This test ensures that changing the context does not crash. | |
<canvas id="canvas"></canvas><br /> | |
<script> | |
if (window.testRunner) | |
testRunner.dumpAsText(); | |
var canvas = document.getElementById("canvas"); | |
var ctx1 = canvas.getContext("2d"); | |
var ctx2 = canvas.getContext(""); | |
ctx1.save(); | |
canvas.parentNode.removeChild(canvas); | |
if (window.GCController) | |
GCController.collect(); | |
ctx1.save(); | |
</script> |