| /* |
| * Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) |
| * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #include "config.h" |
| #include "CounterNode.h" |
| |
| #include "RenderCounter.h" |
| #include "RenderElement.h" |
| #include <stdio.h> |
| |
| namespace WebCore { |
| |
| CounterNode::CounterNode(RenderElement* o, bool hasResetType, int value) |
| : m_hasResetType(hasResetType) |
| , m_value(value) |
| , m_countInParent(0) |
| , m_owner(o) |
| , m_rootRenderer(0) |
| , m_parent(0) |
| , m_previousSibling(0) |
| , m_nextSibling(0) |
| , m_firstChild(0) |
| , m_lastChild(0) |
| { |
| } |
| |
| CounterNode::~CounterNode() |
| { |
| // Ideally this would be an assert and this would never be reached. In reality this happens a lot |
| // so we need to handle these cases. The node is still connected to the tree so we need to detach it. |
| if (m_parent || m_previousSibling || m_nextSibling || m_firstChild || m_lastChild) { |
| CounterNode* oldParent = 0; |
| CounterNode* oldPreviousSibling = 0; |
| // Instead of calling removeChild() we do this safely as the tree is likely broken if we get here. |
| if (m_parent) { |
| if (m_parent->m_firstChild == this) |
| m_parent->m_firstChild = m_nextSibling; |
| if (m_parent->m_lastChild == this) |
| m_parent->m_lastChild = m_previousSibling; |
| oldParent = m_parent; |
| m_parent = 0; |
| } |
| if (m_previousSibling) { |
| if (m_previousSibling->m_nextSibling == this) |
| m_previousSibling->m_nextSibling = m_nextSibling; |
| oldPreviousSibling = m_previousSibling; |
| m_previousSibling = 0; |
| } |
| if (m_nextSibling) { |
| if (m_nextSibling->m_previousSibling == this) |
| m_nextSibling->m_previousSibling = oldPreviousSibling; |
| m_nextSibling = 0; |
| } |
| if (m_firstChild) { |
| // The node's children are reparented to the old parent. |
| for (CounterNode* child = m_firstChild; child; ) { |
| CounterNode* nextChild = child->m_nextSibling; |
| CounterNode* nextSibling = 0; |
| child->m_parent = oldParent; |
| if (oldPreviousSibling) { |
| nextSibling = oldPreviousSibling->m_nextSibling; |
| child->m_previousSibling = oldPreviousSibling; |
| oldPreviousSibling->m_nextSibling = child; |
| child->m_nextSibling = nextSibling; |
| nextSibling->m_previousSibling = child; |
| oldPreviousSibling = child; |
| } |
| child = nextChild; |
| } |
| } |
| } |
| resetRenderers(); |
| } |
| |
| PassRefPtr<CounterNode> CounterNode::create(RenderElement* owner, bool hasResetType, int value) |
| { |
| return adoptRef(new CounterNode(owner, hasResetType, value)); |
| } |
| |
| CounterNode* CounterNode::nextInPreOrderAfterChildren(const CounterNode* stayWithin) const |
| { |
| if (this == stayWithin) |
| return 0; |
| |
| const CounterNode* current = this; |
| CounterNode* next; |
| while (!(next = current->m_nextSibling)) { |
| current = current->m_parent; |
| if (!current || current == stayWithin) |
| return 0; |
| } |
| return next; |
| } |
| |
| CounterNode* CounterNode::nextInPreOrder(const CounterNode* stayWithin) const |
| { |
| if (CounterNode* next = m_firstChild) |
| return next; |
| |
| return nextInPreOrderAfterChildren(stayWithin); |
| } |
| |
| CounterNode* CounterNode::lastDescendant() const |
| { |
| CounterNode* last = m_lastChild; |
| if (!last) |
| return 0; |
| |
| while (CounterNode* lastChild = last->m_lastChild) |
| last = lastChild; |
| |
| return last; |
| } |
| |
| CounterNode* CounterNode::previousInPreOrder() const |
| { |
| CounterNode* previous = m_previousSibling; |
| if (!previous) |
| return m_parent; |
| |
| while (CounterNode* lastChild = previous->m_lastChild) |
| previous = lastChild; |
| |
| return previous; |
| } |
| |
| int CounterNode::computeCountInParent() const |
| { |
| int increment = actsAsReset() ? 0 : m_value; |
| if (m_previousSibling) |
| return m_previousSibling->m_countInParent + increment; |
| ASSERT(m_parent->m_firstChild == this); |
| return m_parent->m_value + increment; |
| } |
| |
| void CounterNode::addRenderer(RenderCounter* value) |
| { |
| if (!value) { |
| ASSERT_NOT_REACHED(); |
| return; |
| } |
| if (value->m_counterNode) { |
| ASSERT_NOT_REACHED(); |
| value->m_counterNode->removeRenderer(value); |
| } |
| ASSERT(!value->m_nextForSameCounter); |
| for (RenderCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) { |
| if (iterator == value) { |
| ASSERT_NOT_REACHED(); |
| return; |
| } |
| } |
| value->m_nextForSameCounter = m_rootRenderer; |
| m_rootRenderer = value; |
| if (value->m_counterNode != this) { |
| if (value->m_counterNode) { |
| ASSERT_NOT_REACHED(); |
| value->m_counterNode->removeRenderer(value); |
| } |
| value->m_counterNode = this; |
| } |
| } |
| |
| void CounterNode::removeRenderer(RenderCounter* value) |
| { |
| if (!value) { |
| ASSERT_NOT_REACHED(); |
| return; |
| } |
| if (value->m_counterNode && value->m_counterNode != this) { |
| ASSERT_NOT_REACHED(); |
| value->m_counterNode->removeRenderer(value); |
| } |
| RenderCounter* previous = 0; |
| for (RenderCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) { |
| if (iterator == value) { |
| if (previous) |
| previous->m_nextForSameCounter = value->m_nextForSameCounter; |
| else |
| m_rootRenderer = value->m_nextForSameCounter; |
| value->m_nextForSameCounter = 0; |
| value->m_counterNode = 0; |
| return; |
| } |
| previous = iterator; |
| } |
| ASSERT_NOT_REACHED(); |
| } |
| |
| void CounterNode::resetRenderers() |
| { |
| while (m_rootRenderer) |
| m_rootRenderer->invalidate(); // This makes m_rootRenderer point to the next renderer if any since it disconnects the m_rootRenderer from this. |
| } |
| |
| void CounterNode::resetThisAndDescendantsRenderers() |
| { |
| CounterNode* node = this; |
| do { |
| node->resetRenderers(); |
| node = node->nextInPreOrder(this); |
| } while (node); |
| } |
| |
| void CounterNode::recount() |
| { |
| for (CounterNode* node = this; node; node = node->m_nextSibling) { |
| int oldCount = node->m_countInParent; |
| int newCount = node->computeCountInParent(); |
| if (oldCount == newCount) |
| break; |
| node->m_countInParent = newCount; |
| node->resetThisAndDescendantsRenderers(); |
| } |
| } |
| |
| void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, const AtomicString& identifier) |
| { |
| ASSERT(newChild); |
| ASSERT(!newChild->m_parent); |
| ASSERT(!newChild->m_previousSibling); |
| ASSERT(!newChild->m_nextSibling); |
| // If the refChild is not our child we can not complete the request. This hardens against bugs in RenderCounter. |
| // When renderers are reparented it may request that we insert counter nodes improperly. |
| if (refChild && refChild->m_parent != this) |
| return; |
| |
| if (newChild->m_hasResetType) { |
| while (m_lastChild != refChild) |
| RenderCounter::destroyCounterNode(m_lastChild->owner(), identifier); |
| } |
| |
| CounterNode* next; |
| |
| if (refChild) { |
| next = refChild->m_nextSibling; |
| refChild->m_nextSibling = newChild; |
| } else { |
| next = m_firstChild; |
| m_firstChild = newChild; |
| } |
| |
| newChild->m_parent = this; |
| newChild->m_previousSibling = refChild; |
| |
| if (next) { |
| ASSERT(next->m_previousSibling == refChild); |
| next->m_previousSibling = newChild; |
| newChild->m_nextSibling = next; |
| } else { |
| ASSERT(m_lastChild == refChild); |
| m_lastChild = newChild; |
| } |
| |
| if (!newChild->m_firstChild || newChild->m_hasResetType) { |
| newChild->m_countInParent = newChild->computeCountInParent(); |
| newChild->resetThisAndDescendantsRenderers(); |
| if (next) |
| next->recount(); |
| return; |
| } |
| |
| // The code below handles the case when a formerly root increment counter is loosing its root position |
| // and therefore its children become next siblings. |
| CounterNode* last = newChild->m_lastChild; |
| CounterNode* first = newChild->m_firstChild; |
| |
| if (first) { |
| ASSERT(last); |
| newChild->m_nextSibling = first; |
| if (m_lastChild == newChild) |
| m_lastChild = last; |
| |
| first->m_previousSibling = newChild; |
| |
| // The case when the original next sibling of the inserted node becomes a child of |
| // one of the former children of the inserted node is not handled as it is believed |
| // to be impossible since: |
| // 1. if the increment counter node lost it's root position as a result of another |
| // counter node being created, it will be inserted as the last child so next is null. |
| // 2. if the increment counter node lost it's root position as a result of a renderer being |
| // inserted into the document's render tree, all its former children counters are attached |
| // to children of the inserted renderer and hence cannot be in scope for counter nodes |
| // attached to renderers that were already in the document's render tree. |
| last->m_nextSibling = next; |
| if (next) { |
| ASSERT(next->m_previousSibling == newChild); |
| next->m_previousSibling = last; |
| } else |
| m_lastChild = last; |
| for (next = first; ; next = next->m_nextSibling) { |
| next->m_parent = this; |
| if (last == next) |
| break; |
| } |
| } |
| newChild->m_firstChild = 0; |
| newChild->m_lastChild = 0; |
| newChild->m_countInParent = newChild->computeCountInParent(); |
| newChild->resetRenderers(); |
| first->recount(); |
| } |
| |
| void CounterNode::removeChild(CounterNode* oldChild) |
| { |
| ASSERT(oldChild); |
| ASSERT(!oldChild->m_firstChild); |
| ASSERT(!oldChild->m_lastChild); |
| |
| CounterNode* next = oldChild->m_nextSibling; |
| CounterNode* previous = oldChild->m_previousSibling; |
| |
| oldChild->m_nextSibling = 0; |
| oldChild->m_previousSibling = 0; |
| oldChild->m_parent = 0; |
| |
| if (previous) |
| previous->m_nextSibling = next; |
| else { |
| ASSERT(m_firstChild == oldChild); |
| m_firstChild = next; |
| } |
| |
| if (next) |
| next->m_previousSibling = previous; |
| else { |
| ASSERT(m_lastChild == oldChild); |
| m_lastChild = previous; |
| } |
| |
| if (next) |
| next->recount(); |
| } |
| |
| #ifndef NDEBUG |
| |
| static void showTreeAndMark(const CounterNode* node) |
| { |
| const CounterNode* root = node; |
| while (root->parent()) |
| root = root->parent(); |
| |
| for (const CounterNode* current = root; current; current = current->nextInPreOrder()) { |
| fprintf(stderr, "%c", (current == node) ? '*' : ' '); |
| for (const CounterNode* parent = current; parent && parent != root; parent = parent->parent()) |
| fprintf(stderr, " "); |
| fprintf(stderr, "%p %s: %d %d P:%p PS:%p NS:%p R:%p\n", |
| current, current->actsAsReset() ? "reset____" : "increment", current->value(), |
| current->countInParent(), current->parent(), current->previousSibling(), |
| current->nextSibling(), current->owner()); |
| } |
| fflush(stderr); |
| } |
| |
| #endif |
| |
| } // namespace WebCore |
| |
| #ifndef NDEBUG |
| |
| void showCounterTree(const WebCore::CounterNode* counter) |
| { |
| if (counter) |
| showTreeAndMark(counter); |
| } |
| |
| #endif |