| /* |
| * Copyright (C) 2010 Google, Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef HTMLElementStack_h |
| #define HTMLElementStack_h |
| |
| #include <wtf/Forward.h> |
| #include <wtf/Noncopyable.h> |
| #include <wtf/OwnPtr.h> |
| #include <wtf/PassOwnPtr.h> |
| #include <wtf/RefPtr.h> |
| |
| namespace WebCore { |
| |
| class Element; |
| class QualifiedName; |
| |
| // NOTE: The HTML5 spec uses a backwards (grows downward) stack. We're using |
| // more standard (grows upwards) stack terminology here. |
| class HTMLElementStack : public Noncopyable { |
| public: |
| HTMLElementStack(); |
| ~HTMLElementStack(); |
| |
| class ElementRecord : public Noncopyable { |
| public: |
| ~ElementRecord(); // Public for ~PassOwnPtr() |
| |
| Element* element() const { return m_element.get(); } |
| void replaceElement(PassRefPtr<Element>); |
| |
| bool isAbove(ElementRecord*) const; |
| |
| ElementRecord* next() const { return m_next.get(); } |
| |
| private: |
| friend class HTMLElementStack; |
| |
| ElementRecord(PassRefPtr<Element>, PassOwnPtr<ElementRecord>); |
| |
| PassOwnPtr<ElementRecord> releaseNext() { return m_next.release(); } |
| void setNext(PassOwnPtr<ElementRecord> next) { m_next = next; } |
| |
| RefPtr<Element> m_element; |
| OwnPtr<ElementRecord> m_next; |
| }; |
| |
| // Inlining this function is a (small) performance win on the parsing |
| // benchmark. |
| Element* top() const |
| { |
| ASSERT(m_top->element()); |
| return m_top->element(); |
| } |
| |
| Element* oneBelowTop() const; |
| ElementRecord* topRecord() const; |
| Element* bottom() const; |
| ElementRecord* find(Element*) const; |
| ElementRecord* topmost(const AtomicString& tagName) const; |
| |
| void insertAbove(PassRefPtr<Element>, ElementRecord*); |
| |
| void push(PassRefPtr<Element>); |
| void pushHTMLHtmlElement(PassRefPtr<Element>); |
| void pushHTMLHeadElement(PassRefPtr<Element>); |
| void pushHTMLBodyElement(PassRefPtr<Element>); |
| |
| void pop(); |
| void popUntil(const AtomicString& tagName); |
| void popUntil(Element*); |
| void popUntilPopped(const AtomicString& tagName); |
| void popUntilPopped(Element*); |
| void popUntilNumberedHeaderElementPopped(); |
| void popUntilTableScopeMarker(); // "clear the stack back to a table context" in the spec. |
| void popUntilTableBodyScopeMarker(); // "clear the stack back to a table body context" in the spec. |
| void popUntilTableRowScopeMarker(); // "clear the stack back to a table row context" in the spec. |
| void popUntilForeignContentScopeMarker(); |
| void popHTMLHeadElement(); |
| void popHTMLBodyElement(); |
| void popAll(); |
| |
| void remove(Element*); |
| void removeHTMLHeadElement(Element*); |
| |
| bool contains(Element*) const; |
| bool contains(const AtomicString& tagName) const; |
| |
| bool inScope(Element*) const; |
| bool inScope(const AtomicString& tagName) const; |
| bool inScope(const QualifiedName&) const; |
| bool inListItemScope(const AtomicString& tagName) const; |
| bool inListItemScope(const QualifiedName&) const; |
| bool inTableScope(const AtomicString& tagName) const; |
| bool inTableScope(const QualifiedName&) const; |
| bool inButtonScope(const AtomicString& tagName) const; |
| bool inButtonScope(const QualifiedName&) const; |
| bool inSelectScope(const AtomicString& tagName) const; |
| bool inSelectScope(const QualifiedName&) const; |
| |
| bool hasOnlyHTMLElementsInScope() const; |
| bool hasNumberedHeaderElementInScope() const; |
| |
| bool hasOnlyOneElement() const; |
| bool secondElementIsHTMLBodyElement() const; |
| |
| Element* htmlElement() const; |
| Element* headElement() const; |
| Element* bodyElement() const; |
| |
| #ifndef NDEBUG |
| void show(); |
| #endif |
| |
| private: |
| void pushCommon(PassRefPtr<Element>); |
| void popCommon(); |
| void removeNonTopCommon(Element*); |
| |
| OwnPtr<ElementRecord> m_top; |
| |
| // We remember <html>, <head> and <body> as they are pushed. Their |
| // ElementRecords keep them alive. <html> is never popped. |
| // FIXME: We don't currently require type-specific information about |
| // these elements so we haven't yet bothered to plumb the types all the |
| // way down through createElement, etc. |
| Element* m_htmlElement; |
| Element* m_headElement; |
| Element* m_bodyElement; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // HTMLElementStack_h |