| /* |
| * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All right reserved. |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * Copyright (C) 2013 ChangSeok Oh <shivamidow@gmail.com> |
| * Copyright (C) 2013 Adobe Systems Inc. All right reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #include "config.h" |
| |
| #include "AXObjectCache.h" |
| #include "BidiResolver.h" |
| #include "BreakingContextInlineHeaders.h" |
| #include "FloatingObjects.h" |
| #include "InlineElementBox.h" |
| #include "InlineIterator.h" |
| #include "InlineTextBox.h" |
| #include "LineLayoutState.h" |
| #include "Logging.h" |
| #include "RenderBlockFlow.h" |
| #include "RenderFlowThread.h" |
| #include "RenderLineBreak.h" |
| #include "RenderRegion.h" |
| #include "RenderView.h" |
| #include "Settings.h" |
| #include "SimpleLineLayoutFunctions.h" |
| #include "TrailingFloatsRootInlineBox.h" |
| #include "VerticalPositionCache.h" |
| #include <wtf/RefCountedLeakCounter.h> |
| #include <wtf/StdLibExtras.h> |
| |
| #if ENABLE(SVG) |
| #include "SVGRootInlineBox.h" |
| #endif |
| |
| namespace WebCore { |
| |
| static void determineDirectionality(TextDirection& dir, InlineIterator iter) |
| { |
| while (!iter.atEnd()) { |
| if (iter.atParagraphSeparator()) |
| return; |
| if (UChar current = iter.current()) { |
| UCharDirection charDirection = u_charDirection(current); |
| if (charDirection == U_LEFT_TO_RIGHT) { |
| dir = LTR; |
| return; |
| } |
| if (charDirection == U_RIGHT_TO_LEFT || charDirection == U_RIGHT_TO_LEFT_ARABIC) { |
| dir = RTL; |
| return; |
| } |
| } |
| iter.increment(); |
| } |
| } |
| |
| inline BidiRun* createRun(int start, int end, RenderObject* obj, InlineBidiResolver& resolver) |
| { |
| ASSERT(obj); |
| return new BidiRun(start, end, *obj, resolver.context(), resolver.dir()); |
| } |
| |
| void RenderBlockFlow::appendRunsForObject(BidiRunList<BidiRun>& runs, int start, int end, RenderObject* obj, InlineBidiResolver& resolver) |
| { |
| if (start > end || shouldSkipCreatingRunsForObject(obj)) |
| return; |
| |
| LineMidpointState& lineMidpointState = resolver.midpointState(); |
| bool haveNextMidpoint = (lineMidpointState.currentMidpoint < lineMidpointState.numMidpoints); |
| InlineIterator nextMidpoint; |
| if (haveNextMidpoint) |
| nextMidpoint = lineMidpointState.midpoints[lineMidpointState.currentMidpoint]; |
| if (lineMidpointState.betweenMidpoints) { |
| if (!(haveNextMidpoint && nextMidpoint.renderer() == obj)) |
| return; |
| // This is a new start point. Stop ignoring objects and |
| // adjust our start. |
| lineMidpointState.betweenMidpoints = false; |
| start = nextMidpoint.offset(); |
| lineMidpointState.currentMidpoint++; |
| if (start < end) |
| return appendRunsForObject(runs, start, end, obj, resolver); |
| } else { |
| if (!haveNextMidpoint || (obj != nextMidpoint.renderer())) { |
| runs.addRun(createRun(start, end, obj, resolver)); |
| return; |
| } |
| |
| // An end midpoint has been encountered within our object. We |
| // need to go ahead and append a run with our endpoint. |
| if (static_cast<int>(nextMidpoint.offset() + 1) <= end) { |
| lineMidpointState.betweenMidpoints = true; |
| lineMidpointState.currentMidpoint++; |
| if (nextMidpoint.offset() != UINT_MAX) { // UINT_MAX means stop at the object and don't include any of it. |
| if (static_cast<int>(nextMidpoint.offset() + 1) > start) |
| runs.addRun(createRun(start, nextMidpoint.offset() + 1, obj, resolver)); |
| return appendRunsForObject(runs, nextMidpoint.offset() + 1, end, obj, resolver); |
| } |
| } else |
| runs.addRun(createRun(start, end, obj, resolver)); |
| } |
| } |
| |
| std::unique_ptr<RootInlineBox> RenderBlockFlow::createRootInlineBox() |
| { |
| return std::make_unique<RootInlineBox>(*this); |
| } |
| |
| RootInlineBox* RenderBlockFlow::createAndAppendRootInlineBox() |
| { |
| auto newRootBox = createRootInlineBox(); |
| RootInlineBox* rootBox = newRootBox.get(); |
| m_lineBoxes.appendLineBox(std::move(newRootBox)); |
| |
| if (UNLIKELY(AXObjectCache::accessibilityEnabled()) && firstRootBox() == rootBox) { |
| if (AXObjectCache* cache = document().existingAXObjectCache()) |
| cache->recomputeIsIgnored(this); |
| } |
| |
| return rootBox; |
| } |
| |
| static inline InlineBox* createInlineBoxForRenderer(RenderObject* obj, bool isRootLineBox, bool isOnlyRun = false) |
| { |
| if (isRootLineBox) |
| return toRenderBlockFlow(obj)->createAndAppendRootInlineBox(); |
| |
| if (obj->isText()) |
| return toRenderText(obj)->createInlineTextBox(); |
| |
| if (obj->isBox()) { |
| // FIXME: This is terrible. This branch returns an *owned* pointer! |
| return toRenderBox(obj)->createInlineBox().release(); |
| } |
| |
| if (obj->isLineBreak()) { |
| // FIXME: This is terrible. This branch returns an *owned* pointer! |
| auto inlineBox = toRenderLineBreak(obj)->createInlineBox().release(); |
| // We only treat a box as text for a <br> if we are on a line by ourself or in strict mode |
| // (Note the use of strict mode. In "almost strict" mode, we don't treat the box for <br> as text.) |
| inlineBox->setBehavesLikeText(isOnlyRun || obj->document().inNoQuirksMode() || obj->isLineBreakOpportunity()); |
| return inlineBox; |
| } |
| |
| return toRenderInline(obj)->createAndAppendInlineFlowBox(); |
| } |
| |
| static inline void dirtyLineBoxesForRenderer(RenderObject& renderer, bool fullLayout) |
| { |
| if (renderer.isText()) { |
| RenderText& renderText = toRenderText(renderer); |
| updateCounterIfNeeded(renderText); |
| renderText.dirtyLineBoxes(fullLayout); |
| } else if (renderer.isLineBreak()) |
| toRenderLineBreak(renderer).dirtyLineBoxes(fullLayout); |
| else |
| toRenderInline(renderer).dirtyLineBoxes(fullLayout); |
| } |
| |
| static bool parentIsConstructedOrHaveNext(InlineFlowBox* parentBox) |
| { |
| do { |
| if (parentBox->isConstructed() || parentBox->nextOnLine()) |
| return true; |
| parentBox = parentBox->parent(); |
| } while (parentBox); |
| return false; |
| } |
| |
| InlineFlowBox* RenderBlockFlow::createLineBoxes(RenderObject* obj, const LineInfo& lineInfo, InlineBox* childBox, bool startNewSegment) |
| { |
| // See if we have an unconstructed line box for this object that is also |
| // the last item on the line. |
| unsigned lineDepth = 1; |
| InlineFlowBox* parentBox = 0; |
| InlineFlowBox* result = 0; |
| bool hasDefaultLineBoxContain = style().lineBoxContain() == RenderStyle::initialLineBoxContain(); |
| do { |
| ASSERT_WITH_SECURITY_IMPLICATION(obj->isRenderInline() || obj == this); |
| |
| RenderInline* inlineFlow = (obj != this) ? toRenderInline(obj) : 0; |
| |
| // Get the last box we made for this render object. |
| parentBox = inlineFlow ? inlineFlow->lastLineBox() : toRenderBlockFlow(obj)->lastRootBox(); |
| |
| // If this box or its ancestor is constructed then it is from a previous line, and we need |
| // to make a new box for our line. If this box or its ancestor is unconstructed but it has |
| // something following it on the line, then we know we have to make a new box |
| // as well. In this situation our inline has actually been split in two on |
| // the same line (this can happen with very fancy language mixtures). |
| bool constructedNewBox = false; |
| bool allowedToConstructNewBox = !hasDefaultLineBoxContain || !inlineFlow || inlineFlow->alwaysCreateLineBoxes(); |
| bool mustCreateBoxesToRoot = startNewSegment && !(parentBox && parentBox->isRootInlineBox()); |
| bool canUseExistingParentBox = parentBox && !parentIsConstructedOrHaveNext(parentBox) && !mustCreateBoxesToRoot; |
| if (allowedToConstructNewBox && !canUseExistingParentBox) { |
| // We need to make a new box for this render object. Once |
| // made, we need to place it at the end of the current line. |
| InlineBox* newBox = createInlineBoxForRenderer(obj, obj == this); |
| ASSERT_WITH_SECURITY_IMPLICATION(newBox->isInlineFlowBox()); |
| parentBox = toInlineFlowBox(newBox); |
| parentBox->setIsFirstLine(lineInfo.isFirstLine()); |
| parentBox->setIsHorizontal(isHorizontalWritingMode()); |
| if (!hasDefaultLineBoxContain) |
| parentBox->clearDescendantsHaveSameLineHeightAndBaseline(); |
| constructedNewBox = true; |
| } |
| |
| if (constructedNewBox || canUseExistingParentBox) { |
| if (!result) |
| result = parentBox; |
| |
| // If we have hit the block itself, then |box| represents the root |
| // inline box for the line, and it doesn't have to be appended to any parent |
| // inline. |
| if (childBox) |
| parentBox->addToLine(childBox); |
| |
| if (!constructedNewBox || obj == this) |
| break; |
| |
| childBox = parentBox; |
| } |
| |
| // If we've exceeded our line depth, then jump straight to the root and skip all the remaining |
| // intermediate inline flows. |
| obj = (++lineDepth >= cMaxLineDepth) ? this : obj->parent(); |
| |
| } while (true); |
| |
| return result; |
| } |
| |
| template <typename CharacterType> |
| static inline bool endsWithASCIISpaces(const CharacterType* characters, unsigned pos, unsigned end) |
| { |
| while (isASCIISpace(characters[pos])) { |
| pos++; |
| if (pos >= end) |
| return true; |
| } |
| return false; |
| } |
| |
| static bool reachedEndOfTextRenderer(const BidiRunList<BidiRun>& bidiRuns) |
| { |
| BidiRun* run = bidiRuns.logicallyLastRun(); |
| if (!run) |
| return true; |
| unsigned pos = run->stop(); |
| const RenderObject& r = run->renderer(); |
| if (!r.isText()) |
| return false; |
| const RenderText& renderText = toRenderText(r); |
| unsigned length = renderText.textLength(); |
| if (pos >= length) |
| return true; |
| |
| if (renderText.is8Bit()) |
| return endsWithASCIISpaces(renderText.characters8(), pos, length); |
| return endsWithASCIISpaces(renderText.characters16(), pos, length); |
| } |
| |
| RootInlineBox* RenderBlockFlow::constructLine(BidiRunList<BidiRun>& bidiRuns, const LineInfo& lineInfo) |
| { |
| ASSERT(bidiRuns.firstRun()); |
| |
| bool rootHasSelectedChildren = false; |
| InlineFlowBox* parentBox = 0; |
| int runCount = bidiRuns.runCount() - lineInfo.runsFromLeadingWhitespace(); |
| for (BidiRun* r = bidiRuns.firstRun(); r; r = r->next()) { |
| // Create a box for our object. |
| bool isOnlyRun = (runCount == 1); |
| if (runCount == 2 && !r->renderer().isListMarker()) |
| isOnlyRun = (!style().isLeftToRightDirection() ? bidiRuns.lastRun() : bidiRuns.firstRun())->renderer().isListMarker(); |
| |
| if (lineInfo.isEmpty()) |
| continue; |
| |
| InlineBox* box = createInlineBoxForRenderer(&r->renderer(), false, isOnlyRun); |
| r->setBox(*box); |
| |
| if (!rootHasSelectedChildren && box->renderer().selectionState() != RenderObject::SelectionNone) |
| rootHasSelectedChildren = true; |
| |
| // If we have no parent box yet, or if the run is not simply a sibling, |
| // then we need to construct inline boxes as necessary to properly enclose the |
| // run's inline box. Segments can only be siblings at the root level, as |
| // they are positioned separately. |
| #if ENABLE(CSS_SHAPES) |
| bool runStartsSegment = r->m_startsSegment; |
| #else |
| bool runStartsSegment = false; |
| #endif |
| if (!parentBox || &parentBox->renderer() != r->renderer().parent() || runStartsSegment) |
| // Create new inline boxes all the way back to the appropriate insertion point. |
| parentBox = createLineBoxes(r->renderer().parent(), lineInfo, box, runStartsSegment); |
| else { |
| // Append the inline box to this line. |
| parentBox->addToLine(box); |
| } |
| |
| bool visuallyOrdered = r->renderer().style().rtlOrdering() == VisualOrder; |
| box->setBidiLevel(r->level()); |
| |
| if (box->isInlineTextBox()) { |
| InlineTextBox* text = toInlineTextBox(box); |
| text->setStart(r->m_start); |
| text->setLen(r->m_stop - r->m_start); |
| text->setDirOverride(r->dirOverride(visuallyOrdered)); |
| if (r->m_hasHyphen) |
| text->setHasHyphen(true); |
| } |
| } |
| |
| // We should have a root inline box. It should be unconstructed and |
| // be the last continuation of our line list. |
| ASSERT(lastRootBox() && !lastRootBox()->isConstructed()); |
| |
| // Set the m_selectedChildren flag on the root inline box if one of the leaf inline box |
| // from the bidi runs walk above has a selection state. |
| if (rootHasSelectedChildren) |
| lastRootBox()->root().setHasSelectedChildren(true); |
| |
| // Set bits on our inline flow boxes that indicate which sides should |
| // paint borders/margins/padding. This knowledge will ultimately be used when |
| // we determine the horizontal positions and widths of all the inline boxes on |
| // the line. |
| bool isLogicallyLastRunWrapped = bidiRuns.logicallyLastRun()->renderer().isText() ? !reachedEndOfTextRenderer(bidiRuns) : true; |
| lastRootBox()->determineSpacingForFlowBoxes(lineInfo.isLastLine(), isLogicallyLastRunWrapped, &bidiRuns.logicallyLastRun()->renderer()); |
| |
| // Now mark the line boxes as being constructed. |
| lastRootBox()->setConstructed(); |
| |
| // Return the last line. |
| return lastRootBox(); |
| } |
| |
| ETextAlign RenderBlockFlow::textAlignmentForLine(bool endsWithSoftBreak) const |
| { |
| ETextAlign alignment = style().textAlign(); |
| if (endsWithSoftBreak) |
| return alignment; |
| |
| #if !ENABLE(CSS3_TEXT) |
| return (alignment == JUSTIFY) ? TASTART : alignment; |
| #else |
| if (alignment != JUSTIFY) |
| return alignment; |
| |
| TextAlignLast alignmentLast = style().textAlignLast(); |
| switch (alignmentLast) { |
| case TextAlignLastStart: |
| return TASTART; |
| case TextAlignLastEnd: |
| return TAEND; |
| case TextAlignLastLeft: |
| return LEFT; |
| case TextAlignLastRight: |
| return RIGHT; |
| case TextAlignLastCenter: |
| return CENTER; |
| case TextAlignLastJustify: |
| return JUSTIFY; |
| case TextAlignLastAuto: |
| if (style().textJustify() == TextJustifyDistribute) |
| return JUSTIFY; |
| return TASTART; |
| } |
| return alignment; |
| #endif |
| } |
| |
| static void updateLogicalWidthForLeftAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| // The direction of the block should determine what happens with wide lines. |
| // In particular with RTL blocks, wide lines should still spill out to the left. |
| if (isLeftToRightDirection) { |
| if (totalLogicalWidth > availableLogicalWidth && trailingSpaceRun) |
| trailingSpaceRun->box()->setLogicalWidth(std::max<float>(0, trailingSpaceRun->box()->logicalWidth() - totalLogicalWidth + availableLogicalWidth)); |
| return; |
| } |
| |
| if (trailingSpaceRun) |
| trailingSpaceRun->box()->setLogicalWidth(0); |
| else if (totalLogicalWidth > availableLogicalWidth) |
| logicalLeft -= (totalLogicalWidth - availableLogicalWidth); |
| } |
| |
| static void updateLogicalWidthForRightAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| // Wide lines spill out of the block based off direction. |
| // So even if text-align is right, if direction is LTR, wide lines should overflow out of the right |
| // side of the block. |
| if (isLeftToRightDirection) { |
| if (trailingSpaceRun) { |
| totalLogicalWidth -= trailingSpaceRun->box()->logicalWidth(); |
| trailingSpaceRun->box()->setLogicalWidth(0); |
| } |
| if (totalLogicalWidth < availableLogicalWidth) |
| logicalLeft += availableLogicalWidth - totalLogicalWidth; |
| return; |
| } |
| |
| if (totalLogicalWidth > availableLogicalWidth && trailingSpaceRun) { |
| trailingSpaceRun->box()->setLogicalWidth(std::max<float>(0, trailingSpaceRun->box()->logicalWidth() - totalLogicalWidth + availableLogicalWidth)); |
| totalLogicalWidth -= trailingSpaceRun->box()->logicalWidth(); |
| } else |
| logicalLeft += availableLogicalWidth - totalLogicalWidth; |
| } |
| |
| static void updateLogicalWidthForCenterAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| float trailingSpaceWidth = 0; |
| if (trailingSpaceRun) { |
| totalLogicalWidth -= trailingSpaceRun->box()->logicalWidth(); |
| trailingSpaceWidth = std::min(trailingSpaceRun->box()->logicalWidth(), (availableLogicalWidth - totalLogicalWidth + 1) / 2); |
| trailingSpaceRun->box()->setLogicalWidth(std::max<float>(0, trailingSpaceWidth)); |
| } |
| if (isLeftToRightDirection) |
| logicalLeft += std::max<float>((availableLogicalWidth - totalLogicalWidth) / 2, 0); |
| else |
| logicalLeft += totalLogicalWidth > availableLogicalWidth ? (availableLogicalWidth - totalLogicalWidth) : (availableLogicalWidth - totalLogicalWidth) / 2 - trailingSpaceWidth; |
| } |
| |
| void RenderBlockFlow::setMarginsForRubyRun(BidiRun* run, RenderRubyRun& renderer, RenderObject* previousObject, const LineInfo& lineInfo) |
| { |
| int startOverhang; |
| int endOverhang; |
| RenderObject* nextObject = 0; |
| for (BidiRun* runWithNextObject = run->next(); runWithNextObject; runWithNextObject = runWithNextObject->next()) { |
| if (!runWithNextObject->renderer().isOutOfFlowPositioned() && !runWithNextObject->box()->isLineBreak()) { |
| nextObject = &runWithNextObject->renderer(); |
| break; |
| } |
| } |
| renderer.getOverhang(lineInfo.isFirstLine(), renderer.style().isLeftToRightDirection() ? previousObject : nextObject, renderer.style().isLeftToRightDirection() ? nextObject : previousObject, startOverhang, endOverhang); |
| setMarginStartForChild(renderer, -startOverhang); |
| setMarginEndForChild(renderer, -endOverhang); |
| } |
| |
| static inline void setLogicalWidthForTextRun(RootInlineBox* lineBox, BidiRun* run, RenderText* renderer, float xPos, const LineInfo& lineInfo, |
| GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, WordMeasurements& wordMeasurements) |
| { |
| HashSet<const SimpleFontData*> fallbackFonts; |
| GlyphOverflow glyphOverflow; |
| |
| const Font& font = lineStyle(*renderer->parent(), lineInfo).font(); |
| // Always compute glyph overflow if the block's line-box-contain value is "glyphs". |
| if (lineBox->fitsToGlyphs()) { |
| // If we don't stick out of the root line's font box, then don't bother computing our glyph overflow. This optimization |
| // will keep us from computing glyph bounds in nearly all cases. |
| bool includeRootLine = lineBox->includesRootLineBoxFontOrLeading(); |
| int baselineShift = lineBox->verticalPositionForBox(run->box(), verticalPositionCache); |
| int rootDescent = includeRootLine ? font.fontMetrics().descent() : 0; |
| int rootAscent = includeRootLine ? font.fontMetrics().ascent() : 0; |
| int boxAscent = font.fontMetrics().ascent() - baselineShift; |
| int boxDescent = font.fontMetrics().descent() + baselineShift; |
| if (boxAscent > rootDescent || boxDescent > rootAscent) |
| glyphOverflow.computeBounds = true; |
| } |
| |
| LayoutUnit hyphenWidth = 0; |
| if (toInlineTextBox(run->box())->hasHyphen()) |
| hyphenWidth = measureHyphenWidth(renderer, font, &fallbackFonts); |
| |
| float measuredWidth = 0; |
| |
| bool kerningIsEnabled = font.typesettingFeatures() & Kerning; |
| bool canUseSimpleFontCodePath = renderer->canUseSimpleFontCodePath(); |
| |
| // Since we don't cache glyph overflows, we need to re-measure the run if |
| // the style is linebox-contain: glyph. |
| |
| if (!lineBox->fitsToGlyphs() && canUseSimpleFontCodePath) { |
| int lastEndOffset = run->m_start; |
| for (size_t i = 0, size = wordMeasurements.size(); i < size && lastEndOffset < run->m_stop; ++i) { |
| WordMeasurement& wordMeasurement = wordMeasurements[i]; |
| if (wordMeasurement.width <= 0 || wordMeasurement.startOffset == wordMeasurement.endOffset) |
| continue; |
| if (wordMeasurement.renderer != renderer || wordMeasurement.startOffset != lastEndOffset || wordMeasurement.endOffset > run->m_stop) |
| continue; |
| |
| lastEndOffset = wordMeasurement.endOffset; |
| if (kerningIsEnabled && lastEndOffset == run->m_stop) { |
| int wordLength = lastEndOffset - wordMeasurement.startOffset; |
| GlyphOverflow overflow; |
| measuredWidth += renderer->width(wordMeasurement.startOffset, wordLength, xPos + measuredWidth, lineInfo.isFirstLine(), |
| &wordMeasurement.fallbackFonts, &overflow); |
| UChar c = renderer->characterAt(wordMeasurement.startOffset); |
| if (i > 0 && wordLength == 1 && (c == ' ' || c == '\t')) |
| measuredWidth += renderer->style().font().wordSpacing(); |
| } else |
| measuredWidth += wordMeasurement.width; |
| if (!wordMeasurement.fallbackFonts.isEmpty()) { |
| HashSet<const SimpleFontData*>::const_iterator end = wordMeasurement.fallbackFonts.end(); |
| for (HashSet<const SimpleFontData*>::const_iterator it = wordMeasurement.fallbackFonts.begin(); it != end; ++it) |
| fallbackFonts.add(*it); |
| } |
| } |
| if (measuredWidth && lastEndOffset != run->m_stop) { |
| // If we don't have enough cached data, we'll measure the run again. |
| measuredWidth = 0; |
| fallbackFonts.clear(); |
| } |
| } |
| |
| if (!measuredWidth) |
| measuredWidth = renderer->width(run->m_start, run->m_stop - run->m_start, xPos, lineInfo.isFirstLine(), &fallbackFonts, &glyphOverflow); |
| |
| run->box()->setLogicalWidth(measuredWidth + hyphenWidth); |
| if (!fallbackFonts.isEmpty()) { |
| ASSERT(run->box()->behavesLikeText()); |
| GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.add(toInlineTextBox(run->box()), std::make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).iterator; |
| ASSERT(it->value.first.isEmpty()); |
| copyToVector(fallbackFonts, it->value.first); |
| run->box()->parent()->clearDescendantsHaveSameLineHeightAndBaseline(); |
| } |
| if ((glyphOverflow.top || glyphOverflow.bottom || glyphOverflow.left || glyphOverflow.right)) { |
| ASSERT(run->box()->behavesLikeText()); |
| GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.add(toInlineTextBox(run->box()), std::make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).iterator; |
| it->value.second = glyphOverflow; |
| run->box()->clearKnownToHaveNoOverflow(); |
| } |
| } |
| |
| static inline void computeExpansionForJustifiedText(BidiRun* firstRun, BidiRun* trailingSpaceRun, Vector<unsigned, 16>& expansionOpportunities, unsigned expansionOpportunityCount, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| if (!expansionOpportunityCount || availableLogicalWidth <= totalLogicalWidth) |
| return; |
| |
| size_t i = 0; |
| for (BidiRun* r = firstRun; r; r = r->next()) { |
| #if ENABLE(CSS_SHAPES) |
| // This method is called once per segment, do not move past the current segment. |
| if (r->m_startsSegment) |
| break; |
| #endif |
| if (!r->box() || r == trailingSpaceRun) |
| continue; |
| |
| if (r->renderer().isText()) { |
| unsigned opportunitiesInRun = expansionOpportunities[i++]; |
| |
| ASSERT(opportunitiesInRun <= expansionOpportunityCount); |
| |
| // Only justify text if whitespace is collapsed. |
| if (r->renderer().style().collapseWhiteSpace()) { |
| InlineTextBox* textBox = toInlineTextBox(r->box()); |
| int expansion = (availableLogicalWidth - totalLogicalWidth) * opportunitiesInRun / expansionOpportunityCount; |
| textBox->setExpansion(expansion); |
| totalLogicalWidth += expansion; |
| } |
| expansionOpportunityCount -= opportunitiesInRun; |
| if (!expansionOpportunityCount) |
| break; |
| } |
| } |
| } |
| |
| void RenderBlockFlow::updateLogicalWidthForAlignment(const ETextAlign& textAlign, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float& availableLogicalWidth, int expansionOpportunityCount) |
| { |
| // Armed with the total width of the line (without justification), |
| // we now examine our text-align property in order to determine where to position the |
| // objects horizontally. The total width of the line can be increased if we end up |
| // justifying text. |
| switch (textAlign) { |
| case LEFT: |
| case WEBKIT_LEFT: |
| updateLogicalWidthForLeftAlignedBlock(style().isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case RIGHT: |
| case WEBKIT_RIGHT: |
| updateLogicalWidthForRightAlignedBlock(style().isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case CENTER: |
| case WEBKIT_CENTER: |
| updateLogicalWidthForCenterAlignedBlock(style().isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case JUSTIFY: |
| adjustInlineDirectionLineBounds(expansionOpportunityCount, logicalLeft, availableLogicalWidth); |
| if (expansionOpportunityCount) { |
| if (trailingSpaceRun) { |
| totalLogicalWidth -= trailingSpaceRun->box()->logicalWidth(); |
| trailingSpaceRun->box()->setLogicalWidth(0); |
| } |
| break; |
| } |
| // Fall through |
| case TASTART: |
| if (style().isLeftToRightDirection()) |
| updateLogicalWidthForLeftAlignedBlock(style().isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| else |
| updateLogicalWidthForRightAlignedBlock(style().isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case TAEND: |
| if (style().isLeftToRightDirection()) |
| updateLogicalWidthForRightAlignedBlock(style().isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| else |
| updateLogicalWidthForLeftAlignedBlock(style().isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| } |
| } |
| |
| static void updateLogicalInlinePositions(RenderBlockFlow& block, float& lineLogicalLeft, float& lineLogicalRight, float& availableLogicalWidth, bool firstLine, IndentTextOrNot shouldIndentText, LayoutUnit boxLogicalHeight) |
| { |
| LayoutUnit lineLogicalHeight = block.minLineHeightForReplacedRenderer(firstLine, boxLogicalHeight); |
| lineLogicalLeft = block.pixelSnappedLogicalLeftOffsetForLine(block.logicalHeight(), shouldIndentText == IndentText, lineLogicalHeight); |
| lineLogicalRight = block.pixelSnappedLogicalRightOffsetForLine(block.logicalHeight(), shouldIndentText == IndentText, lineLogicalHeight); |
| availableLogicalWidth = lineLogicalRight - lineLogicalLeft; |
| } |
| |
| void RenderBlockFlow::computeInlineDirectionPositionsForLine(RootInlineBox* lineBox, const LineInfo& lineInfo, BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, WordMeasurements& wordMeasurements) |
| { |
| ETextAlign textAlign = textAlignmentForLine(!reachedEnd && !lineBox->endsWithBreak()); |
| |
| // CSS 2.1: "'Text-indent' only affects a line if it is the first formatted line of an element. For example, the first line of an anonymous block |
| // box is only affected if it is the first child of its parent element." |
| // CSS3 "text-indent", "-webkit-each-line" affects the first line of the block container as well as each line after a forced line break, |
| // but does not affect lines after a soft wrap break. |
| bool isFirstLine = lineInfo.isFirstLine() && !(isAnonymousBlock() && parent()->firstChild() != this); |
| bool isAfterHardLineBreak = lineBox->prevRootBox() && lineBox->prevRootBox()->endsWithBreak(); |
| IndentTextOrNot shouldIndentText = requiresIndent(isFirstLine, isAfterHardLineBreak, style()); |
| float lineLogicalLeft; |
| float lineLogicalRight; |
| float availableLogicalWidth; |
| updateLogicalInlinePositions(*this, lineLogicalLeft, lineLogicalRight, availableLogicalWidth, isFirstLine, shouldIndentText, 0); |
| bool needsWordSpacing; |
| #if ENABLE(CSS_SHAPES) |
| ShapeInsideInfo* shapeInsideInfo = layoutShapeInsideInfo(); |
| if (shapeInsideInfo && shapeInsideInfo->hasSegments()) { |
| BidiRun* segmentStart = firstRun; |
| const SegmentList& segments = shapeInsideInfo->segments(); |
| float logicalLeft = std::max<float>(roundToInt(segments[0].logicalLeft), lineLogicalLeft); |
| float logicalRight = std::min<float>(floorToInt(segments[0].logicalRight), lineLogicalRight); |
| float startLogicalLeft = logicalLeft; |
| float endLogicalRight = logicalLeft; |
| float minLogicalLeft = logicalLeft; |
| float maxLogicalRight = logicalLeft; |
| lineBox->beginPlacingBoxRangesInInlineDirection(logicalLeft); |
| for (size_t i = 0; i < segments.size(); i++) { |
| if (i) { |
| logicalLeft = std::max<float>(roundToInt(segments[i].logicalLeft), lineLogicalLeft); |
| logicalRight = std::min<float>(floorToInt(segments[i].logicalRight), lineLogicalRight); |
| } |
| availableLogicalWidth = logicalRight - logicalLeft; |
| BidiRun* newSegmentStart = computeInlineDirectionPositionsForSegment(lineBox, lineInfo, textAlign, logicalLeft, availableLogicalWidth, segmentStart, trailingSpaceRun, textBoxDataMap, verticalPositionCache, wordMeasurements); |
| needsWordSpacing = false; |
| endLogicalRight = lineBox->placeBoxRangeInInlineDirection(segmentStart->box(), newSegmentStart ? newSegmentStart->box() : 0, logicalLeft, minLogicalLeft, maxLogicalRight, needsWordSpacing, textBoxDataMap); |
| if (!newSegmentStart || !newSegmentStart->next()) |
| break; |
| ASSERT(newSegmentStart->m_startsSegment); |
| // Discard the empty segment start marker bidi runs |
| segmentStart = newSegmentStart->next(); |
| } |
| lineBox->endPlacingBoxRangesInInlineDirection(startLogicalLeft, endLogicalRight, minLogicalLeft, maxLogicalRight); |
| return; |
| } |
| #endif |
| |
| if (firstRun && firstRun->renderer().isReplaced()) { |
| RenderBox& renderBox = toRenderBox(firstRun->renderer()); |
| updateLogicalInlinePositions(*this, lineLogicalLeft, lineLogicalRight, availableLogicalWidth, isFirstLine, shouldIndentText, renderBox.logicalHeight()); |
| } |
| |
| computeInlineDirectionPositionsForSegment(lineBox, lineInfo, textAlign, lineLogicalLeft, availableLogicalWidth, firstRun, trailingSpaceRun, textBoxDataMap, verticalPositionCache, wordMeasurements); |
| // The widths of all runs are now known. We can now place every inline box (and |
| // compute accurate widths for the inline flow boxes). |
| needsWordSpacing = false; |
| lineBox->placeBoxesInInlineDirection(lineLogicalLeft, needsWordSpacing, textBoxDataMap); |
| } |
| |
| BidiRun* RenderBlockFlow::computeInlineDirectionPositionsForSegment(RootInlineBox* lineBox, const LineInfo& lineInfo, ETextAlign textAlign, float& logicalLeft, |
| float& availableLogicalWidth, BidiRun* firstRun, BidiRun* trailingSpaceRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, |
| WordMeasurements& wordMeasurements) |
| { |
| bool needsWordSpacing = false; |
| float totalLogicalWidth = lineBox->getFlowSpacingLogicalWidth(); |
| unsigned expansionOpportunityCount = 0; |
| bool isAfterExpansion = true; |
| Vector<unsigned, 16> expansionOpportunities; |
| RenderObject* previousObject = 0; |
| |
| BidiRun* r = firstRun; |
| for (; r; r = r->next()) { |
| #if ENABLE(CSS_SHAPES) |
| // Once we have reached the start of the next segment, we have finished |
| // computing the positions for this segment's contents. |
| if (r->m_startsSegment) |
| break; |
| #endif |
| if (!r->box() || r->renderer().isOutOfFlowPositioned() || r->box()->isLineBreak()) |
| continue; // Positioned objects are only participating to figure out their |
| // correct static x position. They have no effect on the width. |
| // Similarly, line break boxes have no effect on the width. |
| if (r->renderer().isText()) { |
| RenderText& rt = toRenderText(r->renderer()); |
| if (textAlign == JUSTIFY && r != trailingSpaceRun) { |
| if (!isAfterExpansion) |
| toInlineTextBox(r->box())->setCanHaveLeadingExpansion(true); |
| unsigned opportunitiesInRun; |
| if (rt.is8Bit()) |
| opportunitiesInRun = Font::expansionOpportunityCount(rt.characters8() + r->m_start, r->m_stop - r->m_start, r->box()->direction(), isAfterExpansion); |
| else |
| opportunitiesInRun = Font::expansionOpportunityCount(rt.characters16() + r->m_start, r->m_stop - r->m_start, r->box()->direction(), isAfterExpansion); |
| expansionOpportunities.append(opportunitiesInRun); |
| expansionOpportunityCount += opportunitiesInRun; |
| } |
| |
| if (int length = rt.textLength()) { |
| if (!r->m_start && needsWordSpacing && isSpaceOrNewline(rt.characterAt(r->m_start))) |
| totalLogicalWidth += lineStyle(*rt.parent(), lineInfo).font().wordSpacing(); |
| needsWordSpacing = !isSpaceOrNewline(rt.characterAt(r->m_stop - 1)) && r->m_stop == length; |
| } |
| |
| setLogicalWidthForTextRun(lineBox, r, &rt, totalLogicalWidth, lineInfo, textBoxDataMap, verticalPositionCache, wordMeasurements); |
| } else { |
| isAfterExpansion = false; |
| if (!r->renderer().isRenderInline()) { |
| RenderBox& renderBox = toRenderBox(r->renderer()); |
| if (renderBox.isRubyRun()) |
| setMarginsForRubyRun(r, toRenderRubyRun(renderBox), previousObject, lineInfo); |
| r->box()->setLogicalWidth(logicalWidthForChild(renderBox)); |
| totalLogicalWidth += marginStartForChild(renderBox) + marginEndForChild(renderBox); |
| } |
| } |
| |
| totalLogicalWidth += r->box()->logicalWidth(); |
| previousObject = &r->renderer(); |
| } |
| |
| if (isAfterExpansion && !expansionOpportunities.isEmpty()) { |
| expansionOpportunities.last()--; |
| expansionOpportunityCount--; |
| } |
| |
| updateLogicalWidthForAlignment(textAlign, trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth, expansionOpportunityCount); |
| |
| computeExpansionForJustifiedText(firstRun, trailingSpaceRun, expansionOpportunities, expansionOpportunityCount, totalLogicalWidth, availableLogicalWidth); |
| |
| return r; |
| } |
| |
| void RenderBlockFlow::computeBlockDirectionPositionsForLine(RootInlineBox* lineBox, BidiRun* firstRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, |
| VerticalPositionCache& verticalPositionCache) |
| { |
| setLogicalHeight(lineBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, verticalPositionCache)); |
| |
| // Now make sure we place replaced render objects correctly. |
| for (BidiRun* r = firstRun; r; r = r->next()) { |
| ASSERT(r->box()); |
| if (!r->box()) |
| continue; // Skip runs with no line boxes. |
| |
| InlineBox& box = *r->box(); |
| |
| // Align positioned boxes with the top of the line box. This is |
| // a reasonable approximation of an appropriate y position. |
| if (r->renderer().isOutOfFlowPositioned()) |
| box.setLogicalTop(logicalHeight()); |
| |
| // Position is used to properly position both replaced elements and |
| // to update the static normal flow x/y of positioned elements. |
| if (r->renderer().isText()) |
| toRenderText(r->renderer()).positionLineBox(toInlineTextBox(box)); |
| else if (r->renderer().isBox()) |
| toRenderBox(r->renderer()).positionLineBox(toInlineElementBox(box)); |
| else if (r->renderer().isLineBreak()) |
| toRenderLineBreak(r->renderer()).replaceInlineBoxWrapper(toInlineElementBox(box)); |
| } |
| // Positioned objects and zero-length text nodes destroy their boxes in |
| // position(), which unnecessarily dirties the line. |
| lineBox->markDirty(false); |
| } |
| |
| static inline bool isCollapsibleSpace(UChar character, const RenderText& renderer) |
| { |
| if (character == ' ' || character == '\t' || character == softHyphen) |
| return true; |
| if (character == '\n') |
| return !renderer.style().preserveNewline(); |
| if (character == noBreakSpace) |
| return renderer.style().nbspMode() == SPACE; |
| return false; |
| } |
| |
| template <typename CharacterType> |
| static inline int findFirstTrailingSpace(const RenderText& lastText, const CharacterType* characters, int start, int stop) |
| { |
| int firstSpace = stop; |
| while (firstSpace > start) { |
| UChar current = characters[firstSpace - 1]; |
| if (!isCollapsibleSpace(current, lastText)) |
| break; |
| firstSpace--; |
| } |
| |
| return firstSpace; |
| } |
| |
| inline BidiRun* RenderBlockFlow::handleTrailingSpaces(BidiRunList<BidiRun>& bidiRuns, BidiContext* currentContext) |
| { |
| if (!bidiRuns.runCount() |
| || !bidiRuns.logicallyLastRun()->renderer().style().breakOnlyAfterWhiteSpace() |
| || !bidiRuns.logicallyLastRun()->renderer().style().autoWrap()) |
| return 0; |
| |
| BidiRun* trailingSpaceRun = bidiRuns.logicallyLastRun(); |
| const RenderObject& lastObject = trailingSpaceRun->renderer(); |
| if (!lastObject.isText()) |
| return 0; |
| |
| const RenderText& lastText = toRenderText(lastObject); |
| int firstSpace; |
| if (lastText.is8Bit()) |
| firstSpace = findFirstTrailingSpace(lastText, lastText.characters8(), trailingSpaceRun->start(), trailingSpaceRun->stop()); |
| else |
| firstSpace = findFirstTrailingSpace(lastText, lastText.characters16(), trailingSpaceRun->start(), trailingSpaceRun->stop()); |
| |
| if (firstSpace == trailingSpaceRun->stop()) |
| return 0; |
| |
| TextDirection direction = style().direction(); |
| bool shouldReorder = trailingSpaceRun != (direction == LTR ? bidiRuns.lastRun() : bidiRuns.firstRun()); |
| if (firstSpace != trailingSpaceRun->start()) { |
| BidiContext* baseContext = currentContext; |
| while (BidiContext* parent = baseContext->parent()) |
| baseContext = parent; |
| |
| BidiRun* newTrailingRun = new BidiRun(firstSpace, trailingSpaceRun->m_stop, trailingSpaceRun->renderer(), baseContext, U_OTHER_NEUTRAL); |
| trailingSpaceRun->m_stop = firstSpace; |
| if (direction == LTR) |
| bidiRuns.addRun(newTrailingRun); |
| else |
| bidiRuns.prependRun(newTrailingRun); |
| trailingSpaceRun = newTrailingRun; |
| return trailingSpaceRun; |
| } |
| if (!shouldReorder) |
| return trailingSpaceRun; |
| |
| if (direction == LTR) { |
| bidiRuns.moveRunToEnd(trailingSpaceRun); |
| trailingSpaceRun->m_level = 0; |
| } else { |
| bidiRuns.moveRunToBeginning(trailingSpaceRun); |
| trailingSpaceRun->m_level = 1; |
| } |
| return trailingSpaceRun; |
| } |
| |
| void RenderBlockFlow::appendFloatingObjectToLastLine(FloatingObject* floatingObject) |
| { |
| ASSERT(!floatingObject->originatingLine()); |
| floatingObject->setOriginatingLine(lastRootBox()); |
| lastRootBox()->appendFloat(floatingObject->renderer()); |
| } |
| |
| // FIXME: BidiResolver should have this logic. |
| static inline void constructBidiRunsForSegment(InlineBidiResolver& topResolver, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& endOfRuns, VisualDirectionOverride override, bool previousLineBrokeCleanly) |
| { |
| // FIXME: We should pass a BidiRunList into createBidiRunsForLine instead |
| // of the resolver owning the runs. |
| ASSERT(&topResolver.runs() == &bidiRuns); |
| ASSERT(topResolver.position() != endOfRuns); |
| RenderObject* currentRoot = topResolver.position().root(); |
| topResolver.createBidiRunsForLine(endOfRuns, override, previousLineBrokeCleanly); |
| |
| while (!topResolver.isolatedRuns().isEmpty()) { |
| // It does not matter which order we resolve the runs as long as we resolve them all. |
| BidiRun* isolatedRun = topResolver.isolatedRuns().last(); |
| topResolver.isolatedRuns().removeLast(); |
| |
| RenderObject& startObj = isolatedRun->renderer(); |
| |
| // Only inlines make sense with unicode-bidi: isolate (blocks are already isolated). |
| // FIXME: Because enterIsolate is not passed a RenderObject, we have to crawl up the |
| // tree to see which parent inline is the isolate. We could change enterIsolate |
| // to take a RenderObject and do this logic there, but that would be a layering |
| // violation for BidiResolver (which knows nothing about RenderObject). |
| RenderInline* isolatedInline = toRenderInline(containingIsolate(&startObj, currentRoot)); |
| InlineBidiResolver isolatedResolver; |
| EUnicodeBidi unicodeBidi = isolatedInline->style().unicodeBidi(); |
| TextDirection direction; |
| if (unicodeBidi == Plaintext) |
| determineDirectionality(direction, InlineIterator(isolatedInline, &isolatedRun->renderer(), 0)); |
| else { |
| ASSERT(unicodeBidi == Isolate || unicodeBidi == IsolateOverride); |
| direction = isolatedInline->style().direction(); |
| } |
| isolatedResolver.setStatus(BidiStatus(direction, isOverride(unicodeBidi))); |
| |
| // FIXME: The fact that we have to construct an Iterator here |
| // currently prevents this code from moving into BidiResolver. |
| if (!bidiFirstSkippingEmptyInlines(*isolatedInline, &isolatedResolver)) |
| continue; |
| |
| // The starting position is the beginning of the first run within the isolate that was identified |
| // during the earlier call to createBidiRunsForLine. This can be but is not necessarily the |
| // first run within the isolate. |
| InlineIterator iter = InlineIterator(isolatedInline, &startObj, isolatedRun->m_start); |
| isolatedResolver.setPositionIgnoringNestedIsolates(iter); |
| |
| // We stop at the next end of line; we may re-enter this isolate in the next call to constructBidiRuns(). |
| // FIXME: What should end and previousLineBrokeCleanly be? |
| // rniwa says previousLineBrokeCleanly is just a WinIE hack and could always be false here? |
| isolatedResolver.createBidiRunsForLine(endOfRuns, NoVisualOverride, previousLineBrokeCleanly); |
| // Note that we do not delete the runs from the resolver. |
| // We're not guaranteed to get any BidiRuns in the previous step. If we don't, we allow the placeholder |
| // itself to be turned into an InlineBox. We can't remove it here without potentially losing track of |
| // the logically last run. |
| if (isolatedResolver.runs().runCount()) |
| bidiRuns.replaceRunWithRuns(isolatedRun, isolatedResolver.runs()); |
| |
| // If we encountered any nested isolate runs, just move them |
| // to the top resolver's list for later processing. |
| if (!isolatedResolver.isolatedRuns().isEmpty()) { |
| topResolver.isolatedRuns().appendVector(isolatedResolver.isolatedRuns()); |
| isolatedResolver.isolatedRuns().clear(); |
| currentRoot = isolatedInline; |
| } |
| } |
| } |
| |
| static inline void constructBidiRunsForLine(const RenderBlockFlow* block, InlineBidiResolver& topResolver, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& endOfLine, VisualDirectionOverride override, bool previousLineBrokeCleanly) |
| { |
| #if !ENABLE(CSS_SHAPES) |
| UNUSED_PARAM(block); |
| constructBidiRunsForSegment(topResolver, bidiRuns, endOfLine, override, previousLineBrokeCleanly); |
| #else |
| ShapeInsideInfo* shapeInsideInfo = block->layoutShapeInsideInfo(); |
| if (!shapeInsideInfo || !shapeInsideInfo->hasSegments()) { |
| constructBidiRunsForSegment(topResolver, bidiRuns, endOfLine, override, previousLineBrokeCleanly); |
| return; |
| } |
| |
| const SegmentRangeList& segmentRanges = shapeInsideInfo->segmentRanges(); |
| ASSERT(segmentRanges.size()); |
| |
| for (size_t i = 0; i < segmentRanges.size(); i++) { |
| LineSegmentIterator iterator = segmentRanges[i].start; |
| InlineIterator segmentStart(iterator.root, iterator.object, iterator.offset); |
| iterator = segmentRanges[i].end; |
| InlineIterator segmentEnd(iterator.root, iterator.object, iterator.offset); |
| if (i) { |
| ASSERT(segmentStart.renderer()); |
| BidiRun* segmentMarker = createRun(segmentStart.offset(), segmentStart.offset(), segmentStart.renderer(), topResolver); |
| segmentMarker->m_startsSegment = true; |
| bidiRuns.addRun(segmentMarker); |
| // Do not collapse midpoints between segments |
| topResolver.midpointState().betweenMidpoints = false; |
| } |
| if (segmentStart == segmentEnd) |
| continue; |
| topResolver.setPosition(segmentStart, numberOfIsolateAncestors(segmentStart)); |
| constructBidiRunsForSegment(topResolver, bidiRuns, segmentEnd, override, previousLineBrokeCleanly); |
| } |
| #endif |
| } |
| |
| // This function constructs line boxes for all of the text runs in the resolver and computes their position. |
| RootInlineBox* RenderBlockFlow::createLineBoxesFromBidiRuns(BidiRunList<BidiRun>& bidiRuns, const InlineIterator& end, LineInfo& lineInfo, VerticalPositionCache& verticalPositionCache, BidiRun* trailingSpaceRun, WordMeasurements& wordMeasurements) |
| { |
| if (!bidiRuns.runCount()) |
| return 0; |
| |
| // FIXME: Why is this only done when we had runs? |
| lineInfo.setLastLine(!end.renderer()); |
| |
| RootInlineBox* lineBox = constructLine(bidiRuns, lineInfo); |
| if (!lineBox) |
| return 0; |
| |
| lineBox->setEndsWithBreak(lineInfo.previousLineBrokeCleanly()); |
| |
| #if ENABLE(SVG) |
| bool isSVGRootInlineBox = lineBox->isSVGRootInlineBox(); |
| #else |
| bool isSVGRootInlineBox = false; |
| #endif |
| |
| GlyphOverflowAndFallbackFontsMap textBoxDataMap; |
| |
| // Now we position all of our text runs horizontally. |
| if (!isSVGRootInlineBox) |
| computeInlineDirectionPositionsForLine(lineBox, lineInfo, bidiRuns.firstRun(), trailingSpaceRun, end.atEnd(), textBoxDataMap, verticalPositionCache, wordMeasurements); |
| |
| // Now position our text runs vertically. |
| computeBlockDirectionPositionsForLine(lineBox, bidiRuns.firstRun(), textBoxDataMap, verticalPositionCache); |
| |
| #if ENABLE(SVG) |
| // SVG text layout code computes vertical & horizontal positions on its own. |
| // Note that we still need to execute computeVerticalPositionsForLine() as |
| // it calls InlineTextBox::positionLineBox(), which tracks whether the box |
| // contains reversed text or not. If we wouldn't do that editing and thus |
| // text selection in RTL boxes would not work as expected. |
| if (isSVGRootInlineBox) { |
| ASSERT_WITH_SECURITY_IMPLICATION(isSVGText()); |
| toSVGRootInlineBox(lineBox)->computePerCharacterLayoutInformation(); |
| } |
| #endif |
| |
| // Compute our overflow now. |
| lineBox->computeOverflow(lineBox->lineTop(), lineBox->lineBottom(), textBoxDataMap); |
| |
| #if PLATFORM(MAC) |
| // Highlight acts as an overflow inflation. |
| if (style().highlight() != nullAtom) |
| lineBox->addHighlightOverflow(); |
| #endif |
| return lineBox; |
| } |
| |
| static void deleteLineRange(LineLayoutState& layoutState, RootInlineBox* startLine, RootInlineBox* stopLine = 0) |
| { |
| RootInlineBox* boxToDelete = startLine; |
| while (boxToDelete && boxToDelete != stopLine) { |
| layoutState.updateRepaintRangeFromBox(boxToDelete); |
| // Note: deleteLineRange(firstRootBox()) is not identical to deleteLineBoxTree(). |
| // deleteLineBoxTree uses nextLineBox() instead of nextRootBox() when traversing. |
| RootInlineBox* next = boxToDelete->nextRootBox(); |
| boxToDelete->deleteLine(); |
| boxToDelete = next; |
| } |
| } |
| |
| void RenderBlockFlow::layoutRunsAndFloats(LineLayoutState& layoutState, bool hasInlineChild) |
| { |
| // We want to skip ahead to the first dirty line |
| InlineBidiResolver resolver; |
| RootInlineBox* startLine = determineStartPosition(layoutState, resolver); |
| |
| unsigned consecutiveHyphenatedLines = 0; |
| if (startLine) { |
| for (RootInlineBox* line = startLine->prevRootBox(); line && line->isHyphenated(); line = line->prevRootBox()) |
| consecutiveHyphenatedLines++; |
| } |
| |
| // FIXME: This would make more sense outside of this function, but since |
| // determineStartPosition can change the fullLayout flag we have to do this here. Failure to call |
| // determineStartPosition first will break fast/repaint/line-flow-with-floats-9.html. |
| if (layoutState.isFullLayout() && hasInlineChild && !selfNeedsLayout()) { |
| setNeedsLayout(MarkOnlyThis); // Mark as needing a full layout to force us to repaint. |
| if (!view().doingFullRepaint() && hasLayer()) { |
| // Because we waited until we were already inside layout to discover |
| // that the block really needed a full layout, we missed our chance to repaint the layer |
| // before layout started. Luckily the layer has cached the repaint rect for its original |
| // position and size, and so we can use that to make a repaint happen now. |
| repaintUsingContainer(containerForRepaint(), pixelSnappedIntRect(layer()->repaintRect())); |
| } |
| } |
| |
| if (containsFloats()) |
| layoutState.setLastFloat(m_floatingObjects->set().last().get()); |
| |
| // We also find the first clean line and extract these lines. We will add them back |
| // if we determine that we're able to synchronize after handling all our dirty lines. |
| InlineIterator cleanLineStart; |
| BidiStatus cleanLineBidiStatus; |
| if (!layoutState.isFullLayout() && startLine) |
| determineEndPosition(layoutState, startLine, cleanLineStart, cleanLineBidiStatus); |
| |
| if (startLine) { |
| if (!layoutState.usesRepaintBounds()) |
| layoutState.setRepaintRange(logicalHeight()); |
| deleteLineRange(layoutState, startLine); |
| } |
| |
| if (!layoutState.isFullLayout() && lastRootBox() && lastRootBox()->endsWithBreak()) { |
| // If the last line before the start line ends with a line break that clear floats, |
| // adjust the height accordingly. |
| // A line break can be either the first or the last object on a line, depending on its direction. |
| if (InlineBox* lastLeafChild = lastRootBox()->lastLeafChild()) { |
| RenderObject* lastObject = &lastLeafChild->renderer(); |
| if (!lastObject->isBR()) |
| lastObject = &lastRootBox()->firstLeafChild()->renderer(); |
| if (lastObject->isBR()) { |
| EClear clear = lastObject->style().clear(); |
| if (clear != CNONE) |
| newLine(clear); |
| } |
| } |
| } |
| |
| layoutRunsAndFloatsInRange(layoutState, resolver, cleanLineStart, cleanLineBidiStatus, consecutiveHyphenatedLines); |
| linkToEndLineIfNeeded(layoutState); |
| repaintDirtyFloats(layoutState.floats()); |
| } |
| |
| RenderTextInfo::RenderTextInfo() |
| : m_text(0) |
| , m_font(0) |
| { |
| } |
| |
| RenderTextInfo::~RenderTextInfo() |
| { |
| } |
| |
| // Before restarting the layout loop with a new logicalHeight, remove all floats that were added and reset the resolver. |
| inline const InlineIterator& RenderBlockFlow::restartLayoutRunsAndFloatsInRange(LayoutUnit oldLogicalHeight, LayoutUnit newLogicalHeight, FloatingObject* lastFloatFromPreviousLine, InlineBidiResolver& resolver, const InlineIterator& oldEnd) |
| { |
| removeFloatingObjectsBelow(lastFloatFromPreviousLine, oldLogicalHeight); |
| setLogicalHeight(newLogicalHeight); |
| resolver.setPositionIgnoringNestedIsolates(oldEnd); |
| return oldEnd; |
| } |
| |
| #if ENABLE(CSS_SHAPES) |
| static inline void pushShapeContentOverflowBelowTheContentBox(RenderBlockFlow* block, ShapeInsideInfo* shapeInsideInfo, LayoutUnit lineTop, LayoutUnit lineHeight) |
| { |
| ASSERT(shapeInsideInfo); |
| |
| LayoutUnit logicalLineBottom = lineTop + lineHeight; |
| LayoutUnit shapeLogicalBottom = shapeInsideInfo->shapeLogicalBottom(); |
| LayoutUnit shapeContainingBlockLogicalHeight = shapeInsideInfo->shapeContainingBlockLogicalHeight(); |
| |
| bool isOverflowPositionedAlready = (shapeContainingBlockLogicalHeight - shapeInsideInfo->owner().borderAndPaddingAfter() + lineHeight) <= lineTop; |
| |
| // If the last line overlaps with the shape, we don't need the segments anymore |
| if (lineTop < shapeLogicalBottom && shapeLogicalBottom < logicalLineBottom) |
| shapeInsideInfo->clearSegments(); |
| |
| if (logicalLineBottom <= shapeLogicalBottom || !shapeContainingBlockLogicalHeight || isOverflowPositionedAlready) |
| return; |
| |
| LayoutUnit newLogicalHeight = block->logicalHeight() + (shapeContainingBlockLogicalHeight - (lineTop + shapeInsideInfo->owner().borderAndPaddingAfter())); |
| block->setLogicalHeight(newLogicalHeight); |
| } |
| |
| void RenderBlockFlow::updateShapeAndSegmentsForCurrentLine(ShapeInsideInfo*& shapeInsideInfo, const LayoutSize& logicalOffsetFromShapeContainer, LineLayoutState& layoutState) |
| { |
| if (layoutState.flowThread()) |
| return updateShapeAndSegmentsForCurrentLineInFlowThread(shapeInsideInfo, layoutState); |
| |
| if (!shapeInsideInfo) |
| return; |
| |
| LayoutUnit lineTop = logicalHeight() + logicalOffsetFromShapeContainer.height(); |
| LayoutUnit lineLeft = logicalOffsetFromShapeContainer.width(); |
| LayoutUnit lineHeight = this->lineHeight(layoutState.lineInfo().isFirstLine(), isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes); |
| |
| // FIXME: Bug 95361: It is possible for a line to grow beyond lineHeight, in which case these segments may be incorrect. |
| shapeInsideInfo->updateSegmentsForLine(LayoutSize(lineLeft, lineTop), lineHeight); |
| |
| pushShapeContentOverflowBelowTheContentBox(this, shapeInsideInfo, lineTop, lineHeight); |
| } |
| |
| void RenderBlockFlow::updateShapeAndSegmentsForCurrentLineInFlowThread(ShapeInsideInfo*& shapeInsideInfo, LineLayoutState& layoutState) |
| { |
| ASSERT(layoutState.flowThread()); |
| |
| RenderRegion* currentRegion = regionAtBlockOffset(logicalHeight()); |
| if (!currentRegion || !currentRegion->logicalHeight()) |
| return; |
| |
| shapeInsideInfo = currentRegion->shapeInsideInfo(); |
| |
| RenderRegion* nextRegion = 0; |
| if (!currentRegion->isLastRegion()) { |
| RenderRegionList regionList = layoutState.flowThread()->renderRegionList(); |
| auto it = regionList.find(currentRegion); |
| nextRegion = *(++it); |
| } |
| |
| // We only want to deal regions with shapes, so we check if the next region has a shape |
| if (!shapeInsideInfo && nextRegion && !nextRegion->shapeInsideInfo()) |
| return; |
| |
| LayoutUnit lineHeight = this->lineHeight(layoutState.lineInfo().isFirstLine(), isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes); |
| LayoutUnit logicalLineTopInFlowThread = logicalHeight() + offsetFromLogicalTopOfFirstPage(); |
| LayoutUnit logicalLineBottomInFlowThread = logicalLineTopInFlowThread + lineHeight; |
| LayoutUnit logicalRegionTopInFlowThread = currentRegion->logicalTopForFlowThreadContent(); |
| LayoutUnit logicalRegionBottomInFlowThread = logicalRegionTopInFlowThread + currentRegion->logicalHeight() - currentRegion->borderAndPaddingBefore() - currentRegion->borderAndPaddingAfter(); |
| |
| LayoutUnit shapeBottomInFlowThread = LayoutUnit::max(); |
| if (shapeInsideInfo) |
| shapeBottomInFlowThread = shapeInsideInfo->shapeLogicalBottom() + currentRegion->logicalTopForFlowThreadContent(); |
| |
| bool lineOverLapsWithShapeBottom = shapeBottomInFlowThread < logicalLineBottomInFlowThread; |
| bool lineTopAdjustedIntoNextRegion = layoutState.adjustedLogicalLineTop() >= currentRegion->logicalHeight(); |
| bool lineOverLapsWithRegionBottom = logicalLineBottomInFlowThread > logicalRegionBottomInFlowThread || lineTopAdjustedIntoNextRegion; |
| bool overFlowsToNextRegion = nextRegion && (lineOverLapsWithShapeBottom || lineOverLapsWithRegionBottom); |
| |
| // If the line is between two shapes/regions we position the line to the top of the next shape/region |
| if (overFlowsToNextRegion) { |
| ASSERT(currentRegion != nextRegion); |
| LayoutUnit deltaToNextRegion = logicalRegionBottomInFlowThread - logicalLineTopInFlowThread; |
| setLogicalHeight(logicalHeight() + deltaToNextRegion); |
| |
| currentRegion = nextRegion; |
| shapeInsideInfo = currentRegion->shapeInsideInfo(); |
| |
| logicalLineTopInFlowThread = logicalHeight() + offsetFromLogicalTopOfFirstPage(); |
| logicalLineBottomInFlowThread = logicalLineTopInFlowThread + lineHeight; |
| logicalRegionTopInFlowThread = currentRegion->logicalTopForFlowThreadContent(); |
| logicalRegionBottomInFlowThread = logicalRegionTopInFlowThread + currentRegion->logicalHeight() - currentRegion->borderAndPaddingBefore() - currentRegion->borderAndPaddingAfter(); |
| |
| if (lineTopAdjustedIntoNextRegion) |
| layoutState.setAdjustedLogicalLineTop(0); |
| } |
| |
| if (!shapeInsideInfo) |
| return; |
| |
| bool isFirstLineInRegion = logicalLineBottomInFlowThread <= (logicalRegionTopInFlowThread + lineHeight); |
| bool isFirstLineAdjusted = (logicalLineTopInFlowThread - logicalRegionTopInFlowThread) < (layoutState.adjustedLogicalLineTop() - currentRegion->borderAndPaddingBefore()); |
| // We position the first line to the top of the shape in the region or to the previously adjusted position in the shape |
| if (isFirstLineInRegion || isFirstLineAdjusted) { |
| LayoutUnit shapeTopOffset = layoutState.adjustedLogicalLineTop(); |
| |
| if (!shapeTopOffset && (shapeInsideInfo->shapeLogicalTop() > 0)) |
| shapeTopOffset = shapeInsideInfo->shapeLogicalTop(); |
| |
| LayoutUnit shapePositionInFlowThread = currentRegion->logicalTopForFlowThreadContent() + shapeTopOffset; |
| LayoutUnit shapeTopLineTopDelta = shapePositionInFlowThread - logicalLineTopInFlowThread - currentRegion->borderAndPaddingBefore(); |
| |
| setLogicalHeight(logicalHeight() + shapeTopLineTopDelta); |
| logicalLineTopInFlowThread += shapeTopLineTopDelta; |
| layoutState.setAdjustedLogicalLineTop(0); |
| } |
| |
| LayoutUnit lineTop = logicalLineTopInFlowThread - currentRegion->logicalTopForFlowThreadContent() + currentRegion->borderAndPaddingBefore(); |
| |
| // FIXME: 118571 - Shape inside on a region does not yet take into account its padding for nested flow blocks |
| shapeInsideInfo->updateSegmentsForLine(LayoutSize(0, lineTop), lineHeight); |
| |
| if (currentRegion->isLastRegion()) |
| pushShapeContentOverflowBelowTheContentBox(this, shapeInsideInfo, lineTop, lineHeight); |
| } |
| |
| static inline LayoutUnit adjustLogicalLineTop(ShapeInsideInfo* shapeInsideInfo, InlineIterator start, InlineIterator end, const WordMeasurements& wordMeasurements) |
| { |
| if (!shapeInsideInfo || end != start) |
| return 0; |
| |
| float minWidth = firstPositiveWidth(wordMeasurements); |
| ASSERT(minWidth || wordMeasurements.isEmpty()); |
| if (minWidth > 0 && shapeInsideInfo->adjustLogicalLineTop(minWidth)) |
| return shapeInsideInfo->logicalLineTop(); |
| |
| return shapeInsideInfo->shapeLogicalBottom(); |
| } |
| |
| bool RenderBlockFlow::adjustLogicalLineTopAndLogicalHeightIfNeeded(ShapeInsideInfo* shapeInsideInfo, LayoutUnit absoluteLogicalTop, LineLayoutState& layoutState, InlineBidiResolver& resolver, FloatingObject* lastFloatFromPreviousLine, InlineIterator& end, WordMeasurements& wordMeasurements) |
| { |
| LayoutUnit adjustedLogicalLineTop = adjustLogicalLineTop(shapeInsideInfo, resolver.position(), end, wordMeasurements); |
| |
| if (shapeInsideInfo && containsFloats()) { |
| lastFloatFromPreviousLine = m_floatingObjects->set().last().get(); |
| if (!wordMeasurements.size()) { |
| LayoutUnit floatLogicalTopOffset = shapeInsideInfo->computeFirstFitPositionForFloat(logicalSizeForFloat(lastFloatFromPreviousLine)); |
| if (logicalHeight() < floatLogicalTopOffset) |
| adjustedLogicalLineTop = floatLogicalTopOffset; |
| } |
| } |
| |
| if (!adjustedLogicalLineTop) |
| return false; |
| |
| LayoutUnit newLogicalHeight = adjustedLogicalLineTop - absoluteLogicalTop; |
| |
| if (layoutState.flowThread()) { |
| layoutState.setAdjustedLogicalLineTop(adjustedLogicalLineTop); |
| newLogicalHeight = logicalHeight(); |
| } |
| |
| end = restartLayoutRunsAndFloatsInRange(logicalHeight(), newLogicalHeight, lastFloatFromPreviousLine, resolver, end); |
| return true; |
| } |
| #endif |
| |
| void RenderBlockFlow::layoutRunsAndFloatsInRange(LineLayoutState& layoutState, InlineBidiResolver& resolver, const InlineIterator& cleanLineStart, const BidiStatus& cleanLineBidiStatus, unsigned consecutiveHyphenatedLines) |
| { |
| const RenderStyle& styleToUse = style(); |
| bool paginated = view().layoutState() && view().layoutState()->isPaginated(); |
| LineMidpointState& lineMidpointState = resolver.midpointState(); |
| InlineIterator end = resolver.position(); |
| bool checkForEndLineMatch = layoutState.endLine(); |
| RenderTextInfo renderTextInfo; |
| VerticalPositionCache verticalPositionCache; |
| |
| LineBreaker lineBreaker(*this); |
| |
| #if ENABLE(CSS_SHAPES) |
| LayoutSize logicalOffsetFromShapeContainer; |
| ShapeInsideInfo* shapeInsideInfo = layoutShapeInsideInfo(); |
| if (shapeInsideInfo) { |
| ASSERT(&shapeInsideInfo->owner() == this || allowsShapeInsideInfoSharing()); |
| if (shapeInsideInfo != this->shapeInsideInfo()) { |
| // FIXME Bug 100284: If subsequent LayoutStates are pushed, we will have to add |
| // their offsets from the original shape-inside container. |
| logicalOffsetFromShapeContainer = logicalOffsetFromShapeAncestorContainer(&shapeInsideInfo->owner()); |
| } |
| // Begin layout at the logical top of our shape inside. |
| if (logicalHeight() + logicalOffsetFromShapeContainer.height() < shapeInsideInfo->shapeLogicalTop()) { |
| LayoutUnit logicalHeight = shapeInsideInfo->shapeLogicalTop() - logicalOffsetFromShapeContainer.height(); |
| if (layoutState.flowThread()) |
| logicalHeight -= shapeInsideInfo->owner().borderAndPaddingBefore(); |
| setLogicalHeight(logicalHeight); |
| } |
| } |
| #endif |
| |
| while (!end.atEnd()) { |
| // FIXME: Is this check necessary before the first iteration or can it be moved to the end? |
| if (checkForEndLineMatch) { |
| layoutState.setEndLineMatched(matchedEndLine(layoutState, resolver, cleanLineStart, cleanLineBidiStatus)); |
| if (layoutState.endLineMatched()) { |
| resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0); |
| break; |
| } |
| } |
| |
| lineMidpointState.reset(); |
| |
| layoutState.lineInfo().setEmpty(true); |
| layoutState.lineInfo().resetRunsFromLeadingWhitespace(); |
| |
| const InlineIterator oldEnd = end; |
| bool isNewUBAParagraph = layoutState.lineInfo().previousLineBrokeCleanly(); |
| FloatingObject* lastFloatFromPreviousLine = (containsFloats()) ? m_floatingObjects->set().last().get() : 0; |
| |
| #if ENABLE(CSS_SHAPES) |
| updateShapeAndSegmentsForCurrentLine(shapeInsideInfo, logicalOffsetFromShapeContainer, layoutState); |
| #endif |
| WordMeasurements wordMeasurements; |
| end = lineBreaker.nextLineBreak(resolver, layoutState.lineInfo(), renderTextInfo, lastFloatFromPreviousLine, consecutiveHyphenatedLines, wordMeasurements); |
| renderTextInfo.m_lineBreakIterator.resetPriorContext(); |
| if (resolver.position().atEnd()) { |
| // FIXME: We shouldn't be creating any runs in nextLineBreak to begin with! |
| // Once BidiRunList is separated from BidiResolver this will not be needed. |
| resolver.runs().deleteRuns(); |
| resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed). |
| layoutState.setCheckForFloatsFromLastLine(true); |
| resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0); |
| break; |
| } |
| |
| #if ENABLE(CSS_SHAPES) |
| if (adjustLogicalLineTopAndLogicalHeightIfNeeded(shapeInsideInfo, logicalOffsetFromShapeContainer.height(), layoutState, resolver, lastFloatFromPreviousLine, end, wordMeasurements)) |
| continue; |
| #endif |
| ASSERT(end != resolver.position()); |
| |
| // This is a short-cut for empty lines. |
| if (layoutState.lineInfo().isEmpty()) { |
| if (lastRootBox()) |
| lastRootBox()->setLineBreakInfo(end.renderer(), end.offset(), resolver.status()); |
| } else { |
| VisualDirectionOverride override = (styleToUse.rtlOrdering() == VisualOrder ? (styleToUse.direction() == LTR ? VisualLeftToRightOverride : VisualRightToLeftOverride) : NoVisualOverride); |
| |
| if (isNewUBAParagraph && styleToUse.unicodeBidi() == Plaintext && !resolver.context()->parent()) { |
| TextDirection direction = styleToUse.direction(); |
| determineDirectionality(direction, resolver.position()); |
| resolver.setStatus(BidiStatus(direction, isOverride(styleToUse.unicodeBidi()))); |
| } |
| // FIXME: This ownership is reversed. We should own the BidiRunList and pass it to createBidiRunsForLine. |
| BidiRunList<BidiRun>& bidiRuns = resolver.runs(); |
| constructBidiRunsForLine(this, resolver, bidiRuns, end, override, layoutState.lineInfo().previousLineBrokeCleanly()); |
| ASSERT(resolver.position() == end); |
| |
| BidiRun* trailingSpaceRun = !layoutState.lineInfo().previousLineBrokeCleanly() ? handleTrailingSpaces(bidiRuns, resolver.context()) : 0; |
| |
| if (bidiRuns.runCount() && lineBreaker.lineWasHyphenated()) { |
| bidiRuns.logicallyLastRun()->m_hasHyphen = true; |
| consecutiveHyphenatedLines++; |
| } else |
| consecutiveHyphenatedLines = 0; |
| |
| // Now that the runs have been ordered, we create the line boxes. |
| // At the same time we figure out where border/padding/margin should be applied for |
| // inline flow boxes. |
| |
| LayoutUnit oldLogicalHeight = logicalHeight(); |
| RootInlineBox* lineBox = createLineBoxesFromBidiRuns(bidiRuns, end, layoutState.lineInfo(), verticalPositionCache, trailingSpaceRun, wordMeasurements); |
| |
| bidiRuns.deleteRuns(); |
| resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed). |
| |
| if (lineBox) { |
| lineBox->setLineBreakInfo(end.renderer(), end.offset(), resolver.status()); |
| if (layoutState.usesRepaintBounds()) |
| layoutState.updateRepaintRangeFromBox(lineBox); |
| |
| if (paginated) { |
| LayoutUnit adjustment = 0; |
| adjustLinePositionForPagination(lineBox, adjustment, layoutState.flowThread()); |
| if (adjustment) { |
| LayoutUnit oldLineWidth = availableLogicalWidthForLine(oldLogicalHeight, layoutState.lineInfo().isFirstLine()); |
| lineBox->adjustBlockDirectionPosition(adjustment); |
| if (layoutState.usesRepaintBounds()) |
| layoutState.updateRepaintRangeFromBox(lineBox); |
| |
| if (availableLogicalWidthForLine(oldLogicalHeight + adjustment, layoutState.lineInfo().isFirstLine()) != oldLineWidth) { |
| // We have to delete this line, remove all floats that got added, and let line layout re-run. |
| lineBox->deleteLine(); |
| end = restartLayoutRunsAndFloatsInRange(oldLogicalHeight, oldLogicalHeight + adjustment, lastFloatFromPreviousLine, resolver, oldEnd); |
| continue; |
| } |
| |
| setLogicalHeight(lineBox->lineBottomWithLeading()); |
| } |
| |
| if (layoutState.flowThread()) |
| updateRegionForLine(lineBox); |
| } |
| } |
| } |
| |
| for (size_t i = 0; i < lineBreaker.positionedObjects().size(); ++i) |
| setStaticPositions(*this, *lineBreaker.positionedObjects()[i]); |
| |
| if (!layoutState.lineInfo().isEmpty()) { |
| layoutState.lineInfo().setFirstLine(false); |
| newLine(lineBreaker.clear()); |
| } |
| |
| if (m_floatingObjects && lastRootBox()) { |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| auto it = floatingObjectSet.begin(); |
| auto end = floatingObjectSet.end(); |
| if (layoutState.lastFloat()) { |
| auto lastFloatIterator = floatingObjectSet.find<FloatingObject&, FloatingObjectHashTranslator>(*layoutState.lastFloat()); |
| ASSERT(lastFloatIterator != end); |
| ++lastFloatIterator; |
| it = lastFloatIterator; |
| } |
| for (; it != end; ++it) { |
| FloatingObject* f = it->get(); |
| appendFloatingObjectToLastLine(f); |
| ASSERT(&f->renderer() == &layoutState.floats()[layoutState.floatIndex()].object); |
| // If a float's geometry has changed, give up on syncing with clean lines. |
| if (layoutState.floats()[layoutState.floatIndex()].rect != f->frameRect()) |
| checkForEndLineMatch = false; |
| layoutState.setFloatIndex(layoutState.floatIndex() + 1); |
| } |
| layoutState.setLastFloat(!floatingObjectSet.isEmpty() ? floatingObjectSet.last().get() : nullptr); |
| } |
| |
| lineMidpointState.reset(); |
| resolver.setPosition(end, numberOfIsolateAncestors(end)); |
| } |
| |
| // In case we already adjusted the line positions during this layout to avoid widows |
| // then we need to ignore the possibility of having a new widows situation. |
| // Otherwise, we risk leaving empty containers which is against the block fragmentation principles. |
| if (paginated && !style().hasAutoWidows() && !didBreakAtLineToAvoidWidow()) { |
| // Check the line boxes to make sure we didn't create unacceptable widows. |
| // However, we'll prioritize orphans - so nothing we do here should create |
| // a new orphan. |
| |
| RootInlineBox* lineBox = lastRootBox(); |
| |
| // Count from the end of the block backwards, to see how many hanging |
| // lines we have. |
| RootInlineBox* firstLineInBlock = firstRootBox(); |
| int numLinesHanging = 1; |
| while (lineBox && lineBox != firstLineInBlock && !lineBox->isFirstAfterPageBreak()) { |
| ++numLinesHanging; |
| lineBox = lineBox->prevRootBox(); |
| } |
| |
| // If there were no breaks in the block, we didn't create any widows. |
| if (!lineBox || !lineBox->isFirstAfterPageBreak() || lineBox == firstLineInBlock) |
| return; |
| |
| if (numLinesHanging < style().widows()) { |
| // We have detected a widow. Now we need to work out how many |
| // lines there are on the previous page, and how many we need |
| // to steal. |
| int numLinesNeeded = style().widows() - numLinesHanging; |
| RootInlineBox* currentFirstLineOfNewPage = lineBox; |
| |
| // Count the number of lines in the previous page. |
| lineBox = lineBox->prevRootBox(); |
| int numLinesInPreviousPage = 1; |
| while (lineBox && lineBox != firstLineInBlock && !lineBox->isFirstAfterPageBreak()) { |
| ++numLinesInPreviousPage; |
| lineBox = lineBox->prevRootBox(); |
| } |
| |
| // If there was an explicit value for orphans, respect that. If not, we still |
| // shouldn't create a situation where we make an orphan bigger than the initial value. |
| // This means that setting widows implies we also care about orphans, but given |
| // the specification says the initial orphan value is non-zero, this is ok. The |
| // author is always free to set orphans explicitly as well. |
| int orphans = style().hasAutoOrphans() ? style().initialOrphans() : style().orphans(); |
| int numLinesAvailable = numLinesInPreviousPage - orphans; |
| if (numLinesAvailable <= 0) |
| return; |
| |
| int numLinesToTake = std::min(numLinesAvailable, numLinesNeeded); |
| // Wind back from our first widowed line. |
| lineBox = currentFirstLineOfNewPage; |
| for (int i = 0; i < numLinesToTake; ++i) |
| lineBox = lineBox->prevRootBox(); |
| |
| // We now want to break at this line. Remember for next layout and trigger relayout. |
| setBreakAtLineToAvoidWidow(lineCount(lineBox)); |
| markLinesDirtyInBlockRange(lastRootBox()->lineBottomWithLeading(), lineBox->lineBottomWithLeading(), lineBox); |
| } |
| } |
| |
| clearDidBreakAtLineToAvoidWidow(); |
| } |
| |
| void RenderBlockFlow::linkToEndLineIfNeeded(LineLayoutState& layoutState) |
| { |
| if (layoutState.endLine()) { |
| if (layoutState.endLineMatched()) { |
| bool paginated = view().layoutState() && view().layoutState()->isPaginated(); |
| // Attach all the remaining lines, and then adjust their y-positions as needed. |
| LayoutUnit delta = logicalHeight() - layoutState.endLineLogicalTop(); |
| for (RootInlineBox* line = layoutState.endLine(); line; line = line->nextRootBox()) { |
| line->attachLine(); |
| if (paginated) { |
| delta -= line->paginationStrut(); |
| adjustLinePositionForPagination(line, delta, layoutState.flowThread()); |
| } |
| if (delta) { |
| layoutState.updateRepaintRangeFromBox(line, delta); |
| line->adjustBlockDirectionPosition(delta); |
| } |
| if (layoutState.flowThread()) |
| updateRegionForLine(line); |
| if (Vector<RenderBox*>* cleanLineFloats = line->floatsPtr()) { |
| for (auto it = cleanLineFloats->begin(), end = cleanLineFloats->end(); it != end; ++it) { |
| RenderBox* floatingBox = *it; |
| FloatingObject* floatingObject = insertFloatingObject(*floatingBox); |
| ASSERT(!floatingObject->originatingLine()); |
| floatingObject->setOriginatingLine(line); |
| setLogicalHeight(logicalTopForChild(*floatingBox) - marginBeforeForChild(*floatingBox) + delta); |
| positionNewFloats(); |
| } |
| } |
| } |
| setLogicalHeight(lastRootBox()->lineBottomWithLeading()); |
| } else { |
| // Delete all the remaining lines. |
| deleteLineRange(layoutState, layoutState.endLine()); |
| } |
| } |
| |
| if (m_floatingObjects && (layoutState.checkForFloatsFromLastLine() || positionNewFloats()) && lastRootBox()) { |
| // In case we have a float on the last line, it might not be positioned up to now. |
| // This has to be done before adding in the bottom border/padding, or the float will |
| // include the padding incorrectly. -dwh |
| if (layoutState.checkForFloatsFromLastLine()) { |
| LayoutUnit bottomVisualOverflow = lastRootBox()->logicalBottomVisualOverflow(); |
| LayoutUnit bottomLayoutOverflow = lastRootBox()->logicalBottomLayoutOverflow(); |
| auto newLineBox = std::make_unique<TrailingFloatsRootInlineBox>(*this); |
| auto trailingFloatsLineBox = newLineBox.get(); |
| m_lineBoxes.appendLineBox(std::move(newLineBox)); |
| trailingFloatsLineBox->setConstructed(); |
| GlyphOverflowAndFallbackFontsMap textBoxDataMap; |
| VerticalPositionCache verticalPositionCache; |
| LayoutUnit blockLogicalHeight = logicalHeight(); |
| trailingFloatsLineBox->alignBoxesInBlockDirection(blockLogicalHeight, textBoxDataMap, verticalPositionCache); |
| trailingFloatsLineBox->setLineTopBottomPositions(blockLogicalHeight, blockLogicalHeight, blockLogicalHeight, blockLogicalHeight); |
| trailingFloatsLineBox->setPaginatedLineWidth(availableLogicalWidthForContent(blockLogicalHeight)); |
| LayoutRect logicalLayoutOverflow(0, blockLogicalHeight, 1, bottomLayoutOverflow - blockLogicalHeight); |
| LayoutRect logicalVisualOverflow(0, blockLogicalHeight, 1, bottomVisualOverflow - blockLogicalHeight); |
| trailingFloatsLineBox->setOverflowFromLogicalRects(logicalLayoutOverflow, logicalVisualOverflow, trailingFloatsLineBox->lineTop(), trailingFloatsLineBox->lineBottom()); |
| if (layoutState.flowThread()) |
| updateRegionForLine(trailingFloatsLineBox); |
| } |
| |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| auto it = floatingObjectSet.begin(); |
| auto end = floatingObjectSet.end(); |
| if (layoutState.lastFloat()) { |
| auto lastFloatIterator = floatingObjectSet.find<FloatingObject&, FloatingObjectHashTranslator>(*layoutState.lastFloat()); |
| ASSERT(lastFloatIterator != end); |
| ++lastFloatIterator; |
| it = lastFloatIterator; |
| } |
| for (; it != end; ++it) |
| appendFloatingObjectToLastLine(it->get()); |
| layoutState.setLastFloat(!floatingObjectSet.isEmpty() ? floatingObjectSet.last().get() : nullptr); |
| } |
| } |
| |
| void RenderBlockFlow::repaintDirtyFloats(Vector<FloatWithRect>& floats) |
| { |
| size_t floatCount = floats.size(); |
| // Floats that did not have layout did not repaint when we laid them out. They would have |
| // painted by now if they had moved, but if they stayed at (0, 0), they still need to be |
| // painted. |
| for (size_t i = 0; i < floatCount; ++i) { |
| if (!floats[i].everHadLayout) { |
| RenderBox& box = floats[i].object; |
| if (!box.x() && !box.y() && box.checkForRepaintDuringLayout()) |
| box.repaint(); |
| } |
| } |
| } |
| |
| void RenderBlockFlow::layoutLineBoxes(bool relayoutChildren, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom) |
| { |
| ASSERT(!m_simpleLineLayout); |
| |
| setLogicalHeight(borderAndPaddingBefore()); |
| |
| // Lay out our hypothetical grid line as though it occurs at the top of the block. |
| if (view().layoutState() && view().layoutState()->lineGrid() == this) |
| layoutLineGridBox(); |
| |
| RenderFlowThread* flowThread = flowThreadContainingBlock(); |
| bool clearLinesForPagination = firstRootBox() && flowThread && !flowThread->hasRegions(); |
| |
| // Figure out if we should clear out our line boxes. |
| // FIXME: Handle resize eventually! |
| bool isFullLayout = !firstRootBox() || selfNeedsLayout() || relayoutChildren || clearLinesForPagination; |
| LineLayoutState layoutState(isFullLayout, repaintLogicalTop, repaintLogicalBottom, flowThread); |
| |
| if (isFullLayout) |
| lineBoxes().deleteLineBoxes(); |
| |
| // Text truncation kicks in in two cases: |
| // 1) If your overflow isn't visible and your text-overflow-mode isn't clip. |
| // 2) If you're an anonymous block with a block parent that satisfies #1. |
| // FIXME: CSS3 says that descendants that are clipped must also know how to truncate. This is insanely |
| // difficult to figure out in general (especially in the middle of doing layout), so we only handle the |
| // simple case of an anonymous block truncating when it's parent is clipped. |
| bool hasTextOverflow = (style().textOverflow() && hasOverflowClip()) |
| || (isAnonymousBlock() && parent() && parent()->isRenderBlock() && parent()->style().textOverflow() && parent()->hasOverflowClip()); |
| |
| // Walk all the lines and delete our ellipsis line boxes if they exist. |
| if (hasTextOverflow) |
| deleteEllipsisLineBoxes(); |
| |
| if (firstChild()) { |
| // In full layout mode, clear the line boxes of children upfront. Otherwise, |
| // siblings can run into stale root lineboxes during layout. Then layout |
| // the replaced elements later. In partial layout mode, line boxes are not |
| // deleted and only dirtied. In that case, we can layout the replaced |
| // elements at the same time. |
| bool hasInlineChild = false; |
| Vector<RenderBox*> replacedChildren; |
| for (InlineWalker walker(*this); !walker.atEnd(); walker.advance()) { |
| RenderObject& o = *walker.current(); |
| |
| if (!hasInlineChild && o.isInline()) |
| hasInlineChild = true; |
| |
| if (o.isReplaced() || o.isFloating() || o.isOutOfFlowPositioned()) { |
| RenderBox& box = toRenderBox(o); |
| |
| if (relayoutChildren || box.hasRelativeDimensions()) |
| box.setChildNeedsLayout(MarkOnlyThis); |
| |
| // If relayoutChildren is set and the child has percentage padding or an embedded content box, we also need to invalidate the childs pref widths. |
| if (relayoutChildren && box.needsPreferredWidthsRecalculation()) |
| box.setPreferredLogicalWidthsDirty(true, MarkOnlyThis); |
| |
| if (box.isOutOfFlowPositioned()) |
| box.containingBlock()->insertPositionedObject(box); |
| else if (box.isFloating()) |
| layoutState.floats().append(FloatWithRect(box)); |
| else if (isFullLayout || box.needsLayout()) { |
| // Replaced element. |
| box.dirtyLineBoxes(isFullLayout); |
| if (isFullLayout) |
| replacedChildren.append(&box); |
| else |
| box.layoutIfNeeded(); |
| } |
| } else if (o.isTextOrLineBreak() || (o.isRenderInline() && !walker.atEndOfInline())) { |
| if (o.isRenderInline()) |
| toRenderInline(o).updateAlwaysCreateLineBoxes(layoutState.isFullLayout()); |
| if (layoutState.isFullLayout() || o.selfNeedsLayout()) |
| dirtyLineBoxesForRenderer(o, layoutState.isFullLayout()); |
| o.clearNeedsLayout(); |
| } |
| } |
| |
| for (size_t i = 0; i < replacedChildren.size(); i++) |
| replacedChildren[i]->layoutIfNeeded(); |
| |
| layoutRunsAndFloats(layoutState, hasInlineChild); |
| } |
| |
| // Expand the last line to accommodate Ruby and emphasis marks. |
| int lastLineAnnotationsAdjustment = 0; |
| if (lastRootBox()) { |
| LayoutUnit lowestAllowedPosition = std::max(lastRootBox()->lineBottom(), logicalHeight() + paddingAfter()); |
| if (!style().isFlippedLinesWritingMode()) |
| lastLineAnnotationsAdjustment = lastRootBox()->computeUnderAnnotationAdjustment(lowestAllowedPosition); |
| else |
| lastLineAnnotationsAdjustment = lastRootBox()->computeOverAnnotationAdjustment(lowestAllowedPosition); |
| } |
| |
| // Now add in the bottom border/padding. |
| setLogicalHeight(logicalHeight() + lastLineAnnotationsAdjustment + borderAndPaddingAfter() + scrollbarLogicalHeight()); |
| |
| if (!firstRootBox() && hasLineIfEmpty()) |
| setLogicalHeight(logicalHeight() + lineHeight(true, isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes)); |
| |
| // See if we have any lines that spill out of our block. If we do, then we will possibly need to |
| // truncate text. |
| if (hasTextOverflow) |
| checkLinesForTextOverflow(); |
| } |
| |
| void RenderBlockFlow::checkFloatsInCleanLine(RootInlineBox* line, Vector<FloatWithRect>& floats, size_t& floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat) |
| { |
| Vector<RenderBox*>* cleanLineFloats = line->floatsPtr(); |
| if (!cleanLineFloats) |
| return; |
| |
| for (auto it = cleanLineFloats->begin(), end = cleanLineFloats->end(); it != end; ++it) { |
| RenderBox* floatingBox = *it; |
| floatingBox->layoutIfNeeded(); |
| LayoutSize newSize(floatingBox->width() + floatingBox->marginWidth(), floatingBox->height() + floatingBox->marginHeight()); |
| ASSERT_WITH_SECURITY_IMPLICATION(floatIndex < floats.size()); |
| if (&floats[floatIndex].object != floatingBox) { |
| encounteredNewFloat = true; |
| return; |
| } |
| |
| if (floats[floatIndex].rect.size() != newSize) { |
| LayoutUnit floatTop = isHorizontalWritingMode() ? floats[floatIndex].rect.y() : floats[floatIndex].rect.x(); |
| LayoutUnit floatHeight = isHorizontalWritingMode() ? std::max(floats[floatIndex].rect.height(), newSize.height()) : std::max(floats[floatIndex].rect.width(), newSize.width()); |
| floatHeight = std::min(floatHeight, LayoutUnit::max() - floatTop); |
| line->markDirty(); |
| markLinesDirtyInBlockRange(line->lineBottomWithLeading(), floatTop + floatHeight, line); |
| floats[floatIndex].rect.setSize(newSize); |
| dirtiedByFloat = true; |
| } |
| floatIndex++; |
| } |
| } |
| |
| RootInlineBox* RenderBlockFlow::determineStartPosition(LineLayoutState& layoutState, InlineBidiResolver& resolver) |
| { |
| RootInlineBox* curr = 0; |
| RootInlineBox* last = 0; |
| |
| // FIXME: This entire float-checking block needs to be broken into a new function. |
| bool dirtiedByFloat = false; |
| if (!layoutState.isFullLayout()) { |
| // Paginate all of the clean lines. |
| bool paginated = view().layoutState() && view().layoutState()->isPaginated(); |
| LayoutUnit paginationDelta = 0; |
| size_t floatIndex = 0; |
| for (curr = firstRootBox(); curr && !curr->isDirty(); curr = curr->nextRootBox()) { |
| if (paginated) { |
| if (lineWidthForPaginatedLineChanged(curr, 0, layoutState.flowThread())) { |
| curr->markDirty(); |
| break; |
| } |
| paginationDelta -= curr->paginationStrut(); |
| adjustLinePositionForPagination(curr, paginationDelta, layoutState.flowThread()); |
| if (paginationDelta) { |
| if (containsFloats() || !layoutState.floats().isEmpty()) { |
| // FIXME: Do better eventually. For now if we ever shift because of pagination and floats are present just go to a full layout. |
| layoutState.markForFullLayout(); |
| break; |
| } |
| |
| layoutState.updateRepaintRangeFromBox(curr, paginationDelta); |
| curr->adjustBlockDirectionPosition(paginationDelta); |
| } |
| if (layoutState.flowThread()) |
| updateRegionForLine(curr); |
| } |
| |
| // If a new float has been inserted before this line or before its last known float, just do a full layout. |
| bool encounteredNewFloat = false; |
| checkFloatsInCleanLine(curr, layoutState.floats(), floatIndex, encounteredNewFloat, dirtiedByFloat); |
| if (encounteredNewFloat) |
| layoutState.markForFullLayout(); |
| |
| if (dirtiedByFloat || layoutState.isFullLayout()) |
| break; |
| } |
| // Check if a new float has been inserted after the last known float. |
| if (!curr && floatIndex < layoutState.floats().size()) |
| layoutState.markForFullLayout(); |
| } |
| |
| if (layoutState.isFullLayout()) { |
| m_lineBoxes.deleteLineBoxTree(); |
| curr = 0; |
| |
| ASSERT(!firstRootBox() && !lastRootBox()); |
| } else { |
| if (curr) { |
| // We have a dirty line. |
| if (RootInlineBox* prevRootBox = curr->prevRootBox()) { |
| // We have a previous line. |
| if (!dirtiedByFloat && (!prevRootBox->endsWithBreak() || !prevRootBox->lineBreakObj() || (prevRootBox->lineBreakObj()->isText() && prevRootBox->lineBreakPos() >= toRenderText(prevRootBox->lineBreakObj())->textLength()))) |
| // The previous line didn't break cleanly or broke at a newline |
| // that has been deleted, so treat it as dirty too. |
| curr = prevRootBox; |
| } |
| } else { |
| // No dirty lines were found. |
| // If the last line didn't break cleanly, treat it as dirty. |
| if (lastRootBox() && !lastRootBox()->endsWithBreak()) |
| curr = lastRootBox(); |
| } |
| |
| // If we have no dirty lines, then last is just the last root box. |
| last = curr ? curr->prevRootBox() : lastRootBox(); |
| } |
| |
| unsigned numCleanFloats = 0; |
| if (!layoutState.floats().isEmpty()) { |
| LayoutUnit savedLogicalHeight = logicalHeight(); |
| // Restore floats from clean lines. |
| RootInlineBox* line = firstRootBox(); |
| while (line != curr) { |
| if (Vector<RenderBox*>* cleanLineFloats = line->floatsPtr()) { |
| for (auto it = cleanLineFloats->begin(), end = cleanLineFloats->end(); it != end; ++it) { |
| RenderBox* floatingBox = *it; |
| FloatingObject* floatingObject = insertFloatingObject(*floatingBox); |
| ASSERT(!floatingObject->originatingLine()); |
| floatingObject->setOriginatingLine(line); |
| setLogicalHeight(logicalTopForChild(*floatingBox) - marginBeforeForChild(*floatingBox)); |
| positionNewFloats(); |
| ASSERT(&layoutState.floats()[numCleanFloats].object == floatingBox); |
| numCleanFloats++; |
| } |
| } |
| line = line->nextRootBox(); |
| } |
| setLogicalHeight(savedLogicalHeight); |
| } |
| layoutState.setFloatIndex(numCleanFloats); |
| |
| layoutState.lineInfo().setFirstLine(!last); |
| layoutState.lineInfo().setPreviousLineBrokeCleanly(!last || last->endsWithBreak()); |
| |
| if (last) { |
| setLogicalHeight(last->lineBottomWithLeading()); |
| InlineIterator iter = InlineIterator(this, last->lineBreakObj(), last->lineBreakPos()); |
| resolver.setPosition(iter, numberOfIsolateAncestors(iter)); |
| resolver.setStatus(last->lineBreakBidiStatus()); |
| } else { |
| TextDirection direction = style().direction(); |
| if (style().unicodeBidi() == Plaintext) |
| determineDirectionality(direction, InlineIterator(this, bidiFirstSkippingEmptyInlines(*this), 0)); |
| resolver.setStatus(BidiStatus(direction, isOverride(style().unicodeBidi()))); |
| InlineIterator iter = InlineIterator(this, bidiFirstSkippingEmptyInlines(*this, &resolver), 0); |
| resolver.setPosition(iter, numberOfIsolateAncestors(iter)); |
| } |
| return curr; |
| } |
| |
| void RenderBlockFlow::determineEndPosition(LineLayoutState& layoutState, RootInlineBox* startLine, InlineIterator& cleanLineStart, BidiStatus& cleanLineBidiStatus) |
| { |
| ASSERT(!layoutState.endLine()); |
| size_t floatIndex = layoutState.floatIndex(); |
| RootInlineBox* last = 0; |
| for (RootInlineBox* curr = startLine->nextRootBox(); curr; curr = curr->nextRootBox()) { |
| if (!curr->isDirty()) { |
| bool encounteredNewFloat = false; |
| bool dirtiedByFloat = false; |
| checkFloatsInCleanLine(curr, layoutState.floats(), floatIndex, encounteredNewFloat, dirtiedByFloat); |
| if (encounteredNewFloat) |
| return; |
| } |
| if (curr->isDirty()) |
| last = 0; |
| else if (!last) |
| last = curr; |
| } |
| |
| if (!last) |
| return; |
| |
| // At this point, |last| is the first line in a run of clean lines that ends with the last line |
| // in the block. |
| |
| RootInlineBox* prev = last->prevRootBox(); |
| cleanLineStart = InlineIterator(this, prev->lineBreakObj(), prev->lineBreakPos()); |
| cleanLineBidiStatus = prev->lineBreakBidiStatus(); |
| layoutState.setEndLineLogicalTop(prev->lineBottomWithLeading()); |
| |
| for (RootInlineBox* line = last; line; line = line->nextRootBox()) |
| line->extractLine(); // Disconnect all line boxes from their render objects while preserving |
| // their connections to one another. |
| |
| layoutState.setEndLine(last); |
| } |
| |
| bool RenderBlockFlow::checkPaginationAndFloatsAtEndLine(LineLayoutState& layoutState) |
| { |
| LayoutUnit lineDelta = logicalHeight() - layoutState.endLineLogicalTop(); |
| |
| bool paginated = view().layoutState() && view().layoutState()->isPaginated(); |
| if (paginated && layoutState.flowThread()) { |
| // Check all lines from here to the end, and see if the hypothetical new position for the lines will result |
| // in a different available line width. |
| for (RootInlineBox* lineBox = layoutState.endLine(); lineBox; lineBox = lineBox->nextRootBox()) { |
| if (paginated) { |
| // This isn't the real move we're going to do, so don't update the line box's pagination |
| // strut yet. |
| LayoutUnit oldPaginationStrut = lineBox->paginationStrut(); |
| lineDelta -= oldPaginationStrut; |
| adjustLinePositionForPagination(lineBox, lineDelta, layoutState.flowThread()); |
| lineBox->setPaginationStrut(oldPaginationStrut); |
| } |
| if (lineWidthForPaginatedLineChanged(lineBox, lineDelta, layoutState.flowThread())) |
| return false; |
| } |
| } |
| |
| if (!lineDelta || !m_floatingObjects) |
| return true; |
| |
| // See if any floats end in the range along which we want to shift the lines vertically. |
| LayoutUnit logicalTop = std::min(logicalHeight(), layoutState.endLineLogicalTop()); |
| |
| RootInlineBox* lastLine = layoutState.endLine(); |
| while (RootInlineBox* nextLine = lastLine->nextRootBox()) |
| lastLine = nextLine; |
| |
| LayoutUnit logicalBottom = lastLine->lineBottomWithLeading() + absoluteValue(lineDelta); |
| |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| auto end = floatingObjectSet.end(); |
| for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| FloatingObject* floatingObject = it->get(); |
| if (logicalBottomForFloat(floatingObject) >= logicalTop && logicalBottomForFloat(floatingObject) < logicalBottom) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderBlockFlow::lineWidthForPaginatedLineChanged(RootInlineBox* rootBox, LayoutUnit lineDelta, RenderFlowThread* flowThread) const |
| { |
| if (!flowThread) |
| return false; |
| |
| RenderRegion* currentRegion = regionAtBlockOffset(rootBox->lineTopWithLeading() + lineDelta); |
| // Just bail if the region didn't change. |
| if (rootBox->containingRegion() == currentRegion) |
| return false; |
| return rootBox->paginatedLineWidth() != availableLogicalWidthForContent(currentRegion); |
| } |
| |
| bool RenderBlockFlow::matchedEndLine(LineLayoutState& layoutState, const InlineBidiResolver& resolver, const InlineIterator& endLineStart, const BidiStatus& endLineStatus) |
| { |
| if (resolver.position() == endLineStart) { |
| if (resolver.status() != endLineStatus) |
| return false; |
| return checkPaginationAndFloatsAtEndLine(layoutState); |
| } |
| |
| // The first clean line doesn't match, but we can check a handful of following lines to try |
| // to match back up. |
| static int numLines = 8; // The # of lines we're willing to match against. |
| RootInlineBox* originalEndLine = layoutState.endLine(); |
| RootInlineBox* line = originalEndLine; |
| for (int i = 0; i < numLines && line; i++, line = line->nextRootBox()) { |
| if (line->lineBreakObj() == resolver.position().renderer() && line->lineBreakPos() == resolver.position().offset()) { |
| // We have a match. |
| if (line->lineBreakBidiStatus() != resolver.status()) |
| return false; // ...but the bidi state doesn't match. |
| |
| bool matched = false; |
| RootInlineBox* result = line->nextRootBox(); |
| layoutState.setEndLine(result); |
| if (result) { |
| layoutState.setEndLineLogicalTop(line->lineBottomWithLeading()); |
| matched = checkPaginationAndFloatsAtEndLine(layoutState); |
| } |
| |
| // Now delete the lines that we failed to sync. |
| deleteLineRange(layoutState, originalEndLine, result); |
| return matched; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool RenderBlock::generatesLineBoxesForInlineChild(RenderObject* inlineObj) |
| { |
| ASSERT(inlineObj->parent() == this); |
| |
| InlineIterator it(this, inlineObj, 0); |
| // FIXME: We should pass correct value for WhitespacePosition. |
| while (!it.atEnd() && !requiresLineBox(it)) |
| it.increment(); |
| |
| return !it.atEnd(); |
| } |
| |
| void RenderBlockFlow::addOverflowFromInlineChildren() |
| { |
| if (auto layout = simpleLineLayout()) { |
| ASSERT(!hasOverflowClip()); |
| SimpleLineLayout::collectFlowOverflow(*this, *layout); |
| return; |
| } |
| LayoutUnit endPadding = hasOverflowClip() ? paddingEnd() : LayoutUnit(); |
| // FIXME: Need to find another way to do this, since scrollbars could show when we don't want them to. |
| if (hasOverflowClip() && !endPadding && element() && element()->isRootEditableElement() && style().isLeftToRightDirection()) |
| endPadding = 1; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| addLayoutOverflow(curr->paddedLayoutOverflowRect(endPadding)); |
| RenderRegion* region = curr->containingRegion(); |
| if (region) |
| region->addLayoutOverflowForBox(this, curr->paddedLayoutOverflowRect(endPadding)); |
| if (!hasOverflowClip()) { |
| addVisualOverflow(curr->visualOverflowRect(curr->lineTop(), curr->lineBottom())); |
| if (region) |
| region->addVisualOverflowForBox(this, curr->visualOverflowRect(curr->lineTop(), curr->lineBottom())); |
| } |
| } |
| } |
| |
| void RenderBlockFlow::deleteEllipsisLineBoxes() |
| { |
| ETextAlign textAlign = style().textAlign(); |
| bool ltr = style().isLeftToRightDirection(); |
| bool firstLine = true; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| if (curr->hasEllipsisBox()) { |
| curr->clearTruncation(); |
| |
| // Shift the line back where it belongs if we cannot accomodate an ellipsis. |
| float logicalLeft = pixelSnappedLogicalLeftOffsetForLine(curr->lineTop(), firstLine); |
| float availableLogicalWidth = logicalRightOffsetForLine(curr->lineTop(), false) - logicalLeft; |
| float totalLogicalWidth = curr->logicalWidth(); |
| updateLogicalWidthForAlignment(textAlign, 0, logicalLeft, totalLogicalWidth, availableLogicalWidth, 0); |
| |
| if (ltr) |
| curr->adjustLogicalPosition((logicalLeft - curr->logicalLeft()), 0); |
| else |
| curr->adjustLogicalPosition(-(curr->logicalLeft() - logicalLeft), 0); |
| } |
| firstLine = false; |
| } |
| } |
| |
| void RenderBlockFlow::checkLinesForTextOverflow() |
| { |
| // Determine the width of the ellipsis using the current font. |
| // FIXME: CSS3 says this is configurable, also need to use 0x002E (FULL STOP) if horizontal ellipsis is "not renderable" |
| const Font& font = style().font(); |
| DEFINE_STATIC_LOCAL(AtomicString, ellipsisStr, (&horizontalEllipsis, 1)); |
| const Font& firstLineFont = firstLineStyle().font(); |
| int firstLineEllipsisWidth = firstLineFont.width(constructTextRun(this, firstLineFont, &horizontalEllipsis, 1, firstLineStyle())); |
| int ellipsisWidth = (font == firstLineFont) ? firstLineEllipsisWidth : font.width(constructTextRun(this, font, &horizontalEllipsis, 1, style())); |
| |
| // For LTR text truncation, we want to get the right edge of our padding box, and then we want to see |
| // if the right edge of a line box exceeds that. For RTL, we use the left edge of the padding box and |
| // check the left edge of the line box to see if it is less |
| // Include the scrollbar for overflow blocks, which means we want to use "contentWidth()" |
| bool ltr = style().isLeftToRightDirection(); |
| ETextAlign textAlign = style().textAlign(); |
| bool firstLine = true; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| // FIXME: Use pixelSnappedLogicalRightOffsetForLine instead of snapping it ourselves once the column workaround in said method has been fixed. |
| // https://bugs.webkit.org/show_bug.cgi?id=105461 |
| int blockRightEdge = snapSizeToPixel(logicalRightOffsetForLine(curr->lineTop(), firstLine), curr->x()); |
| int blockLeftEdge = pixelSnappedLogicalLeftOffsetForLine(curr->lineTop(), firstLine); |
| int lineBoxEdge = ltr ? snapSizeToPixel(curr->x() + curr->logicalWidth(), curr->x()) : snapSizeToPixel(curr->x(), 0); |
| if ((ltr && lineBoxEdge > blockRightEdge) || (!ltr && lineBoxEdge < blockLeftEdge)) { |
| // This line spills out of our box in the appropriate direction. Now we need to see if the line |
| // can be truncated. In order for truncation to be possible, the line must have sufficient space to |
| // accommodate our truncation string, and no replaced elements (images, tables) can overlap the ellipsis |
| // space. |
| |
| LayoutUnit width = firstLine ? firstLineEllipsisWidth : ellipsisWidth; |
| LayoutUnit blockEdge = ltr ? blockRightEdge : blockLeftEdge; |
| if (curr->lineCanAccommodateEllipsis(ltr, blockEdge, lineBoxEdge, width)) { |
| float totalLogicalWidth = curr->placeEllipsis(ellipsisStr, ltr, blockLeftEdge, blockRightEdge, width); |
| |
| float logicalLeft = 0; // We are only interested in the delta from the base position. |
| float truncatedWidth = pixelSnappedLogicalRightOffsetForLine(curr->lineTop(), firstLine); |
| updateLogicalWidthForAlignment(textAlign, 0, logicalLeft, totalLogicalWidth, truncatedWidth, 0); |
| if (ltr) |
| curr->adjustLogicalPosition(logicalLeft, 0); |
| else |
| curr->adjustLogicalPosition(-(truncatedWidth - (logicalLeft + totalLogicalWidth)), 0); |
| } |
| } |
| firstLine = false; |
| } |
| } |
| |
| bool RenderBlockFlow::positionNewFloatOnLine(FloatingObject* newFloat, FloatingObject* lastFloatFromPreviousLine, LineInfo& lineInfo, LineWidth& width) |
| { |
| if (!positionNewFloats()) |
| return false; |
| |
| width.shrinkAvailableWidthForNewFloatIfNeeded(newFloat); |
| |
| // We only connect floats to lines for pagination purposes if the floats occur at the start of |
| // the line and the previous line had a hard break (so this line is either the first in the block |
| // or follows a <br>). |
| if (!newFloat->paginationStrut() || !lineInfo.previousLineBrokeCleanly() || !lineInfo.isEmpty()) |
| return true; |
| |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| ASSERT(floatingObjectSet.last().get() == newFloat); |
| |
| LayoutUnit floatLogicalTop = logicalTopForFloat(newFloat); |
| int paginationStrut = newFloat->paginationStrut(); |
| |
| if (floatLogicalTop - paginationStrut != logicalHeight() + lineInfo.floatPaginationStrut()) |
| return true; |
| |
| auto it = floatingObjectSet.end(); |
| --it; // Last float is newFloat, skip that one. |
| auto begin = floatingObjectSet.begin(); |
| while (it != begin) { |
| --it; |
| FloatingObject* floatingObject = it->get(); |
| if (floatingObject == lastFloatFromPreviousLine) |
| break; |
| if (logicalTopForFloat(floatingObject) == logicalHeight() + lineInfo.floatPaginationStrut()) { |
| floatingObject->setPaginationStrut(paginationStrut + floatingObject->paginationStrut()); |
| RenderBox& floatBox = floatingObject->renderer(); |
| setLogicalTopForChild(floatBox, logicalTopForChild(floatBox) + marginBeforeForChild(floatBox) + paginationStrut); |
| |
| if (updateRegionRangeForBoxChild(floatingObject->renderer())) |
| floatBox.setNeedsLayout(MarkOnlyThis); |
| else if (floatBox.isRenderBlock()) |
| toRenderBlock(floatBox).setChildNeedsLayout(MarkOnlyThis); |
| floatBox.layoutIfNeeded(); |
| |
| // Save the old logical top before calling removePlacedObject which will set |
| // isPlaced to false. Otherwise it will trigger an assert in logicalTopForFloat. |
| LayoutUnit oldLogicalTop = logicalTopForFloat(floatingObject); |
| m_floatingObjects->removePlacedObject(floatingObject); |
| setLogicalTopForFloat(floatingObject, oldLogicalTop + paginationStrut); |
| m_floatingObjects->addPlacedObject(floatingObject); |
| } |
| } |
| |
| // Just update the line info's pagination strut without altering our logical height yet. If the line ends up containing |
| // no content, then we don't want to improperly grow the height of the block. |
| lineInfo.setFloatPaginationStrut(lineInfo.floatPaginationStrut() + paginationStrut); |
| return true; |
| } |
| |
| LayoutUnit RenderBlockFlow::startAlignedOffsetForLine(LayoutUnit position, bool firstLine) |
| { |
| ETextAlign textAlign = style().textAlign(); |
| |
| // <rdar://problem/15427571> |
| // https://bugs.webkit.org/show_bug.cgi?id=124522 |
| // This quirk is for legacy content that doesn't work properly with the center positioning scheme |
| // being honored (e.g., epubs). |
| if (textAlign == TASTART || document().settings()->useLegacyTextAlignPositionedElementBehavior()) // FIXME: Handle TAEND here |
| return startOffsetForLine(position, firstLine); |
| |
| // updateLogicalWidthForAlignment() handles the direction of the block so no need to consider it here |
| float totalLogicalWidth = 0; |
| float logicalLeft = logicalLeftOffsetForLine(logicalHeight(), false); |
| float availableLogicalWidth = logicalRightOffsetForLine(logicalHeight(), false) - logicalLeft; |
| updateLogicalWidthForAlignment(textAlign, 0, logicalLeft, totalLogicalWidth, availableLogicalWidth, 0); |
| |
| if (!style().isLeftToRightDirection()) |
| return logicalWidth() - logicalLeft; |
| return logicalLeft; |
| } |
| |
| void RenderBlockFlow::updateRegionForLine(RootInlineBox* lineBox) const |
| { |
| ASSERT(lineBox); |
| |
| if (auto containingRegion = regionAtBlockOffset(lineBox->lineTopWithLeading())) |
| lineBox->setContainingRegion(*containingRegion); |
| else |
| lineBox->clearContainingRegion(); |
| |
| RootInlineBox* prevLineBox = lineBox->prevRootBox(); |
| if (!prevLineBox) |
| return; |
| |
| // This check is more accurate than the one in |adjustLinePositionForPagination| because it takes into |
| // account just the container changes between lines. The before mentioned function doesn't set the flag |
| // correctly if the line is positioned at the top of the last fragment container. |
| if (lineBox->containingRegion() != prevLineBox->containingRegion()) |
| lineBox->setIsFirstAfterPageBreak(true); |
| } |
| |
| } |