| // Set constructor with adder change. |
| |
| var originalAdder = Set.prototype.add; |
| var counter = 0; |
| |
| Set.prototype.add = function (value) { |
| counter++; |
| return originalAdder.call(this, value); |
| }; |
| |
| var values = [0, 1, 2, 3, 4, 5, 4, 3, 2, 1, 0]; |
| var set = new Set(values); |
| if (set.size !== 6) |
| throw "Error: bad set size " + set.size; |
| if (counter !== values.length) |
| throw "Error: bad counter " + counter; |
| |
| Set.prototype.add = function () { |
| throw new Error("adder called"); |
| }; |
| |
| var set = new Set(); |
| var set = new Set([]); |
| var error = null; |
| try { |
| var set = new Set([0]); |
| } catch (e) { |
| error = e; |
| } |
| if (!error) |
| throw "Error: error not thrown"; |
| if (String(error) !== "Error: adder called") |
| throw "Error: bad error " + String(error); |
| |