| exclusionShape->m_boundingBox = FloatRect(logicalCenter - logicalRadii, logicalRadii + logicalRadii); |
| break; |
| } |
| |
| case BasicShape::BASIC_SHAPE_POLYGON: { |
| const BasicShapePolygon* polygon = static_cast<const BasicShapePolygon*>(basicShape); |
| const Vector<Length>& values = polygon->values(); |
| size_t valuesSize = values.size(); |
| ASSERT(!(valuesSize % 2)); |
| FloatRect boundingBox; |
| Vector<FloatPoint>* vertices = new Vector<FloatPoint>(valuesSize / 2); |
| for (unsigned i = 0; i < valuesSize; i += 2) { |
| FloatPoint vertex( |
| floatValueForLength(values.at(i), boxWidth), |
| floatValueForLength(values.at(i + 1), boxHeight)); |
| (*vertices)[i / 2] = physicalPointToLogical(vertex, logicalBoxHeight, writingMode); |
| if (!i) |
| boundingBox.setLocation(vertex); |
| else |
| boundingBox.extend(vertex); |
| } |
| exclusionShape = createExclusionPolygon(adoptPtr(vertices), polygon->windRule()); |
| exclusionShape->m_boundingBox = boundingBox; |
| break; |
| } |
| |
| default: |
| ASSERT_NOT_REACHED(); |
| } |
| |
| exclusionShape->m_logicalBoxWidth = logicalBoxWidth; |
| exclusionShape->m_logicalBoxHeight = logicalBoxHeight; |
| exclusionShape->m_writingMode = writingMode; |
| |
| return exclusionShape.release(); |
| } |
| |
| } // namespace WebCore |