blob: 1c85e221ceda5b9217591169a5636da1398c7525 [file] [log] [blame]
/*
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
*/
#ifdef GL_ES
precision mediump float;
#endif
void main()
{
gl_Position = vec4(4.0); // can be used in vertex shader only
}