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/*
* Copyright (C) 2015-2019 Apple Inc. All rights reserved.
*
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* modification, are permitted provided that the following conditions
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* notice, this list of conditions and the following disclaimer in the
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*
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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#include "config.h"
#include "DFGStoreBarrierInsertionPhase.h"
#if ENABLE(DFG_JIT)
#include "DFGAbstractInterpreterInlines.h"
#include "DFGBlockMapInlines.h"
#include "DFGDoesGC.h"
#include "DFGGraph.h"
#include "DFGInPlaceAbstractState.h"
#include "DFGInsertionSet.h"
#include "DFGPhase.h"
#include "JSCInlines.h"
#include <wtf/CommaPrinter.h>
#include <wtf/HashSet.h>
namespace JSC { namespace DFG {
namespace {
namespace DFGStoreBarrierInsertionPhaseInternal {
static constexpr bool verbose = false;
}
enum class PhaseMode {
// Does only a local analysis for store barrier insertion and assumes that pointers live
// from predecessor blocks may need barriers. Assumes CPS conventions. Does not use AI for
// eliminating store barriers, but does a best effort to eliminate barriers when you're
// storing a non-cell value by using Node::result() and by looking at constants. The local
// analysis is based on GC epochs, so it will eliminate a lot of locally redundant barriers.
Fast,
// Does a global analysis for store barrier insertion. Reuses the GC-epoch-based analysis
// used by Fast, but adds a conservative merge rule for propagating information from one
// block to the next. This will ensure for example that if a value V coming from multiple
// predecessors in B didn't need any more barriers at the end of each predecessor (either
// because it was the last allocated object in that predecessor or because it just had a
// barrier executed), then until we hit another GC point in B, we won't need another barrier
// on V. Uses AI for eliminating barriers when we know that the value being stored is not a
// cell. Assumes SSA conventions.
Global
};
template<PhaseMode mode>
class StoreBarrierInsertionPhase : public Phase {
public:
StoreBarrierInsertionPhase(Graph& graph)
: Phase(graph, mode == PhaseMode::Fast ? "fast store barrier insertion" : "global store barrier insertion")
, m_insertionSet(graph)
{
}
bool run()
{
if (DFGStoreBarrierInsertionPhaseInternal::verbose) {
dataLog("Starting store barrier insertion:\n");
m_graph.dump();
}
switch (mode) {
case PhaseMode::Fast: {
DFG_ASSERT(m_graph, nullptr, m_graph.m_form != SSA);
m_graph.clearEpochs();
for (BasicBlock* block : m_graph.blocksInNaturalOrder())
handleBlock(block);
return true;
}
case PhaseMode::Global: {
DFG_ASSERT(m_graph, nullptr, m_graph.m_form == SSA);
m_state = makeUnique<InPlaceAbstractState>(m_graph);
m_interpreter = makeUnique<AbstractInterpreter<InPlaceAbstractState>>(m_graph, *m_state);
m_isConverged = false;
// First run the analysis. Inside basic blocks we use an epoch-based analysis that
// is very precise. At block boundaries, we just propagate which nodes may need a
// barrier. This gives us a very nice bottom->top fixpoint: we start out assuming
// that no node needs any barriers at block boundaries, and then we converge
// towards believing that all nodes need barriers. "Needing a barrier" is like
// saying that the node is in a past epoch. "Not needing a barrier" is like saying
// that the node is in the current epoch.
m_stateAtHead = makeUnique<BlockMap<HashSet<Node*>>>(m_graph);
m_stateAtTail = makeUnique<BlockMap<HashSet<Node*>>>(m_graph);
BlockList postOrder = m_graph.blocksInPostOrder();
bool changed = true;
while (changed) {
changed = false;
// Intentional backwards loop because we are using RPO.
for (unsigned blockIndex = postOrder.size(); blockIndex--;) {
BasicBlock* block = postOrder[blockIndex];
if (!handleBlock(block)) {
// If the block didn't finish, then it cannot affect the fixpoint.
continue;
}
// Construct the state-at-tail based on the epochs of live nodes and the
// current epoch. We grow state-at-tail monotonically to ensure convergence.
bool thisBlockChanged = false;
for (NodeFlowProjection node : block->ssa->liveAtTail) {
if (node.kind() == NodeFlowProjection::Shadow)
continue;
if (node->epoch() != m_currentEpoch) {
// If the node is older than the current epoch, then we may need to
// run a barrier on it in the future. So, add it to the state.
thisBlockChanged |= m_stateAtTail->at(block).add(node.node()).isNewEntry;
}
}
if (!thisBlockChanged) {
// This iteration didn't learn anything new about this block.
continue;
}
// Changed things. Make sure that we loop one more time.
changed = true;
for (BasicBlock* successor : block->successors()) {
for (Node* node : m_stateAtTail->at(block))
m_stateAtHead->at(successor).add(node);
}
}
}
// Tell handleBlock() that it's time to actually insert barriers for real.
m_isConverged = true;
for (BasicBlock* block : m_graph.blocksInNaturalOrder())
handleBlock(block);
return true;
} }
RELEASE_ASSERT_NOT_REACHED();
return false;
}
private:
bool handleBlock(BasicBlock* block)
{
if (DFGStoreBarrierInsertionPhaseInternal::verbose) {
dataLog("Dealing with block ", pointerDump(block), "\n");
if (reallyInsertBarriers())
dataLog(" Really inserting barriers.\n");
}
m_currentEpoch = Epoch::first();
if (mode == PhaseMode::Global) {
if (!block->cfaHasVisited)
return false;
m_state->beginBasicBlock(block);
for (NodeFlowProjection node : block->ssa->liveAtHead) {
if (node.kind() == NodeFlowProjection::Shadow)
continue;
if (m_stateAtHead->at(block).contains(node.node())) {
// If previous blocks tell us that this node may need a barrier in the
// future, then put it in the ancient primordial epoch. This forces us to
// emit a barrier on any possibly-cell store, regardless of the epoch of the
// stored value.
node->setEpoch(Epoch());
} else {
// If previous blocks aren't requiring us to run a barrier on this node,
// then put it in the current epoch. This means that we will skip barriers
// on this node so long as we don't allocate. It also means that we won't
// run barriers on stores to on one such node into another such node. That's
// fine, because nodes would be excluded from the state set if at the tails
// of all predecessors they always had the current epoch.
node->setEpoch(m_currentEpoch);
}
}
}
bool result = true;
for (m_nodeIndex = 0; m_nodeIndex < block->size(); ++m_nodeIndex) {
m_node = block->at(m_nodeIndex);
if (DFGStoreBarrierInsertionPhaseInternal::verbose) {
dataLog(
" ", m_currentEpoch, ": Looking at node ", m_node, " with children: ");
CommaPrinter comma;
m_graph.doToChildren(
m_node,
[&] (Edge edge) {
dataLog(comma, edge, " (", edge->epoch(), ")");
});
dataLog("\n");
}
if (mode == PhaseMode::Global) {
// Execute edges separately because we don't want to insert barriers if the
// operation doing the store does a check that ensures that the child is not
// a cell.
m_interpreter->startExecuting();
m_interpreter->executeEdges(m_node);
}
switch (m_node->op()) {
case PutByValDirect:
case PutByVal:
case PutByValAlias: {
switch (m_node->arrayMode().modeForPut().type()) {
case Array::Contiguous:
case Array::ArrayStorage:
case Array::SlowPutArrayStorage: {
Edge child1 = m_graph.varArgChild(m_node, 0);
Edge child3 = m_graph.varArgChild(m_node, 2);
considerBarrier(child1, child3);
break;
}
default:
break;
}
break;
}
case ArrayPush: {
switch (m_node->arrayMode().type()) {
case Array::Contiguous:
case Array::ArrayStorage: {
unsigned elementOffset = 2;
unsigned elementCount = m_node->numChildren() - elementOffset;
Edge& arrayEdge = m_graph.varArgChild(m_node, 1);
for (unsigned i = 0; i < elementCount; ++i) {
Edge& element = m_graph.varArgChild(m_node, i + elementOffset);
considerBarrier(arrayEdge, element);
}
break;
}
default:
break;
}
break;
}
case PutById:
case PutByIdFlush:
case PutByIdDirect:
case PutStructure: {
considerBarrier(m_node->child1());
break;
}
case RecordRegExpCachedResult: {
considerBarrier(m_graph.varArgChild(m_node, 0));
break;
}
case PutClosureVar:
case PutToArguments:
case SetRegExpObjectLastIndex:
case PutInternalField: {
considerBarrier(m_node->child1(), m_node->child2());
break;
}
case MultiPutByOffset: {
considerBarrier(m_node->child1());
break;
}
case PutByOffset: {
considerBarrier(m_node->child2(), m_node->child3());
break;
}
case PutGlobalVariable: {
considerBarrier(m_node->child1(), m_node->child2());
break;
}
case SetFunctionName: {
considerBarrier(m_node->child1(), m_node->child2());
break;
}
case NukeStructureAndSetButterfly: {
considerBarrier(m_node->child1());
break;
}
default:
break;
}
if (doesGC(m_graph, m_node))
m_currentEpoch.bump();
switch (m_node->op()) {
case NewObject:
case NewPromise:
case NewGenerator:
case NewAsyncGenerator:
case NewArray:
case NewArrayWithSize:
case NewArrayBuffer:
case NewTypedArray:
case NewRegexp:
case NewStringObject:
case NewSymbol:
case MaterializeNewObject:
case MaterializeCreateActivation:
case MakeRope:
case CreateActivation:
case CreateDirectArguments:
case CreateScopedArguments:
case CreateClonedArguments:
case NewFunction:
case NewGeneratorFunction:
case NewAsyncGeneratorFunction:
case NewAsyncFunction:
case AllocatePropertyStorage:
case ReallocatePropertyStorage:
// Nodes that allocate get to set their epoch because for those nodes we know
// that they will be the newest object in the heap.
m_node->setEpoch(m_currentEpoch);
break;
case Upsilon:
// Assume the worst for Phis so that we don't have to worry about Phi shadows.
m_node->phi()->setEpoch(Epoch());
m_node->setEpoch(Epoch());
break;
default:
// For nodes that aren't guaranteed to allocate, we say that their return value
// (if there is one) could be arbitrarily old.
m_node->setEpoch(Epoch());
break;
}
if (DFGStoreBarrierInsertionPhaseInternal::verbose) {
dataLog(
" ", m_currentEpoch, ": Done with node ", m_node, " (", m_node->epoch(),
") with children: ");
CommaPrinter comma;
m_graph.doToChildren(
m_node,
[&] (Edge edge) {
dataLog(comma, edge, " (", edge->epoch(), ")");
});
dataLog("\n");
}
if (mode == PhaseMode::Global) {
if (!m_interpreter->executeEffects(m_nodeIndex, m_node)) {
result = false;
break;
}
}
}
if (mode == PhaseMode::Global)
m_state->reset();
if (reallyInsertBarriers())
m_insertionSet.execute(block);
return result;
}
void considerBarrier(Edge base, Edge child)
{
if (DFGStoreBarrierInsertionPhaseInternal::verbose)
dataLog(" Considering adding barrier ", base, " => ", child, "\n");
// We don't need a store barrier if the child is guaranteed to not be a cell.
switch (mode) {
case PhaseMode::Fast: {
// Don't try too hard because it's too expensive to run AI.
if (child->hasConstant()) {
if (!child->asJSValue().isCell()) {
if (DFGStoreBarrierInsertionPhaseInternal::verbose)
dataLog(" Rejecting because of constant type.\n");
return;
}
} else {
switch (child->result()) {
case NodeResultNumber:
case NodeResultDouble:
case NodeResultInt32:
case NodeResultInt52:
case NodeResultBoolean:
if (DFGStoreBarrierInsertionPhaseInternal::verbose)
dataLog(" Rejecting because of result type.\n");
return;
default:
break;
}
}
break;
}
case PhaseMode::Global: {
// Go into rage mode to eliminate any chance of a barrier with a non-cell child. We
// can afford to keep around AI in Global mode.
if (!m_interpreter->needsTypeCheck(child, ~SpecCell)) {
if (DFGStoreBarrierInsertionPhaseInternal::verbose)
dataLog(" Rejecting because of AI type.\n");
return;
}
break;
} }
considerBarrier(base);
}
void considerBarrier(Edge base)
{
if (DFGStoreBarrierInsertionPhaseInternal::verbose)
dataLog(" Considering adding barrier on ", base, "\n");
// We don't need a store barrier if the epoch of the base is identical to the current
// epoch. That means that we either just allocated the object and so it's guaranteed to
// be in newgen, or we just ran a barrier on it so it's guaranteed to be remembered
// already.
if (base->epoch() == m_currentEpoch) {
if (DFGStoreBarrierInsertionPhaseInternal::verbose)
dataLog(" Rejecting because it's in the current epoch.\n");
return;
}
if (DFGStoreBarrierInsertionPhaseInternal::verbose)
dataLog(" Inserting barrier.\n");
insertBarrier(m_nodeIndex + 1, base);
}
void insertBarrier(unsigned nodeIndex, Edge base)
{
// This is just our way of saying that barriers are not redundant with each other according
// to forward analysis: if we proved one time that a barrier was necessary then it'll for
// sure be necessary next time.
base->setEpoch(Epoch());
// If we're in global mode, we should only insert the barriers once we have converged.
if (!reallyInsertBarriers())
return;
// FIXME: We could support StoreBarrier(UntypedUse:). That would be sort of cool.
// But right now we don't need it.
DFG_ASSERT(m_graph, m_node, isCell(base.useKind()), m_node->op(), base.useKind());
// Barriers are always inserted after the node that they service. Therefore, we always know
// that the thing is a cell now.
base.setUseKind(KnownCellUse);
NodeOrigin origin = m_node->origin;
if (clobbersExitState(m_graph, m_node))
origin = origin.withInvalidExit();
m_insertionSet.insertNode(nodeIndex, SpecNone, FencedStoreBarrier, origin, base);
}
bool reallyInsertBarriers()
{
return mode == PhaseMode::Fast || m_isConverged;
}
InsertionSet m_insertionSet;
Epoch m_currentEpoch;
unsigned m_nodeIndex;
Node* m_node;
// Things we only use in Global mode.
std::unique_ptr<InPlaceAbstractState> m_state;
std::unique_ptr<AbstractInterpreter<InPlaceAbstractState>> m_interpreter;
std::unique_ptr<BlockMap<HashSet<Node*>>> m_stateAtHead;
std::unique_ptr<BlockMap<HashSet<Node*>>> m_stateAtTail;
bool m_isConverged;
};
} // anonymous namespace
bool performFastStoreBarrierInsertion(Graph& graph)
{
return runPhase<StoreBarrierInsertionPhase<PhaseMode::Fast>>(graph);
}
bool performGlobalStoreBarrierInsertion(Graph& graph)
{
return runPhase<StoreBarrierInsertionPhase<PhaseMode::Global>>(graph);
}
} } // namespace JSC::DFG
#endif // ENABLE(DFG_JIT)