blob: 6d4b9249a9b4d017501e43d67006f4f26b853fe3 [file] [log] [blame]
<html>
<head>
<script>
if (window.testRunner) {
testRunner.dumpAsText();
testRunner.waitUntilDone();
}
function test()
{
if (window.eventSender) {
eventSender.mouseMoveTo(52, 52);
eventSender.mouseDown();
eventSender.mouseUp();
}
window.setTimeout('finish()', 0);
}
function finish()
{
if (window.testRunner)
testRunner.notifyDone();
}
function log(text) {
document.getElementById("result").innerHTML = document.getElementById("result").innerHTML + text + "<br>";
}
function windowClick(e) {
log("Capture: Window.onClick is called");
};
window.addEventListener("click", windowClick, true);
</script>
</head>
<body onload="test()">
This tests that window events will fire in the capture phase.
<div id="div2" style="position: absolute; top: 50; left: 50; border: solid thin" onclick="log('stopPropagation called.'); event.stopPropagation();">
<a href="javascript:log('Default behavior for link')">Click here</a>
</div>
<div id="result" style="position: absolute; top: 100; left: 50;"><br></div>
</body>
</html>