| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "FloatLine.h" |
| |
| namespace WebCore { |
| |
| const FloatPoint FloatLine::pointAtAbsoluteDistance(float absoluteDistance) const |
| { |
| if (!length()) |
| return m_start; |
| auto relativeDistance = absoluteDistance / length(); |
| return pointAtRelativeDistance(relativeDistance); |
| } |
| |
| const FloatPoint FloatLine::pointAtRelativeDistance(float relativeDistance) const |
| { |
| return { |
| m_start.x() - (relativeDistance * (m_start.x() - m_end.x())), |
| m_start.y() - (relativeDistance * (m_start.y() - m_end.y())), |
| }; |
| } |
| |
| const FloatLine FloatLine::extendedToBounds(const FloatRect& bounds) const |
| { |
| if (fabs(m_start.x() - m_end.x()) <= fabs(m_start.y() - m_end.y())) { |
| // The line is roughly vertical, so construct points at the top and bottom of the bounds. |
| FloatPoint top = { (((bounds.y() - m_start.y()) * (m_end.x() - m_start.x())) / (m_end.y() - m_start.y())) + m_start.x(), bounds.y() }; |
| FloatPoint bottom = { (((bounds.y() + bounds.height() - m_start.y()) * (m_end.x() - m_start.x())) / (m_end.y() - m_start.y())) + m_start.x(), bounds.y() + bounds.height() }; |
| return { top, bottom }; |
| } |
| |
| // The line is roughly horizontal, so construct points at the left and right of the bounds. |
| FloatPoint left = { bounds.x(), (((bounds.x() - m_start.x()) * (m_end.y() - m_start.y())) / (m_end.x() - m_start.x())) + m_start.y() }; |
| FloatPoint right = { bounds.x() + bounds.width(), (((bounds.x() + bounds.width() - m_start.x()) * (m_end.y() - m_start.y())) / (m_end.x() - m_start.x())) + m_start.y() }; |
| return { left, right }; |
| } |
| |
| const std::optional<FloatPoint> FloatLine::intersectionWith(const FloatLine& otherLine) const |
| { |
| float denominator = ((m_start.x() - m_end.x()) * (otherLine.start().y() - otherLine.end().y())) - ((m_start.y() - m_end.y()) * (otherLine.start().x() - otherLine.end().x())); |
| |
| // A denominator of zero indicates the lines are parallel or coincident, which means there is no true intersection. |
| if (!denominator) |
| return std::nullopt; |
| |
| float thisLineCommonNumeratorFactor = (m_start.x() * m_end.y()) - (m_start.y() * m_end.x()); |
| float otherLineCommonNumeratorFactor = (otherLine.start().x() * otherLine.end().y()) - (otherLine.start().y() * otherLine.end().x()); |
| |
| return {{ |
| ((thisLineCommonNumeratorFactor * (otherLine.start().x() - otherLine.end().x())) - (otherLineCommonNumeratorFactor * (m_start.x() - m_end.x()))) / denominator, |
| ((thisLineCommonNumeratorFactor * (otherLine.start().y() - otherLine.end().y())) - (otherLineCommonNumeratorFactor * (m_start.y() - m_end.y()))) / denominator, |
| }}; |
| } |
| |
| } |