| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WorkerDebuggerAgent.h" |
| |
| #if ENABLE(INSPECTOR) |
| |
| #include "WorkerGlobalScope.h" |
| #include "WorkerThread.h" |
| #include <inspector/InjectedScript.h> |
| #include <inspector/InjectedScriptManager.h> |
| #include <inspector/ScriptDebugServer.h> |
| #include <mutex> |
| #include <wtf/MessageQueue.h> |
| #include <wtf/NeverDestroyed.h> |
| |
| using namespace Inspector; |
| |
| namespace WebCore { |
| |
| namespace { |
| |
| std::mutex& workerDebuggerAgentsMutex() |
| { |
| static std::once_flag onceFlag; |
| static std::mutex* mutex; |
| |
| std::call_once(onceFlag, []{ |
| mutex = std::make_unique<std::mutex>().release(); |
| }); |
| |
| return *mutex; |
| } |
| |
| typedef HashMap<WorkerThread*, WorkerDebuggerAgent*> WorkerDebuggerAgents; |
| |
| WorkerDebuggerAgents& workerDebuggerAgents() |
| { |
| static NeverDestroyed<WorkerDebuggerAgents> agents; |
| |
| return agents; |
| } |
| |
| class RunInspectorCommandsTask : public ScriptDebugServer::Task { |
| public: |
| RunInspectorCommandsTask(WorkerThread* thread, WorkerGlobalScope* workerGlobalScope) |
| : m_thread(thread) |
| , m_workerGlobalScope(workerGlobalScope) { } |
| virtual ~RunInspectorCommandsTask() { } |
| virtual void run() override |
| { |
| // Process all queued debugger commands. It is safe to use m_workerGlobalScope here |
| // because it is alive if RunWorkerLoop is not terminated, otherwise it will |
| // just be ignored. WorkerThread is certainly alive if this task is being executed. |
| while (MessageQueueMessageReceived == m_thread->runLoop().runInMode(m_workerGlobalScope, WorkerDebuggerAgent::debuggerTaskMode, WorkerRunLoop::DontWaitForMessage)) { } |
| } |
| |
| private: |
| WorkerThread* m_thread; |
| WorkerGlobalScope* m_workerGlobalScope; |
| }; |
| |
| } // namespace |
| |
| const char* WorkerDebuggerAgent::debuggerTaskMode = "debugger"; |
| |
| WorkerDebuggerAgent::WorkerDebuggerAgent(InjectedScriptManager* injectedScriptManager, InstrumentingAgents* instrumentingAgents, WorkerGlobalScope* inspectedWorkerGlobalScope) |
| : WebDebuggerAgent(injectedScriptManager, instrumentingAgents) |
| , m_scriptDebugServer(inspectedWorkerGlobalScope, WorkerDebuggerAgent::debuggerTaskMode) |
| , m_inspectedWorkerGlobalScope(inspectedWorkerGlobalScope) |
| { |
| std::lock_guard<std::mutex> lock(workerDebuggerAgentsMutex()); |
| workerDebuggerAgents().set(inspectedWorkerGlobalScope->thread(), this); |
| } |
| |
| WorkerDebuggerAgent::~WorkerDebuggerAgent() |
| { |
| std::lock_guard<std::mutex> lock(workerDebuggerAgentsMutex()); |
| |
| ASSERT(workerDebuggerAgents().contains(m_inspectedWorkerGlobalScope->thread())); |
| workerDebuggerAgents().remove(m_inspectedWorkerGlobalScope->thread()); |
| } |
| |
| void WorkerDebuggerAgent::interruptAndDispatchInspectorCommands(WorkerThread* thread) |
| { |
| std::lock_guard<std::mutex> lock(workerDebuggerAgentsMutex()); |
| |
| if (WorkerDebuggerAgent* agent = workerDebuggerAgents().get(thread)) |
| agent->m_scriptDebugServer.interruptAndRunTask(adoptPtr(new RunInspectorCommandsTask(thread, agent->m_inspectedWorkerGlobalScope))); |
| } |
| |
| void WorkerDebuggerAgent::startListeningScriptDebugServer() |
| { |
| scriptDebugServer().addListener(this); |
| } |
| |
| void WorkerDebuggerAgent::stopListeningScriptDebugServer(bool isBeingDestroyed) |
| { |
| scriptDebugServer().removeListener(this, isBeingDestroyed); |
| } |
| |
| void WorkerDebuggerAgent::breakpointActionLog(JSC::ExecState*, const String& message) |
| { |
| m_inspectedWorkerGlobalScope->addConsoleMessage(JSMessageSource, LogMessageLevel, message); |
| } |
| |
| WorkerScriptDebugServer& WorkerDebuggerAgent::scriptDebugServer() |
| { |
| return m_scriptDebugServer; |
| } |
| |
| InjectedScript WorkerDebuggerAgent::injectedScriptForEval(ErrorString* error, const int* executionContextId) |
| { |
| if (executionContextId) { |
| *error = ASCIILiteral("Execution context id is not supported for workers as there is only one execution context."); |
| return InjectedScript(); |
| } |
| |
| JSC::ExecState* scriptState = execStateFromWorkerGlobalScope(m_inspectedWorkerGlobalScope); |
| return injectedScriptManager()->injectedScriptFor(scriptState); |
| } |
| |
| void WorkerDebuggerAgent::muteConsole() |
| { |
| // We don't need to mute console for workers. |
| } |
| |
| void WorkerDebuggerAgent::unmuteConsole() |
| { |
| // We don't need to mute console for workers. |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(INSPECTOR) |