| /* |
| * Copyright (C) 2007-2017 Apple Inc. All rights reserved. |
| * Copyright (C) 2007 Justin Haygood <jhaygood@reaktix.com> |
| * Copyright (C) 2017 Yusuke Suzuki <utatane.tea@gmail.com> |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef Threading_h |
| #define Threading_h |
| |
| #include <mutex> |
| #include <stdint.h> |
| #include <wtf/Atomics.h> |
| #include <wtf/Expected.h> |
| #include <wtf/Function.h> |
| #include <wtf/PlatformRegisters.h> |
| #include <wtf/RefPtr.h> |
| #include <wtf/StackBounds.h> |
| #include <wtf/ThreadSafeRefCounted.h> |
| #include <wtf/Vector.h> |
| |
| #if USE(PTHREADS) && !OS(DARWIN) |
| #include <semaphore.h> |
| #include <signal.h> |
| #endif |
| |
| namespace WTF { |
| |
| class AbstractLocker; |
| class ThreadMessageData; |
| |
| enum class ThreadGroupAddResult; |
| |
| using ThreadIdentifier = uint32_t; |
| typedef void (*ThreadFunction)(void* argument); |
| |
| class ThreadGroup; |
| class ThreadHolder; |
| class PrintStream; |
| |
| class Thread : public ThreadSafeRefCounted<Thread> { |
| public: |
| friend class ThreadGroup; |
| friend class ThreadHolder; |
| |
| WTF_EXPORT_PRIVATE ~Thread(); |
| |
| // Returns nullptr if thread creation failed. |
| // The thread name must be a literal since on some platforms it's passed in to the thread. |
| WTF_EXPORT_PRIVATE static RefPtr<Thread> create(const char* threadName, Function<void()>&&); |
| |
| // Returns Thread object. |
| WTF_EXPORT_PRIVATE static Thread& current(); |
| static Thread* currentMayBeNull(); |
| |
| // Returns ThreadIdentifier directly. It is useful if the user only cares about identity |
| // of threads. At that time, users should know that holding this ThreadIdentifier does not ensure |
| // that the thread information is alive. While Thread::current() is not safe if it is called |
| // from the destructor of the other TLS data, currentID() always returns meaningful thread ID. |
| WTF_EXPORT_PRIVATE static ThreadIdentifier currentID(); |
| |
| WTF_EXPORT_PRIVATE void changePriority(int); |
| WTF_EXPORT_PRIVATE int waitForCompletion(); |
| WTF_EXPORT_PRIVATE void detach(); |
| |
| #if OS(DARWIN) |
| using PlatformSuspendError = kern_return_t; |
| #elif USE(PTHREADS) |
| using PlatformSuspendError = int; |
| #elif OS(WINDOWS) |
| using PlatformSuspendError = DWORD; |
| #endif |
| |
| WTF_EXPORT_PRIVATE Expected<void, PlatformSuspendError> suspend(); |
| WTF_EXPORT_PRIVATE void resume(); |
| WTF_EXPORT_PRIVATE size_t getRegisters(PlatformRegisters&); |
| |
| #if USE(PTHREADS) |
| WTF_EXPORT_PRIVATE bool signal(int signalNumber); |
| #endif |
| |
| // Mark the current thread as requiring UI responsiveness. |
| // relativePriority is a value in the range [-15, 0] where a lower value indicates a lower priority. |
| WTF_EXPORT_PRIVATE static void setCurrentThreadIsUserInteractive(int relativePriority = 0); |
| WTF_EXPORT_PRIVATE static void setCurrentThreadIsUserInitiated(int relativePriority = 0); |
| |
| #if HAVE(QOS_CLASSES) |
| WTF_EXPORT_PRIVATE static void setGlobalMaxQOSClass(qos_class_t); |
| WTF_EXPORT_PRIVATE static qos_class_t adjustedQOSClass(qos_class_t); |
| #endif |
| |
| // Called in the thread during initialization. |
| // Helpful for platforms where the thread name must be set from within the thread. |
| static void initializeCurrentThreadInternal(const char* threadName); |
| static void initializeCurrentThreadEvenIfNonWTFCreated(); |
| |
| WTF_EXPORT_PRIVATE static const unsigned lockSpinLimit; |
| WTF_EXPORT_PRIVATE static void yield(); |
| |
| WTF_EXPORT_PRIVATE void dump(PrintStream& out) const; |
| |
| ThreadIdentifier id() const { return m_id; } |
| |
| bool operator==(const Thread& thread) |
| { |
| return id() == thread.id(); |
| } |
| |
| bool operator!=(const Thread& thread) |
| { |
| return id() != thread.id(); |
| } |
| |
| static void initializePlatformThreading(); |
| |
| const StackBounds& stack() const |
| { |
| return m_stack; |
| } |
| |
| #if OS(DARWIN) |
| mach_port_t machThread() { return m_platformThread; } |
| #endif |
| |
| struct NewThreadContext; |
| static void entryPoint(NewThreadContext*); |
| protected: |
| Thread(); |
| |
| // Internal platform-specific Thread establishment implementation. |
| bool establishHandle(NewThreadContext*); |
| |
| #if USE(PTHREADS) |
| void establishPlatformSpecificHandle(pthread_t); |
| #else |
| void establishPlatformSpecificHandle(HANDLE, ThreadIdentifier); |
| #endif |
| |
| #if USE(PTHREADS) && !OS(DARWIN) |
| static void signalHandlerSuspendResume(int, siginfo_t*, void* ucontext); |
| #endif |
| |
| static const char* normalizeThreadName(const char* threadName); |
| |
| enum JoinableState { |
| // The default thread state. The thread can be joined on. |
| Joinable, |
| |
| // Somebody waited on this thread to exit and this thread finally exited. This state is here because there can be a |
| // period of time between when the thread exits (which causes pthread_join to return and the remainder of waitOnThreadCompletion to run) |
| // and when threadDidExit is called. We need threadDidExit to take charge and delete the thread data since there's |
| // nobody else to pick up the slack in this case (since waitOnThreadCompletion has already returned). |
| Joined, |
| |
| // The thread has been detached and can no longer be joined on. At this point, the thread must take care of cleaning up after itself. |
| Detached, |
| }; |
| |
| JoinableState joinableState() { return m_joinableState; } |
| void didBecomeDetached() { m_joinableState = Detached; } |
| void didExit(); |
| void didJoin() { m_joinableState = Joined; } |
| bool hasExited() { return m_didExit; } |
| |
| // These functions are only called from ThreadGroup. |
| ThreadGroupAddResult addToThreadGroup(const AbstractLocker& threadGroupLocker, ThreadGroup&); |
| void removeFromThreadGroup(const AbstractLocker& threadGroupLocker, ThreadGroup&); |
| |
| // WordLock & Lock rely on ThreadSpecific. But Thread object can be destroyed even after ThreadSpecific things are destroyed. |
| std::mutex m_mutex; |
| ThreadIdentifier m_id { 0 }; |
| JoinableState m_joinableState { Joinable }; |
| StackBounds m_stack { StackBounds::emptyBounds() }; |
| Vector<std::weak_ptr<ThreadGroup>> m_threadGroups; |
| bool m_isShuttingDown { false }; |
| bool m_didExit { false }; |
| #if USE(PTHREADS) |
| pthread_t m_handle; |
| |
| #if OS(DARWIN) |
| mach_port_t m_platformThread; |
| #else |
| sem_t m_semaphoreForSuspendResume; |
| PlatformRegisters m_platformRegisters; |
| unsigned m_suspendCount { 0 }; |
| std::atomic<bool> m_suspended { false }; |
| #endif |
| #elif OS(WINDOWS) |
| HANDLE m_handle { INVALID_HANDLE_VALUE }; |
| #else |
| #error Unknown System |
| #endif |
| }; |
| |
| // This function can be called from any threads. |
| WTF_EXPORT_PRIVATE void initializeThreading(); |
| |
| inline ThreadIdentifier currentThread() |
| { |
| return Thread::currentID(); |
| } |
| |
| |
| // FIXME: The following functions remain because they are used from WebKit Windows support library, |
| // WebKitQuartzCoreAdditions.dll. When updating the support library, we should use new API instead |
| // and the following workaound should be removed. And new code should not use the following APIs. |
| // Remove this workaround code when <rdar://problem/31793213> is fixed. |
| #if OS(WINDOWS) |
| WTF_EXPORT_PRIVATE ThreadIdentifier createThread(ThreadFunction, void*, const char* threadName); |
| WTF_EXPORT_PRIVATE int waitForThreadCompletion(ThreadIdentifier); |
| #endif |
| |
| } // namespace WTF |
| |
| using WTF::ThreadIdentifier; |
| using WTF::Thread; |
| using WTF::currentThread; |
| |
| #if OS(WINDOWS) |
| using WTF::createThread; |
| using WTF::waitForThreadCompletion; |
| #endif |
| |
| #endif // Threading_h |