blob: 94d6e8282b7fa25e15be0dc5e0be0abab3ea98fa [file] [log] [blame]
/*
* Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
* Copyright (C) 2008, 2009 Google, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ImageDecoder.h"
#include "NotImplemented.h"
namespace WebCore {
RGBA32Buffer::RGBA32Buffer()
: m_status(FrameEmpty)
, m_duration(0)
, m_disposalMethod(DisposeNotSpecified)
, m_premultiplyAlpha(true)
{
}
RGBA32Buffer& RGBA32Buffer::operator=(const RGBA32Buffer& other)
{
if (this == &other)
return *this;
m_bitmap = other.m_bitmap;
// Keep the pixels locked since we will be writing directly into the
// bitmap throughout this object's lifetime.
m_bitmap.lockPixels();
setRect(other.rect());
setStatus(other.status());
setDuration(other.duration());
setDisposalMethod(other.disposalMethod());
setPremultiplyAlpha(other.premultiplyAlpha());
return *this;
}
void RGBA32Buffer::clear()
{
m_bitmap.reset();
m_status = FrameEmpty;
// NOTE: Do not reset other members here; clearFrameBufferCache()
// calls this to free the bitmap data, but other functions like
// initFrameBuffer() and frameComplete() may still need to read
// other metadata out of this frame later.
}
void RGBA32Buffer::zeroFill()
{
m_bitmap.eraseARGB(0, 0, 0, 0);
}
bool RGBA32Buffer::copyBitmapData(const RGBA32Buffer& other)
{
if (this == &other)
return true;
m_bitmap.reset();
const NativeImageSkia& otherBitmap = other.m_bitmap;
return otherBitmap.copyTo(&m_bitmap, otherBitmap.config());
}
bool RGBA32Buffer::setSize(int newWidth, int newHeight)
{
// This function should only be called once, it will leak memory
// otherwise.
ASSERT(width() == 0 && height() == 0);
m_bitmap.setConfig(SkBitmap::kARGB_8888_Config, newWidth, newHeight);
if (!m_bitmap.allocPixels())
return false;
// Zero the image.
zeroFill();
return true;
}
NativeImagePtr RGBA32Buffer::asNewNativeImage() const
{
return new NativeImageSkia(m_bitmap);
}
bool RGBA32Buffer::hasAlpha() const
{
return !m_bitmap.isOpaque();
}
void RGBA32Buffer::setHasAlpha(bool alpha)
{
m_bitmap.setIsOpaque(!alpha);
}
void RGBA32Buffer::setColorProfile(const ColorProfile& colorProfile)
{
notImplemented();
}
void RGBA32Buffer::setStatus(FrameStatus status)
{
m_status = status;
if (m_status == FrameComplete)
m_bitmap.setDataComplete(); // Tell the bitmap it's done.
}
int RGBA32Buffer::width() const
{
return m_bitmap.width();
}
int RGBA32Buffer::height() const
{
return m_bitmap.height();
}
} // namespace WebCore