| /* |
| * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
| * Copyright (C) 2008, 2009 Google, Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ImageDecoder.h" |
| |
| #include "NotImplemented.h" |
| |
| namespace WebCore { |
| |
| RGBA32Buffer::RGBA32Buffer() |
| : m_status(FrameEmpty) |
| , m_duration(0) |
| , m_disposalMethod(DisposeNotSpecified) |
| , m_premultiplyAlpha(true) |
| { |
| } |
| |
| RGBA32Buffer& RGBA32Buffer::operator=(const RGBA32Buffer& other) |
| { |
| if (this == &other) |
| return *this; |
| |
| m_bitmap = other.m_bitmap; |
| // Keep the pixels locked since we will be writing directly into the |
| // bitmap throughout this object's lifetime. |
| m_bitmap.lockPixels(); |
| setRect(other.rect()); |
| setStatus(other.status()); |
| setDuration(other.duration()); |
| setDisposalMethod(other.disposalMethod()); |
| setPremultiplyAlpha(other.premultiplyAlpha()); |
| return *this; |
| } |
| |
| void RGBA32Buffer::clear() |
| { |
| m_bitmap.reset(); |
| m_status = FrameEmpty; |
| // NOTE: Do not reset other members here; clearFrameBufferCache() |
| // calls this to free the bitmap data, but other functions like |
| // initFrameBuffer() and frameComplete() may still need to read |
| // other metadata out of this frame later. |
| } |
| |
| void RGBA32Buffer::zeroFill() |
| { |
| m_bitmap.eraseARGB(0, 0, 0, 0); |
| } |
| |
| bool RGBA32Buffer::copyBitmapData(const RGBA32Buffer& other) |
| { |
| if (this == &other) |
| return true; |
| |
| m_bitmap.reset(); |
| const NativeImageSkia& otherBitmap = other.m_bitmap; |
| return otherBitmap.copyTo(&m_bitmap, otherBitmap.config()); |
| } |
| |
| bool RGBA32Buffer::setSize(int newWidth, int newHeight) |
| { |
| // This function should only be called once, it will leak memory |
| // otherwise. |
| ASSERT(width() == 0 && height() == 0); |
| m_bitmap.setConfig(SkBitmap::kARGB_8888_Config, newWidth, newHeight); |
| if (!m_bitmap.allocPixels()) |
| return false; |
| |
| // Zero the image. |
| zeroFill(); |
| |
| return true; |
| } |
| |
| NativeImagePtr RGBA32Buffer::asNewNativeImage() const |
| { |
| return new NativeImageSkia(m_bitmap); |
| } |
| |
| bool RGBA32Buffer::hasAlpha() const |
| { |
| return !m_bitmap.isOpaque(); |
| } |
| |
| void RGBA32Buffer::setHasAlpha(bool alpha) |
| { |
| m_bitmap.setIsOpaque(!alpha); |
| } |
| |
| void RGBA32Buffer::setColorProfile(const ColorProfile& colorProfile) |
| { |
| notImplemented(); |
| } |
| |
| void RGBA32Buffer::setStatus(FrameStatus status) |
| { |
| m_status = status; |
| if (m_status == FrameComplete) |
| m_bitmap.setDataComplete(); // Tell the bitmap it's done. |
| } |
| |
| int RGBA32Buffer::width() const |
| { |
| return m_bitmap.width(); |
| } |
| |
| int RGBA32Buffer::height() const |
| { |
| return m_bitmap.height(); |
| } |
| |
| } // namespace WebCore |