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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InspectorController_h
#define InspectorController_h
#if ENABLE(INSPECTOR)
#include "InspectorInstrumentationCookie.h"
#include <inspector/InspectorAgentRegistry.h>
#include <inspector/InspectorEnvironment.h>
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/Noncopyable.h>
#include <wtf/Vector.h>
#include <wtf/text/WTFString.h>
namespace Inspector {
class InspectorAgent;
class InspectorBackendDispatcher;
class InspectorDebuggerAgent;
class InspectorFrontendChannel;
class InspectorObject;
}
namespace WebCore {
class DOMWrapperWorld;
class Frame;
class GraphicsContext;
class InspectorApplicationCacheAgent;
class InspectorClient;
class InspectorDOMAgent;
class InspectorDOMDebuggerAgent;
class InspectorFrontendClient;
class InspectorMemoryAgent;
class InspectorOverlay;
class InspectorPageAgent;
class InspectorProfilerAgent;
class InspectorResourceAgent;
class InstrumentingAgents;
class IntSize;
class Page;
class PageInjectedScriptManager;
class Node;
struct Highlight;
class InspectorController final : public Inspector::InspectorEnvironment {
WTF_MAKE_NONCOPYABLE(InspectorController);
WTF_MAKE_FAST_ALLOCATED;
public:
InspectorController(Page&, InspectorClient*);
virtual ~InspectorController();
void inspectedPageDestroyed();
bool enabled() const;
Page& inspectedPage() const;
void show();
void close();
void setInspectorFrontendClient(std::unique_ptr<InspectorFrontendClient>);
bool hasInspectorFrontendClient() const;
void didClearWindowObjectInWorld(Frame*, DOMWrapperWorld&);
void dispatchMessageFromFrontend(const String& message);
bool hasFrontend() const { return !!m_inspectorFrontendChannel; }
bool hasLocalFrontend() const;
bool hasRemoteFrontend() const;
void connectFrontend(Inspector::InspectorFrontendChannel*);
void disconnectFrontend(Inspector::InspectorDisconnectReason);
void setProcessId(long);
#if ENABLE(REMOTE_INSPECTOR)
void setHasRemoteFrontend(bool hasRemote) { m_hasRemoteFrontend = hasRemote; }
#endif
void inspect(Node*);
void drawHighlight(GraphicsContext&) const;
void getHighlight(Highlight*) const;
void hideHighlight();
Node* highlightedNode() const;
void setIndicating(bool);
PassRefPtr<Inspector::InspectorObject> buildObjectForHighlightedNode() const;
bool isUnderTest();
void evaluateForTestInFrontend(long callId, const String& script);
bool profilerEnabled() const;
void setProfilerEnabled(bool);
void resume();
void setResourcesDataSizeLimitsFromInternals(int maximumResourcesContentSize, int maximumSingleResourceContentSize);
InspectorClient* inspectorClient() const { return m_inspectorClient; }
InspectorPageAgent* pageAgent() const { return m_pageAgent; }
void didBeginFrame();
void didCancelFrame();
void willComposite();
void didComposite();
virtual bool developerExtrasEnabled() const override;
virtual bool canAccessInspectedScriptState(JSC::ExecState*) const override;
virtual Inspector::InspectorFunctionCallHandler functionCallHandler() const override;
virtual Inspector::InspectorEvaluateHandler evaluateHandler() const override;
virtual void willCallInjectedScriptFunction(JSC::ExecState*, const String& scriptName, int scriptLine) override;
virtual void didCallInjectedScriptFunction() override;
private:
friend InstrumentingAgents* instrumentationForPage(Page*);
RefPtr<InstrumentingAgents> m_instrumentingAgents;
std::unique_ptr<PageInjectedScriptManager> m_injectedScriptManager;
std::unique_ptr<InspectorOverlay> m_overlay;
Inspector::InspectorAgent* m_inspectorAgent;
InspectorDOMAgent* m_domAgent;
InspectorResourceAgent* m_resourceAgent;
InspectorPageAgent* m_pageAgent;
InspectorMemoryAgent* m_memoryAgent;
Inspector::InspectorDebuggerAgent* m_debuggerAgent;
InspectorDOMDebuggerAgent* m_domDebuggerAgent;
InspectorProfilerAgent* m_profilerAgent;
RefPtr<Inspector::InspectorBackendDispatcher> m_inspectorBackendDispatcher;
std::unique_ptr<InspectorFrontendClient> m_inspectorFrontendClient;
Inspector::InspectorFrontendChannel* m_inspectorFrontendChannel;
Page& m_page;
InspectorClient* m_inspectorClient;
Inspector::InspectorAgentRegistry m_agents;
Vector<InspectorInstrumentationCookie, 2> m_injectedScriptInstrumentationCookies;
bool m_isUnderTest;
#if ENABLE(REMOTE_INSPECTOR)
bool m_hasRemoteFrontend;
#endif
};
}
#endif // ENABLE(INSPECTOR)
#endif // !defined(InspectorController_h)