| /* |
| * Copyright (c) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(ACCELERATED_2D_CANVAS) |
| |
| #include "TilingData.h" |
| |
| #include "FloatRect.h" |
| #include "IntRect.h" |
| #include <algorithm> |
| |
| using namespace std; |
| |
| namespace WebCore { |
| |
| static int computeNumTiles(int maxTextureSize, int totalSize, int borderTexels) |
| { |
| return max(1, 1 + (totalSize - 1 - 2 * borderTexels) / (maxTextureSize - 2 * borderTexels)); |
| } |
| |
| TilingData::TilingData(int maxTextureSize, int totalSizeX, int totalSizeY, bool hasBorderTexels) |
| : m_maxTextureSize(maxTextureSize) |
| , m_totalSizeX(totalSizeX) |
| , m_totalSizeY(totalSizeY) |
| , m_borderTexels(hasBorderTexels ? 1 : 0) |
| { |
| m_numTilesX = computeNumTiles(maxTextureSize, m_totalSizeX, m_borderTexels); |
| m_numTilesY = computeNumTiles(maxTextureSize, m_totalSizeY, m_borderTexels); |
| } |
| |
| int TilingData::tileXIndexFromSrcCoord(int srcPos) const |
| { |
| int x = (srcPos - m_borderTexels) / (m_maxTextureSize - 2 * m_borderTexels); |
| return min(max(x, 0), numTilesX() - 1); |
| } |
| |
| int TilingData::tileYIndexFromSrcCoord(int srcPos) const |
| { |
| int y = (srcPos - m_borderTexels) / (m_maxTextureSize - 2 * m_borderTexels); |
| return min(max(y, 0), numTilesY() - 1); |
| } |
| |
| IntRect TilingData::tileBounds(int tile) const |
| { |
| assertTile(tile); |
| int ix = tileXIndex(tile); |
| int iy = tileYIndex(tile); |
| int x = tilePositionX(ix); |
| int y = tilePositionY(iy); |
| int width = tileSizeX(ix); |
| int height = tileSizeY(iy); |
| ASSERT(x >= 0 && y >= 0 && width >= 0 && height >= 0); |
| ASSERT(x <= totalSizeX() && y <= totalSizeY()); |
| return IntRect(x, y, width, height); |
| } |
| |
| IntRect TilingData::tileBoundsWithBorder(int tile) const |
| { |
| IntRect bounds = tileBounds(tile); |
| |
| if (m_borderTexels) { |
| int x1 = bounds.x(); |
| int x2 = bounds.right(); |
| int y1 = bounds.y(); |
| int y2 = bounds.bottom(); |
| |
| if (tileXIndex(tile) > 0) |
| x1--; |
| if (tileXIndex(tile) < (numTilesX() - 1)) |
| x2++; |
| if (tileYIndex(tile) > 0) |
| y1--; |
| if (tileYIndex(tile) < (numTilesY() - 1)) |
| y2++; |
| |
| bounds = IntRect(x1, y1, x2 - x1, y2 - y1); |
| } |
| |
| return bounds; |
| } |
| |
| FloatRect TilingData::tileBoundsNormalized(int tile) const |
| { |
| assertTile(tile); |
| FloatRect bounds(tileBounds(tile)); |
| bounds.scale(1.0f / m_totalSizeX, 1.0f / m_totalSizeY); |
| return bounds; |
| } |
| |
| int TilingData::tilePositionX(int xIndex) const |
| { |
| ASSERT(xIndex >= 0 && xIndex < numTilesX()); |
| |
| int pos = 0; |
| for (int i = 0; i < xIndex; i++) |
| pos += tileSizeX(i); |
| |
| return pos; |
| } |
| |
| int TilingData::tilePositionY(int yIndex) const |
| { |
| ASSERT(yIndex >= 0 && yIndex < numTilesY()); |
| |
| int pos = 0; |
| for (int i = 0; i < yIndex; i++) |
| pos += tileSizeY(i); |
| |
| return pos; |
| } |
| |
| int TilingData::tileSizeX(int xIndex) const |
| { |
| ASSERT(xIndex >= 0 && xIndex < numTilesX()); |
| |
| int size = maxTextureSize(); |
| size = min(size, totalSizeX()); |
| |
| if (!xIndex && m_numTilesX == 1) |
| return m_totalSizeX; |
| if (!xIndex && m_numTilesX > 1) |
| return m_maxTextureSize - m_borderTexels; |
| if (xIndex < numTilesX() - 1) |
| return m_maxTextureSize - 2 * m_borderTexels; |
| if (xIndex == numTilesX() - 1) |
| return m_totalSizeX - tilePositionX(xIndex); |
| |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| int TilingData::tileSizeY(int yIndex) const |
| { |
| ASSERT(yIndex >= 0 && yIndex < numTilesY()); |
| |
| int size = maxTextureSize(); |
| size = min(size, totalSizeY()); |
| |
| if (!yIndex && m_numTilesY == 1) |
| return m_totalSizeY; |
| if (!yIndex && m_numTilesY > 1) |
| return m_maxTextureSize - m_borderTexels; |
| if (yIndex < numTilesY() - 1) |
| return m_maxTextureSize - 2 * m_borderTexels; |
| if (yIndex == numTilesY() - 1) |
| return m_totalSizeY - tilePositionY(yIndex); |
| |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| IntRect TilingData::overlappedTileIndices(const WebCore::IntRect &srcRect) const |
| { |
| int x = tileXIndexFromSrcCoord(srcRect.x()); |
| int y = tileYIndexFromSrcCoord(srcRect.y()); |
| int r = tileXIndexFromSrcCoord(srcRect.right()); |
| int b = tileYIndexFromSrcCoord(srcRect.bottom()); |
| return IntRect(x, y, r - x, b - y); |
| } |
| |
| IntRect TilingData::overlappedTileIndices(const WebCore::FloatRect &srcRect) const |
| { |
| return overlappedTileIndices(enclosingIntRect(srcRect)); |
| } |
| |
| void TilingData::intersectDrawQuad(const FloatRect& srcRect, const FloatRect& dstRect, int tile, |
| FloatRect* newSrc, FloatRect* newDst) const |
| { |
| // Intersect with tile |
| FloatRect tileBounds = this->tileBounds(tile); |
| FloatRect srcRectIntersected = srcRect; |
| srcRectIntersected.intersect(tileBounds); |
| |
| if (srcRectIntersected.isEmpty()) { |
| *newSrc = *newDst = FloatRect(0, 0, 0, 0); |
| return; |
| } |
| |
| float srcRectIntersectedNormX = (srcRectIntersected.x() - srcRect.x()) / srcRect.width(); |
| float srcRectIntersectedNormY = (srcRectIntersected.y() - srcRect.y()) / srcRect.height(); |
| float srcRectIntersectedNormW = srcRectIntersected.width() / srcRect.width(); |
| float srcRectIntersectedNormH = srcRectIntersected.height() / srcRect.height(); |
| |
| *newSrc = srcRectIntersected; |
| newSrc->move( |
| -tileBounds.x() + ((tileXIndex(tile) > 0) ? m_borderTexels : 0), |
| -tileBounds.y() + ((tileYIndex(tile) > 0) ? m_borderTexels : 0)); |
| |
| *newDst = FloatRect( |
| srcRectIntersectedNormX * dstRect.width() + dstRect.x(), |
| srcRectIntersectedNormY * dstRect.height() + dstRect.y(), |
| srcRectIntersectedNormW * dstRect.width(), |
| srcRectIntersectedNormH * dstRect.height()); |
| } |
| |
| } |
| |
| #endif |