| # Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| # import the use_x11 variable |
| import("gni/angle.gni") |
| if (angle_has_build) { |
| import("//build/config/linux/pkg_config.gni") |
| import("//build/config/ui.gni") |
| import("//testing/libfuzzer/fuzzer_test.gni") |
| |
| if (is_android) { |
| # android/rules.gni can only be imported for Android targets |
| import("//build/config/android/config.gni") |
| import("//build/config/android/rules.gni") |
| import("android/angle_apk.gni") |
| } |
| } |
| |
| declare_args() { |
| # Use the PCI lib to collect GPU information on Linux. |
| use_libpci = is_linux && (!is_chromecast || is_cast_desktop_build) && |
| (angle_use_x11 || use_ozone) |
| |
| # Link in system libGL, to work with apitrace. See doc/DebuggingTips.md. |
| angle_link_glx = false |
| |
| # Defaults to capture building to $root_out_dir/angle_libs/with_capture. |
| # Switch on to build capture to $root_out_dir. |
| angle_with_capture_by_default = false |
| |
| # Don't build extra (test, samples etc) for Windows UWP. We don't have |
| # infrastructure (e.g. windowing helper functions) in place to run them. |
| angle_build_all = !build_with_chromium && !angle_is_winuwp && angle_has_build |
| |
| # Enable generating current commit information using git |
| angle_enable_commit_id = true |
| } |
| |
| if (angle_build_all) { |
| group("all") { |
| testonly = true |
| deps = [ |
| ":angle", |
| ":angle_shader_translator", |
| ":translator_fuzzer", |
| ":xxhash_fuzzer", |
| "$angle_root/samples:angle_samples", |
| "$angle_root/src/tests:angle_tests", |
| ] |
| } |
| } |
| |
| if (ozone_platform_gbm) { |
| pkg_config("libdrm") { |
| packages = [ "libdrm" ] |
| } |
| } |
| |
| import("src/compiler.gni") |
| import("src/libGLESv2.gni") |
| |
| # This config is exported to dependent targets (and also applied to internal |
| # ones). |
| config("external_config") { |
| include_dirs = [ "include" ] |
| } |
| |
| # Prevent the GL headers from redeclaring ANGLE entry points. |
| config("no_gl_prototypes") { |
| defines = [ |
| "GL_GLES_PROTOTYPES=0", |
| "EGL_EGL_PROTOTYPES=0", |
| ] |
| } |
| |
| config("gl_prototypes") { |
| defines = [ |
| "GL_GLES_PROTOTYPES=1", |
| "EGL_EGL_PROTOTYPES=1", |
| "GL_GLEXT_PROTOTYPES", |
| "EGL_EGLEXT_PROTOTYPES", |
| ] |
| } |
| |
| # This config is applied to internal Angle targets (not pushed to dependents). |
| config("internal_config") { |
| include_dirs = [ |
| "include", |
| "src", |
| ] |
| |
| defines = [] |
| |
| if (angle_64bit_current_cpu) { |
| defines += [ "ANGLE_IS_64_BIT_CPU" ] |
| } else { |
| defines += [ "ANGLE_IS_32_BIT_CPU" ] |
| } |
| |
| if (angle_enable_trace) { |
| defines += [ "ANGLE_ENABLE_DEBUG_TRACE=1" ] |
| } |
| |
| if (is_chromeos) { |
| defines += [ "ANGLE_PLATFORM_CHROMEOS" ] |
| } |
| |
| if (is_ggp) { |
| defines += [ "__ggp__" ] |
| } |
| } |
| |
| config("constructor_and_destructor_warnings") { |
| if (is_clang) { |
| cflags = [ |
| "-Wexit-time-destructors", |
| "-Wglobal-constructors", |
| ] |
| } |
| } |
| |
| config("extra_warnings") { |
| cflags = [] |
| |
| # Enable more default warnings on Windows. |
| if (is_win) { |
| cflags += [ |
| "/we4244", # Conversion: possible loss of data. |
| "/we4456", # Variable shadowing. |
| "/we4458", # declaration hides class member. |
| "/we4715", # not all control paths return a value |
| "/we4800", # forcing value to bool. |
| "/we4838", # narrowing conversion. |
| ] |
| } |
| if (is_clang) { |
| cflags += [ |
| "-Wconditional-uninitialized", |
| "-Wextra-semi-stmt", |
| "-Wfloat-conversion", |
| "-Winconsistent-missing-destructor-override", |
| "-Wmissing-field-initializers", |
| "-Wnon-virtual-dtor", |
| "-Wredundant-parens", |
| "-Wshadow-field", |
| "-Wtautological-type-limit-compare", |
| "-Wundefined-reinterpret-cast", |
| "-Wunneeded-internal-declaration", |
| |
| # The below warnings are used by WebKit. We enable them to make rolling |
| # ANGLE in WebKit easier. |
| "-Wparentheses", |
| "-Wrange-loop-analysis", |
| "-Wstrict-prototypes", |
| "-Wunreachable-code", |
| "-Wshorten-64-to-32", |
| ] |
| } |
| |
| if (angle_is_winuwp) { |
| cflags += [ "/wd4447" ] # 'main' signature found without threading model. |
| } |
| } |
| |
| # This config adds build-ids to the associated library. |
| # -Wl is a special option that indicates that clang should pass the associated |
| # option --build-id to the linker. This will cause a build-id section to be added |
| # to the associated library. The build-id makes it possible for a debugger to |
| # find the right symbol file to use. |
| config("build_id_config") { |
| ldflags = [ "-Wl,--build-id" ] |
| } |
| |
| # Useful for more informative stack traces. |
| config("better_linux_stack_traces") { |
| if (angle_better_stack_traces) { |
| ldflags = [ "-Wl,--export-dynamic" ] |
| } |
| } |
| |
| _use_copy_compiler_dll = angle_has_build && is_win && target_cpu != "arm64" |
| |
| # Windows ARM64 is available since 10.0.16299 so no need to copy |
| # d3dcompiler_47.dll because this file is available as inbox. |
| if (_use_copy_compiler_dll) { |
| # We also ship an older DLL for compatiblity with Windows 7 machines without |
| # the UCRT. This DLL isn't available in the standard SDK distribution. |
| _old_compiler = "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_old.dll" |
| _has_old_compiler = |
| exec_script("scripts/file_exists.py", [ _old_compiler ], "value") |
| |
| copy("copy_compiler_dll") { |
| sources = [ "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll" ] |
| |
| if (_has_old_compiler) { |
| sources += [ _old_compiler ] |
| } |
| |
| outputs = [ "$root_out_dir/{{source_file_part}}" ] |
| } |
| } |
| |
| # Holds the shared includes so we only need to list them once. |
| config("includes_config") { |
| include_dirs = [ "include" ] |
| } |
| |
| angle_source_set("includes") { |
| sources = libangle_includes |
| public_configs = [ ":includes_config" ] |
| } |
| |
| angle_static_library("preprocessor") { |
| sources = angle_preprocessor_sources |
| |
| public_deps = [ |
| ":angle_common", |
| ":angle_translator_headers", |
| ] |
| } |
| |
| config("angle_disable_pool_alloc") { |
| defines = [ "ANGLE_DISABLE_POOL_ALLOC" ] |
| } |
| |
| config("debug_annotations_config") { |
| if (is_debug) { |
| defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ] |
| } |
| } |
| |
| config("angle_release_asserts_config") { |
| if (dcheck_always_on) { |
| defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ] |
| } |
| } |
| |
| config("angle_common_config") { |
| include_dirs = [ "src/common/third_party/base" ] |
| if (is_android) { |
| libs = [ "log" ] |
| } |
| } |
| |
| angle_source_set("angle_system_utils") { |
| sources = angle_system_utils_sources |
| } |
| |
| angle_source_set("xxhash") { |
| sources = xxhash_sources |
| } |
| |
| if (angle_has_build) { |
| fuzzer_test("xxhash_fuzzer") { |
| sources = [ "src/common/third_party/xxhash/xxhash_fuzzer.cpp" ] |
| deps = [ ":xxhash" ] |
| } |
| } |
| |
| angle_static_library("angle_common") { |
| sources = libangle_common_sources |
| |
| configs += [ |
| ":angle_common_config", |
| ":debug_annotations_config", |
| ] |
| |
| deps = [ ":xxhash" ] |
| |
| public_deps = [ |
| ":angle_system_utils", |
| ":angle_version", |
| ":includes", |
| ] |
| public_configs += [ ":angle_common_config" ] |
| if (angle_has_build && use_fuzzing_engine) { |
| all_dependent_configs = [ ":angle_disable_pool_alloc" ] |
| } |
| } |
| |
| config("angle_image_util_config") { |
| include_dirs = [ |
| "include", |
| "src", |
| ] |
| } |
| |
| angle_source_set("angle_image_util_headers") { |
| sources = libangle_image_util_headers |
| public_deps = [ ":angle_common" ] |
| } |
| |
| angle_static_library("angle_image_util") { |
| sources = libangle_image_util_sources |
| public_configs += [ ":angle_image_util_config" ] |
| public_deps = [ ":angle_image_util_headers" ] |
| } |
| |
| config("angle_gl_visibility_config") { |
| if (is_win) { |
| defines = [ |
| "GL_APICALL=", |
| "GL_API=", |
| ] |
| } else { |
| defines = [ |
| "GL_APICALL=__attribute__((visibility(\"default\")))", |
| "GL_API=__attribute__((visibility(\"default\")))", |
| ] |
| } |
| } |
| |
| config("angle_gpu_info_util_config") { |
| include_dirs = [ |
| "include", |
| "src", |
| ] |
| } |
| |
| angle_static_library("angle_gpu_info_util") { |
| public_configs += [ |
| ":angle_gpu_info_util_config", |
| ":angle_backend_config", |
| ] |
| public_deps = [ ":angle_common" ] |
| sources = libangle_gpu_info_util_sources |
| deps = [] |
| libs = [] |
| defines = [] |
| |
| if (is_android || is_fuchsia) { |
| sources += libangle_gpu_info_util_vulkan_sources |
| deps += [ "$angle_root/third_party/vulkan-headers/src:vulkan_headers" ] |
| } |
| |
| if (is_android) { |
| sources += libangle_gpu_info_util_android_sources |
| } |
| |
| if (is_fuchsia) { |
| sources += libangle_gpu_info_util_fuchsia_sources |
| deps += |
| [ "$angle_root/src/libANGLE/renderer/vulkan:angle_vulkan_entry_points" ] |
| } |
| |
| if (is_win) { |
| sources += libangle_gpu_info_util_win_sources |
| if (!angle_is_winuwp) { |
| libs += [ "setupapi.lib" ] |
| } |
| libs += [ "dxgi.lib" ] |
| } |
| |
| if (is_linux) { |
| sources += libangle_gpu_info_util_linux_sources |
| |
| if (angle_use_x11) { |
| sources += libangle_gpu_info_util_x11_sources |
| deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ] |
| defines += [ "GPU_INFO_USE_X11" ] |
| libs += [ |
| "X11", |
| "Xi", |
| "Xext", |
| ] |
| } |
| } |
| |
| if (use_libpci) { |
| sources += libangle_gpu_info_util_libpci_sources |
| defines += [ "GPU_INFO_USE_LIBPCI" ] |
| libs += [ "pci" ] |
| } |
| |
| if (is_mac) { |
| sources += libangle_gpu_info_util_mac_sources |
| libs += [ |
| "IOKit.framework", |
| "CoreFoundation.framework", |
| "CoreGraphics.framework", |
| "OpenGL.framework", |
| ] |
| } |
| } |
| |
| angle_source_set("angle_translator_headers") { |
| sources = angle_translator_exported_headers |
| public_deps = [ ":includes" ] |
| } |
| |
| angle_static_library("translator") { |
| sources = angle_translator_sources |
| defines = [] |
| |
| if (angle_enable_essl || use_fuzzing_engine) { |
| sources += angle_translator_essl_sources |
| defines += [ "ANGLE_ENABLE_ESSL" ] |
| } |
| |
| if (angle_enable_glsl || use_fuzzing_engine) { |
| sources += angle_translator_glsl_sources |
| defines += [ "ANGLE_ENABLE_GLSL" ] |
| } |
| |
| if (angle_enable_hlsl || use_fuzzing_engine) { |
| sources += angle_translator_hlsl_sources |
| defines += [ "ANGLE_ENABLE_HLSL" ] |
| } |
| |
| if (angle_enable_vulkan || use_fuzzing_engine || angle_enable_metal) { |
| # This translator is needed by metal backend also. |
| sources += angle_translator_lib_vulkan_sources |
| } |
| |
| if (angle_enable_vulkan || use_fuzzing_engine) { |
| defines += [ "ANGLE_ENABLE_VULKAN" ] |
| } |
| |
| if (angle_enable_metal) { |
| sources += angle_translator_lib_metal_sources |
| defines += [ "ANGLE_ENABLE_METAL" ] |
| } |
| |
| if (angle_enable_swiftshader) { |
| defines += [ "ANGLE_ENABLE_SWIFTSHADER" ] |
| } |
| |
| public_configs += [ ":external_config" ] |
| |
| deps = [ |
| ":includes", |
| ":preprocessor", |
| ] |
| |
| public_deps = [ |
| ":angle_common", |
| ":angle_translator_headers", |
| ] |
| |
| if (is_win) { |
| # Necessary to suppress some system header xtree warnigns in Release. |
| # For some reason this warning doesn't get triggered in Chromium |
| cflags = [ "/wd4718" ] |
| } |
| } |
| |
| angle_source_set("translator_fuzzer") { |
| sources = [ "src/compiler/fuzz/translator_fuzzer.cpp" ] |
| |
| include_dirs = [ |
| "include", |
| "src", |
| ] |
| |
| deps = [ ":translator" ] |
| } |
| |
| config("commit_id_config") { |
| include_dirs = [ "$root_gen_dir/angle" ] |
| visibility = [ ":commit_id" ] |
| } |
| |
| commit_id_output_file = "$root_gen_dir/angle/commit.h" |
| action("commit_id") { |
| script = "src/commit_id.py" |
| outputs = [ commit_id_output_file ] |
| |
| # Add git as a dependency if it is available. |
| if (angle_enable_commit_id && |
| exec_script("src/commit_id.py", [ "check" ], "value") == 1) { |
| # commit id should depend on angle's HEAD revision |
| inputs = [ ".git/HEAD" ] |
| } |
| |
| args = [ |
| "gen", |
| rebase_path(commit_id_output_file, root_build_dir), |
| ] |
| |
| public_configs = [ ":commit_id_config" ] |
| } |
| |
| angle_source_set("angle_version") { |
| sources = [ "src/common/version.h" ] |
| public_deps = [ ":commit_id" ] |
| } |
| |
| config("angle_backend_config") { |
| defines = [] |
| |
| if (angle_enable_d3d9) { |
| defines += [ "ANGLE_ENABLE_D3D9" ] |
| } |
| if (angle_enable_d3d11) { |
| defines += [ "ANGLE_ENABLE_D3D11" ] |
| } |
| if (angle_enable_gl) { |
| defines += [ "ANGLE_ENABLE_OPENGL" ] |
| if (angle_enable_gl_null) { |
| defines += [ "ANGLE_ENABLE_OPENGL_NULL" ] |
| } |
| } |
| if (angle_enable_null) { |
| defines += [ "ANGLE_ENABLE_NULL" ] |
| } |
| |
| configs = [] |
| |
| if (angle_enable_metal) { |
| configs += [ "src/libANGLE/renderer/metal:angle_metal_backend_config" ] |
| } |
| |
| if (angle_enable_vulkan) { |
| configs += [ "src/libANGLE/renderer/vulkan:angle_vulkan_backend_config" ] |
| } |
| } |
| |
| config("libANGLE_config") { |
| cflags = [] |
| defines = [] |
| libs = [] |
| ldflags = [] |
| if (angle_enable_d3d9) { |
| ldflags += [ "/DELAYLOAD:d3d9.dll" ] |
| } |
| defines += [ "LIBANGLE_IMPLEMENTATION" ] |
| |
| if (is_win) { |
| cflags += [ "/wd4530" ] # C++ exception handler used, but unwind semantics |
| # are not enabled. |
| } |
| |
| if (is_android && (angle_enable_gl || angle_enable_vulkan)) { |
| # In API level 26 ANativeWindow APIs were moved from libandroid.so |
| # into a separate library, libnativewindow.so |
| if (ndk_api_level_at_least_26) { |
| libs += [ "nativewindow" ] |
| } else { |
| libs += [ "android" ] |
| } |
| } |
| |
| if (angle_use_x11) { |
| defines += [ "ANGLE_USE_X11" ] |
| } |
| |
| if (angle_enable_overlay) { |
| defines += [ "ANGLE_ENABLE_OVERLAY=1" ] |
| } |
| } |
| |
| angle_source_set("libANGLE_headers") { |
| sources = libangle_headers |
| public_deps = [ |
| ":angle_common", |
| ":angle_translator_headers", |
| ] |
| public_configs += [ ":libANGLE_config" ] |
| } |
| |
| # Don't even try to build glslang if Metal and Vulkan are disabled. |
| if (angle_enable_vulkan || angle_enable_metal) { |
| angle_source_set("angle_glslang_wrapper") { |
| sources = [ |
| "src/libANGLE/renderer/glslang_wrapper_utils.cpp", |
| "src/libANGLE/renderer/glslang_wrapper_utils.h", |
| ] |
| deps = [ |
| ":libANGLE_headers", |
| "${angle_glslang_dir}:glslang_default_resource_limits_sources", |
| "${angle_glslang_dir}:glslang_sources", |
| "${angle_spirv_headers_dir}:spv_headers", |
| "${angle_spirv_tools_dir}:spvtools_headers", |
| ] |
| } |
| } |
| |
| angle_source_set("libANGLE_base") { |
| sources = libangle_sources |
| |
| include_dirs = [] |
| libs = [] |
| defines = [] |
| if (angle_link_glx) { |
| libs += [ "GL" ] |
| defines += [ "ANGLE_LINK_GLX" ] |
| } |
| public_deps = [ |
| ":angle_common", |
| ":angle_gpu_info_util", |
| ":angle_version", |
| ":libANGLE_headers", |
| ":translator", |
| ] |
| deps = [ |
| ":angle_image_util", |
| ":includes", |
| ] |
| |
| if (is_win) { |
| if (angle_enable_d3d9) { |
| libs += [ "delayimp.lib" ] |
| } |
| libs += [ |
| "gdi32.lib", |
| "user32.lib", |
| ] |
| } |
| |
| if (angle_enable_vulkan) { |
| public_deps += [ "src/libANGLE/renderer/vulkan:angle_vulkan_backend" ] |
| } |
| |
| if (angle_enable_metal) { |
| public_deps += [ "src/libANGLE/renderer/metal:angle_metal_backend" ] |
| } |
| |
| # Enable extra Chromium style warnings for libANGLE. |
| if (is_clang && angle_has_build) { |
| suppressed_configs -= [ "//build/config/clang:find_bad_constructs" ] |
| } |
| |
| # Shared D3D sources. |
| if (angle_enable_d3d9 || angle_enable_d3d11) { |
| sources += libangle_d3d_shared_sources |
| |
| defines += [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ] |
| } |
| |
| if (angle_enable_d3d9) { |
| sources += libangle_d3d9_sources |
| libs += [ "d3d9.lib" ] |
| } |
| |
| if (angle_enable_d3d11) { |
| sources += libangle_d3d11_sources |
| |
| if (angle_is_winuwp) { |
| sources += libangle_d3d11_winuwp_sources |
| } else { |
| sources += libangle_d3d11_win32_sources |
| } |
| |
| libs += [ "dxguid.lib" ] |
| import("src/libANGLE/renderer/d3d/d3d11/d3d11_blit_shaders_autogen.gni") |
| sources += libangle_d3d11_blit_shaders |
| } |
| |
| if (angle_enable_gl) { |
| sources += libangle_gl_sources |
| include_dirs += [ "src/third_party/khronos" ] |
| |
| if (angle_enable_gl_null) { |
| sources += libangle_gl_null_sources |
| } |
| if (is_win) { |
| sources += libangle_gl_wgl_sources |
| } |
| if (angle_use_x11) { |
| sources += libangle_gl_glx_sources |
| deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ] |
| libs += [ |
| "X11", |
| "Xi", |
| "Xext", |
| ] |
| } |
| if (is_mac) { |
| sources += libangle_gl_cgl_sources |
| libs += [ |
| "Cocoa.framework", |
| "IOSurface.framework", |
| "OpenGL.framework", |
| "QuartzCore.framework", |
| ] |
| } |
| if (is_android) { |
| sources += libangle_gl_egl_sources |
| sources += libangle_gl_egl_dl_sources |
| sources += libangle_gl_egl_android_sources |
| } |
| if (is_linux) { |
| sources += libangle_gl_egl_sources |
| sources += libangle_gl_egl_dl_sources |
| } |
| if (ozone_platform_gbm) { |
| configs += [ ":libdrm" ] |
| defines += [ "ANGLE_USE_OZONE" ] |
| deps += [ "//third_party/minigbm" ] |
| sources += libangle_gl_ozone_sources |
| } |
| } |
| |
| if (angle_enable_null) { |
| sources += libangle_null_sources |
| } |
| |
| if (is_mac) { |
| sources += libangle_mac_sources |
| } |
| |
| if (is_debug) { |
| defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ] |
| } |
| |
| configs += [ ":debug_annotations_config" ] |
| public_configs += [ |
| ":libANGLE_config", |
| ":angle_backend_config", |
| ] |
| |
| # Windows ARM64 is available since 10.0.16299 so no need to copy |
| # d3dcompiler_47.dll because this file is available as inbox. |
| if (_use_copy_compiler_dll) { |
| data_deps = [ ":copy_compiler_dll" ] |
| } |
| } |
| |
| config("angle_frame_capture_disabled") { |
| defines = [ "ANGLE_CAPTURE_ENABLED=0" ] |
| } |
| |
| config("angle_frame_capture_enabled") { |
| defines = [ "ANGLE_CAPTURE_ENABLED=1" ] |
| } |
| |
| angle_source_set("libANGLE") { |
| public_deps = [ ":libANGLE_base" ] |
| public_configs = [ ":angle_frame_capture_disabled" ] |
| sources = [ "src/libANGLE/FrameCapture_mock.cpp" ] |
| |
| # gl_enum_utils defaults included in with_capture build |
| deps = [] |
| if (angle_enable_trace || is_debug) { |
| deps += [ ":angle_gl_enum_utils" ] |
| } |
| } |
| |
| angle_source_set("angle_gl_enum_utils") { |
| public_deps = [ ":libANGLE_base" ] |
| sources = [ |
| "src/libANGLE/gl_enum_utils.cpp", |
| "src/libANGLE/gl_enum_utils_autogen.cpp", |
| ] |
| } |
| |
| config("angle_compression_config") { |
| include_dirs = [ "//third_party/zlib/google" ] |
| } |
| |
| group("angle_compression") { |
| public_configs = [ |
| ":angle_compression_config", |
| "//third_party/zlib:zlib_config", |
| ] |
| public_deps = [ "//third_party/zlib/google:compression_utils_portable" ] |
| } |
| |
| angle_source_set("libANGLE_with_capture") { |
| public_deps = [ ":libANGLE_base" ] |
| deps = [ ":angle_compression" ] |
| public_configs = [ ":angle_frame_capture_enabled" ] |
| sources = libangle_capture_sources |
| } |
| |
| config("shared_library_public_config") { |
| if (is_mac && !is_component_build) { |
| # Executable targets that depend on the shared libraries below need to have |
| # the rpath setup in non-component build configurations. |
| ldflags = [ |
| "-rpath", |
| "@executable_path/", |
| ] |
| if (build_with_chromium) { |
| ldflags += [ |
| # Path for loading shared libraries for unbundled binaries. |
| # From //build/config/mac/BUILD.gn, this is only added for |
| # component builds. However, since ANGLE always dynamically |
| # links to libvulkan, it should be re-added for non-component |
| # builds. (anglebug.com/4455) |
| "-Wl,-rpath,@loader_path/.", |
| ] |
| } |
| } |
| |
| if (angle_is_winuwp) { |
| ldflags = [ |
| "/APPCONTAINER", |
| |
| # Disable warning about invalid subsystem number. |
| # A default appropriate subsystem is selected automatically. |
| "/IGNORE:4010", |
| ] |
| } |
| } |
| |
| config("library_name_config") { |
| if (is_component_build && is_android) { |
| defines = [ |
| "ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}.cr\"", |
| "ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}.cr\"", |
| ] |
| } else { |
| defines = [ |
| "ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}\"", |
| "ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}\"", |
| ] |
| } |
| } |
| |
| # This config controls export definitions on ANGLE API calls. |
| config("angle_static") { |
| defines = [ |
| "ANGLE_EXPORT=", |
| "ANGLE_UTIL_EXPORT=", |
| "EGLAPI=", |
| "GL_APICALL=", |
| "GL_API=", |
| ] |
| } |
| |
| set_defaults("angle_libGLESv2") { |
| sources = [] |
| output_name = "libGLESv2" |
| } |
| |
| template("angle_libGLESv2") { |
| angle_shared_library(target_name) { |
| sources = libglesv2_sources + invoker.sources |
| |
| if (is_win) { |
| sources += [ "src/libGLESv2/${invoker.output_name}_autogen.def" ] |
| } |
| |
| output_name = "${invoker.output_name}${angle_libs_suffix}" |
| |
| configs += [ |
| ":angle_gl_visibility_config", |
| ":debug_annotations_config", |
| ":gl_prototypes", |
| ] |
| |
| defines = [ "LIBGLESV2_IMPLEMENTATION" ] |
| |
| deps = invoker.deps + [ ":includes" ] |
| |
| public_deps = [ ":angle_version" ] |
| } |
| } |
| |
| angle_libGLESv2("libGLESv2") { |
| if (angle_with_capture_by_default) { |
| deps = [ ":libANGLE_with_capture" ] |
| } else { |
| deps = [ ":libANGLE" ] |
| } |
| } |
| |
| # Output capture lib when `angle_with_capture_by_default` disabled, vice versa. |
| angle_libGLESv2("libGLESv2_capture_complement") { |
| if (angle_with_capture_by_default) { |
| deps = [ ":libANGLE" ] |
| output_name += "_no_capture" |
| } else { |
| deps = [ ":libANGLE_with_capture" ] |
| output_name += "_with_capture" |
| } |
| } |
| |
| if (is_win && !angle_is_winuwp) { |
| angle_shared_library("libGL") { |
| sources = libgl_sources |
| |
| output_name = "openGL32" |
| output_dir = "$root_out_dir/angle_libs" |
| |
| configs += [ |
| ":angle_gl_visibility_config", |
| ":debug_annotations_config", |
| ":gl_prototypes", |
| ] |
| |
| defines = [ |
| "ANGLE_CAPTURE_ENABLED=0", |
| "LIBGL_IMPLEMENTATION", |
| ] |
| |
| deps = [ |
| ":includes", |
| ":libANGLE", |
| ] |
| |
| public_deps = [ ":angle_version" ] |
| } |
| } |
| |
| angle_static_library("libGLESv2_static") { |
| sources = libglesv2_sources |
| configs += [ ":debug_annotations_config" ] |
| public_configs += [ ":angle_static" ] |
| deps = [ ":includes" ] |
| public_deps = [ ":libANGLE" ] |
| } |
| |
| angle_shared_library("libGLESv1_CM") { |
| sources = libglesv1_cm_sources |
| output_name = "libGLESv1_CM${angle_libs_suffix}" |
| |
| configs += [ |
| ":angle_gl_visibility_config", |
| ":debug_annotations_config", |
| ":gl_prototypes", |
| ] |
| |
| defines = [] |
| |
| deps = [ |
| ":includes", |
| ":libGLESv2", |
| ] |
| } |
| |
| angle_static_library("libGLESv1_CM_static") { |
| sources = libglesv1_cm_sources |
| configs += [ ":debug_annotations_config" ] |
| public_configs += [ ":angle_static" ] |
| deps = [ |
| ":includes", |
| ":libGLESv2_static", |
| ] |
| } |
| |
| config("libEGL_egl_loader_config") { |
| defines = [ "ANGLE_USE_EGL_LOADER" ] |
| } |
| |
| angle_source_set("libEGL_egl_loader") { |
| sources = [ |
| "src/libEGL/egl_loader_autogen.cpp", |
| "src/libEGL/egl_loader_autogen.h", |
| ] |
| |
| public_configs += [ |
| ":libEGL_egl_loader_config", |
| ":gl_prototypes", |
| ] |
| |
| deps = [ ":includes" ] |
| } |
| |
| angle_shared_library("libEGL") { |
| sources = libegl_sources |
| output_name = "libEGL${angle_libs_suffix}" |
| |
| configs += [ |
| ":debug_annotations_config", |
| ":library_name_config", |
| ] |
| |
| defines = [ "LIBEGL_IMPLEMENTATION" ] |
| if (is_win) { |
| defines += [ "EGLAPI=" ] |
| } else { |
| defines += [ "EGLAPI=__attribute__((visibility(\"default\")))" ] |
| } |
| |
| if (is_win) { |
| sources += [ "src/libEGL/libEGL.def" ] |
| } |
| |
| deps = [ |
| ":angle_common", |
| ":angle_system_utils", |
| ":angle_version", |
| ":libEGL_egl_loader", |
| ] |
| |
| public_deps = [ ":includes" ] |
| |
| data_deps = [ ":libGLESv2" ] |
| } |
| |
| angle_static_library("libEGL_static") { |
| sources = libegl_sources |
| |
| configs += [ |
| ":debug_annotations_config", |
| ":library_name_config", |
| ] |
| |
| public_configs += [ ":angle_static" ] |
| |
| deps = [ |
| ":includes", |
| ":libGLESv2_static", |
| ] |
| } |
| |
| # Convenience targets for some of the samples so they can be built |
| # with Chromium's toolchain. |
| angle_executable("angle_shader_translator") { |
| testonly = true |
| |
| sources = [ "samples/shader_translator/shader_translator.cpp" ] |
| |
| deps = [ ":translator" ] |
| } |
| |
| if (angle_has_build) { |
| config("angle_feature_support_config") { |
| include_dirs = [ |
| "include", |
| "src", |
| ] |
| defines = [ "LIBFEATURE_SUPPORT_IMPLEMENTATION" ] |
| if (is_debug) { |
| defines += [ "ANGLE_FEATURE_UTIL_LOG_VERBOSE" ] |
| } |
| } |
| |
| angle_shared_library("libfeature_support") { |
| output_name = "libfeature_support${angle_libs_suffix}" |
| |
| if (is_android) { |
| libs = [ "log" ] |
| } |
| |
| public_configs += [ |
| ":angle_feature_support_config", |
| "${angle_jsoncpp_dir}:jsoncpp_config", |
| ] |
| |
| if (is_mac && !is_component_build) { |
| ldflags = [ |
| "-install_name", |
| "@rpath/${target_name}.dylib", |
| ] |
| } |
| |
| sources = [ |
| "src/feature_support_util/feature_support_util.cpp", |
| "src/feature_support_util/feature_support_util.h", |
| ] |
| |
| deps = [ |
| ":angle_gpu_info_util", |
| "${angle_jsoncpp_dir}:jsoncpp", |
| ] |
| } |
| } |
| |
| if (!is_component_build && is_android && symbol_level != 0) { |
| action_foreach("compressed_symbols") { |
| sources = [] |
| foreach(_library, angle_libraries) { |
| sources += [ "$root_out_dir/${_library}${angle_libs_suffix}.so" ] |
| } |
| if (angle_enable_vulkan_validation_layers) { |
| foreach(_layer, vulkan_validation_layers) { |
| sources += [ "$root_out_dir/lib${_layer}.so" ] |
| } |
| } |
| |
| script = rebase_path("${root_build_dir}/android/compress_symbols.py", |
| root_build_dir) |
| |
| deps = [] |
| foreach(_library, angle_libraries) { |
| deps += [ ":$_library" ] |
| } |
| |
| if (angle_enable_vulkan_validation_layers) { |
| foreach(_layer, vulkan_validation_layers) { |
| deps += [ |
| "${angle_root}/third_party/vulkan-validation-layers/src:${_layer}", |
| ] |
| } |
| } |
| |
| outputs = [ "$root_out_dir/lib.compressed/{{source_file_part}}" ] |
| |
| android_nm = "${android_tool_prefix}nm" |
| android_strip = "${android_tool_prefix}strip" |
| |
| args = [ |
| "--objcopy", |
| rebase_path(android_objcopy, root_build_dir), |
| "--nm", |
| rebase_path(android_nm, root_build_dir), |
| "--strip", |
| rebase_path(android_strip, root_build_dir), |
| "--unstrippedsofile", |
| "{{source_dir}}/lib.unstripped/{{source_file_part}}", |
| "--output", |
| "{{source_dir}}/lib.compressed/{{source_file_part}}", |
| ] |
| } |
| } |
| |
| if (build_with_chromium && !is_component_build && is_android && |
| current_toolchain == default_toolchain) { |
| # Package ANGLE libraries |
| angle_apk("angle_chromium_apk") { |
| package_name = "com.chromium.angle" |
| apk_name = "AngleLibraries" |
| } |
| |
| group("angle_apks") { |
| deps = [ ":angle_chromium_apk" ] |
| } |
| } |
| |
| group("angle") { |
| data_deps = [ |
| ":libEGL", |
| ":libGLESv1_CM", |
| ":libGLESv2", |
| ] |
| } |